Jump to content

Outfit Studio/Bodyslide 2 CBBE Conversions


Recommended Posts

Posted
On ‎5‎/‎15‎/‎2018 at 1:58 PM, lawmetal said:

oh pls pls pls make a CBBE of these.

55accessory CBBE-HDT

 

As we discussed before, the piercing nif was not moved with v3t converting reference, and output to .obj, it was very large in scale.

This time, I import the obj file into V3T converting reference project, and rescale the imported obj in outfit studio, the parameter of scale got from the nif file opened in niftools in the picture below, the red circle indicate the parameter part , this time the mesh moved with the converting reference, and succsesfully converted, and changed the slot and texture parameters according the the orginal nif.

Edited the esp file, for the orginal without _1.nif, can not directed to the nif file after BS, and add female ground model with the same nif, just for easy looking in menu, don't drop it on ground.

55accessory.7z

pierce01.nif - NifSkope 2018_9_27 12_43_21.png

Skyrim 2018_9_27 12_37_27.png

Skyrim 2018_9_27 12_37_40.png

aaa.jpg

Posted
On 9/26/2018 at 10:33 PM, qq927803938 said:

You need to install BodySlide 4.3.4  

The new version of BodySlide does not support Chinese.

 

 

sorry for my bad english

 

Fix 000.png

 

Fix 001.png

 

Fix 002.png

 

Fix 003.png

 

 

bodyslide and outfit studio 4.5.3

Fix 004.png

 

Fix 005.png

 

 

creationkit( Low bug fix)

Fix 006.png

 

Fix 007.png

 

ScreenShot20.jpg

Posted
8 hours ago, egh3612 said:

 

sorry for my bad english

 

Fix 000.png

 

Fix 001.png

 

Fix 002.png

 

Fix 003.png

 

 

bodyslide and outfit studio 4.5.3

Fix 004.png

 

Fix 005.png

 

 

creationkit

Fix 006.png

 

Fix 007.png

 

ScreenShot20.jpg

in emeditor,you can use reload with gb2312 or shift-jis to show correct character, now save as utf-8, then the file will be readed in bodyslide, without ck or other.

對岸的朋友您好,你可以用emeditor 的重新載入功能來正確顯示字符,並另存為UTF-8,即可在bodyslide中正常讀取,無需再使用CK

Posted
On ‎9‎/‎26‎/‎2018 at 2:15 PM, Bora said:

Thanks for offering this souce, I liked his desert serials outfit.

For the oufit you required, in my attach:

1 no need of the original

2 edit the esp,

      translate the outfit name into English(the original is Russian),according to the edit id

      remove the 1st person model of the scarf(that had body model included), and the gloves, for they were built according to the unp model, will be wired in the 1st persion view if they still exist

3 be causious to equip the outfit, for they have some matching method(like the two kind of boot model matching with the pants), not all the outfit can equip together freely

4 don't  mind the clip in the picture below, I use cosio nude body and it's hdtdefaultbbp.xml

5 dont know the stocking to equip with with which part, try yourself.

6 there are many texture alternate of different outfit part, not took many picture, try them 

7 in the picture 2 of below, the scarf should not equiped with the vest, but I had no way for illustrated here, for only the scalf had the body model in it, or the vest will clip for me, and after post here, I will repaint the bodyweight of these oufits to cosio body that I used, should be no problem for my own use. otherwise, I had to edit the scalf model accroding to the vest, if you want too,pm me, I will do it, then the scalf can be equiped with the vest.

Graviczapa UNP Bobs Armory v.1.1_CBBE-HDT.7z

Skyrim 2018_9_28 23_41_24.png

Skyrim 2018_9_28 23_43_50.png

Skyrim 2018_9_28 23_44_55.png

Posted

SxS CBBEv3 Curvy - Swimsuit design resource

CBBE-HDT

Orignal source:

https://www.nexusmods.com/skyrim/mods/74135

 

no need of the original

 

45meshes with single black 4k shining texture.

1 Total 45 sets of different swimsuits

2 If we can retexture it, just think of it:

   a for transparence, it will add 45 more

   b for single texture like 7 colors, it will be 45X7 choises

   c for more materiel texture, can not imagine how many there will be

 So, who have interest to retexture it, or when I got good material, and I will do it too.

