ImmortalOne Posted May 29, 2014 Posted May 29, 2014 I've been doing some testing (to see if the "copy as overwrite" trick in TESV Edit worked - which it did), and I've been having some trouble with the horse quest. I talk to the hostler, locate the horse, let it attack me to calm it down and it does its thing. And then there's a complete and utter lack of messages about buckets and the degree to which they are filled, and the mod progression seems to just stop there. I can't talk to the horse and it won't follow me back to the hostler like it used to. I've tried it with and without the overwrite esp and uninstalling/script cleaning/reinstalling without anything changing. Papyrus logs show no error messages. Couldn't find any notes about changes to the quest in the OP, either. Camp, inn, giant, companion and home delivery quests go off without a hitch, though. Well, no hitches that can't be attributed to the usual Skyrim silliness.  Am I the only one with this issue? Can I console command something to move things along?  I have the same thing, the horse attacks you as you approach soon after an animation plays, and the horse is calmed or exhausted But nothing I could find with a bucket, didn't even have a bucket in my inventory And after the quest was completed the dialoge for "so did I earn my extra money" kept popping up but I did use the SetStage option to start the quests I thought it had something to do with that, but afterwards I could get new quests in the Inn and the Quest was listed under the "Completed Quests" tab in the Quest LogÂ
nutluck Posted May 29, 2014 Posted May 29, 2014  I've been doing some testing (to see if the "copy as overwrite" trick in TESV Edit worked - which it did), and I've been having some trouble with the horse quest. I talk to the hostler, locate the horse, let it attack me to calm it down and it does its thing. And then there's a complete and utter lack of messages about buckets and the degree to which they are filled, and the mod progression seems to just stop there. I can't talk to the horse and it won't follow me back to the hostler like it used to. I've tried it with and without the overwrite esp and uninstalling/script cleaning/reinstalling without anything changing. Papyrus logs show no error messages. Couldn't find any notes about changes to the quest in the OP, either. Camp, inn, giant, companion and home delivery quests go off without a hitch, though. Well, no hitches that can't be attributed to the usual Skyrim silliness.  Am I the only one with this issue? Can I console command something to move things along?  I have the same thing, the horse attacks you as you approach soon after an animation plays, and the horse is calmed or exhausted But nothing I could find with a bucket, didn't even have a bucket in my inventory And after the quest was completed the dialoge for "so did I earn my extra money" kept popping up but I did use the SetStage option to start the quests I thought it had something to do with that, but afterwards I could get new quests in the Inn and the Quest was listed under the "Completed Quests" tab in the Quest Log   There is no actual bucket, when you have sex with the horse you have a chance based on your character experience if they catch any cum in the bucket.  This one quest seems to have some of the most problems with bugs for same reason. I am thinking of suggesting some changes to it which might help with that.    Suggested changes with the horse.  After the horse attacks a bit have it calm down and then have the PC do the Panics blow job animation on the horse. At that point have the quest give a message along the following lines(not these are just suggestions for 100%, 75%, 50%, 25% and 0% respectively) *You sense the horse getting ready to cum and manage to redirect it in time, filling the bucket* *You sense the horse about to cum manage to mostly redirect in time mostly filling the bucket* *You sense the horse about to cum and barely manage to redirect, you end up with as much cum covering yourself as what ended up in the bucket.* *You don't realize the horse is about to cum until he starts cumming on you, you manage to save a little bit of the cum in the bucket** *The horse starts cumming in your mouth, causing you to choke. Before you can grab the bucket the horse coats your face with his cum leaving none for the bucket.*  That can finish the cum in the bucket part. Then the PC would have the option to lead the horse back with what is in the bucket or try again. *You decided thats good enough and lead the horse home* *You think you can get a bit more cum out of the horse but need to stimulate him even more*  If the PC chooses the second option they have sex with the horse this time and can manage to fill the bucket.  At that point the PC leads the horse home.  i think making the above change adds a bit more variety and clears up some of the confusion with the quest people have.  Â
Schrymp Posted May 29, 2014 Posted May 29, 2014 I have the same thing, the horse attacks you as you approach soon after an animation plays, and the horse is calmed or exhausted But nothing I could find with a bucket, didn't even have a bucket in my inventory And after the quest was completed the dialoge for "so did I earn my extra money" kept popping up but I did use the SetStage option to start the quests I thought it had something to do with that, but afterwards I could get new quests in the Inn and the Quest was listed under the "Completed Quests" tab in the Quest Log   Well, there never was an actual bucket in your inventory, I think, but until a couple of versions ago I'd get a message after the scene with the horse saying whether the (virtual) bucket had been filled and then I could talk to the horse to let it have another go and possibly get some more spunk in the bucket and so on until the bucket was full or the horse exhausted. The horse would follow me back to the stables, the hostler would take his turn before sending me off to the jarl (if I'd managed to fill the bucket), who would have another couple of turns, depending on how many turns I'd had with the horse. Now, however, I get no message, and the horse stays put.
