Deviancy Posted April 2, 2016 Posted April 2, 2016 I had the same as what you posted previously. Updated to the new Spunk and positioning died when the PC gained the 'Fertile' effect from Pregnancy (worked fine until then). Set Pregnancy to reset via MCM and positioning is back again with the new Spunk (without clearing Spunk). EDIT: Scratch that. Tested again and had to clear some of Spunk tracking with the debug tools (I cleared all but the lists). That plus resetting Pregnancy did the trick. I just ran a test, it isn't Spunk causing the issue, its Sexout Pregnancy. I had the character pop a few fertz pills then waited 4-7 game hours until the character was fertile and the minute the character was, sexout positioning, sexout sounds, and spunk's pull out key all stopped working again and I started getting the legacy tokens again. I then just reset sexout pregnancy, waited one game hour and the sounds, positioning, and the pull out key worked again and the legacy tokens were gone. I tested it with the latest version of Spunk and the version before the latest, and it happens with both, so that tells me either Halstorm needs to fix Pregnancy or Odessa needs to fix Positioning.. Edit: I just ran through all the same steps using the newest Beta version of NG, the issue is still.. an issue. For now, I can only recommend two things, disabling pregnancy or resetting it every time fertile is added to effects.
Womb Raider Posted April 4, 2016 Posted April 4, 2016 I had the same as what you posted previously. Updated to the new Spunk and positioning died when the PC gained the 'Fertile' effect from Pregnancy (worked fine until then). Set Pregnancy to reset via MCM and positioning is back again with the new Spunk (without clearing Spunk). EDIT: Scratch that. Tested again and had to clear some of Spunk tracking with the debug tools (I cleared all but the lists). That plus resetting Pregnancy did the trick. I just ran a test, it isn't Spunk causing the issue, its Sexout Pregnancy. I had the character pop a few fertz pills then waited 4-7 game hours until the character was fertile and the minute the character was, sexout positioning, sexout sounds, and spunk's pull out key all stopped working again and I started getting the legacy tokens again. I then just reset sexout pregnancy, waited one game hour and the sounds, positioning, and the pull out key worked again and the legacy tokens were gone. I tested it with the latest version of Spunk and the version before the latest, and it happens with both, so that tells me either Halstorm needs to fix Pregnancy or Odessa needs to fix Positioning.. Edit: I just ran through all the same steps using the newest Beta version of NG, the issue is still.. an issue. For now, I can only recommend two things, disabling pregnancy or resetting it every time fertile is added to effects. I've had this issue for at least a month now, gave up hope. Recommend biting the bullet and moving to skyrim, support seems to be a little bit more active at the moment.
darthnoldor Posted April 4, 2016 Posted April 4, 2016 hello guys, well I have problems with the perk "emotional distress". I set the duration of the penalty after rape in one day, but it's been one day of play and even more (no waiting or sleep) but the penalty of "emotional distress" not indeed disappear indeed the malus appears in the "effect" What do I do?
DoctaSax Posted April 4, 2016 Author Posted April 4, 2016 I've had this issue for at least a month now, gave up hope. Recommend biting the bullet and moving to skyrim, support seems to be a little bit more active at the moment. Support might be easier to provide if people actually stated what the problem is that I'm supposed to fix and provided logs. I'm not a psychic, and I have other interests. I started work on it 2.5 years ago and I still provide bugfixes when and if I find and am able to fix them, based on relevant information. That beats the support provided by the pros at most game studios by a mile. hello guys, well I have problems with the perk "emotional distress". I set the duration of the penalty after rape in one day, but it's been one day of play and even more (no waiting or sleep) but the penalty of "emotional distress" not indeed disappear indeed the malus appears in the "effect" What do I do? I'll look into that issue again over the next few days. Please provide a log, or at a minimum and based on a hunch, let me know if you have lust tracking on.
