Jump to content

Recommended Posts

Posted
1 hour ago, mercplatypus said:

 

I'd say you might be onto something if I hadn't been able to replicate at Starlight drive in and in Diamond City.  The thought had occurred to me that location may have been a factor.  It is not. 

 

It is still possible that there are simply other mods I have that are running things that are causing a conflict. I've just come back to FO4 after over a year and the possibility of just simply having bad mods that I didn't realize were bad is what I'm looking into now, as well as trying to figure out why Buffout refuses to give me any logs.  It is absolutely possible that the problem is entirely on my end.

if you provide your mod list someone here might spot something that is causing the problem.

Posted (edited)
2 hours ago, jstnf said:

I figuered it out but now i,m having this issueimage.jpeg.692292fccfa01003f7c770695a89344b.jpeg

You have to do a clean start, you can not upgrade from older versions that did not have those included.  So start a new game and everything should work.

Edit: and make sure to install dildo pack, and animation pack that were added to the requirements on the main page.

Edited by Mimirue17
Posted (edited)
3 hours ago, jstnf said:

I figuered it out but now i,m having this issueimage.jpeg.692292fccfa01003f7c770695a89344b.jpeg


It is best to go through the mandatory prerequisites listed on the front page and install them all, before you start a new playthrough.

For instance not only you do not have AAF_darthroman_creature_pack - Framework & Resources - LoversLab (which is a hard requirement starting with 0.7790), you also do not have confirm boxes. 
Bad Dragon dildos is also a must. 
It is best to go through the mandatory prerequisites listed on the front page and install them all, before you start a new playthrough.


And if you are trying to upgrade from too much of an old save, things might be wonky. A new game on the latest version might be best.  

 

Edited by MSM_Alice
Posted

I will do that it is a bit wonky and some features stopped working i got that tab and it worked for now so i will try a new game thanks

Posted (edited)

New version here:
Probably not polished enough for a release on the main page just yet, but worthy of some testing. 
New version is best (though I did try to do all that I could for an mid-game upgrade, . While a mid-game upgrade * might* work, I don't have a lot of faith the experience of an upgraded game will be too smooth,... there are  just too many changes to too many systems) 
 

 

 

 changelog: ( 0.7821)

 

  • Added first iteration of Face Changes at marina ( game play wise has effect on reductionn of  sex fame. Visually the user can who what they want via RaceMenu. 
  • Added first iteration Of hairdo changes at Marina (game play-wise has effects on appearance stat and sexfight. Visually the user can who what they want via RaceMenu 
  • Added first iteration Of makeup changes at Marina (game play-wise has effects on appearance stat and sexfight. Visually the user can who what they want via RaceMenu 
  • Added Hairbrush item for maintaining hairdo  (non consumable)
  • Added makeup kit for maintaining make-up (non consumable)
  • Added perfume bottle for managing perfumed status (non consumable)
  • Added Skin dirty mechanic (same napkin can clean that cleans juices can also clean dirt .Swimming can also clean dirt)
  • Added events that can mess up hair, makeup and perfume (swimming, lengthy combat, rough sex, sleeping etc )
  • Added reporting of these statuses in general stats of the implant menu 
  • Added Sex Toy washing fluid (consumable) at Marina and the need to wash Zen Harmony, Joy and Courage after each use (it is automatic as song as you have wash fluids, if you run out, then the toys stay dirty and unusable until more fluid is acquired and the toy is washed for the first time via the menu). Then it should be automatic again. 
     
  • Added infrastructure for the QueenOfHearts Mind Shard ( "split personality") .
    • Right now there is just an initial conversation with her at the start of the game  (but there is a TON of foundational work there behind the hood, the system itself is 99% done, I just need to build the content now)  She should be able to take over most notifications , and to quip during various scene with spicy commentary, including  having back and forths with the player. I am really excited to add all that banter. Works mid sex scenes too, and naturally she will have a lot to say.  If you want to trigger a test line exchange, do SetStage MSMA_QOH_Manager 100 in the game console.
  • hotkey aggregation: Sexfight key now doubles as prostitution/charm key when out of sexfight ( didn't yet remove the separate prostitution key, but will likely remove as not really needed)). 
  • Sex fame: from Sex attributes Sex fame now has effects (and is affected by things)
  • Being part of porn movies can raise sex fame over time due to them being in circulation (so far only the MSMA centric ones but I could add ones from external mods too)
  • Having sex in the wilderness under the open sky has a (for now unconfigurable) chance of being observed by someone, and this will start rumors that will increase sex fame for a while, and will take a while to subside. 
  • Low or High Sex fame means: 
    • Raiders can be more merciful or more psychotic when considering whether to kill you on a failed sexfight (they have less consideration for known prostitutes). 
    • Affinity gains in the Charm part of charm and prostitution are very much affected by Sexual Fame (at most 20% of the total Affinity if high sexual fame, 120% if normal fame. . 
    • Difficulty of the Sexfight prostitution act itself is affected. Customers are more jaded when doing it with a known prostitute,  but are more  excited/ mor easily defeated  /when doing this with someone who they think is new to the field. 