ImmortalOne Posted May 29, 2014 Posted May 29, 2014  I have the same thing, the horse attacks you as you approach soon after an animation plays, and the horse is calmed or exhausted But nothing I could find with a bucket, didn't even have a bucket in my inventory And after the quest was completed the dialoge for "so did I earn my extra money" kept popping up but I did use the SetStage option to start the quests I thought it had something to do with that, but afterwards I could get new quests in the Inn and the Quest was listed under the "Completed Quests" tab in the Quest Log   Well, there never was an actual bucket in your inventory, I think, but until a couple of versions ago I'd get a message after the scene with the horse saying whether the (virtual) bucket had been filled and then I could talk to the horse to let it have another go and possibly get some more spunk in the bucket and so on until the bucket was full or the horse exhausted. The horse would follow me back to the stables, the hostler would take his turn before sending me off to the jarl (if I'd managed to fill the bucket), who would have another couple of turns, depending on how many turns I'd had with the horse. Now, however, I get no message, and the horse stays put.  Yup the horse stays where it is, but since I only tried this quest today, I thought it was suposed to do that
nutluck Posted May 29, 2014 Posted May 29, 2014   I have the same thing, the horse attacks you as you approach soon after an animation plays, and the horse is calmed or exhausted But nothing I could find with a bucket, didn't even have a bucket in my inventory And after the quest was completed the dialoge for "so did I earn my extra money" kept popping up but I did use the SetStage option to start the quests I thought it had something to do with that, but afterwards I could get new quests in the Inn and the Quest was listed under the "Completed Quests" tab in the Quest Log   Well, there never was an actual bucket in your inventory, I think, but until a couple of versions ago I'd get a message after the scene with the horse saying whether the (virtual) bucket had been filled and then I could talk to the horse to let it have another go and possibly get some more spunk in the bucket and so on until the bucket was full or the horse exhausted. The horse would follow me back to the stables, the hostler would take his turn before sending me off to the jarl (if I'd managed to fill the bucket), who would have another couple of turns, depending on how many turns I'd had with the horse. Now, however, I get no message, and the horse stays put.  Yup the horse stays where it is, but since I only tried this quest today, I thought it was suposed to do that   No the horse is suppose to follow you and you have to lead it back to the stables. That part use to work just fine in the older versions of the mod. I have not tried the recent ones due to lack of time. Â
Pinute Posted May 30, 2014 Posted May 30, 2014      I can give it a go and see what happens I guess.  Just one more question: is the Radiant-SchlongsPatch.esp needed if you have SoS installed? Or should I only use it if I have problems? Honestly I have no idea, I have never used a male character with this mod.   Oh well if it's only for male PC's then it doesnt really matter since I'm playing with a female breton atm   As far as I understand it, that patch is for male PC's and SoS installed only.   Radiant Prostitution and SoS both edit the Wench clothing. For SoS it hides the schlong and for RP it makes any npc wearing the wench clothing a prostitute. The patch merges those two edits so both work properly. Without the patch, whichever comes last in your load order wins, and the other loses its functionality.  The patch is needed so both work properly. If you have both installed it doesn't matter if you're playing as a male or not, you need the patch loaded after RP and all SoS esps.
nutluck Posted May 30, 2014 Posted May 30, 2014 Â Radiant Prostitution and SoS both edit the Wench clothing. For SoS it hides the schlong and for RP it makes any npc wearing the wench clothing a prostitute. The patch merges those two edits so both work properly. Without the patch, whichever comes last in your load order wins, and the other loses its functionality. Â The patch is needed so both work properly. If you have both installed it doesn't matter if you're playing as a male or not, you need the patch loaded after RP and all SoS esps. Â You sure about that? I only ask cause I have always used SoS and have never used the patch with this mod and never had any problems.