darthnoldor Posted April 4, 2016 Posted April 4, 2016 I'll look into that issue again over the next few days. Please provide a log, or at a minimum and based on a hunch, let me know if you have lust tracking on. I haved the lust trackin on, Now I'll try to put it in one day for the player to reach full lust before I had set to 1 week (raped penalty always been one day but nothing)
darthnoldor Posted April 4, 2016 Posted April 4, 2016 Here is the log, thanks for your quckly answer!! SexoutSpunk-Log--2016-4-5-1-36-52.txt
DoctaSax Posted April 8, 2016 Author Posted April 8, 2016 Update: 0.97 - hopefully fixed the trauma spell not being removed when it's time for it to be removed. Also reduced the charisma debuff from 3 to 2. - removed a few role detections for which there were no corresponding enjoyment perks, leading to (harmless) errors in the debug logs. I may put these back in later if and when I come up with good perk names and descriptions for both positive and negative perks for Kisser, Rubber, Rubbed, Fister, Fisted, Asslicker, Asslicked. I'm interested in any thoughts about that.
darthnoldor Posted April 9, 2016 Posted April 9, 2016 Update: 0.97 - hopefully fixed the trauma spell not being removed when it's time for it to be removed. Also reduced the charisma debuff from 3 to 2. - removed a few role detections for which there were no corresponding enjoyment perks, leading to (harmless) errors in the debug logs. I may put these back in later if and when I come up with good perk names and descriptions for both positive and negative perks for Kisser, Rubber, Rubbed, Fister, Fisted, Asslicker, Asslicked. I'm interested in any thoughts about that. Thank a lot DoctaSax!! I try the new esp with the "trauma spell" still active from the old esp (error) so we know if it corrects the error, or must uninstall the old and install the new esp to solve ... Grwat work!! ps: The perk that you mention, I also think that I have interesting and then I hope the re-insert, if only for the role
DoctaSax Posted April 9, 2016 Author Posted April 9, 2016 I'm not sure if it'll auto-correct a spell that's already stuck. It might, but it also might take a clean save or turning lust tracking off & on again, with some seconds of game time in between.
darthnoldor Posted April 9, 2016 Posted April 9, 2016 I'm not sure if it'll auto-correct a spell that's already stuck. It might, but it also might take a clean save or turning lust tracking off & on again, with some seconds of game time in between. I haved raped from Gecko!! When the "trauma perk" is the new (malu -2 chr) but I don't anymore if the new esp remove the old "trauma perk", sorry,,,
zippy57 Posted April 9, 2016 Posted April 9, 2016 I'm not sure if it'll auto-correct a spell that's already stuck. It might, but it also might take a clean save or turning lust tracking off & on again, with some seconds of game time in between.Removing the plugin that adds a spell effect when that effect is still active makes the effect permanent. So if anyone clean saves with that debuff on they're screwed. You may want to temporarily provide a debug option in MCM to manually call the dispel on this particular effect.
DoctaSax Posted April 9, 2016 Author Posted April 9, 2016 Removing the plugin that adds a spell effect when that effect is still active makes the effect permanent. So if anyone clean saves with that debuff on they're screwed. You may want to temporarily provide a debug option in MCM to manually call the dispel on this particular effect. Right. So turning lust off & on again it is.
darthnoldor Posted April 10, 2016 Posted April 10, 2016 I'm not sure if it'll auto-correct a spell that's already stuck. It might, but it also might take a clean save or turning lust tracking off & on again, with some seconds of game time in between.Removing the plugin that adds a spell effect when that effect is still active makes the effect permanent. So if anyone clean saves with that debuff on they're screwed. You may want to temporarily provide a debug option in MCM to manually call the dispel on this particular effect. Great idea!!
