DeepBlueFrog Posted August 24, 2018 Author Posted August 24, 2018 17 minutes ago, Nymra said: Is there a BETA thread or chat or something for SD? I read about BETA 3.62 but all I found was this: https://github.com/SkyrimLL/SDPlus/tree/master/SanguineDebauchery/Data Any guidance? I would just love to see cages working and from what I read above this version fixes the cages?? Also, how much of Intes patched changes for V2044 are already integrated in the latest SD+ Version? I wonder if its worth to create two profiles for the two different versions? Kinda confused here with all the infos, sorry... I included several suggestions from Inte in the 3.0 branch. What I left out are more creative differences in where I wanted to go with SD+ At this point, I don't think it is worth having two profiles. The 3.0 branch is vastly improved in terms of content and functionality over the 2.0 branch. If you want the latest beta, there is a link to my beta testing thread in my signature. 1
Fuzzy_Fox Posted August 25, 2018 Posted August 25, 2018 @DeepBlueFrog I know you are a busy person, but any news on a update?
Mamango Posted August 25, 2018 Posted August 25, 2018 i've got one concern, master doesn't leash MC. I'm always getting a free roam... Also, even if i've got quest to sleep near shrine, i'm not getting in dreamworld... Even though i've made skyrim with bare minium of mods and zaz 7, i'm getting armbinder failed error message And noticed this thing, after walk to mistwatch and reinlaved to another NPC, old master still have interaction options such as "Are whe there yet?" and "Where are we going"
DeepBlueFrog Posted August 25, 2018 Author Posted August 25, 2018 2 hours ago, Mamango said: i've got one concern, master doesn't leash MC. I'm always getting a free roam... Also, even if i've got quest to sleep near shrine, i'm not getting in dreamworld... Even though i've made skyrim with bare minium of mods and zaz 7, i'm getting armbinder failed error message And noticed this thing, after walk to mistwatch and reinlaved to another NPC, old master still have interaction options such as "Are whe there yet?" and "Where are we going" The armbinder failed issue should be gone if you are using DD4.0 or above and the latest beta version of SD+ (link to my beta testing thread in my signature). 4 hours ago, Fuzzy_Fox said: @DeepBlueFrog I know you are a busy person, but any news on a update? The reason I have been delayed with a new release (outside of RL work and other obligations) is that I am still trying to fix several issues with the Thugs quest, including the endless loop at Mistwatch and issues related to 'Are we there yet'. But I am still testing and I am still trying to fix the issue before releasing a new version. Here is my to do list at the moment - https://github.com/SkyrimLL/SDPlus/milestone/57 As usual, if anyone wants to take a look at the issue and provide code fixes or insight into something I may have missed, that would help accelerate a release. 1
Fuzzy_Fox Posted August 25, 2018 Posted August 25, 2018 2 hours ago, DeepBlueFrog said: The armbinder failed issue should be gone if you are using DD4.0 or above and the latest beta version of SD+ (link to my beta testing thread in my signature). The reason I have been delayed with a new release (outside of RL work and other obligations) is that I am still trying to fix several issues with the Thugs quest, including the endless loop at Mistwatch and issues related to 'Are we there yet'. But I am still testing and I am still trying to fix the issue before releasing a new version. Here is my to do list at the moment - https://github.com/SkyrimLL/SDPlus/milestone/57 As usual, if anyone wants to take a look at the issue and provide code fixes or insight into something I may have missed, that would help accelerate a release. I wish I knew enough about scripting and modding to help. What I know can be written on the back of a postage stamp.
Mamango Posted August 25, 2018 Posted August 25, 2018 2 hours ago, DeepBlueFrog said: The armbinder failed issue should be gone if you are using DD4.0 or above and the latest beta version of SD+ (link to my beta testing thread in my signature). Thanks, will try that! And about leash, it it me, who's not understanding something, or this should too be fixed with beta?
Guest Posted August 26, 2018 Posted August 26, 2018 9 hours ago, Mamango said: Thanks, will try that! And about leash, it it me, who's not understanding something, or this should too be fixed with beta? I'd also like to know about this.
