Jump to content

Recommended Posts

Posted
12 hours ago, agatharchides said:

Hi, have been trying this. I can't see it in the Alternative life event when I get the patch, but I got it to talk to SS++. When I'm sold, it just does a flat CTD without explanation though. Anyone else had this problem or any idea how to fix it?


You need wait couple of minutes. There is captive follower status scanning when that is done Alternate life event is enabled.

Posted (edited)

Hi, I've been having an issue where after being sent to a location form SS++ my character never gets any dialogue and only gets drugged or whipped any advice?

Edited by misery2
Posted
On 3/23/2026 at 6:31 AM, Thormix said:


You need wait couple of minutes. There is captive follower status scanning when that is done Alternate life event is enabled.

When I get into the Alternative life event (I think it is the right one?) It takes me to simple slavery. When I am sold it CTD's. Same thing when I add myself to simple slavery another way and enable only this mod. Anyone had the mod CTD when loading? Possible conflicts with another mod?

Posted (edited)

OK, never mind. Copied profile into new mod organizer profile, started new game, and player captivity worked AOK. Only difference I know of is I used a stock race instead of the Half Dragon race, which today I see has been disabled on the Nexus by the mod author (about a month ago). No troubleshooting possible, I guess.

 

Hi,

     Has anyone encountered the following? Choose the Captive start in LAL, the quest starts, the player character breaks free of restraints, but cannot interact with anything, not captive followers, not levers, not chests, not pull chains, not chairs, not beds, not tanning racks, not armor benches, not alchemy tables, not enchanting tables. PC cannot talk to NPCs. PC cannot harvest ingestibles. PC cannot operate doors. Player cannot switch to first person from third person. Exits that do not require manipulation do not resolve the issue. After the green "You have escaped!" message the PC still cannot interact. Fast travel has no effect.

 

Saving and reloading the game changes nothing (either by loading from the menu or closing and restarting the game). Toggling player AI (player.tai in console) -- no noticeable change. Changing equipped items and/or spells - no change. Player.resetai (in console)  - no change.  SetPlayerAIDriven 0 - no change.  player.enableplayercontrols - no change. Waiting a full in-game day, no change. Resaver detects no unattached threads, and the only thing I see from Captive Player is one (or more, depending on which save) instance of  ddCaptivePlayerDruggedEffect.

 

Making a save with the problem, then loading an old save that doesn't have the problem (and demonstrating to myself it had not acquired the problem), then loading the save that had the problem still has the problem, so it's something that gets baked into the save.

 

Frankly I am out of troubleshooting ideas. I will start a new profile (yes, I'm experiencing in my current new profile) while hoping to hear from you guys.

 

Any solutions, or even additional troubleshooting steps?

 

Thanks

 

Captive Player 1.6

Captive Followers 2.4

Captive Start 1.2

Not using nerfed followers.

 

 

Exported Load Order.txt

Edited by stillnofunnylogin
Issue not reproducible
Posted

Hello, when I attempt to use your mod, it seems like the defeat scripts are triggering, but when I am defeated by bandits outside of riverwood, I am simply teleported back onto the road after a loading screen. The alternative start for captivity also does not start, and simply keeps me in the cell while despawning the statue of mara. I have registered animations, double checked dependencies, activated mods scripts, and followed MCM instructions to a tee. The only thing I can think of is that I do not see any consequences in the acheron events menu (just acheron default), and I noticed others in this thread do have some more animation options in that menu. Additionally, captivity scenes after Simple Slavery auctions do not load and throw a "Unable to start captivity scene" message in the top left corner of my game. I'm not at all coding-inclined so any help is appreciated. 

Posted

You forgot something.....

 

Did you install devious devices installed? (my list 67,68).

Did you install zaz? 38

You installed Open animation replacer and SLAnimloader 30, 36


This setup has 2000+ animations. Too lazy to install them all.


