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Posted

Nothing happens when the character is "dragged" outside of the cage. The npcs move from bench to bench and that's it.

Female slave in the cage has male voice.

After that I reloaded the game and this time I killed all slaves inside and then killed a few bidders with a crossbow. They started running around so I summoned a wolf on the other side of the bars to chew them up.

Hehe. At some point I'll have time to bind the player's arms so that can't happen. Do you have Fuz Ro dah - Silent Voice installed?

It starts no scenario . My character is getting enslaved by the person who me "kills" .

All requirements are Installs

Everytime ..

If you are getting enslaved to the person you killed, this mod is not starting. Sanguine's Debauchery probably is. Check your Death Alternative settings and raise this mod's chance of being selected over SD's.

Posted

 

Nothing happens when the character is "dragged" outside of the cage. The npcs move from bench to bench and that's it.

Female slave in the cage has male voice.

After that I reloaded the game and this time I killed all slaves inside and then killed a few bidders with a crossbow. They started running around so I summoned a wolf on the other side of the bars to chew them up.

Hehe. At some point I'll have time to bind the player's arms so that can't happen. Do you have Fuz Ro dah - Silent Voice installed?

 

 

I had an old version of fuz ro duh (5.1), 6.0 fixed it.

Posted

Thanks for your Help but it still not work.. after many restarts and reinstallations :/

Hmm...make sure you have the latest versions of SD and DA.

Posted

Thanks for your Help but it still not work.. after many restarts and reinstallations :/ 

Did you try adjusting the weight slider in Death Alternatives menu? From what I recall, both SD+ and Simple Slavery have a weight of 80 when defeated by bandits, so its possible you've just had a run of bad luck. Alternatively, there's an option  in SD+ mcm menu that adds a % chance for SD enslavement to succeed, it's 100 by default, but lowering that seems to greatly increase the odds of Simple Slaverys scenario kicking in.

 

Also, I noticed that if you return to the auction a second time after completing the Pirates Prize scenario from Devious Cidhna, after the auctions over you dont teleport out, probably because it's attempting to start a quest that was already completed. Unchecking Devious Cidhna in the MCM BEFORE entering the auction house for the second+ time fixes the issue though. I'd assume that the same problem would also occur for any of the other one-time only scenarios, like Wolfclub. I have to say though, the dialogue in the auction is pretty amusing, and adds to the immersion.

Posted

 

Thanks for your Help but it still not work.. after many restarts and reinstallations :/ 

Did you try adjusting the weight slider in Death Alternatives menu? From what I recall, both SD+ and Simple Slavery have a weight of 80 when defeated by bandits, so its possible you've just had a run of bad luck. Alternatively, there's an option  in SD+ mcm menu that adds a % chance for SD enslavement to succeed, it's 100 by default, but lowering that seems to greatly increase the odds of Simple Slaverys scenario kicking in.

 

Also, I noticed that if you return to the auction a second time after completing the Pirates Prize scenario from Devious Cidhna, after the auctions over you dont teleport out, probably because it's attempting to start a quest that was already completed. Unchecking Devious Cidhna in the MCM BEFORE entering the auction house for the second+ time fixes the issue though. I'd assume that the same problem would also occur for any of the other one-time only scenarios, like Wolfclub. I have to say though, the dialogue in the auction is pretty amusing, and adds to the immersion.

 

I Will try it and then the result post.

Posted

 

I think I'm having the same problem as this person.

 

I'm testing at Knifepoint Ridge Exterior on the map with the bandits there, and when I should logically blackout (or really *something* should happen) my character moves a few feet from the bandits, aaaaaand.... nothing. Well, okay, the bandits hit their shields once in a while but that's about it. Everyone just kinda.... stands there. Forever.

 

... I've tried adjusting the weights for other events lower(or disabling them entirely) and Simple Slavery's to 99, even tried setting Simple Slavery to be the only viable option.... but that didn't seem to fix it.

 

My load order is below (Yes, I'm using NMM... I know, I know) pretty small one, too, so it's got me puzzled. Tried moving Simple Slavery to the bottom of the load order too, but that just ended up making it CTD the couple times I tried it. Any help would be awesome!

