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Posted
On 11/11/2025 at 9:30 AM, LittleWhiteNeko said:

PaSo only triggers on "death" from Deadly Furnitures, it does not trigger from normal death.

 

PDA does not and most likely wont chain to PaSo as I have mentioned in the previous message.

Maybe one day I will add continuity option but I will not be held responsible for any damage to the save file.

 

Technically, Acheron defeat can lead to PaSo, but it will be outside PDA scope for now. Maybe I can make a simple add-on mod for it, if anyone is interested. 

I'd be interested for that add-on, and thanks for clearing up how the two work together!

Posted
7 hours ago, kanne28 said:

How do I get my items back after returning to life?

Depends on how you died. 
In most cases your stuff should still be in the Jail you were serving your last sentence

Posted
2 hours ago, stoopidpanda said:

when you get sent to sovngarde from the cold water pole you spawn in still attached to the pole. Is that intentional? 

ah, no. can you move normally? the pole should disappear if you jump.

Posted
14 hours ago, Pamatronic said:

ah, no. can you move normally? the pole should disappear if you jump.

ya I can move around normally, I think I tried to jump? I cant really remember but it did disappear once a new scripted animation kicked in

Posted

After died on the guillotine and teleported to Sovngarde,at first, my head was still on my neck, but after I walked a few steps, my head disappeared, leaving only the wound from being decapitated. Even after I completed the quest and resurrected, my head never returned; I still couldn't find it.I have adjusted all the settings according to the instructions.But the NPC's head is normal.

Posted
On 12/11/2025 at 9:06 PM, htefefew said:

After died on the guillotine and teleported to Sovngarde,at first, my head was still on my neck, but after I walked a few steps, my head disappeared, leaving only the wound from being decapitated. Even after I completed the quest and resurrected, my head never returned; I still couldn't find it.I have adjusted all the settings according to the instructions.But the NPC's head is normal.

I find if you spawn with your head in Sovngarde, immediately save and load the save your head wont de-spawn :)

Posted (edited)

Hi, I dont know where to ask this question, but when dying in the windhelm or riften hanging event, my pc gets stuck and I cant move anymore nor can I move the camera when in Sovngarde. I have to use the command "player.setrace werewolfbeastrace" to unlock movement and camera again. I tried out the hanging quest in Solitude and this did not happen. What could be the reason for this issue? 

Im using newest public patches for all of your mods.

 

Edited by memati?
Posted

I have a problem during palying with this mod

I installed the Deadly Furniture and Sovngarde Aftermath and all of their requarement

And I get kill and load the lastest save after killed by furniture

What could be wrong?

I'm also using Practical Defeat and using it to execute my PC

  • 2 weeks later...
Posted
13 hours ago, NefariousPBO said:

could you please backport Pama Sovngarde Aftermath to LE for those of us poor people still running potato PCs?

Its Dependency, namely Deadly Furnitures, doesn't have LE support. And Backporting that is infeasible

Posted

Hi, very nice mod.

made me activate the lethal stuff in your bad Ends mods. Really ties in nice now.

But I was wondering if there is any chance on implementing "Fill Her Up" or Sexlabs Cum Effects during the Hanger/Oven Scene in Sovngarde?
Would kinda make 'sense', considering the PC just took in 30 dudes.

Take care.

Posted
On 12/11/2025 at 5:06 AM, htefefew said:

After died on the guillotine and teleported to Sovngarde,at first, my head was still on my neck, but after I walked a few steps, my head disappeared, leaving only the wound from being decapitated. Even after I completed the quest and resurrected, my head never returned; I still couldn't find it.I have adjusted all the settings according to the instructions.But the NPC's head is normal.

That just happened to me as well *Laughs* It was kinda cool. I've done this mod's afterlife more than half a dozen times, but this is the first time the head popped off after I appeared. I took a few screen shots for the curious. And yeah, my head didn't return. So I'll restore to an older save. This is a game, and it was still fun. So  mission accomplished :)

 



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Posted

Alright so idk why it's happening or if I broke something, but in the Olaf stage every time (I've tried multiple times) I initate the scene, he says his first line, everyone gathers and do their animation but nothing happens, I've tested the furniture itself on the testzone and it works, I have all the dependacies and etc aswell, all the other ones work, the oven and the electric machine thingy

  • 4 weeks later...
Posted

Can't get it to work. When I die in Prison Alternative event, it's either reload or, in case of the gallows, I'm just hanging there, with access to journal and inventory, with my only option being manual reload. Not sure, what I'm missing.

Posted
6 hours ago, MrNobody11 said:

Can't get it to work. When I die in Prison Alternative event, it's either reload or, in case of the gallows, I'm just hanging there, with access to journal and inventory, with my only option being manual reload. Not sure, what I'm missing.

check if you actually have the esp enabled

Posted
39 minutes ago, Pamatronic said:

check if you actually have the esp enabled

 

Yeah, it's enabled. Seems to be overwritten by some things, like SD+, maybe that's the problem. MCM shows up, so it definitely works at some level, but it doesn't seem to trigger anything on execution events.

Posted
1 hour ago, MrNobody11 said:

 

Yeah, it's enabled. Seems to be overwritten by some things, like SD+, maybe that's the problem. MCM shows up, so it definitely works at some level, but it doesn't seem to trigger anything on execution events.

did you dowload the most recen versions of the PA extensions here from LL?
The compatibility for PaSo has only been adde there very recently.

Does Paso work if you get killed by a spawned device?

Posted
2 hours ago, Pamatronic said:

did you dowload the most recen versions of the PA extensions here from LL?
The compatibility for PaSo has only been adde there very recently.

Does Paso work if you get killed by a spawned device?

Yes, Paso does work with spawned devices, just not when triggered by Prison Alternative. This could be caused by outdated version, I'm using 2.0.3_LE_SE_AE version, but that's from 2023 and I haven't touched the "source" file from last December, as it was loose scripts. Should I replace scripts from the mod archive with the ones in Source file or something?

Posted
3 hours ago, MrNobody11 said:

Yes, Paso does work with spawned devices, just not when triggered by Prison Alternative. This could be caused by outdated version, I'm using 2.0.3_LE_SE_AE version, but that's from 2023 and I haven't touched the "source" file from last December, as it was loose scripts. Should I replace scripts from the mod archive with the ones in Source file or something?

PaSo is triggered by the PA EXTENSIONS, not PA itself.
That means you need the updated versions of the bad end series, punishment pack, outdoor event pack and so on.

Posted
12 minutes ago, Pamatronic said:

PaSo is triggered by the PA EXTENSIONS, not PA itself.
That means you need the updated versions of the bad end series, punishment pack, outdoor event pack and so on.

 

Yeah, all these are up to date. Just tested with outdoor events 1.2, to no avail. One thing I've noticed is that gallows from Outdoor events does not drain my health the way spawned ones do, so maybe I'm never truly considered "dead". If that's the case, I'm not sure, how to fix it. Console command shows gallows are last modified by outdoor events, not Furnitures, so maybe problem lays somewhere there.

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