 

Spoiler

#Mod_Priority,#Mod_Status,#Mod_Name
"0000","+","DLC: HearthFires"
"0001","+","DLC: Dragonborn"
"0002","+","DLC: Dawnguard"
"0003","+","Creation Club: ccQDRSSE001-SurvivalMode"
"0004","+","Creation Club: ccBGSSSE037-Curios"
"0005","+","Creation Club: ccBGSSSE025-AdvDSGS"
"0006","+","Creation Club: ccBGSSSE001-Fish"
"0007","+","Creation Club: _ResourcePack"
"0008","+","Address Library for SKSE Plugins"
"0009","+","SkyUI"
"0010","+","XP32 Maximum Skeleton Special Extended"
"0011","+","JContainers SE"
"0012","+","Fores New Idles in Skyrim SE - FNIS SE"
"0013","+","FNIS Creature Pack SE 7.6"
"0014","+","Fuz Ro D-oh - Silent Voice"
"0015","+","Unofficial Skyrim Special Edition Patch - USSEP"
"0016","+","RaceMenu Anniversary Edition"
"0017","+","powerofthree's Tweaks"
"0018","+","powerofthree's Papyrus Extender"
"0019","+","PapyrusUtil SE - Modders Scripting Utility Functions"
"0020","+","Papyrus Tweaks NG"
"0021","+","Caliente's Beautiful Bodies Enhancer -CBBE-"
"0022","+","Alternate Start - Live Another Life - SSE"
"0023","+","CBPC - Physics with Collisions"
"0024","+","SMP-NPC crash fix"
"0025","+","Faster HDT-SMP"
"0026","+","Mfg Fix"
"0027","+","Alt-Tab Stuck Key Fix NG"
"0028","+","Paired Animation Improvements"
"0029","+","Animation Queue Fix"
"0030","+","Open Animation Replacer"
"0031","+","UIExtensions"
"0032","+","CBBE 3BA"
"0033","+","BodySlide and Outfit Studio"
"0034","+","SexLabFrameworkAE_v166b"
"0035","+","SexLabArousedSSELoose"
"0036","+","SLAnimLoader-1.5"
"0037","+","Patched SE SL TOOLS Updated"
"0038","+","ZaZ Animation Pack"
"0039","+","Schlongs of Skyrim SE"
"0040","+","TRX+Futanari+addon+NG"
"0041","+","[TRX] Futanari addon for 3BA Vaginaless v2.1"
"0042","+","TRX-ERF Hybrid Schlong for 3BA Vaginaless v2.1 Default"
"0043","+","TRX-ERF Hybrid Schlong Textures for 3BA (DiamondSkin)"
"0044","+","Sexlab LightMeUp SE"
"0045","+","SexLab Inflation Framework"
"0046","+","SLIF Bodymorph setting"
"0047","+","CatMenu"
"0048","+","iWant Widgets"
"0049","+","TroublesofHeroineSAE"
"0050","+","Love Sickness 1.2"
"0051","+","Cum Addiction Begging Addon v1.3- CumSwallowNeeds"
"0052","+","CumSwallowNeedsAddOn"
"0053","+","MoreNastyCrittersSE"
"0055","+","SlaveTatsSE-1.3.7"
"0056","+","Fade Tattoos Continued"
"0057","+","Rape Tattoos Continued"
"0058","+","BakaFactory Animated Beasts Cocks"
"0059","+","CreatureFrameworkV3-1"
"0060","+","Anubs Animation Pack 02.2023"
"0061","+","Billyy's SLAL Animations 9.8"
"0062","+","BakaFactory's SLAL Pack"
"0063","+","SLAL Animations by Leito v1.6"
"0064","+","SLAL NibblesAnims"
"0065","+","DF Spank SLAL mini"
"0066","+","Rydin Animations SLAL Pack_Complete_SSE v0.5a"
"0067","+","Devious Devices for SE-AE-VR"
"0068","+","Devious Devices NG"
"0069","+","Nymra's SLAL - Forced Foreplay - 0-1"
"0074","+","Simple Mod Item Spawner -Alternative To AddItemMenu for AE VR or SE"
"0075","+","Acheron - Death Alternative"
"0076","+","Captive Followers"
"0077","+","Captive PlayerV1.4"
"0078","+","CaptiveStartV1.2"
"0079","+","Simple Slavery Plus Plus"
"0080","+","Radiant Prostitution"
"0081","+","DEBT QUEST HOTFIX FOR 8.1.1"
"0083","+","The Nodic Bombshell Models Body v2.0 SE"
"0084","+","Face Discoloration Fix"
"0086","+","Estrus Chaurus V4.390 SE"
"0090","+","SexLabStoriesTexturesSE"
"0091","+","SexLabStoriesSE"
"0093","+","The New Gentleman"
"0094","+","Diamond Skin - CBBE and UNP Female Textures"
"0095","+","dw's Vaginaless 3BA v2 - BodySlide"
"0096","+","Cutting Room Floor"
"0097","+","2 - SLACS Plus Textures Pack Medium"
"0098","+","Main - SLACS Plus V1"
"0099","+","Skooma Whore SE v1.01(1)"
"0100","+","Skooma Whore Patch V1.05 SE"
"0101","+","SLSW Addicted 3.72 SE-LE"
"0102","+","Spank That Ass"
"0103","+","1419098688_DeviousFollowers-ContinuedSEv2_14.5"
"0104","+","DeviousFollowersSEv2_2033"
"0105","+","Laura's Bondage Shop v3.55 SE"
"0106","+","SLHH Expansion"
"0107","+","Lewd - Balazar's Bitch v0.95 Male Voices"
"0108","+","Lewd - Balazar's Bitch v0.95 Female Voices"
"0109","+","Balazar's Bitch v0.95 SE"
"0117","+","FNIS_OUT"