 

Kinda sounds like infinite bleedout, assuming you are using the latest version of DA:YMOYL do you have the v6.1.8 hotfix?

 

Description: Hotfix for the infinite bleedout issue. Simply overwrite v6.1.8 instance of this script in your folder and continue playing.

Posted

 

 

Thanks for your Help but it still not work.. after many restarts and reinstallations :/

Did you try adjusting the weight slider in Death Alternatives menu? From what I recall, both SD+ and Simple Slavery have a weight of 80 when defeated by bandits, so its possible you've just had a run of bad luck. Alternatively, there's an option in SD+ mcm menu that adds a % chance for SD enslavement to succeed, it's 100 by default, but lowering that seems to greatly increase the odds of Simple Slaverys scenario kicking in.

 

Also, I noticed that if you return to the auction a second time after completing the Pirates Prize scenario from Devious Cidhna, after the auctions over you dont teleport out, probably because it's attempting to start a quest that was already completed. Unchecking Devious Cidhna in the MCM BEFORE entering the auction house for the second+ time fixes the issue though. I'd assume that the same problem would also occur for any of the other one-time only scenarios, like Wolfclub. I have to say though, the dialogue in the auction is pretty amusing, and adds to the immersion.

Yes, making a check for scenarios that already got picked (including SD masters that the player had already been sent to) is the next major thing to work on. In the meantime, ^

Posted

I know this may sound silly, but I'm wary of downloading mods without a clear sort of picture of what I'll be getting.  Has anyone taken a video of the capture process, or taken a picture of the auction area?

Posted

I know this may sound silly, but I'm wary of downloading mods without a clear sort of picture of what I'll be getting.  Has anyone taken a video of the capture process, or taken a picture of the auction area?

 

There's a dude with a huge sword that pushes you out of the cages and it looks sort of like this

post-127324-0-44368700-1429680899_thumb.jpg

 

Posted

 

 

I know this may sound silly, but I'm wary of downloading mods without a clear sort of picture of what I'll be getting. Has anyone taken a video of the capture process, or taken a picture of the auction area?

There's a dude with a huge sword that pushes you out of the cages and it looks sort of like this

300_09.jpg

That's funny, but not really true. I should upload some pics. Once you blackout via DA, you wake up in a prison-like cell. Speaking to the guard will transfer you to the auction block. There will be a bidding scene, a pause because I haven't had time to go back and adjust the wait time to the auction scenes, then a transport to whichever slavery scenario is randomly chosen. There is no getting marched around - everything is done with a blackout-and-transfer.

Posted

j,

Great work, fun mod, well executed. Apparently the thing to do is read all the posts, before spending hours trying to get sent back to Wolfclub or pirates prize.

Think this would be great as part of the end of Slaverun. Instead of 1000 every 7 days, get auctioned off.

Anyway thanks for the mod.

Posted

j,

Great work, fun mod, well executed. Apparently the thing to do is read all the posts, before spending hours trying to get sent back to Wolfclub or pirates prize.

Think this would be great as part of the end of Slaverun. Instead of 1000 every 7 days, get auctioned off.

Anyway thanks for the mod.

Thank you for the kind words. That's not a bad idea, but I don't think Slaverun is in development anymore.

Posted

BUG Report

Broken tower redoubt is damaged as in part of it has been moved so they is a big gap where NPC and the Player can fall in. I know it is this mod as I opened it in the creation kit sorry if this has been said.

keep the good work up :D

Posted

BUG Report

Broken tower redoubt is damaged as in part of it has been moved so they is a big gap where NPC and the Player can fall in. I know it is this mod as I opened it in the creation kit sorry if this has been said.

keep the good work up :D

Whoa. Yep.

 

 

post-462261-0-59499800-1429923178_thumb.jpg

post-462261-0-32896200-1429923195_thumb.jpg

post-462261-0-34353200-1429923200_thumb.jpg

post-462261-0-62406100-1429923210_thumb.jpg

 

 

Looks like the upper circular tower got shifted over a few units or something.

That's new with this latest version, too... I didn't see it in the last one (maybe the one before that?).

Posted

hi everybody...