Pinute Posted May 30, 2014 Posted May 30, 2014   Radiant Prostitution and SoS both edit the Wench clothing. For SoS it hides the schlong and for RP it makes any npc wearing the wench clothing a prostitute. The patch merges those two edits so both work properly. Without the patch, whichever comes last in your load order wins, and the other loses its functionality.  The patch is needed so both work properly. If you have both installed it doesn't matter if you're playing as a male or not, you need the patch loaded after RP and all SoS esps.  You sure about that? I only ask cause I have always used SoS and have never used the patch with this mod and never had any problems.   yeah, I've looked at the esps and made many sos patches, forwarding the _revealing and _concealing keywords from SoS.  Try loading RP above all the SoS esps, and talk to hroki. then move it below all the SoS esps, and talk to her again. You'll see that in the former situation she has no prostitution dialogue and in the latter she does.  I haven't actually tried this, but I'd expect that if you put RP above SoS and enabled the SoS erection in aroused men in wench clothes would eventually have the schlong sticking through their clothes.
nutluck Posted May 30, 2014 Posted May 30, 2014    Radiant Prostitution and SoS both edit the Wench clothing. For SoS it hides the schlong and for RP it makes any npc wearing the wench clothing a prostitute. The patch merges those two edits so both work properly. Without the patch, whichever comes last in your load order wins, and the other loses its functionality.  The patch is needed so both work properly. If you have both installed it doesn't matter if you're playing as a male or not, you need the patch loaded after RP and all SoS esps.  You sure about that? I only ask cause I have always used SoS and have never used the patch with this mod and never had any problems.   yeah, I've looked at the esps and made many sos patches, forwarding the _revealing and _concealing keywords from SoS.  Try loading RP above all the SoS esps, and talk to hroki. then move it below all the SoS esps, and talk to her again. You'll see that in the former situation she has no prostitution dialogue and in the latter she does.  I haven't actually tried this, but I'd expect that if you put RP above SoS and enabled the SoS erection in aroused men in wench clothes would eventually have the schlong sticking through their clothes.   Ah I don't have the aroused erection option chosen. I guess that is why I never noticed any issues and I guess RPT was always below SoS in my load order so i never noticed.
Ragnaroy Posted May 30, 2014 Posted May 30, 2014 Â Actually nevermind, i'm still crashing during the Werewolf quest for some reason, anyone else has this issue ? Â If you are crashing there then my guess is likely you have something wrong with the werewolf mesh or texture. That is typically the first guess when you get a crash right at a certain place like that when a creature shows up. Â Â No i can see them fine, it's after the first werewolf that the game freezes.
Guest Posted May 30, 2014 Posted May 30, 2014 I have a problem where The Natural quests do not progress properly. After the first orc encounter at the Orc Village, the other orcs do not involve themselves. Likewise after the "ambush/robbery", after the beardy chap has had his way with my character, his thugs just stand around doing nothing. And there is no further dialogue with the primary character in each case.  Has anyone else had this problem?
nutluck Posted May 30, 2014 Posted May 30, 2014 Â Â Actually nevermind, i'm still crashing during the Werewolf quest for some reason, anyone else has this issue ? Â If you are crashing there then my guess is likely you have something wrong with the werewolf mesh or texture. That is typically the first guess when you get a crash right at a certain place like that when a creature shows up. Â No i can see them fine, it's after the first werewolf that the game freezes. Â Ah ok, then it might have to do with wolves then. If memory serves the sex order is, werewolf, wolf, werewolf, wolf, werewolf. So if you are crashing after the first werewolf that is when the wolf nude textures should kick in. So maybe that is what is wrong. Â If you use another mod to start a sex animation with a wolf in the wild does it work then?
nutluck Posted May 30, 2014 Posted May 30, 2014 I have a problem where The Natural quests do not progress properly. After the first orc encounter at the Orc Village, the other orcs do not involve themselves. Likewise after the "ambush/robbery", after the beardy chap has had his way with my character, his thugs just stand around doing nothing. And there is no further dialogue with the primary character in each case.  Has anyone else had this problem?  I assume you know this but just incase. For the orcs you have to go talk to each male and ask them to meet you in the middle of the fort.  As for the ambush, do you have 3some animations all turned off? Because if memory serves the next one is a 3some with 2 of the followers. Though I might be wrong it has been some time since I tested that one.