Warlock3000 Posted August 28, 2018 Posted August 28, 2018 Got sent to SD+ enslavement via Simple Slavery. Started out with an owner on the road south of Falkreath with a message that we are travelling, but... after the initialization was completed, the owner didn't start walking anywhere. He just decided to hang around right where we started, in the wilderness. No dialogue options or interactions resulted in him walking anywhere. He did follow me around a bit, but only for half a minute, then returned to just hanging around. Is this a bug? PS: Killed him via Gravity (FusRoDah + Cliff). He didn't see that coming, for sure. After that, my character got stuck in a state that seemed to be a conflict between "You brace for incoming punishment" and "You are now free", with no controls working. Activating a player state reset option found in Death Alternative's debug menu fixed it.
DeepBlueFrog Posted August 28, 2018 Author Posted August 28, 2018 5 hours ago, Warlock3000 said: Got sent to SD+ enslavement via Simple Slavery. Started out with an owner on the road south of Falkreath with a message that we are travelling, but... after the initialization was completed, the owner didn't start walking anywhere. He just decided to hang around right where we started, in the wilderness. No dialogue options or interactions resulted in him walking anywhere. He did follow me around a bit, but only for half a minute, then returned to just hanging around. Is this a bug? PS: Killed him via Gravity (FusRoDah + Cliff). He didn't see that coming, for sure. After that, my character got stuck in a state that seemed to be a conflict between "You brace for incoming punishment" and "You are now free", with no controls working. Activating a player state reset option found in Death Alternative's debug menu fixed it. That kind of situation happens sometimes with generic NPCs. In the future, it is better to terminate the enslavement with the SAFE WORD option from the SD+ menu rather than killing off your master that way. You can also recover from 'stuck' situation with your character animations using the surrender key ('\' by default) and selecting 'Resist'.
Warlock3000 Posted August 30, 2018 Posted August 30, 2018 Just found out that this mod expands on the bandit hostage scenario from "Death Alternative - Captured", so that you get enslaved if nobody pays the ransom. Nice.
spyke123 Posted August 30, 2018 Posted August 30, 2018 How do it get out of dreamworld ??? I talked to Sanguine… asked to leave and he set me free…. I got all my gear back but then nothing… There is no way out that I can find so Im gonna need some hints... Talking to Sanguine again I am able to say, "why am I back here" but not much else...
Linxx Posted August 30, 2018 Posted August 30, 2018 On 8/20/2018 at 4:00 AM, Nmmumaw said: So I feel like I'm missing something, judging by other comments about the quests, because I'm not able to progress really at all... I did "A Night to Remember", slept in front of the shrine in the Honningbrew basement, got into Sanguine's grove. When I got there the "You've been enslaved" dialogue pops up with the Enslaved! quest. I also get the "The Truth" quest which says to serve your lord for a while. I gave him one (1) mead, and after that I've seen no unique dialogue options. Just the standard owner dialogue options. Tried sleeping and waiting until day 2 to see if any new dialogue popped up, and nada. I talked to the Alicias, found the room with the notes on the alicias and the "note to myself," which I can't read. I tried giving Sanguine the note, and got nothing. How exactly does one progress the quest after giving him that first bottle of mead????? Thanks for any help. Same here, can anyone help out?
firebinder Posted August 30, 2018 Posted August 30, 2018 I'm encountering an odd bug I hope someone knows how to fix. My character surrendered to a bandit and was enslaved through SD+. This occurred in Helgen Keep, in the torture chamber. So my character starts seeking favor by finding items and giving them to her master with the "I have something for you" dialog. The first couple of times it worked fine, but then she lost all ability to talk to her master. The prompt doesn't even come up. She can talk to other bandits in the gang, but not her master. Her master still makes comments to her, but no dialog tree appears. I've tried saving and reloading. I've tried using the console to "recycleactor" and "resetai" on the master. I've also tried going back to a previous load, which works for a little while and then my character loses the ability to talk to her master again. Anybody know how to fix or avoid this?
