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Posted

I thought that I noticed some sexy facial expressions during dialogue.  It was a nice, surprising change.  Are you just doing that with Happy/100 etc. settings or some other way?

 

A combination of that, vanilla idle anims (like LooseFeminineAskingPose) and Axepriest's facial expressions, which Sexout includes by default. I could even go as far as lipsynching them too, though obviously there'd be no sound, so I'm not sure how that'd look.

 

It'd take a second, but I'm not sure its necessary. Thoughts?

Posted

I've thought about lipsyncing as well for an unvoiced mod that's been backburnered (for the reason of being unvoiced) as well.

 

If you've got Skyrim, you can copy a certain folder to get the syncing to work in the GECK.  Too lazy to google atm.

 

I think it would take longer than a second, or maybe I just think that you have more NPC dialogue than you have because of the many choices that we get.  : D

 

Try it for one dialogue for one male and one female and find out.

 

 

Posted

I've thought about lipsyncing as well for an unvoiced mod that's been backburnered (for the reason of being unvoiced) as well.

 

If you've got Skyrim, you can copy a certain folder to get the syncing to work in the GECK.  Too lazy to google atm.

 

I think it would take longer than a second, or maybe I just think that you have more NPC dialogue than you have because of the many choices that we get.  : D

 

Try it for one dialogue for one male and one female and find out.

 

I know, I've already done that. I tried the lipsync when I tried lipsyinching moans to Sexout through a method A.J discovered:

 

http://www.naughtymachinima.com/video/9039/ll-so-lipsync-test

 

It literally involved pressing a button and half a second later I had a lip file. You might actually need sound to do it though, I haven't checked. Given my other priorities at the moment, I'm probably just goign to stick with FE's and idle anims.

Posted

 Lipsyncing makes NPC's a bit more 'alive'; I certainly wouldn't

mind seeing some implemented, especially during sex.

 

True, but lipsyinching then during sex is another kettle of fish. It involves having them use the "sayto" command which involves having pre-writen dialogue lines which have to be repeated every 3-5 seconds which have to apppriately randomised so they don't sound the same every 3-5 seconds per act per position... yeah, for sex itself, it would be far too much effort. If you watch that video, you can see the effect is pretty minimal.

 

For that effort, I'd need something more substantial, like upper facial movements, you know, the kind you muster during groans/grins/etc. Until I find a way of cracking that nut, it's a no go, sorry mate  :)

Posted

Well you know chancellor , you doing a great job in creating new dialogues and to be honest If you dont stop with it the entire wasteland will know about it lol.

 

I mean they will use it. Great work , and keep it up the perfect ideas. every little piece of the puzzle in Sexout NG will form an amazing adventure for every playthrough through the mojave... With the work combined of every one its just perfect :).

 

 

Posted

 Where do I find the files for the handcuffs, used in the deep throat animation?

I've got Spectrum's Toy Pack and the newest SCR from about a week ago.

Invisible handcuffs..

Posted

Well you know chancellor , you doing a great job in creating new dialogues and to be honest If you dont stop with it the entire wasteland will know about it lol.

 

I mean they will use it. Great work , and keep it up the perfect ideas. every little piece of the puzzle in Sexout NG will form an amazing adventure for every playthrough through the mojave... With the work combined of every one its just perfect :).

 

Thanks Eradawn! 

 

I'm glad you like it, I have a few little surprises in store for the future...  ;)

 

 Where do I find the files for the handcuffs, used in the deep throat animation?

I've got Spectrum's Toy Pack and the newest SCR from about a week ago.

Invisible handcuffs..

 

Ah, so you're having this problem too?

 

With mine, one hand is invisible. Does anyone else have this problem? I just thought maybe I had screwed something up on my end of the installation and it wouldn't apply to others. Maybe the cuffs themselves are problematic? I couldn't get either of them to work (there are two models). 

 

There is also a sort of cloth cuff which I think belongs to FNV vanilla itself, but I don't know the code for it. I might end up using it instead.

 

I'll release an update in a few days time to address these issues, thanks for bringing it to my attention  :)

Posted

First off, I'm loving this mod, the Dialogue alone is really nice as I enjoy having such things in my game. Secondly, I also have the "Invisible Right Hand" with the cuffs animation. It's not gamebreaking or anything and goes away once the deed is done, but it was a bit shocking at first. ;)

 

If it matters I'm using the Type6M Bouncing Body from here and I have the latest ZAZ/Spectrum stuff, also my SCR/SexOut is all up-to-date with the official releases.