 

 

Posted
22 hours ago, Thormix said:

You forgot something.....

 

Did you install devious devices installed? (my list 67,68).

Did you install zaz? 38

You installed Open animation replacer and SLAnimloader 30, 36


This setup has 2000+ animations. Too lazy to install them all.


 

  Reveal hidden contents

#Mod_Priority,#Mod_Status,#Mod_Name
"0000","+","DLC: HearthFires"
"0001","+","DLC: Dragonborn"
"0002","+","DLC: Dawnguard"
"0003","+","Creation Club: ccQDRSSE001-SurvivalMode"
"0004","+","Creation Club: ccBGSSSE037-Curios"
"0005","+","Creation Club: ccBGSSSE025-AdvDSGS"
"0006","+","Creation Club: ccBGSSSE001-Fish"
"0007","+","Creation Club: _ResourcePack"
"0008","+","Address Library for SKSE Plugins"
"0009","+","SkyUI"
"0010","+","XP32 Maximum Skeleton Special Extended"
"0011","+","JContainers SE"
"0012","+","Fores New Idles in Skyrim SE - FNIS SE"
"0013","+","FNIS Creature Pack SE 7.6"
"0014","+","Fuz Ro D-oh - Silent Voice"
"0015","+","Unofficial Skyrim Special Edition Patch - USSEP"
"0016","+","RaceMenu Anniversary Edition"
"0017","+","powerofthree's Tweaks"
"0018","+","powerofthree's Papyrus Extender"
"0019","+","PapyrusUtil SE - Modders Scripting Utility Functions"
"0020","+","Papyrus Tweaks NG"
"0021","+","Caliente's Beautiful Bodies Enhancer -CBBE-"
"0022","+","Alternate Start - Live Another Life - SSE"
"0023","+","CBPC - Physics with Collisions"
"0024","+","SMP-NPC crash fix"
"0025","+","Faster HDT-SMP"
"0026","+","Mfg Fix"
"0027","+","Alt-Tab Stuck Key Fix NG"
"0028","+","Paired Animation Improvements"
"0029","+","Animation Queue Fix"
"0030","+","Open Animation Replacer"
"0031","+","UIExtensions"
"0032","+","CBBE 3BA"
"0033","+","BodySlide and Outfit Studio"
"0034","+","SexLabFrameworkAE_v166b"
"0035","+","SexLabArousedSSELoose"
"0036","+","SLAnimLoader-1.5"
"0037","+","Patched SE SL TOOLS Updated"
"0038","+","ZaZ Animation Pack"
"0039","+","Schlongs of Skyrim SE"
"0040","+","TRX+Futanari+addon+NG"
"0041","+","[TRX] Futanari addon for 3BA Vaginaless v2.1"
"0042","+","TRX-ERF Hybrid Schlong for 3BA Vaginaless v2.1 Default"
"0043","+","TRX-ERF Hybrid Schlong Textures for 3BA (DiamondSkin)"
"0044","+","Sexlab LightMeUp SE"
"0045","+","SexLab Inflation Framework"
"0046","+","SLIF Bodymorph setting"
"0047","+","CatMenu"
"0048","+","iWant Widgets"
"0049","+","TroublesofHeroineSAE"
"0050","+","Love Sickness 1.2"
"0051","+","Cum Addiction Begging Addon v1.3- CumSwallowNeeds"
"0052","+","CumSwallowNeedsAddOn"
"0053","+","MoreNastyCrittersSE"
"0055","+","SlaveTatsSE-1.3.7"
"0056","+","Fade Tattoos Continued"
"0057","+","Rape Tattoos Continued"
"0058","+","BakaFactory Animated Beasts Cocks"
"0059","+","CreatureFrameworkV3-1"
"0060","+","Anubs Animation Pack 02.2023"
"0061","+","Billyy's SLAL Animations 9.8"
"0062","+","BakaFactory's SLAL Pack"
"0063","+","SLAL Animations by Leito v1.6"
"0064","+","SLAL NibblesAnims"
"0065","+","DF Spank SLAL mini"
"0066","+","Rydin Animations SLAL Pack_Complete_SSE v0.5a"
"0067","+","Devious Devices for SE-AE-VR"
"0068","+","Devious Devices NG"
"0069","+","Nymra's SLAL - Forced Foreplay - 0-1"
"0074","+","Simple Mod Item Spawner -Alternative To AddItemMenu for AE VR or SE"
"0075","+","Acheron - Death Alternative"
"0076","+","Captive Followers"
"0077","+","Captive PlayerV1.4"
"0078","+","CaptiveStartV1.2"
"0079","+","Simple Slavery Plus Plus"
"0080","+","Radiant Prostitution"
"0081","+","DEBT QUEST HOTFIX FOR 8.1.1"
"0083","+","The Nodic Bombshell Models Body v2.0 SE"
"0084","+","Face Discoloration Fix"
"0086","+","Estrus Chaurus V4.390 SE"
"0090","+","SexLabStoriesTexturesSE"
"0091","+","SexLabStoriesSE"
"0093","+","The New Gentleman"
"0094","+","Diamond Skin - CBBE and UNP Female Textures"
"0095","+","dw's Vaginaless 3BA v2 - BodySlide"
"0096","+","Cutting Room Floor"
"0097","+","2 - SLACS Plus Textures Pack Medium"
"0098","+","Main - SLACS Plus V1"
"0099","+","Skooma Whore SE v1.01(1)"
"0100","+","Skooma Whore Patch V1.05 SE"
"0101","+","SLSW Addicted 3.72 SE-LE"
"0102","+","Spank That Ass"
"0103","+","1419098688_DeviousFollowers-ContinuedSEv2_14.5"
"0104","+","DeviousFollowersSEv2_2033"
"0105","+","Laura's Bondage Shop v3.55 SE"
"0106","+","SLHH Expansion"
"0107","+","Lewd - Balazar's Bitch v0.95 Male Voices"
"0108","+","Lewd - Balazar's Bitch v0.95 Female Voices"
"0109","+","Balazar's Bitch v0.95 SE"
"0117","+","FNIS_OUT"

