Kestrel77 Posted February 14, 2014 Posted February 14, 2014 Unfortunately yes, I will update sometime this weekend However, chances are I still will not have gotten the tattoo thing straightened out yet :/ I've been busy between this and some other projects and RL so things are a bit slower for me. k,thank you very much for your answers and I will be wait for your further uptades and next mods
kalhohan Posted February 14, 2014 Posted February 14, 2014 Hi, I just finished my conversion of Scarlet Dawn armor for HDT Body. It contains SliderSets and my generated meshes. It available on nexus (don't know if i'll be banned for that..) http://www.nexusmods.com/skyrim/mods/51112/? It seems I can't create new topic on download section here, so I put it on nexus. Have fun.
blabba Posted February 14, 2014 Author Posted February 14, 2014 Hi, I just finished my conversion of Scarlet Dawn armor for HDT Body. It contains SliderSets and my generated meshes. It available on nexus (don't know if i'll be banned for that..) http://www.nexusmods.com/skyrim/mods/51112/? It seems I can't create new topic on download section here, so I put it on nexus. Have fun. Nah, conversion should be fine, you also technically don't need the original author's permissions from original mod because it still REQUIRES their mod, but it's probably best to ask and receive it. Kudos to you for doing a nexus release, just be warned though, it's a bannable offense if you link Loverslab to Nexus (really stupid I know, blame the mods...) Hope your release makes an awesome wave though, and at least raises awareness about the awesomeness and customizability of BodySlide (I seriously wanna see the look of a nexus' users face when they open up your conversion and see the 'extra' sliders xD)
pijuan Posted February 15, 2014 Posted February 15, 2014 Nah, conversion should be fine, you also technically don't need the original author's permissions from original mod because it still REQUIRES their mod, but it's probably best to ask and receive it. Kudos to you for doing a nexus release, just be warned though, it's a bannable offense if you link Loverslab to Nexus (really stupid I know, blame the mods...) Hope your release makes an awesome wave though, and at least raises awareness about the awesomeness and customizability of BodySlide (I seriously wanna see the look of a nexus' users face when they open up your conversion and see the 'extra' sliders xD) Psst, I have Jenya on nexus with all the links for credits to LL... so far so good.
PubliusNV Posted February 15, 2014 Posted February 15, 2014 It was announced today that the next release of Devious Devices Assets will support CBBE only. As the HDT body seems to be based on CBBE (is that correct?), does that mean that the HDT body will be supported by DD - A? I've been using CBBE for my last few playthroughs, but was considering the HDT body for my next one (soon), assuming I could use Bodyslide and Outfit Studio to customize the body and convert my favorite outfits. I sure hope I still can, without losing any of the DD mods.
blabba Posted February 15, 2014 Author Posted February 15, 2014 It was announced today that the next release of Devious Devices Assets will support CBBE only. As the HDT body seems to be based on CBBE (is that correct?), does that mean that the HDT body will be supported by DD - A? I've been using CBBE for my last few playthroughs, but was considering the HDT body for my next one (soon), assuming I could use Bodyslide and Outfit Studio to customize the body and convert my favorite outfits. I sure hope I still can, without losing any of the DD mods. HDT Body Devious Devices Skuemorph's got ya covered He's made some seriously good conversions! Of course, you can always further customize it to whatever you like in Outfit Studio as well. And yes, if you need some guides on armor conversions and such, well those are provided as well by some random jerk who thinks he knows it all http://www.loverslab.com/topic/25180-unofficial-bodyslide-2outfit-studio-tutorials/ Edit: I should probably update the OP with these links, as well as add the other conversions people were kind enough to make and send me links of.
a_clue_no Posted February 15, 2014 Posted February 15, 2014 Is it just me, or do other people see a seam gap in the 7b hdt body at the wrists and ankles?
blabba Posted February 15, 2014 Author Posted February 15, 2014 Is it just me, or do other people see a seam gap in the 7b hdt body at the wrists and ankles? Maybe a pic will help describe? Do you mean the 7Base beta body, or do you mean a seam gap for the 7Base sliders of HDT Body?