 

Also

  • More voice lines, more typos corrected
  • More brunch Marina conversations.
    • One activates after the player has their first oral scene, the other after the player comes across the first gargantuan schlong.
  • re-did prostitution scene portioning, should be all good now (even mid-way)
  • Changed Sex Fame and Appearance score system to support a value caching system, so that the negative effects that occur mid sex scene  (or mid scene sequence)  that mess up Sex Fame and/or Appearance,  do not affect the very same scene, the current scene that was the very cause of these changes. The effect of the updates Sex Fame, and the messed up appearance, should kick in after the current scene, that caused these changes, ends .  This is to simulate the fact that current participants in the scene should base their actions strictly how the player was presenting at the start of the scene.
     

Probably a bunch of other stuff I forgot to mention (there are some sounds that now play when getting defacing tattoos and whatnot).

 

Very much needs testing and feedback :)

Edit: fixed a menu flow issue around dildo washing.
Before needed a minimum of two cleaning fluid items to work, and the messages were notifications not popups so they weren't visible on top of the menu.
Fixed now.

 



Edit: see updated version in the post below. 

Edited by MSM_Alice
Posted (edited)

New version, fixes: 
- a utility Actor (for the initial QOH cutscene) becoming visible later in the game when it should have stayed disabled
- Sexual Fame values not actually activating for Wedge's and Piete's movies ( they are now).

 

 

Edit:  download it from the main page please

 

Edited by MSM_Alice
Posted
2 hours ago, MSM_Alice said:
  • Added Skin dirty mechanic (same napkin can clean that cleans juices can also clean dirt .Swimming can also clean dirt)

You work a lot - like a lot a lot.  Holy.

 

I use the Get Dirty mod.  I did a quick test on my current game and it seems that Marina's wet wipes do not clean the Get Dirty overlays.  I plan on starting a new game so I'm going to disable Get Dirty.  I'm curious if I should also disable CWSS.  Will the showers wash my dirty girl or am I committed to river baths and wet wipes?

 

The fame increase of having sex under the stars is worthy of extra mention.  The idea of pervs lurking in the bushes to watch our heroine do the dirty is really damn funny.  I would hope for some interaction with those lookiloos but maybe that's outside of the intended scope.  Either way, I like the idea.

 

Thank you @MSM_Alice

Posted (edited)
21 minutes ago, Slip0213 said:

You work a lot - like a lot a lot.  Holy.

 

I use the Get Dirty mod.  I did a quick test on my current game and it seems that Marina's wet wipes do not clean the Get Dirty overlays.  I plan on starting a new game so I'm going to disable Get Dirty.  I'm curious if I should also disable CWSS.  Will the showers wash my dirty girl or am I committed to river baths and wet wipes?

 

The fame increase of having sex under the stars is worthy of extra mention.  The idea of pervs lurking in the bushes to watch our heroine do the dirty is really damn funny.  I would hope for some interaction with those lookiloos but maybe that's outside of the intended scope.  Either way, I like the idea.

 

Thank you @MSM_Alice

Thank you!

Get Dirty and CWSS are more complex beasts, I don't do everything they do, just a tiny sliver.
Might be worth looking into more deeply integrating with the systems from Get Dirty if they are exposed in an API fashion. 
And CWSS.


For the dirt aspect in MSMA, so far just rivers and napkins. for now.

CWSS should indirectly work for jizz on skin MSMA status though, because I check those layers independently, so everything that cleans scripted cum overlays and commonwealth moisturizer layers, should work. 
But will not work for the new internal "dirt" mechanic.
I'm not even applying actual dirt overlays now, it is mostly gameplay-logic, but not really supported visually.

The voyeurs: Maybe they are in the bushes or maybe they just have a powerful scope on their sniper rifle.
At any rate, if not in an interior, someone can be observable.

 

 

Edited by MSM_Alice
Posted (edited)
2 hours ago, MSM_Alice said:

Thank you!

Get Dirty and CWSS are more complex beasts, I don't do everything they do, just a tiny sliver.
Might be worth looking into more deeply integrating with the systems from Get Dirty if they are exposed in an API fashion. 
And CWSS.


For the dirt aspect in MSMA, so far just rivers and napkins. for now.

CWSS should indirectly work for jizz on skin MSMA status though, because I check those layers independently, so everything that cleans scripted cum overlays and commonwealth moisturizer layers, should work. 
But will not work for the new internal "dirt" mechanic.
I'm not even applying actual dirt overlays now, it is mostly gameplay-logic, but not really supported visually.

The voyeurs: Maybe they are in the bushes or maybe they just have a powerful scope on their sniper rifle.
At any rate, if not in an interior, someone can be observable.

 

 

CWSS works out of the box with this mod up to this point - will be testing the latest changes later tonight.

