Reaper_The6th Posted May 25 Posted May 25 I'm running into this weird problem. the abadon armours (ex: abadon warrior corsett, abadon witch [whatever it's called, i forgot the name], abadon scout harness) cause all elf races (wood, high, dark) and kahjit bodies to go invisible. leaving just the head (and arms/legs if the gloves/boots are equiped). i've tried it with a bunch of the other items in the game and everything else doesn't cause it. i tried rebuilding them in body slide but that didn't do anything. i've tried reinstalling all related mods and skin/texture/model mods and that didn't do anything. load order looks right on my end. Also, all the other races have no problems (nord, imperial, redguard, orc). from what i can tell from More Informitive Console, The New Gentlement might be causing it, but i didn't find anything of note in xedit. skyrim se/ae v 1.6.1170 (steam) unforgiving devices v 3.1 load order/plugins if that helps: https://loadorderlibrary.com/lists/reaper-the6th-load-order-5-24-26 any help is apreciated.
zh1023700559 Posted May 29 Posted May 29 On 5/21/2026 at 11:27 AM, MountainDewGod said: Is there a way to stop the dart traps from equipping devices Open Unfogiving Devices in SSEEdit, then magic effect, delete the option with the name "trap poison“ or something.
Jack005 Posted June 2 Posted June 2 Is posible to use this mod without Decious Devices NG, I saw that is not a master pluging, it would be some kind of error or something??
Morgoth Bauglir Posted June 5 Posted June 5 is there a setting that allows you to keep the device once removed instead of it being broken down into gold and goo? i looked through the MCM but didnt notice anything
riko3 Posted June 7 Posted June 7 Does Unforgiving Devices work for 1.6.1170? I'm having issues with UDNative.dll Unforgiving Devices is failing to initialize its Papyrus scripts when a new game starts. Hmm, what could be the cause of this issue?
MochiRosu Posted June 8 Posted June 8 Hello Friends, I am having issue trying to install Unforgiving Devices patch selections for Vivis Cockcage and Treasure Hunter Whore, i have them all installed but its doesnt allow me to click on it? I cant seem to find any other versions that these one i have now, the link provided in the FMOD installer leads to another link but it doesnt seem to work. Can Someone please lead me to the right installations I need? please and thank you. 1
Durpledore Posted June 12 Posted June 12 On 5/25/2026 at 6:10 AM, Reaper_The6th said: I'm running into this weird problem. the abadon armours (ex: abadon warrior corsett, abadon witch [whatever it's called, i forgot the name], abadon scout harness) cause all elf races (wood, high, dark) and kahjit bodies to go invisible. leaving just the head (and arms/legs if the gloves/boots are equiped). i've tried it with a bunch of the other items in the game and everything else doesn't cause it. i tried rebuilding them in body slide but that didn't do anything. i've tried reinstalling all related mods and skin/texture/model mods and that didn't do anything. load order looks right on my end. Also, all the other races have no problems (nord, imperial, redguard, orc). from what i can tell from More Informitive Console, The New Gentlement might be causing it, but i didn't find anything of note in xedit. skyrim se/ae v 1.6.1170 (steam) unforgiving devices v 3.1 load order/plugins if that helps: https://loadorderlibrary.com/lists/reaper-the6th-load-order-5-24-26 any help is apreciated. yep same exact issues. Not sure where the issue lies
REALnomad Posted June 17 Posted June 17 Is there any UD patch for the recent devices NG 0.4.3 rc1 version? Cause the patch I did is not working as it seems. Vibrations from plugs does not affect engoyment rise and widget not showing at all.