 

 

I got it. I had 2 issues.

1. Wrong version of CF, stupid mistake on my part. 

2. The Vortex UI has a FNIS loading bar incorporated into it which looks like it runs normally, and wouldn't let me open FNIS from desktop, so I assumed they incorporated it into the app and it was registering everything it needed to. I decided to check again by force opening the app without running vortex and then running it from there, and lo and behold I had too many animations and needed to switch over to FNIS XL. I guess vortex doesn't throw anything up if FNIS snags on animation count? Anyway, sorry if I wasted your time. Hopefully this helps someone in the future.

Posted
6 hours ago, donjuan111 said:

The Vortex UI has a FNIS loading bar incorporated into it which looks like it runs normally, and wouldn't let me open FNIS from desktop, so I assumed they incorporated it into the app and it was registering everything it needed to

I use Vortex but I don't use the 'FNIS automatically run' feature. If you don't want it to run automatically, go to settings and disable it.

Posted
On 4/2/2026 at 7:30 AM, donjuan111 said:

Hello, when I attempt to use your mod, it seems like the defeat scripts are triggering, but when I am defeated by bandits outside of riverwood, I am simply teleported back onto the road after a loading screen. The alternative start for captivity also does not start, and simply keeps me in the cell while despawning the statue of mara. I have registered animations, double checked dependencies, activated mods scripts, and followed MCM instructions to a tee. The only thing I can think of is that I do not see any consequences in the acheron events menu (just acheron default), and I noticed others in this thread do have some more animation options in that menu. Additionally, captivity scenes after Simple Slavery auctions do not load and throw a "Unable to start captivity scene" message in the top left corner of my game. I'm not at all coding-inclined so any help is appreciated. 