HyperMax Posted February 15, 2014 Posted February 15, 2014 10lb butt: Spoiler 7lb butt: Spoiler ... quick edits using JFF app, modifying butt parameters,
kalhohan Posted February 15, 2014 Posted February 15, 2014 great, I'll just add any HDT findings here, <this post> I'm pretty certain weight-paint is an important part of HDT working properly. from This Post: da bounce 10lb butt: 10lb run.gif10lb walk.gif 7lb butt: 7lb run.gif7lb walk.gif ... quick edits using JFF app, modifying butt parameters, RigidBody.jpg joints.jpg linear.jpg angular.jpg What animation walking/running? It seems more natural than the dragonfly ones. Can you zip an share it? thanks
payes Posted February 16, 2014 Posted February 16, 2014 Expected changelog for version 1.4: ETA: Sometime this weekend - Add a new 'Puffy Nipple Slider' for those who feel the nipple length slider is too pointy... - Add a new 'Puffy Aerola Slider' for those who want that Manga body nipple All right after this next upcoming update, I'll seriously be stopping these mini-updates and focusing my attention on Project Flesh (aka: adding Thigh,Calf,Waist,Arm Jiggle) I'll probably do each part individually and If it gets to a point where I complete the part, I'll add it to the HDT Body for some more 'popular' feedback. This "Project Flesh" you speak of has captured my attention. I will be sure to follow. Selfishly I am also hoping you'll pick up the 7B HDT body soon afterwards. But first things first, am I right? I look forward to your development!
Teruke Posted February 16, 2014 Posted February 16, 2014 well i tried subsequent version of the HDT, but that different boob shape thing is still running, compared to the original CBBE advanced from bodyslide 2... so based on that i'll have to say that although it is based on CBBE and very similar, it is a different body... still using the v2 though which doesn't have any alterations.. :|
kalhohan Posted February 16, 2014 Posted February 16, 2014 well i tried subsequent version of the HDT, but that different boob shape thing is still running, compared to the original CBBE advanced from bodyslide 2... so based on that i'll have to say that although it is based on CBBE and very similar, it is a different body... still using the v2 though which doesn't have any alterations.. :| What do you mean by V2?
zupra Posted February 17, 2014 Posted February 17, 2014 great, I'll just add any HDT findings here, <this post> I'm pretty certain weight-paint is an important part of HDT working properly. from This Post: da bounce 10lb butt: 10lb run.gif10lb walk.gif 7lb butt: 7lb run.gif7lb walk.gif ... quick edits using JFF app, modifying butt parameters, RigidBody.jpg joints.jpg linear.jpg angular.jpg What animation walking/running? It seems more natural than the dragonfly ones. Can you zip an share it? thanks Still dragonfly ones but not the same ones that are uploaded with the butt bounce mod. Try the download links from this old page and see if they still works. There's the (optional walk, run, idle) replacers. http://www.loverslab.com/topic/9289-rel-new-updates-nov-28th-tender-bbp-a-new-bbp-simulation/
Teruke Posted February 17, 2014 Posted February 17, 2014 well i tried subsequent version of the HDT, but that different boob shape thing is still running, compared to the original CBBE advanced from bodyslide 2... so based on that i'll have to say that although it is based on CBBE and very similar, it is a different body... still using the v2 though which doesn't have any alterations.. :| What do you mean by V2? this, although yes it's v 0.2 HDT Body BETA v.2.rar
blabba Posted February 17, 2014 Author Posted February 17, 2014 well i tried subsequent version of the HDT, but that different boob shape thing is still running, compared to the original CBBE advanced from bodyslide 2... so based on that i'll have to say that although it is based on CBBE and very similar, it is a different body... still using the v2 though which doesn't have any alterations.. :| Where exactly are you having this problem? Is it with the body itself without any HDT? Or is it more the HDT effects on the body?
Teruke Posted February 17, 2014 Posted February 17, 2014 it's the body itself, we talked about this already, the new sliders you included altered the mesh or maybe it was the weights of breasts and clavicle, the mesh is actually identical to CBBE, but you can see the difference in bodyslide by using the same preset for CBBE advanced and then HDT, i showed you the v 0.2 and v 0.3 comparison shots, and that's why I'm still hang up on this, the HDT v .2 was CBBE with HDT support, after that HDT is kind of it's own thing because i can't use sliders to get my original preset on HDT to look like it does on CBBE advanced :| .. not saying it's a problem in it's own, maybe that's how HDT it's supposed to be, i have no idea.