DeepBlueFrog Posted August 30, 2018 Author Posted August 30, 2018 1 hour ago, firebinder said: I'm encountering an odd bug I hope someone knows how to fix. My character surrendered to a bandit and was enslaved through SD+. This occurred in Helgen Keep, in the torture chamber. So my character starts seeking favor by finding items and giving them to her master with the "I have something for you" dialog. The first couple of times it worked fine, but then she lost all ability to talk to her master. The prompt doesn't even come up. She can talk to other bandits in the gang, but not her master. Her master still makes comments to her, but no dialog tree appears. I've tried saving and reloading. I've tried using the console to "recycleactor" and "resetai" on the master. I've also tried going back to a previous load, which works for a little while and then my character loses the ability to talk to her master again. Anybody know how to fix or avoid this? That may happen if your master is stuck by a quest or a scene from another mod. Usually the issue goes away after waiting a few hours (T key) or saving and reloading. At worst, you can use the safeword in Sd menu to cancel enslavement and then submit to another bandit with the submit key (\ key by default).
DeepBlueFrog Posted August 30, 2018 Author Posted August 30, 2018 2 hours ago, spyke123 said: How do it get out of dreamworld ??? I talked to Sanguine… asked to leave and he set me free…. I got all my gear back but then nothing… There is no way out that I can find so Im gonna need some hints... Talking to Sanguine again I am able to say, "why am I back here" but not much else... First make sure you have the latest beta from my beta testing thread. Then can you give me the result of this command in the console? sqs _sd_dream
Inte Posted August 31, 2018 Posted August 31, 2018 Skyrimll, can you add the SD+ version that works with DDi 3+ to the download, or here, or PM?
DeepBlueFrog Posted August 31, 2018 Author Posted August 31, 2018 42 minutes ago, Inte said: Skyrimll, can you add the SD+ version that works with DDi 3+ to the download, or here, or PM? Do you remember which one it was? I had to make some irreversible changes to SD+ to comply with changes to DDi. I don't know I can support both versions at the same time anymore, but I can post a link to the last version for DDi 3.0 if anyone really needs it.
Inte Posted August 31, 2018 Posted August 31, 2018 SD+ 3.61 seems to be working fine with DDi/DDx 3.xx. Do you remember what changes you made? Was it new devices (only available in DDx 4.xx)? The way SD equips devices? Recognition of the famed 'quest' devices?
DeepBlueFrog Posted August 31, 2018 Author Posted August 31, 2018 30 minutes ago, Inte said: SD+ 3.61 seems to be working fine with DDi/DDx 3.xx. Do you remember what changes you made? Was it new devices (only available in DDx 4.xx)? The way SD equips devices? Recognition of the famed 'quest' devices? I will check my notes later tomorrow and also attach the file to the main page. They changed many properties on devices themselves, removed dependency on ZAP keywords (that was a biggie) and changed a few things to their API, especially with animation overrides. They fixed a few bugs too, like finally enabling effects from custom devices, which is something I use a lot in SD+ and Parasites (3.0 code was erasing custom effects at each game load).
firebinder Posted August 31, 2018 Posted August 31, 2018 10 hours ago, DeepBlueFrog said: 11 hours ago, firebinder said: I'm encountering an odd bug I hope someone knows how to fix. My character surrendered to a bandit and was enslaved through SD+. This occurred in Helgen Keep, in the torture chamber. So my character starts seeking favor by finding items and giving them to her master with the "I have something for you" dialog. The first couple of times it worked fine, but then she lost all ability to talk to her master. The prompt doesn't even come up. She can talk to other bandits in the gang, but not her master. Her master still makes comments to her, but no dialog tree appears. I've tried saving and reloading. I've tried using the console to "recycleactor" and "resetai" on the master. I've also tried going back to a previous load, which works for a little while and then my character loses the ability to talk to her master again. Anybody know how to fix or avoid this? That may happen if your master is stuck by a quest or a scene from another mod. Usually the issue goes away after waiting a few hours (T key) or saving and reloading. At worst, you can use the safeword in Sd menu to cancel enslavement and then submit to another bandit with the submit key (\ key by default). Waiting was problematic since this was in Helgen Keep, where you can't wait. Still my character ran outside, her master followed, and then I tried waiting for 24 hours but that didn't help. Her master then decided to go for a walk and got herself killed before she even got to Riverwood. Even then I could not access her dead body. To get the key (and her loot) I had to use the console and a "removeallitems player" command. I guess there must be some conflict with one of my other mods (I use a LOT of them) - not sure what other mod might be getting the master stuck though - most of them don't do anything with bandits specifically, although several do things with companions (Amazing Follower Tweaks, and Devious Followers for example) - could something like those be at the root of the problem?.