chachijs Posted May 30, 2014 Posted May 30, 2014 Hi, I'm having a problem with quests and MCM menu - I believe i was taking a Natural quest (the one with giants) and after that i the option to ask for a "strange letter" never appeared again and i can't take any of the other quests - inkkeper says the appropriate lines but the quest itself doesn't start. When I tried to rebuild or clean through the MCM, i wasn't able to access the "Quest Settings" tab. I can click on it but it freezes (without ever opening) all of RP tabs. Is there a console command i can use to repair it or i just have to reinstall it? Â Tried to uninstall but the game CTDs when i try to save a clean save
Guest Posted May 30, 2014 Posted May 30, 2014  I have a problem where The Natural quests do not progress properly. After the first orc encounter at the Orc Village, the other orcs do not involve themselves. Likewise after the "ambush/robbery", after the beardy chap has had his way with my character, his thugs just stand around doing nothing. And there is no further dialogue with the primary character in each case.  Has anyone else had this problem?  I assume you know this but just incase. For the orcs you have to go talk to each male and ask them to meet you in the middle of the fort.  As for the ambush, do you have 3some animations all turned off? Because if memory serves the next one is a 3some with 2 of the followers. Though I might be wrong it has been some time since I tested that one.  Yep, the threesome animations are turned on. The problem with talking to the orcs to get them to meet  you is that they don't have any conversation options. Sometimes the "extra" Orcs that the mod added decide to treat me as hostile as well.Â
ImmortalOne Posted May 30, 2014 Posted May 30, 2014   I have a problem where The Natural quests do not progress properly. After the first orc encounter at the Orc Village, the other orcs do not involve themselves. Likewise after the "ambush/robbery", after the beardy chap has had his way with my character, his thugs just stand around doing nothing. And there is no further dialogue with the primary character in each case.  Has anyone else had this problem?  I assume you know this but just incase. For the orcs you have to go talk to each male and ask them to meet you in the middle of the fort.  As for the ambush, do you have 3some animations all turned off? Because if memory serves the next one is a 3some with 2 of the followers. Though I might be wrong it has been some time since I tested that one.  Yep, the threesome animations are turned on. The problem with talking to the orcs to get them to meet  you is that they don't have any conversation options. Sometimes the "extra" Orcs that the mod added decide to treat me as hostile as well.  Yeah that happens to me everytime aswell when I wonder too far and they have to bring me back After they brought me back they attack, but then, and here's the fun part, all the other Orc's start to attack and kill them, so I usually just sit back and enjoy the carnage in front of me
Piiska Posted May 31, 2014 Posted May 31, 2014 Thanks for the update korial. More clothings now is working perfectly <3
masterhunter247 Posted June 1, 2014 Posted June 1, 2014 Hi, anyone knows why the stable job never show up after 300+ clients? I did countless companion jobs, giant jobs, fan jobs, orc jobs. Stable job just never happened.
germanicus Posted June 1, 2014 Posted June 1, 2014 Hi, anyone knows why the stable job never show up after 300+ clients? I did countless companion jobs, giant jobs, fan jobs, orc jobs. Stable job just never happened. Â You can do two things regarding that: one is to reset quests in RP MCM menu, and if that doesn't work, you can write in the console "StopQuest mf_prostitute_handler", which will completely reset the mod.
masterhunter247 Posted June 1, 2014 Posted June 1, 2014 Â Hi, anyone knows why the stable job never show up after 300+ clients? I did countless companion jobs, giant jobs, fan jobs, orc jobs. Stable job just never happened. Â You can do two things regarding that: one is to reset quests in RP MCM menu, and if that doesn't work, you can write in the console "StopQuest mf_prostitute_handler", which will completely reset the mod. Â Unfortunately both methods did not work. I'm running 1.08a, after I reset all quests in MCM, I started conversations with multiple inn keepers, and I kept dropping those non-stable jobs - surprisingly I got 4 consecutive companion jobs each time I dropped. Then I typed "stopquest mf_prostitute_handler," all inn keepers did not have "work" option in conversation, so I typed "startquest mf_prostitute_handler" then that option was back, however, after those two console commands, the random job does not appear in quest journal any more, no quest markers and no instructions - but I checked the status of those random quests with "sqv," they are running, just not showing in the quest journal and no quest notification at all. Btw, stable job still does not show up after all I have done. I do find a weird situation though, through both console "sqv" command and CK. "sqv mf_prostitute_stablebang" shows status as "stopped," and priority is 0, while all other "Naturals" jobs have priority at 50. CK shows the same thing when I loaded the esp. So I tried something bold, first I backed up the esp file, and then I unchecked "Allow Repeated Stages" for all other "Naturals" jobs except stable job, and modified the priority of stable job to 70. Then saved changes and entered in game, nothing happened, inn keepers stuck at the last sentence they usually say for "Naturals" jobs. Since typing "startquest mf_prostitute_stablebang" does not trigger anything, I quit game and relaunched CK, checked "Start Game Enabled" and reentered game. Using "sqv" again, this time, stable job status shows "running," and current stage is 0, however, all REFs and LOCs are "none" as this quest was inactive. So I really do not know what to do now, since I tried every possible method I could think of. At least I have the original esp backup. I went through this topic, realized stable job is the least implemented quest in this great mod so far, probably a fix is coming soon? I really hope this bug (?) can be addressed sooner than later if possible. Thanks!