 

I'm not sure if it makes a difference but I *believe* I'm also using the Smaller Hands from Dimonized Type 3 base.

Posted

The hand issue is likely some body mod issue where the hands and cuffs aren't compatible. What body was the cuffs suppose to be used with. I only mention it because i had issues with Pip Boys before with incompatible hands. I got hell of a bad clipping and such from them.

Posted

 There were some shackles/cuffs used in Ichabod's Player Slave mod successfully; there is

no chain joining the cuffs, but you dont notice that if the wrists are held together. Might be worth

looking into as a replacement.

 

 If your thinking of more refinements, some way to get NPCs to stick around for more sex would be

cool. Have them hang out for a bit, unclothed. This  would also work well with Spunk to keep NPCs

from redressing when they're still covered in cum.

 

 As it is, the inconsiderate bastards throw their clothes on and bolt out the door, and my poor

gal is left wondering if she has bad breath or something :lol:

Posted

@panthercom

Maybe she kicked their pathetic asses out the door now that she is done... :D

Im_done_with_you.gif
 
 

Or they are ashamed at how they performed....

 

 

f2c816f75898ed900c882e9dfa7cfcce35c508fa
:P :P :P :P :P :P :P :P :P :P :P :P :P :P :P :P :P :P :P :P :P :P :P :P :P :P
Guest Devocracy
Posted

The cuffs come from the Zaz data pack, and yes, the right hand goes invisible when using that animation regardless if you install the meshes/textures for the cuffs or not.  The only difference is if you don't use the meshes/textures, you'll just have a missing hand and won't be wearing cuffs and if you do use them, you'll see the cuffs but still have the missing hand.  So that animation has a missing hand, and like the OP said, the kissing animation needs a serious fix alignment wise, although it is amusing to see my character in the air.  The other thing I noticed about the new animations, some of the ones that shouldn't knock up the player, if using sexoutpregnancy, do.  I think the footjob animation can actually cause pregnancy, which is amusing in a way.

Posted

First off, I'm loving this mod, the Dialogue alone is really nice as I enjoy having such things in my game. Secondly, I also have the "Invisible Right Hand" with the cuffs animation. It's not gamebreaking or anything and goes away once the deed is done, but it was a bit shocking at first. ;)

 

If it matters I'm using the Type6M Bouncing Body from here and I have the latest ZAZ/Spectrum stuff, also my SCR/SexOut is all up-to-date with the official releases.

 

I'm not sure if it makes a difference but I *believe* I'm also using the Smaller Hands from Dimonized Type 3 base.

 

Thanks Contessa! I'm still working to improve the dialogue, with some ideas to make it more flexible in the future, like MCM toggle, attribute/stat or perk based. Especially for the more zany and "out there" dialogue which best belongs with the "Wild Wasteland" perk.

 

Still figuring out how I'm going to implement it.

 

 There were some shackles/cuffs used in Ichabod's Player Slave mod successfully; there is

no chain joining the cuffs, but you dont notice that if the wrists are held together. Might be worth

looking into as a replacement.

 

 If your thinking of more refinements, some way to get NPCs to stick around for more sex would be

cool. Have them hang out for a bit, unclothed. This  would also work well with Spunk to keep NPCs

from redressing when they're still covered in cum.

 

 As it is, the inconsiderate bastards throw their clothes on and bolt out the door, and my poor

gal is left wondering if she has bad breath or something :lol:

 

Indeed there are, I'm going to see which ones those are. Or the default vanilla one. 

 

Oh, I'm also experimenting with some scenarios like that. Especially sex that flows better, like starting with a BJ, going to full on sex, etc. Maybe changing positions during too, that sort of thing. 

 

The cuffs come from the Zaz data pack, and yes, the right hand goes invisible when using that animation regardless if you install the meshes/textures for the cuffs or not.  The only difference is if you don't use the meshes/textures, you'll just have a missing hand and won't be wearing cuffs and if you do use them, you'll see the cuffs but still have the missing hand.  So that animation has a missing hand, and like the OP said, the kissing animation needs a serious fix alignment wise, although it is amusing to see my character in the air.  The other thing I noticed about the new animations, some of the ones that shouldn't knock up the player, if using sexoutpregnancy, do.  I think the footjob animation can actually cause pregnancy, which is amusing in a way.