Inte Posted August 31, 2018 Posted August 31, 2018 1 hour ago, DeepBlueFrog said: … removed dependency on ZAP keywords (that was a biggie) … Tell me about it.
Nymra Posted August 31, 2018 Posted August 31, 2018 I am enslaved and I managed to "buy your freedom" by giving my master a total of 500 coins and/or valuables. But then nothing happened. In the meantime the counter is "Buy your freedom 670/500" and still counting. But nothing changed, even when a new day started. Did I do something wrong or miss something here?
DeepBlueFrog Posted August 31, 2018 Author Posted August 31, 2018 1 hour ago, Nymra said: I am enslaved and I managed to "buy your freedom" by giving my master a total of 500 coins and/or valuables. But then nothing happened. In the meantime the counter is "Buy your freedom 670/500" and still counting. But nothing changed, even when a new day started. Did I do something wrong or miss something here? First, make sure you have the latest beta version from my beta testing thread. Once you reach the amount needed to buy your freedom, you still have to complete the amount of time needed to be released. Both limits are configurable in the menu. Even after you reach the limit of time and limit of gold to trigger a release, you have to get your master's overall trust up to a certain amount (also configurable in the menu). You get that by being a good slave for a few days. 1
Nymra Posted September 1, 2018 Posted September 1, 2018 4 hours ago, DeepBlueFrog said: First, make sure you have the latest beta version from my beta testing thread. Once you reach the amount needed to buy your freedom, you still have to complete the amount of time needed to be released. Both limits are configurable in the menu. Even after you reach the limit of time and limit of gold to trigger a release, you have to get your master's overall trust up to a certain amount (also configurable in the menu). You get that by being a good slave for a few days. My version is SD+ 362 beta 3. I will try to be a good slave Another feedback: When in "fighting stance" and attacking my owner, he equips bondage stuff on the PC. This always breaks my camera (camera stuck behind the player bug, so when I m not in combat stance I still cannot circle the camera around the player). Only fix is reloading Do you know where this comes from? I had similar issues with Shout like a Virgin (getting stuff equipped while in combat stance) and it also happens when I go into fighting stande during a sexlab sex scene accidently (my hotkey for it is "R"). Dunno if other ppl have the same problem.
DeepBlueFrog Posted September 1, 2018 Author Posted September 1, 2018 1 hour ago, Nymra said: My version is SD+ 362 beta 3. I will try to be a good slave Another feedback: When in "fighting stance" and attacking my owner, he equips bondage stuff on the PC. This always breaks my camera (camera stuck behind the player bug, so when I m not in combat stance I still cannot circle the camera around the player). Only fix is reloading Do you know where this comes from? I had similar issues with Shout like a Virgin (getting stuff equipped while in combat stance) and it also happens when I go into fighting stande during a sexlab sex scene accidently (my hotkey for it is "R"). Dunno if other ppl have the same problem. It is an old issue with incomplete shutdown of the fighting stance for the player. I solved it for the enslavement sequence. I will look into making sure the same fix is applied to punishment after attacking the master. Edit: I don't know what to say. The code after hitting your master already includes the fixes I mentioned above. It should have worked. I will have to do more testing to see if I can reproduce the issue. Are you using Immersive First Person View? I found that, once you configure it to your liking, it tends to fix a lot of 'stuck camera issues'. 1
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