Lyman the Lunatic Posted January 2, 2016 Posted January 2, 2016 I know this post wouldn't have anything to do with the mod. I'll just post it here because I'll definitely going to miss this mod. I'll be away for a year & I wouldn't be able to play Skyrim there. So, good luck!
DeepBlueFrog Posted January 2, 2016 Author Posted January 2, 2016 I know this post wouldn't have anything to do with the mod. I'll just post it here because I'll definitely going to miss this mod. I'll be away for a year & I wouldn't be able to play Skyrim there. So, good luck! Good luck to you. Unless something happens to LL, this mod will still be here a year from now. I have too many updates lined up to stop now
DeepBlueFrog Posted January 3, 2016 Author Posted January 3, 2016 Hi Skyrimll, I'm working on a compatibility with SD+ and SLSF, I've taken a look to the SD+ Github page for the PapyrusUtil and the SendEvent that you have already made, but I'd like your opinion about the fame gain: About Slave/Submissive fame: StorageUtil.GetIntValue(PlayerRef, "_SD_iEnslaved") == 1 -> Enable periodic Fame gain About Nasy fame: StorageUtil.GetIntValue(PlayerRef, "_SD_iSprigganInfected") == 1 -> Enable periodic Fame gain About Masochist fame: StorageUtil.GetIntValue(kSlave, "_SD_iGoalPunishment") == 1 -> This It works like a Bool? so 1 is reached 0 Not? I'm in doubt about this, because it will enable the Periodic gain only when reached the goal, I'll prefer a Fame gain at every whipping scene. About Whore Fame: I was thinking to use the "force dance" but I haven't found a variable/event for that, did you think it's appropriated? There's other element that could be used for that? Did you think that is good? There are better/other variables that I could use? For example: there's an element that tells me "Now is happening a Whipping Scene"? Let me know. I also add a list of the Fame Types that my mod provide, in case There's some features of the Sd+ that i've forgot that might be adequate to trigger some fame increase, If you could take a look it would be great. SLSF FameList: PC Fame: 0 PC.Anal SL Activity(Tag Anal) + Cum Visible Anal 1 PC.Argonian SL Activity with Argonian 2 PC.Beastiality SL Activity with Creatures (all) (Tag: 'Creature', 'Bestiality') 3 PC.Dominant/Master SL Aggressive Not Victim 4 PC.Exhibitionist/Exposed Equip Status (Naked, Cum, Tats, Device) 5 PC.GentleLover SL Activity (Tag: 'Loving', 'Hugging', 'Cuddling', 'Cuddling') 6 PC.Group SL with more than 2 people 7 PC.Khajiit SL Activity with Khajiit 8 PC.LikeMan SL Activity with Man 9 PC.LikeWoman SL Activity with Woman 10 PC.Masochist External 11 PC.Nasty SL Activity Naughty/Extreme/Dirty (Tag: 'Dirty', 'Bestiality' and Aggressive without Victim) 12 PC.Oral SL Activity + Cum Visible Oral (Tag: 'Oral') 13 PC.Orc SL Activity with Orcs 14 PC.Pregnant External 15 PC.Sadic External 16 PC.SkoomaUser External 17 PC.Slut General Sex Act 18 PC.Submissive/Slave SL Aggressive As Victim 19 PC.Whore External NPC Fame: 0 NPC.Libertine External 1 NPC.Prostitution External 2 NPC.Raper External 3 NPC.Slavery External 4 NPC.Zoophilie External 5 NPC.Misogyny SL act With Victim gender Female 6 NPC.Misandry SL act With Vicrim gender Male Hi Versh Would you mind copying this post into a private thread? I am interested in integration with the fame framework and I would like a better way to keep track of details. The main integration point would have to be with Dialogues rather than SD, but I will elaborate that point on the private thread. Cheers
tarl7 Posted January 3, 2016 Posted January 3, 2016 Fairly new to this mod, just wondering after player getting enslaved you just sort of have to hang around npc master, which works fine, except in alot of instances you are out in the middle of nowhere, (in a field out in the wilderness ect) the npc master doesn't seem to go anywhere but just stays there, which doesn't make sense. Is there some way to have them take the player to a camp or perhaps have an option to go to some kind of generic home, camp or shelter of some kind? Perhaps 2 or 3 different types for different characters. That's actually what the mod does (is supposed to do). This link has the information, but what it boils down to, is if your owner is one of the following factions, they're supposed to take you to the following place. EDIT: If you're in an exterior cell. If you get enslaved in a dungeon or something, your owner will treat the dungeon as home and not walk to another destination. Imperial - march to Solitude Barracks Stormcloak - march to Windhelm Barracks Thalmor - march to Thalmor embassy Vampire - march Bloodlet Throne Silver Hand - march to Gallow Rock Forsworn - march to Hag Rock Redoubt Falmer - march to Darwater Pass If your owner is not one of those factions, your owner will take you to a place based on personality: 0 - Simple profile. March to Faldar's Tooth. 