blabba Posted February 17, 2014 Author Posted February 17, 2014 it's the body itself, we talked about this already, the new sliders you included altered the mesh, well the boob shape at least the mesh is actually identical to CBBE, but you can see the difference in bodyslide by using the same preset for CBBE advanced and then HDT, i showed you the v 0.2 and v 0.3 comparison shots, and that's why I'm still hang up on this, the HDT v .2 was CBBE with HDT support, after that HDT is kind of it's own thing because i can't use sliders to get my original preset on HDT to look like it does on CBBE advanced :| O.o Lol well this is slightly embarrasing, I actually did notice that and only now recall the stuff you told me about this. But due to the immense amount of work it would take for me to re-work the piercing conversions at this point, I'm just going to leave it as is. However, If you'd like the newer weights and stuff to be more 'original' to the CBBE body I'll upload an easy fix in like the next 15 mins (it'll just be a nif replacer)
Argobarg_Soup Posted February 18, 2014 Posted February 18, 2014 So I downloaded the HDT weight patch for CT77 armors, because I noticed it had pregnant belly weighting for all the armors. That part worked, but... I've noticed quite a few of the armors have weighting issues. The two most apparent issues I noticed were: The Vampire Royal armor; the cape is weighted ta the arms, causing really nasty deformations just from a basic standing pose. The front flap of the glass armor skirt; some of the vertices are weighted way too strongly ta one of the legs, also causing nasty deformations just from standing. Also, the breasts on a lot of the HDT patched armors seem ta have deflated. This is despite them having the same custom slider preset that they used before I made the conversion. Ta clarify, before I found this patch, I was using CT77 armors, TBBP enabled, with a slider preset I made. All the bodies looked just fine, with HDT enabled. Things bounced. After I installed the patch, I rebuilt the armors, one by one, with the exact same preset. The meshes showed up the same in NifSkope. But ingame... things still bounced, but nearly every pair of breasts I've seen were much flatter, and a bit deformed. The few that haven't gone flat are still smaller than they should be, or are on a set of armor that didn't come from the HDT patch, like zecoron's Arch-Mage outfit, or one of the armors that didn't build, like the Elven Light armor.
blabba Posted February 18, 2014 Author Posted February 18, 2014 Hmm, the weight patch was a very lazy machine translated weight transfer that I used more as a test. So yea, I figured their would be a lot of issues with it. I'll fix it when I get more time (or feel free to improve the patch and make a release yourself if you wish) Just trying to finish adding sliders/weights to the main body so I can finally make other Body Types and outfit Conversions without basically re-doing everything from scratch. But the breast issue has me concerned, mind taking a comparison image? For the most part breast weighting should be spot on but depending on what HDT bounce kit your using the breasts can deform heavily.
Argobarg_Soup Posted February 18, 2014 Posted February 18, 2014 Alright, here's a comparison. The first image, flats.png, shows the deflated breasts on armors built in bodyslide from the HDT patch. You can also see the bad vertices in the Vampire Royal armor cape and in the glass armor skirt flap. The second image, Boings.png, shows the same two armors, built using the original CT77 BBP armors. HDT's working, things still bounce. The only thing that changed between the two pictures were the .nif files in Bodyslide's Shapedata folder. All other settings (the Bodyslide sliders, the HDT settings, the active mods, etc.) are the same. EDIT: Forgot ta note. The HDT settings file I use is the default one that came with the HDT download.
zax Posted February 20, 2014 Posted February 20, 2014 Which file is the actual HDT body? 1st is some armor patch 2nd 7base 3rd bodyslide sliders? 4th 3d hairs 5h TSPB - for non hdt users? wat?
blabba Posted February 20, 2014 Author Posted February 20, 2014 3rd is the main HDT Body. It requires BodySlide to be run and generate your bodies. I really need to update the OP, so much bad formatting and errors on it Meh, when I finish switching everything to 7Base and upload 2.0 I'll get to it lol
zax Posted February 20, 2014 Posted February 20, 2014 Is CBBE version of this body considered finished? and you are switching to do the same with 7base, or theres something im missing?
blabba Posted February 20, 2014 Author Posted February 20, 2014 Is CBBE version of this body considered finished? and you are switching to do the same with 7base, or theres something im missing? Yea CBBE weights are finished. There's a few more sliders and stuff that I could do with it but really I feel like I've pushed the body enough. I'm switching to 7base/UNPB Bodyslide stuff and will be creating/modifying sliders for it now. There's a lot of reasons for this (mostly because of the higher vertex count = better transformations, Also it works nicer with my retopology tools) So yea next update will be a massive overhaul from the ground up with hopefully new sliders and a few other cool things. Problem is it's slow going because I'm only 1 person (with some modelling help from other experts in the field)
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