 

Thanks Devocracy, I guess that puts that to rest then. I don't suppose anyone with any knowledge of blender/nifskope would like to "fix" that particular issue? I imagine it must have been an oversight by the original author.

Posted

By any chance, can you add the "That's why I cheat on my wife" one to the zany dialogue?  That one always makes me go "Really?"

Posted

 The other thing I noticed about the new animations, some of the ones that shouldn't knock up the player, if using sexoutpregnancy, do.  I think the footjob animation can actually cause pregnancy, which is amusing in a way.

 

This should be fixed eventually as the new animations become part of NG proper, are detailed in the Sutra, allowing me to sort them properly in Spunk, and Pregnancy becomes based on Spunk.

Posted

Can you do that if you give birth after being impregnated by a feet animation, you give birth to little feet creatures? ... ok this was very stupid but I'm laughing a lot right now :D

Posted

Technically, if it lands in the right slippery spot, pregnancy would be possible.  Stars would need to align for that .00001% chance to happen.

Posted

By any chance, can you add the "That's why I cheat on my wife" one to the zany dialogue?  That one always makes me go "Really?"

 

Well, yeah! He cheats on his wife with you because she's apparently not as good at sex as you are. Its a completely douchebag response, but I wouldn't say its zany.

 

So no.

 

But I'll do you one better. I'll make a version with your requested change just for you.  ;) 

 

 

The other thing I noticed about the new animations, some of the ones that shouldn't knock up the player, if using sexoutpregnancy, do.  I think the footjob animation can actually cause pregnancy, which is amusing in a way.

 

This should be fixed eventually as the new animations become part of NG proper, are detailed in the Sutra, allowing me to sort them properly in Spunk, and Pregnancy becomes based on Spunk.

 

 

Yeah, for the time being, that is outside my control. I don't understand, none of those anims are flagged as vaginal.

 

Can you do that if you give birth after being impregnated by a feet animation, you give birth to little feet creatures? ... ok this was very stupid but I'm laughing a lot right now :D

It's screwy just thinking about it!  :D

Posted

 

 

 

The other thing I noticed about the new animations, some of the ones that shouldn't knock up the player, if using sexoutpregnancy, do.  I think the footjob animation can actually cause pregnancy, which is amusing in a way.

 

This should be fixed eventually as the new animations become part of NG proper, are detailed in the Sutra, allowing me to sort them properly in Spunk, and Pregnancy becomes based on Spunk.

 

 

Yeah, for the time being, that is outside my control. I don't understand, none of those anims are flagged as vaginal.

 

Pregnancy depends on the presence of Vaginal Semen tokens which are added by SCR by a SexoutVaginallEffect Spell, which I think was a problem when some mods call a animation without activating a flag. When I get to changing Pregnancy to use Spunk instead of SCR in the next few weeks that should be less an issue. Just got a bit RL project work on my plate ATM.

Posted

Okay, so zany definitely isn't the word for it, but it makes me want to take back his orgasm and pop him on the nose with a newspaper.  ;)

Posted

Can you do that if you give birth after being impregnated by a feet animation, you give birth to little feet creatures? ... ok this was very stupid but I'm laughing a lot right now :D

 

Yes and the next step is impregnating a female by giving a foot kick in the ass :D

Posted

Okay, so zany definitely isn't the word for it, but it makes me want to take back his orgasm and pop him on the nose with a newspaper.  ;)

 

Well, would you like me to add that as an option?

 

 

Can you do that if you give birth after being impregnated by a feet animation, you give birth to little feet creatures? ... ok this was very stupid but I'm laughing a lot right now :D

 

Yes and the next step is impregnating a female by giving a foot kick in the ass :D

 

 

You're a complicated man, Strec. I'd love to do mushrooms with you  :P

Posted

No need to go out of your way for me.  If it bothered me enough, I would have gone into the GECK and changed it.  SO Sex was definitely THE SO mod for me until DRL came along, so now I'm only using it to either test or to see the new animations in game.  :blush:

 

No matter what, it will always have a special place in my load order.  :heart:

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