darthnoldor Posted April 11, 2016 Posted April 11, 2016 Update: 0.97 - hopefully fixed the trauma spell not being removed when it's time for it to be removed. Also reduced the charisma debuff from 3 to 2. - removed a few role detections for which there were no corresponding enjoyment perks, leading to (harmless) errors in the debug logs. I may put these back in later if and when I come up with good perk names and descriptions for both positive and negative perks for Kisser, Rubber, Rubbed, Fister, Fisted, Asslicker, Asslicked. I'm interested in any thoughts about that. the new .esp works fine, the perk "emotional distress" disappear properly after it has passed the allotted time (my one day). I uninstalled the old esp and saved a game "clean" and then I installed the new one Great work!! I'm not sure if it'll auto-correct a spell that's already stuck. It might, but it also might take a clean save or turning lust tracking off & on again, with some seconds of game time in between. in the end I used a clean save, without the old spunk active before installing the new one, so I do not know
Darkowl Posted April 17, 2016 Posted April 17, 2016 Hello.If anyone has problems with enormously large (or negative) volumes of semen - try the clean save with Sexout Assault disabled. I have srong feeling that non-consensual acts somehow change some coefficients - and any later acts can build up to numbers like 900 liters in vagina...EDIT: No, it proved wrong.I tried to generate log, but game crashes, so it is always incomplete, and this one may look normal.But eventually numbers will go wrong.From nvse .csv files:FL, 20, "sop:fspermtotalv", 3.94089e+007FL, 20, "sop:fcurrbellysize", 0.1FL, 20, "sop:fclothingtightness", 0.1FL, 20, "sop:vol:africanamerican", 3.13859e+007FL, 20, "swt:ianalwear", 683FL, 20, "swt:ioralwear", 193FL, 20, "swt:igeneralwear", 1000FL, 20, "sop:fsementotalv", 903194FL, 20, "sop:fcumbloat", 0.1FL, 20, "sop:vol:human", 3.94089e+007FL, 20, "so:xp:role:doggydone", 48FL, 20, "so:xp:role:assfucked", 13FL, 20, "so:count:role:assfucked", 4FL, 20, "so:count:role:doggydone", 6FL, 20, "so:enjoy:role:assfucked", 0.2FL, 20, "so:enjoy:role:doggydone", 0.6FL, 20, "so:xp:role:masturbator", 4FL, 20, "so:count:role:masturbator", 4FL, 20, "sexout:core:sextype:vaginal", 1FL, 20, "so:enjoy:role:tantric", 0.9FL, 20, "so:xp:role:tantric", 26FL, 20, "so:count:role:tantric", 3FL, 20, "so:lust", 0.85035FL, 20, "spunk:org:timer", 300FL, 20, "sop:vol", 3.94089e+007FL, 20, "sop:vol:hispanic", 6.91521e+006EDIT2: Captured a log during rapid increase in volume.Sequence was:1) Reletively normal numbers.2) Having sex3) Lot's of cum shaders4) Negative volume number.5) Loadad, started log file6) Having sex7) No shaders8) Large positive number.So, my best guess, problem is with calculation of exessive cum going outside. SexoutSpunk-Log--2016-4-17-13-53-32.txt
wtflolo Posted April 20, 2016 Posted April 20, 2016 Hello, So I too have a problem with that Emotional Distress debuff. I set the penalty to one day but I already played a lot more than one day but that debuff is still there, what can I do? EDIT: forgot to say that I am using the new version, and forgot to say that everything looks like it should. Lust keeps increasing normally (at least I think so), only that debuff wont go away SexoutSpunk-Log--2016-4-20-20-59-57.txt EDIT EDIT: NVM I FIXED IT. I disabled lust tracking, then forgot about it, played for like 30 mins, suddenly a popup appeared notifying me that lust tracking is disabled, I thought to myself "wtf did I not turn it back on?" so I turned it back on, looked on my buffs and it was gone
Canemacar Posted April 23, 2016 Posted April 23, 2016 Quick question. In order to track swimmers, is it preferable to use the medical scanner that comes with Pregnancy, or the standalone mod? Right now I've been using the standalone and both are giving me sperm readings of 0 while the debug sperm count is five digits. Also, if you add a companion or play as a non-vanilla race,(ie: Willowrace) you have to manually add them in an ini, correct?