3 For the picture illustrated, I most admir a Japanese transporter, he post my minidress recolor mod, and took all the 75 pictures, and put it in one.

Skyrim 2018_9_29 12_30_17.png

Skyrim 2018_9_29 12_30_32.png

Skyrim 2018_9_29 12_35_27.png

Skyrim 2018_9_29 12_35_39.png

Skyrim 2018_9_29 12_35_50.png

Skyrim 2018_9_29 12_36_03.png

Skyrim 2018_9_29 12_36_12.png

Skyrim 2018_9_29 12_36_20.png

Skyrim 2018_9_29 12_36_30.png

Skyrim 2018_9_29 12_36_42.png

Skyrim 2018_9_29 12_36_52.png

Skyrim 2018_9_29 12_37_00.png

Skyrim 2018_9_29 12_37_08.png

Skyrim 2018_9_29 12_37_17.png

Skyrim 2018_9_29 12_37_33.png

Skyrim 2018_9_29 12_37_47.png

Skyrim 2018_9_29 12_37_59.png

BBDSxS-74135-1-0_CBBE-HDT.7z

Posted
18 hours ago, zzlaq1 said:

Thanks for offering this souce, I liked his desert serials outfit.

For the oufit you required, in my attach:

1 no need of the original

2 edit the esp,

      translate the outfit name into English(the original is Russian),according to the edit id

      remove the 1st person model of the scarf(that had body model included), and the gloves, for they were built according to the unp model, will be wired in the 1st persion view if they still exist

3 be causious to equip the outfit, for they have some matching method(like the two kind of boot model matching with the pants), not all the outfit can equip together freely

4 don't  mind the clip in the picture below, I use cosio nude body and it's hdtdefaultbbp.xml

5 dont know the stocking to equip with with which part, try yourself.

6 there are many texture alternate of different outfit part, not took many picture, try them 

7 in the picture 2 of below, the scarf should not equiped with the vest, but I had no way for illustrated here, for only the scalf had the body model in it, or the vest will clip for me, and after post here, I will repaint the bodyweight of these oufits to cosio body that I used, should be no problem for my own use. otherwise, I had to edit the scalf model accroding to the vest, if you want too,pm me, I will do it, then the scalf can be equiped with the vest.

Graviczapa UNP Bobs Armory v.1.1_CBBE-HDT.7z

 

 

 

It's a great job! Many thanks!
If you like Arabian motifs in clothes, can you pay attention to this model:
https://eiheispot1.blog.fc2.com/blog-entry-783.html
The conversion is on this site under the SE here:
https://www.loverslab.com/topic/100013-20180926rektas-cbbe-bodyslide-conversions/
But if you suddenly make a variant for LE, let me know. Thank you )))

Posted
49 minutes ago, Bora said:

It's a great job! Many thanks!
If you like Arabian motifs in clothes, can you pay attention to this model:
https://eiheispot1.blog.fc2.com/blog-entry-783.html
The conversion is on this site under the SE here:
https://www.loverslab.com/topic/100013-20180926rektas-cbbe-bodyslide-conversions/
But if you suddenly make a variant for LE, let me know. Thank you )))

Sorry for that, the BDO India outfit, I really convert for my own use from unpb version, but last time, my game crash, I delete the whole dir, for some time, I am interested, will do it again.

Posted
25 minutes ago, zzlaq1 said:

Sorry for that, the BDO India outfit, I really convert for my own use from unpb version, but last time, my game crash, I delete the whole dir, for some time, I am interested, will do it again.

I erally like that outfit :) There's a CBBE version available apparently but without BS. I can do a conversion but I can't download the file from that site

Posted
2 hours ago, Bora said:

It's a great job! Many thanks!
If you like Arabian motifs in clothes, can you pay attention to this model:
https://eiheispot1.blog.fc2.com/blog-entry-783.html
The conversion is on this site under the SE here:
https://www.loverslab.com/topic/100013-20180926rektas-cbbe-bodyslide-conversions/
But if you suddenly make a variant for LE, let me know. Thank you )))

Think of it again, I did it. For me, it's just a fem time to do it, for not too many parts.