 

I am not sure what it is off the top of my head. Maybe you are stuck in a corrupt save. You can try the updated version after I upload it.

Posted
On 3/21/2026 at 9:08 AM, darkdesires04 said:

 

Not right now, maybe I could add a check if all checkboxes are unchecked then it won't equip any DD.

 

 

An additional MCM request, a setting to control tattoos. Even just a probability slider would be great. 

Posted
On 4/4/2026 at 7:21 PM, whiskeyandropes said:

 

An additional MCM request, a setting to control tattoos. Even just a probability slider would be great. 

 

I can add it in the next release, but it won't be for a while. I am actually taking a break from Skyrim and checking out the Sims mods. But I will probably be back to Skyrim someday, probably this summer.

Posted (edited)

How do I start captive player using simple slavery? Like getting captured and sent to a captive player location using simple slavery. What are the actual steps to take?

 

Edited by Igit234
Posted

Hello. With version 1.6, I had an incident where I was captured by vampires while still a werewolf.

This should have protected me from vampirism, but it turned out that my character became infected with vampirism and remained a werewolf,

meaning the ability to transform into a werewolf remained.

Posted
On 4/6/2026 at 1:58 PM, darkdesires04 said:

 

I can add it in the next release, but it won't be for a while. I am actually taking a break from Skyrim and checking out the Sims mods. But I will probably be back to Skyrim someday, probably this summer.

 

All good, appreciate all your mods and look forward to seeing you back!

Posted

idk why this happen, the mod work just fine for male players but the game keep on crashing when proceed to put female player into captive

Posted
5 minutes ago, Anno_nymos said:

idk why this happen, the mod work just fine for male players but the game keep on crashing when proceed to put female player into captive

after testing, the mod ONLY work if you have follower

Posted

So I don't need any other defeat mod other than this and captive followers right? I saw that some people in this thread had Practical Defeat, but I'm not sure why you would use both as they do the same thing.

Posted

Mod is not registered in Acheron (1.4.4.6), or at least it doesn't show up in the Acheron MCM events tab.  This is an older version but it's the last one for 1.5.97.

Posted

I just want to give you some error reports 

incompatible mod that make Skyrim crash if you use custom race perk overhaul, or oblivion classic class the game crash

Posted
8 hours ago, Xarius said:

Mod is not registered in Acheron (1.4.4.6), or at least it doesn't show up in the Acheron MCM events tab.  This is an older version but it's the last one for 1.5.97.

 

I just tried this out yesterday night.

 

Didnt see Captive Player register in Acheron.

(Might have been why I was crashing so much)

 

I went right over to Bandits near Riverwood to test.  Got captured a few scenes would run, at some point the game would just CTD happened most of the time, and rarely would make it too completion.  A couple times got to Simple Slavery from Captive Player module but the game crashed once upon arriving at SS and the other time completed however like I said only managed to get to SS two times.  Most of the time while in Captive Player event the game would crash.

 

Also oddly enough I had an issue with High Heels displacement during sex scenes for player only, meanwhile female NPC no issue with HH displacement in sexlab sex scenes.

Female Player would retain this displacement of HH and thus be sunk into the ground even with heels after a sex scene and I couldnt really find a reason for why on trouble shooting.

Never saw that issue before and this load order had been fine for a 50 hour playthrough prior with no HH displacement of player.  Spent a lot of time last night trying to find the reason for that got nothing.

 

Tried figuring out why newer versions of Archeon would not work on 1.5.9.7

WHY?  Well over on the github of the mod it is very clear that it should actually work for 1.5.9.7  

Pft its in the github description, but upon loading up the most recent version of Archeon each time it would say missing DLL or some such.

There is not much on Nexus about that issue so no idea how to procede with that.

 

-----------------------------------------------------------------------------------------------

 

Im on Skyrim 1.5.9.7

 

I really dont want to spend a lot of hours updating my game an mods list to whatever the current Skyrim AE version is, could be a whole weekend of work right there got a lot of mods that work really well right now when I get this Archeon stuff out of my load order can just fire up a game an play.

 

Anyway, I am probably not going to work on getting Captive Player, Captured Follower to work is what I am seeing.

It is a shame, 

As I understand it these mods

Defeat player and followers

Massive grape orgy follows

Players followers are dismissed and enslaved

Player is sent to Simple Slavery, sold to a slavery mod such as Submissive Lola

Followers can then be found in random dungeons.