 

i hope someone can help me... honestly, i didn't read all the 40 pages of posts to see if anybody already had my same issue, english isn't my own language and it 'd take ages to read and understand all of them... :P

 

so...  i just started a new game and installed for the 1st time Simple Slavery (v 3.1)

got defeated by bandits and blacked out...

after a few sec started to read messages about not being dead, being on a cold floor and things like that... also heard people talking to me and some girl called Sally telling (actually writing in undertitles) things about her life as a slave... yet the screen remained black all the time...  :(

i waited several minutes, nothing happened...  black screen,.. Sally talking... people telling to me things like "need something?" or so... but the mod dind't actually trigger... :(

 

what went wrong ?  anything i should know about load order ? or anything else i might have done wrong ?

 

thanks :)

 

--------------------------------------------------------------------- Edit ---------------------------------------------------------------------

 

nevermind...  after tring several times suddenly it worked and i woke up in the cell with other prisoners...  now i hope the rest too works :)

Posted

Of all the places to break in skyrim a mod could break it broke a place already named Broken Tower, I think that deserves some kind of award XD.

Posted

Thanks for the update,

i found no problems in my game yet, everything runs smooth, although i havent tested all options.

 

 

Only problem on my side is, i had to learn that i am too stupid for "Heroine in Distress". :D

I couldnt escape the cave, so i reloaded, disabled it in the MCM (yeah) and problem solved.

Maybe i will give it a try again, when i have more time

 

Bye

Ken

Posted

hi everybody...

 

i hope someone can help me... honestly, i didn't read all the 40 pages of posts to see if anybody already had my same issue, english isn't my own language and it 'd take ages to read and understand all of them... :P

 

so... i just started a new game and installed for the 1st time Simple Slavery (v 3.1)

got defeated by bandits and blacked out...

after a few sec started to read messages about not being dead, being on a cold floor and things like that... also heard people talking to me and some girl called Sally telling (actually writing in undertitles) things about her life as a slave... yet the screen remained black all the time... :(

i waited several minutes, nothing happened... black screen,.. Sally talking... people telling to me things like "need something?" or so... but the mod dind't actually trigger... :(

 

what went wrong ? anything i should know about load order ? or anything else i might have done wrong ?

 

thanks :)

 

--------------------------------------------------------------------- Edit ---------------------------------------------------------------------

 

nevermind... after tring several times suddenly it worked and i woke up in the cell with other prisoners... now i hope the rest too works :)

I'm glad it's working for you. I apologize for failing to respond earlier - it's been a fun week.

Of all the places to break in skyrim a mod could break it broke a place already named Broken Tower, I think that deserves some kind of award XD.

I agree! Everyone give me awards! ;)

Thanks for the update,

i found no problems in my game yet, everything runs smooth, although i havent tested all options.

 

 

Only problem on my side is, i had to learn that i am too stupid for "Heroine in Distress". :D

I couldnt escape the cave, so i reloaded, disabled it in the MCM (yeah) and problem solved.

Maybe i will give it a try again, when i have more time

 

Bye

Ken

Yeah, that blindfold makes it tough.

Posted

Is there any way to get the Maria Eden option to sell you to Maria and not to a random NPC?

Also, for the MCM settings in the future, will you be implementing % chance sliders?

Posted

Is there any way to get the Maria Eden option to sell you to Maria and not to a random NPC?

 

Also, for the MCM settings in the future, will you be implementing % chance sliders?

I'm not sure on the first question. My understanding is that enslavement to Maria is its own thing, but I could be wrong. I'll check with the author.

 

I don't know about adding percent chance sliders. The whole point is that you're a slave, so you are completely powerless regarding your future.

Posted

Turns out it is possible to connect to the original Maria. Not only that, the next version of ME will have several custom masters. At some point we'll try to find a good way to incorporate them.

 

The latest update features a streamlined auction house (no more basement! Good riddance, little room!) And a ton of other improvements, most of which are behind the scenes. They are all thanks to the remarkable Kana Red. More good stuff coming soon!

Posted

Seems like a good mod, but after being defeated by bandits (OBIS bandits) my character was sent to the auction house and there didnt seem to be any way of progressing. No special dialogue with the armoured guy outside nor with any slaves inside.

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