SorryLag Posted July 2 Posted July 2 Hello, im having a strange problem. With UD, everything goes smooth at start but after some gameplay, when i got heavybondage i cant struggle, and if i get to get free, when i struggle another item, doesnt start the minigame in the moment and then, i win the minigame in 1 second its like its skipping it and idk how to fix it I tried new saves, new games and this keeps happening
nopse0 Posted July 4 Posted July 4 (edited) Encountered a small bug. The UD_ArmorSet01_CorsetA_Rendered (Abadon Warrior Corset) armor has two female models because the DD corset has no body mesh. But it has also "First Person Flags: 32,58" set, which (at least for me) causes, that the NakedTorso isn't rendered, only the corset model. If I change this to "First Person Flags: 58" only (the body slot of the DD corset ) it works, both the corset and the NakedTorso model get rendered then (strange, I know, but I guess if an armor has slot 32 set, one of its models replaces the skin mesh, and in this case. unluckily the first one, which doesn't have a skin model, is taken, maybe changing the order would also fix the problem). Similiar problem for UD_ArmorSet01_CorsetB_Rendered and UD_ArmorSet02_HarnessA_Rendered, UD_ArmorSet02_HarnessB_Rendered, UD_ArmorSet02_HarnessC_Rendered, naked torso is invisible. Edited July 4 by nopse0
LoidM42 Posted July 16 Posted July 16 Does edging still work with UD? I used the controlable plug on very high and edge mode yet I never got the edge animations that I'd normally get from DD. It also seems that if any other device exists it will just overrule the edging and cause climax.
jerixho555 Posted July 23 Posted July 23 Is there a way to turn this off or pause it? It's in my LO but is mildly inconvenient (which is the point lol) with certain playthroughs. I'm about 200 hours in this save so don't want to disable the plugin entirely
Lydiaisgreat Posted July 29 Posted July 29 (edited) Whenever I struggle out of a device with the help of an NPC, the struggling animation appears to set the helper's body height to 1. Bretons get taller, Nords shrink a little. I assume this is done so the animation aligns better, similar to the "even scale" button in sexlab. However, unlike in sexlab, after the struggling animation ends, the helper's height remains 1. I noticed this recently with Auri. After she helped me struggle, she was suddenly taller than me and I had to disable/enable her to make her small again. I have tested it since with several NPCs, and none of them reverted to their original size, although in most cases I would not have noticed it if I hadn't known to look for it. Now I noticed it once, it's hard to unsee, and in some cases like with Auri or it can be quite jarring, so I would very much like to fix it. Any suggestions? This is on a new game with several changes in my modlist. Can it be some weird mod interaction? Skyrim 1.6.1170, UD 3.1, DDNG 0.4.2. Edited July 29 by Lydiaisgreat
Reaper_The6th Posted July 30 Posted July 30 On 7/4/2026 at 3:09 AM, nopse0 said: Encountered a small bug. The UD_ArmorSet01_CorsetA_Rendered (Abadon Warrior Corset) armor has two female models because the DD corset has no body mesh. But it has also "First Person Flags: 32,58" set, which (at least for me) causes, that the NakedTorso isn't rendered, only the corset model. If I change this to "First Person Flags: 58" only (the body slot of the DD corset ) it works, both the corset and the NakedTorso model get rendered then (strange, I know, but I guess if an armor has slot 32 set, one of its models replaces the skin mesh, and in this case. unluckily the first one, which doesn't have a skin model, is taken, maybe changing the order would also fix the problem). Similiar problem for UD_ArmorSet01_CorsetB_Rendered and UD_ArmorSet02_HarnessA_Rendered, UD_ArmorSet02_HarnessB_Rendered, UD_ArmorSet02_HarnessC_Rendered, naked torso is invisible. were you getting invis body for ALL races or just a handful? cause if it was just a few of the races you might have solved the bug i was having
nopse0 Posted July 30 Posted July 30 (edited) 3 hours ago, Reaper_The6th said: were you getting invis body for ALL races or just a handful? cause if it was just a few of the races you might have solved the bug i was having I only tried this with the current race of my player (high elf, altmeri). If you play with a non-standard, custom race, maybe your problem simply is, that this race isn't included in the AA (Armor Addon) record. When thinking about this again, maybe having more than one model in an Armature doesn't work at all in SkyrimSE/AE, maybe this only worked in classic LE ? Edited July 30 by nopse0
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