 

Sounds like an improvement on how things have been handled.

Posted

So I went an checked the papyrus mods.

 

Wow I was really back around 2023 or so with most of those preload mods, updated.

 

Didnt change the outcome though.

Well this time I ran up to the bandits and character never entered defeat or bleedout stance, just kept getting back up and captive player didnt fire off.

Started mashing V button.

Guess that worked but really if I have to hit V it sort of defeats the point of the mod.

 

Probably will just remove all the archeon mods, could be its not really developed for Skyrim version 1.5.9.7 anyway.

Which is a shame because at some point people will get tired of getting a Bethesda update again, again, again for the however manyiff time.

Which is why players opt to stay at a certain version number because it is not the first time that we get borked by an update, but I guess the mindless masses will keep asking why some players opt to not stay on the most current version even though it is a stupid question.

Posted (edited)

Skyrim SE ver 1.5.9.7

 

If you read my previous two posts, 

I ended up tracking it down to the use of the following mods

 

Latest version of "Immersive Wenches" version 2.02

This is not compatible with probably all of Corsecs Patches and there was no information to be found easily at least I found no info on exactly which version of IW to use with the patches.  IT was that combination that was causing constant crashes with or without Player Captive mod installed.

Explanation, first thing think about when its immersive wenches is Corsecs patches because it ties in neatly with many other Loverslab Devious Device themed mods and slavery.

Saw some posts over there, Corsec is likely aware of the problem.

 

I was able to remove IW

Then using Archeon version 1.5, I could get Player Captive working.

 

I did notice at least in my game it is best to set player captivity chance to 100%

Made it through several captures without a crash, seemed reliable after addressing the above issue not related to the mod.

 

Edited by Gameplayer
Posted
On 12/20/2025 at 2:44 PM, kk0722 said:

Firstly - thank you for the great mod.  This has the best mechanism and the balance for immersion - gameplay, such that it feels like a real consequence while not being too inconvenient.

 

I'm having trouble with one thing, and wanted to get your guidance.  The mod works perfectly when dealing with human - but when it comes to creatures (e.g., Falmer, Giants, Draugrs), it doesn't seem to work out when it comes to sex.  Defeat and stripping work perfectly fine, but then it shows the message "[Falmer/Giant/Draugr] is not interested in you" and so eventually they will just let me run for it.

 

I do have MNC and SL, etc. setp-up so creature sex does work when I use other methods such as Matchmaker or Yamete Kudasai.  I do use p+ also, though I'm not sure if that is relevant.  Thank you in advance for any pointers.

 

Same issue

 

Will start defeat and mod will work as usual, However If the captor is a creature the message "____ is not interested in you" appears and the animations do not start. I tested the animations and they work fine. double checked the files and all are installed. currently using OG SL and have V4 creature framework.

Posted
On 12/20/2025 at 2:44 PM, kk0722 said:

Firstly - thank you for the great mod.  This has the best mechanism and the balance for immersion - gameplay, such that it feels like a real consequence while not being too inconvenient.

 

I'm having trouble with one thing, and wanted to get your guidance.  The mod works perfectly when dealing with human - but when it comes to creatures (e.g., Falmer, Giants, Draugrs), it doesn't seem to work out when it comes to sex.  Defeat and stripping work perfectly fine, but then it shows the message "[Falmer/Giant/Draugr] is not interested in you" and so eventually they will just let me run for it.

 

I do have MNC and SL, etc. setp-up so creature sex does work when I use other methods such as Matchmaker or Yamete Kudasai.  I do use p+ also, though I'm not sure if that is relevant.  Thank you in advance for any pointers.

20 hours ago, Sharkbait2200 said:

 

Same issue

 

Will start defeat and mod will work as usual, However If the captor is a creature the message "____ is not interested in you" appears and the animations do not start. I tested the animations and they work fine. double checked the files and all are installed. currently using OG SL and have V4 creature framework.

 

I think the issue is because of Jcontainers. MNC relies on Skyrim v1.6.353/ 4.2.2 Jcontainers which makes the framework obsolete. I`ve found that by using the v1.1.0-pre creature framework you can get other mods to work, such as aroused creatures. But every time I try to load in the framework it fails because of the fact that its incompatible with the new Jcontainers. For this part of the mod to work with the non-VR version you might have to downgrade to an older Skyrim.

 

I'm no expert but that's my guess.

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...