1 convert the armor, pants and boots, others use the original

2 no need of original

3 edit the esp, remove all the 1st view model

4 changed the feet model of boots, and changed to nioveride HH, and add heel sound

   an intersting thing is that this moder copy the boots model from the hdt physics version( see the ring link the boots may be moved in the hdt physics version), that had hdt bone , cause the boots crash in the game, for there are no hdt xml matched, and I cleaned the bones, worked now

BDO india CBBE-HDT.7z

Skyrim 2018_9_29 21_07_43.png

Skyrim 2018_9_29 21_08_00.png

Posted
1 hour ago, Musje said:

I erally like that outfit :) There's a CBBE version available apparently but without BS. I can do a conversion but I can't download the file from that site

I'd download from my commity in China, and conveted.

This moder's file had to be wait for a time for him to send the file after request, it's not convinient.

Posted
On 8/31/2018 at 4:30 PM, Swe-DivX said:

Download url? The old one is not working.

I have the mod that this armor is in and I would be more than happy to send it to you if you want to try to convert the Dread Knight Armor to CBBE. I would love to have a copy of it too. ?

Posted
1 hour ago, Ragnarr1313 said:

I have the mod that this armor is in and I would be more than happy to send it to you if you want to try to convert the Dread Knight Armor to CBBE. I would love to have a copy of it too. ?

here

Posted
20 hours ago, MagickaGuzzler said:

Created an account to ask this. Could anyone convert some of Team TAL's stuff? It's all all great, but it's also all UNP. I tried myself, and everything came out looking like a potato. A few of my favorites are

9204 MBO 0049 by Team TAL

9204 MBO 0006 (心王·逆鳞) by Team TAL

9204 MBO 0018 (心王·扶苏) by Team TAL

 

Thanks guys

I did the first one.

I haven't tested it ingame yet, but in Outfit Studio and BodySlide it looks fine.

 

Here are the files for CBBE HDT and CosioHD (CLAMS of Skyrim). Both archives contain only the BS files and thus require the original.

 

As Amethyst456 points out below, the HDT doesn't work correctly, so this is a WIP. If someone happens to know how to correct that, feel free to use my files as a base to save you the work of converting the files from UNP to CBBE/Cosio.

 

Edit: Old files removed. New files futher down.

Posted
20 minutes ago, NoNickNeeded said:

I did the first one.

I haven't tested it ingame yet, but in Outfit Studio and BodySlide it looks fine.

 

I put the mesh filepath to: "9204 MBO 0049 by Team TAL\Meshes" so if you installed the mod under a different dictionary, change that in the project before building it in BS.

 

Here are the files for CBBE HDT and CosioHD (CLAMS of Skyrim). Both archives contain only the BS files and thus require the original.

MLB_0049 CBBE BS.7z

MLB_0049 Cosio BS.7z

 

This is a full hdt outfit. If try to import other body and make bodyslide for it, it will be deform and cause instant CTD ingame. 

I tested your bodyslide, it is deform like that:

 image.png.2054847f6424373243b37a801fef28c7.png

 

In fact I tried to convert some TAL's outfit and other hdt outfit before, but I don't know how to handle with the hdt path so I failed. 

I asked this once and got the answer in this topic. But not sure it works or not, someone tried this and tell me it doesn't work :3. 

On 7/10/2018 at 10:14 PM, nagothm said:

 

Once you have finished bodyslide with an outfit with HDT clothing effects the mesh will often look like that and usually CTD after.  The way I fix it is after I have finished the Bodyslide conversion

1) open up the bodyslide edited mesh (BEM) you were working with in CalienteTools\BodySlide\ShapeData\********* in Nifskope.  (* being whatever the name is of the shape folder it is in.)

2) Open up a copy of the original mesh (OM) of that same outfit in Nifskope.

3) on the (BEM) go to the first NiTriShape and click the arrow to the left of it.

4) R-Click on the NiTriShapeData and go to Block>Copy (Or CTRL+SHIFT+C)

5) On the (OM) go to the same NiTriShape and click the arrow to the left of it.