DoctaSax Posted April 23, 2016 Author Posted April 23, 2016 Quick question. In order to track swimmers, is it preferable to use the medical scanner that comes with Pregnancy, or the standalone mod? Right now I've been using the standalone and both are giving me sperm readings of 0 while the debug sperm count is five digits. Also, if you add a companion or play as a non-vanilla race,(ie: Willowrace) you have to manually add them in an ini, correct? I can't speak for what works best in terms of the sperm count - do note that five digits is actually a fairly low number when it comes to sperm, so it's possible those mods treat it as 0. The race ini thing was originally really meant to be able to equate a custom race with vanilla's, ie Caucasian, Af-Am, Asian, etc by placing the custom races in corresponding categories. I don't think Pregnancy ever ended up using that to determine the race of the kid though, so atm it's probably superfluous.
Kuロi Posted April 26, 2016 Posted April 26, 2016 I've noticed a small compatibility issue between this and Bottle That Water : Whenever the player needs to wash, trying to drink a water bottle entirely consumes it. It doesn't matter whether the player chooses to drink or wash him/herself, the bottle will be consumed and won't give back an empty bottle. The player can potentially lose multiple bottles if he chooses not to wash, as every bottle drank while dirty won't give back empty bottles. Washing yourself before drinking the bottles works as a work-around, as as long as the player is clean, the mod works perfectly. I don't know the easiest way to fix this. I figure a "Remove ability to wash from bottles" toggle could work, or a new towel-like item with say, 3x uses before being unuseable/destroyed that the player can clean him/herself with could also be interesting. In the end, even in this state it's manageable so I'm not that bothered but I figured I'd let you (or anyone with the same problem) know.
t3589 Posted April 26, 2016 Posted April 26, 2016 I've noticed a small compatibility issue between this and Bottle That Water : Whenever the player needs to wash, trying to drink a water bottle entirely consumes it. It doesn't matter whether the player chooses to drink or wash him/herself, the bottle will be consumed and won't give back an empty bottle. The player can potentially lose multiple bottles if he chooses not to wash, as every bottle drank while dirty won't give back empty bottles. Washing yourself before drinking the bottles works as a work-around, as as long as the player is clean, the mod works perfectly. I don't know the easiest way to fix this. I figure a "Remove ability to wash from bottles" toggle could work, or a new towel-like item with say, 3x uses before being unuseable/destroyed that the player can clean him/herself with could also be interesting. In the end, even in this state it's manageable so I'm not that bothered but I figured I'd let you (or anyone with the same problem) know. Sidebar. IMCNNV doesn't seem to have this problem. Works as expected.
Kuロi Posted April 26, 2016 Posted April 26, 2016 I've noticed a small compatibility issue between this and Bottle That Water : Whenever the player needs to wash, trying to drink a water bottle entirely consumes it. It doesn't matter whether the player chooses to drink or wash him/herself, the bottle will be consumed and won't give back an empty bottle. The player can potentially lose multiple bottles if he chooses not to wash, as every bottle drank while dirty won't give back empty bottles. Washing yourself before drinking the bottles works as a work-around, as as long as the player is clean, the mod works perfectly. I don't know the easiest way to fix this. I figure a "Remove ability to wash from bottles" toggle could work, or a new towel-like item with say, 3x uses before being unuseable/destroyed that the player can clean him/herself with could also be interesting. In the end, even in this state it's manageable so I'm not that bothered but I figured I'd let you (or anyone with the same problem) know. Sidebar. IMCNNV doesn't seem to have this problem. Works as expected. As I'm not sure if you're simply adding that Imp's Needs doesn't have that issue or saying "it works fine with this mod, so it doesn't, matter", feel free to ignore the spoiler if you meant the first option, Otherwise ... Don't want to sound rude, but Imp's Complex Needs and Bottle That Water are two very different mods that cater to a different audience. It also doesn't change the fact that the issue exist. I'm not demanding it fixed, as I've found a workaround by washing beforehand (Sarsaparilla bottles, funnily enough, also pop the "Wash yourself" window for some reason, dunno if that's part of Spunk or one of my mods). I merely thought that it was something that could be pointed out and be a possible issue for others in the future.