germanicus Posted June 1, 2014 Posted June 1, 2014 I'm surprise that either of console commands didn't work. During inputting console command "stopquest..." and "startquest...", have you been in tavern? What else (prostitution) mods do you have, if have any, beside this one?
masterhunter247 Posted June 1, 2014 Posted June 1, 2014 I'm surprise that either of console commands didn't work. During inputting console command "stopquest..." and "startquest...", have you been in tavern? What else (prostitution) mods do you have, if have any, beside this one? No I proceeded all those procedures in qasmoke cell. The current save I have is a fresh new save that free of any other prostitution mod. RPT is the only one.
germanicus Posted June 1, 2014 Posted June 1, 2014 I see. I purposely said that it is strange how both console commands didn't work in your case, since whenever I (and some other users of this mod) applied this commands, it fixed present issue. Well, this is way out of my knowledge of fixing it. I hope that either Korial or someone else will come up with proper solution for you.
masterhunter247 Posted June 1, 2014 Posted June 1, 2014   I have tested some "Strange Letter" Quests and this is what I found  The Original Quest in where your toon get's robbed and raped works well, but one time the guy got eaten by a Dragon before I could talk to him, it said the Quest failed but it broke the Mod and I couldn't get new jobs at the inn untill I used the "Reset All Quests" option  The option to refuse the Orc Camp Quest doesn't appear often, and then you can only quit the Quest with the "Reset All Quests" option or complete the Orc Gangbang  And I can complete the "Farmhand/Giantfuck" quest without even leaving the Inn (you won't get any money, obviously, but I don't think that the correct way of abbandoning the Quest)  The only "problem" I could find with the Companion Quest was that the Quest Discription mentions Kodlak, but you have to talk to Vilkas to start and finish the Quest  And those are the only quests I had gotten, so if anyone could tell me how to get/activate the other quests, that would be most appreciated I looked into the esp after I had the feeling that the "competition-home-delivery-quest" never occured and wanted to check that (because i think that one is fun). While I did so I also found a "stable-bang-quest" so I tried it out ingame (Enter "help stable" into console and it should give you something named "QUST Stable_bang... with a quest-ID on the end. After that type "setstage (quest-ID) 0" to start the quest.)Don't open if you don't want your Stable-Bang fun spoiled:  You have to talk to a local stall owner and he gives you the quest to calm the jarl's horse (by fucking it) and fill one bucket full with cum. However I had massive trouble as I never get the bucket in the beginning and furthermore the horse always seemed to be found in a strange location (miles away from the stall). And after fucking it and returning to the owner the only dialogue option was the "I failed to keep some sperm for the bucket, but the horse should be calm now" option. Which will lead to following options: Either give a threesome to the stall owner and his helper or leave. I choose the threesome option so I got around 7k gold in the end (which is around 20 times worth of a "simple job" in my setting). After that the job is finished. When I tried it a second time and talked to the stall owner the only dialogue option was the "I-already-finished-the-threesome-option" and he gave me another 7k. But the quest wasn't finished after, but merely stuck in this option. How did you get stable job working? I tried typing "startquest mf_prostitute_stablebang" in console multiple times, still not working.
masterhunter247 Posted June 1, 2014 Posted June 1, 2014 I see. I purposely said that it is strange how both console commands didn't work in your case, since whenever I (and some other users of this mod) applied this commands, it fixed present issue. Well, this is way out of my knowledge of fixing it. I hope that either Korial or someone else will come up with proper solution for you. Thanks anyway. I saw another post which I quoted above. He seems got this stable quest working by console. That makes me wonder why I could not do the same thing.
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