6) R-Click on the NiTriShapeData and go to Block>Paste Over (Or CTRL+SHIFT+V)  That will change the shape to match the (BEM).

7) Repeat steps 4-6 for each NiTriShape. 

8 If there is a body shape in the mesh and you did not replace it with the UUNP (or CBBE) reference body it will usually change shape fine, if not then you can R-Click, Block>Copy Branch on the NiTriShape from the (BEM), go to the top of the tree and select the 0 NiNode branch, then R-Click, Block>Paste Branch it into the (OM) (You will have to delete the original body shape in that case and rename the pasted in body shape to the deleted body shape's name.

9) If you renamed any shapes while working in bodyslide you will need to make sure that the NiTriShape names match in the (OM) you are pasting into as well.

10) Once this is done you just save the (OM) you have been editing to the same name as the (BEM).  Then just drag and drop it and overwrite the (BEM) in CalienteTools\BodySlide\ShapeData\*********

11) run bodyslide for that mesh and look at the files it generates.  They should no longer stretch weird and you should no longer get any CTD from them.

 

PM me if you are still having issues with it.

 

 

 

 

Posted

Hmm... I didn't expect that since I didn't touch the weights.

 

For me it didn't crash, but the loincloth and decorations hang down into the floor more or less like on your screen.

This is a bit out of my current knowledge, but I'll see if I can figure it out... and if not, at least a person with the necessary HDT knowledge will have a little less work. ^^

Posted
19 hours ago, zzlaq1 said:

Think of it again, I did it. For me, it's just a fem time to do it, for not too many parts.

1 convert the armor, pants and boots, others use the original

2 no need of original

3 edit the esp, remove all the 1st view model

4 changed the feet model of boots, and changed to nioveride HH, and add heel sound

   an intersting thing is that this moder copy the boots model from the hdt physics version( see the ring link the boots may be moved in the hdt physics version), that had hdt bone , cause the boots crash in the game, for there are no hdt xml matched, and I cleaned the bones, worked now

BDO india CBBE-HDT.7z

Skyrim 2018_9_29 21_07_43.png

 

are the gloves showing up for anybody? not sure why but everything works and shows up on my character except the gloves. i can't see the gloves when they are equipped. And i don't believe i have any mods that hide equipment like the Devious Devices mod.

Posted
1 hour ago, Amethyst456 said:

This is a full hdt outfit. If try to import other body and make bodyslide for it, it will be deform and cause instant CTD ingame. 

I tested your bodyslide, it is deform like that:

Spoiler

image.png.2054847f6424373243b37a801fef28c7.png

 

 

In fact I tried to convert some TAL's outfit and other hdt outfit before, but I don't know how to handle with the hdt path so I failed. 

I asked this once and got the answer in this topic. But not sure it works or not, someone tried this and tell me it doesn't work :3. 

 

Use version 3.2 of Bodyslide. It's the last one to support HDT cloth physics, because all newer versions of Outfit Studio replace the outfit skeleton with the XPMSE one, which breaks the custom HDT physics in the mesh.
3.2 is missing a few features that version 4+ has but you can still do basic conversions with it.

Posted

I tried what was in the tutorial Amethyst456 linked and that mostly worked.

Mostly, because it works well enough, but the HDT parts don't seem to have collisions so they can clip into the body (or other outfits like different boots).

 

I'll try the 3.2 version of Bodyslide later to see if it yields better results.

 

Thanks to the Bodyslide 3.2 it come out better for the torso armor. Not entirely perfect, since on movement it still occasionally clips the skin through right below the breasts and the butt, but overall I think it worked out pretty well.

 

The trousers though... they didn't come out so well. There large portions of the skin clip through ingame despite it looking perfect in Outfit Studio and Bodyslide.

 

Anyway, here are the files:

Old files removed. New ones a few posts further down.

1998823570_9204MBO0049Top1.jpg.f6a9cf1189db758c5635d72cd637689a.jpg1218048373_9204MBO0049Top2.jpg.ab66f918bb1c5354e07b8d1c8118b9f2.jpg1228283916_9204MBO0049Top3.jpg.5b2837446ac53638b9efb1ea52fe9837.jpg

 

I don't mind if someone wants to take them to improve them further, especially the bottoms. I'll probably do more later, but right now, I've had enough for the day.