t3589 Posted April 26, 2016 Posted April 26, 2016 As I'm not sure if you're simply adding that Imp's Needs doesn't have that issue or saying "it works fine with this mod, so it doesn't, matter", feel free to ignore the spoiler if you meant the first option, Otherwise ... Don't want to sound rude, but Imp's Complex Needs and Bottle That Water are two very different mods that cater to a different audience. It also doesn't change the fact that the issue exist. I'm not demanding it fixed, as I've found a workaround by washing beforehand (Sarsaparilla bottles, funnily enough, also pop the "Wash yourself" window for some reason, dunno if that's part of Spunk or one of my mods). I merely thought that it was something that could be pointed out and be a possible issue for others in the future. That's why I said sidebar. It's a lead. Why does Imps water bottles use the wash up function fine, and the other one doesn't? I don't know, but I bet there's an answer in there somewhere. Never look a gift horse in the mouth.
lordcayleth Posted May 1, 2016 Posted May 1, 2016 So, a few helpful things I've learned, that I hope should be referenced in the details post, and a couple questions. Helpful: When you use run/crouch keys, you shift arousal gain to or from partner to yourself. You can use this to make sure everyone gets off. Great for training your PC enjoyment while minimizing frustration with partners. If all you do is hold "run" then you drain your partner's arousal gain for your own benefit. This can result in perpetual orgasms that help with enjoyment training, but leaving your partners frustrated may not be a good idea. Helpful: Set enjoyment multipliers to the highest level to train enjoyment in the initial phases, and PC max lust to one day, plus the sex duration in the Sexout MCM configuration. That way you can wait 24 hours and engage in an act to make it easier to enjoy, and get the benefit of vast orgasms to speed your training. Haven't tested this, but it may also be useful to set NPC lust to 1 day to help prevent partner frustration when training. Helpful: Save before engaging in an act while training. Some mods and activities don't allow you to control the arousal rate with run/crouch. These activities can work against your enjoyment training. Sexout Sex and Sexout hotkey seem to allow more control, while certain mods like Fertile Breeder have scenes outside your control. It's in your best interest to train the enjoyment up before engaging in these acts, using acts that you can control to make sure you get yours. Helpful: Use the advanced medical scanner mod to track your role and species enjoyment factors. Question: Where is my lust HUD? From minimal to max, even with the setting to always display it, I've never seen a lust HUD. I get the display during sex okay, solo, partnered, or threesome. But there has never been a lust HUD for tracking lust level. Question: How do I train enjoyment in things that seem to have a zero-multiplier for arousal gain, such as giving oral? Holding the run-key forever only seems to hurt partner arousal and never help mine. Trying different animations that include simultaneous masturbation doesn't seem to help either. Arousal refuses to rise. Seems like those kinds of activities will always result in negative enjoyment, because you can't get off from them.
t3589 Posted May 1, 2016 Posted May 1, 2016 Question: Where is my lust HUD? From minimal to max, even with the setting to always display it, I've never seen a lust HUD. I get the display during sex okay, solo, partnered, or threesome. But there has never been a lust HUD for tracking lust level. You have to have a HUD mod installed, then use the corresponding lust HUD esp from the download section.
DoctaSax Posted May 1, 2016 Author Posted May 1, 2016 Spunk should come with its own Lust hud too though. Maybe it's hidden under another hud - I placed it center right. Check out the MCM - I think - to reposition or maybe even activate (been a while). About the enjoyment vars for roles that don't gain any: at one point I had a plan to set up a HUD menu to let people pay xp points for specific roles into enjoyment points, but I dreaded the work.
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