Edited by Mimirue17
Posted (edited)

Fixed a bunch more stuff related to Beauty status updates, and the 5P prostitution scenario which was leaving an actor on the outside, added a beauty upkeep hotkey that does everything available in one swoop.  (skin care, hair, makeup, perfume, as appropriate by the situation and restraints)

Still needs some testing, but the obvious problems are solved,
Might be ready for the front page. 


Edit: done: download it from the main page please :)

 

Edited by MSM_Alice
Posted
5 hours ago, Mimirue17 said:

CWSS works out of the box with this mod up to this point - will be testing the latest changes later tonight.

Yes it does work for love juices on skin.


The dirt sub-system is new though, right now that particular sub-system only affected by swimming and Marina's napkins.

Posted (edited)

 

Did a quick patch to solve a bug with immediate sex fame not going down when doing drastic makeup and hairdo changes at Marina. Now both soft adjusters (Movie fame and rumors) AND immediate values drop.  Before only soft adjusters were being reduced, not the immediate present day value.
Did not change version number since I think it was close enough to the release moment.
 

"Who was that girl from yesterday who did those things? I have no idea! Not me that is for sure, I'm a totally different person!"

Edited by MSM_Alice
Posted

0.7824 a quick patch to make Prostitution - SexFight not as difficult at lower levels. Wider range on the MCM setting with the level bias for Prostitution and Charm targets too.

Posted

I just started a new game.  It seems Nate has lost his voice during the creation process and has adopted Nora's voice and role while I'm dolling myself up for my long sleep.  He keeps commenting in her voice about how good her husband looks while I adjust my presets.

 

I haven't moved past that screen yet so I'm not sure how the rest will play out.

 

 

Posted (edited)
13 minutes ago, Slip0213 said:

I just started a new game.  It seems Nate has lost his voice during the creation process and has adopted Nora's voice and role while I'm dolling myself up for my long sleep.  He keeps commenting in her voice about how good her husband looks while I adjust my presets.

 

I haven't moved past that screen yet so I'm not sure how the rest will play out.

 

 

Interesting side effect.  :D

Probably because I have a player alias with a changed voice type with a different name that I use for the Queen df Hearts mind splinter,
That alias fills on Quest init ( which is on game start for that quest),  not on mod start/ vault exit.
But I don't deactivate that alias on a male player, because the mod is not really tested on that path. 


Well.. if you are not playing as Nate there should be no problem past that point :).

I do't want to have to carry a dummy actor with around forever,  just to say the lines of the mind splinter, so I am reusing the player, placed in a tweaked alias to deliver the mind splinter voice lines.  Makes sense since the mind splinter is still the player.

I could probably place some conditions so that alias never gets filled up if the player has male as a gender, or leave it open and manually fill it up later. 

Edited by MSM_Alice
Posted

Another little bug that has haunted my load order from time to time.  The vault tec rep doesn't ring the bell and doesn't talk to me when I answer the door.  

 

I'm only mentioning this because the only change to my mod list is msma at this point.  I can't say it's MSMA causing it tho...maybe an interaction between it and some other mod.

 

To get by this in the past I've needed to manually setstage mq101 100.

 

 

Posted
6 minutes ago, Slip0213 said:

Another little bug that has haunted my load order from time to time.  The vault tec rep doesn't ring the bell and doesn't talk to me when I answer the door.  

 

I'm only mentioning this because the only change to my mod list is msma at this point.  I can't say it's MSMA causing it tho...maybe an interaction between it and some other mod.

 

To get by this in the past I've needed to manually setstage mq101 100.

 

 


I has been mentioned once before, I don' t know if it was you or someone else.


Unless I get it to happen on my dev machine I don't know what to make of it.
So far I haven't been able to get it to happen on my dev machine, except when I had some unconditioned topics floating in a forgotten quest stub,, which I removed back then. 
I don' t have any of those now, as far as I can tell.

Posted (edited)
35 minutes ago, Slip0213 said:

I walked through the empty vault 111.  Nora said she's hearing voices but I didn't hear anything.

 

hmm.... when did she said so ?
That cutscene should only normally  happen once you reach the top. 

 

 

Edit: now that you mentioned the Vault tech rep at the start and this in the vault, I did look to see if I had forgotten any errant unconditioned topics somewhere, and unfortunately , I had ...

Edited by MSM_Alice
Posted (edited)

Sorry, I should have tested a bit more.  As soon as I use the overseer terminal she said "Great.  Now I'm hearing voices."

 

Honestly, it's a perfect foreshadow if it was preceded by QOH giggling and saying the word Bimbo just once.  

 

EDIT: It appears I'm hearing this line on every terminal I access, not just in the vault.

 

Edited by Slip0213
Posted (edited)
2 hours ago, Slip0213 said:

I walked through the empty vault 111.  Nora said she's hearing voices but I didn't hear anything.

 


Here is a temp version while i investigate deeper. 
Does it still happen on this? 

 

 

Edited by MSM_Alice

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...