Posted
4 hours ago, x06xp said:

are the gloves showing up for anybody? not sure why but everything works and shows up on my character except the gloves. i can't see the gloves when they are equipped. And i don't believe i have any mods that hide equipment like the Devious Devices mod.

The glove I did not convert it, it had only the _1.nif, that means the max body scale, while I open the scale slide in the esp, when you player bodyweight is not the max bodyweight, maybe not displayed for can not calculate the bodyscale lack of _0.nif.

If what I guess is true, try to give you player a max bodyweight to see if it shows. If it shows, and you want your player not the max bodyweight, pm me, I will let the parts that have only one _1.nif to go through BS to genenrate _0.nif, for calculate the middle bodyweight.

And see in the picture, the glove is a single hand glove, that the other hand had no model, it's not easy to see if it shows.

Skyrim 2018_9_30 22_05_58.png

Skyrim 2018_9_30 22_06_14.png

Posted

Prince of the Woods Some parts CBBE-HDT

According to these source:

DreamBurrows Princess of The Woods Retexture

https://www.nexusmods.com/skyrim/mods/23626

Ashara Princes of the Woods for UNP and male

https://www.nexusmods.com/skyrim/mods/18008

1 add the retexture parts in the esp

2 remove all the male parts

3 remove  all the 1st view model

4 remove all the dagger parts

 

This project was found in the request to Sorceress99 , and she passed it for there are too many trouble to deal with the retexture file and the original mod

See the retextured file, and had some interest, so did this one.

By the way, long time no see Sorceress99,

Miss her very much, like the way she did, pictures with file posted, and with her interest.

For now, can still download her worj from this thread.

 

Sorry for use baidu netdisk here, for the system told me that my saving space in this LL site is full.

https://pan.baidu.com/s/1YE8jheXJ4iKM7P6ifTGKoQ

Skyrim 2018_9_30 21_38_33.png

Skyrim 2018_9_30 21_39_08.png

Skyrim 2018_9_30 21_40_22.png

Skyrim 2018_9_30 21_40_39.png

Posted
On 9/29/2018 at 3:24 PM, zzlaq1 said:

I'd download from my commity in China, and conveted.

This moder's file had to be wait for a time for him to send the file after request, it's not convinient.

It works :)  Thanks a bunch! ❤️

Posted
5 hours ago, NoNickNeeded said:

I tried what was in the tutorial Amethyst456 linked and that mostly worked.

Mostly, because it works well enough, but the HDT parts don't seem to have collisions so they can clip into the body (or other outfits like different boots).

 

I'll try the 3.2 version of Bodyslide later to see if it yields better results.

 

Thanks to the Bodyslide 3.2 it come out better for the torso armor. Not entirely perfect, since on movement it still occasionally clips the skin through right below the breasts and the butt, but overall I think it worked out pretty well.

 

The trousers though... they didn't come out so well. There large portions of the skin clip through ingame despite it looking perfect in Outfit Studio and Bodyslide.

 

Anyway, here are the files:

MLB_0049 CBBE BS.7z

MLB_0049 Cosio BS.7z

 

Where can we find the original? Your file only includes the bodyslide files

Posted

zzlaq1

 

Prince of the Woods Some parts CBBE-HDT

According to these source:

 

Dear friend zzlaq1, I want to ask you for help in correcting the conversion of BodySlide - sexy remodeled armor for CBBE by Louis Wolf.This mod I use for a long time and it is nowhere on the Internet(all game armor SEXY, including DLS).The problem is - first, after the conversion in the folder meshes obtained double files and the second, after the conversion there is space between the chest and armor.I know from the collaboration on the mod Art Gallery Skyrim 140, that the mind and abilities you have enough for ten more complex mods.There would be time and desire.Screenshots and archive fashion (divided into two parts as it is more than 100MB) attached.

Sexy Remodeled Armor.7z

TESV 2018-09-25 14-50-38-18.png

TESV 2018-09-28 20-00-02-99.png

TESV 2018-09-28 20-07-55-83.png

TESV 2018-09-28 20-13-05-21.png

TESV 2018-09-30 18-23-54-71.png

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...