1 - Comfortable - March to Redoran's Retreat 2 - Horny - March to Swindler's Den 3 - Sadistic - March to Cragslane Cavern 4 - Gambler - March to Broken Oar Grotto 5 - Caring - March to Robber's Gorge 6 - Perfectionist - March to Bilegulch Mine When I play, it happens just fine about 99% of the time. Sometimes, though, my owner will either get stuck on world geometry and stop walking, or even just stand in place like what appears to be happening to you. Once he got distracted by an ore vein and spent literally days mining before I got fed up and found a bear, brought it back to kill him. My guess is, this is just a momentary bug. Try moving away from your owner to the point where you black out? If that doesn't work, move away, then console teleport him to your position, maybe that'll reset his pathfinding. If all else fails, you can console kill him to free yourself. Okay thanks for the info, I have yet for an npc to walk anywhere for some reason, in my last gameplay "simple slavery" kicked in and then of course activated this mod, wondering if the npc taking the player somewhere is affected by the simple slavery mod. (I did try several times running away to the black out stage npc appears punishes player then just stands there day and night rain or shine for some reason). Still wondering though if the simple slavery mod is perhaps to blame. Edit: okay might have found the problem when I look at the information about the owner I don't seem to get a disposition it reads owner is.. horny-vicious hungry-greedy angry-suspicious disposition overall -2 Trust -10 It just seems to list all the dispositions or am I reading this wrong is the top horny-vicious the current disposition?
Lucair Posted January 3, 2016 Posted January 3, 2016 I don't really wanna read back on what others have said. But I got excited once I noticed this was updated again. Unfortunately, it now causes CTD's on new games and when saving old games. Anyone know a fix to this? =w= I have made sure it loads last and my load order isn't off, I even did a complete clean install of skyrim and only added the latest update for it. Despite this, it still has issues. Edit: After screwing around for some more hours, I finally got it working, for now. Whether the crash issue shows up again later is another story tho. This update is VERY touchie. =w= Either that, or the Skyrim default update itself has issues... It works on and off. =w=
Content Consumer Posted January 4, 2016 Posted January 4, 2016 Okay thanks for the info, I have yet for an npc to walk anywhere for some reason, in my last gameplay "simple slavery" kicked in and then of course activated this mod, wondering if the npc taking the player somewhere is affected by the simple slavery mod. (I did try several times running away to the black out stage npc appears punishes player then just stands there day and night rain or shine for some reason). Still wondering though if the simple slavery mod is perhaps to blame. Edit: okay might have found the problem when I look at the information about the owner I don't seem to get a disposition it reads owner is.. horny-vicious hungry-greedy angry-suspicious disposition overall -2 Trust -10 It just seems to list all the dispositions or am I reading this wrong is the top horny-vicious the current disposition? Simple Slavery shouldn't interfere - everything Simple Slavery does happens before you get sent to SD+, and there are no lingering scripts or anything afaik. You could try waiting 24 hours as skyrimll suggested, I didn't know about the 1-day delay either. And I also forgot that you'll need to talk to your master to get him triggered. The owner AI package also doesn't like to travel at night. His current disposition is basically what you must do to make him happy. For your owner at that point, the things that make him happiest are, in this order: 1. Sex 2. Whipping you 3. You giving him food 4. You giving him gold 5. You obeying him without question 6. You not trying to escape More or less.
Wolferlicu1 Posted January 4, 2016 Posted January 4, 2016 Something's wrong with the last version. When getting enslaved by some bandit, my items are not removed. Also I thought the master was not supposed to rape you upon enslavement. Anyway, I just sobbed a little bit, he released my hands, I equipped a weapon, killed him and now the rest of the bandits are just chilling and acting friendly. One of them is still bound (I tied him with Defeat, just before getting enslaved), another one is still running away from me in fear (Fight or Fly). I'm starting to think I'm using too many mods
JahReit Posted January 4, 2016 Posted January 4, 2016 @ skyrimll I suggest a scenario to Delzaron that would involve hooking ravenous into dreamworld for a "bad PC ending". He asked me to contact you. Would you check out the request and give him an answer? http://www.loverslab.com/topic/48032-ravenous-update-08092015/page-9?do=findComment&comment=1414965
DeepBlueFrog Posted January 5, 2016 Author Posted January 5, 2016 @ skyrimll I suggest a scenario to Delzaron that would involve hooking ravenous into dreamworld for a "bad PC ending". He asked me to contact you. Would you check out the request and give him an answer? http://www.loverslab.com/topic/48032-ravenous-update-08092015/page-9?do=findComment&comment=1414965 Thanks.. I replied.
kaizersoze27 Posted January 5, 2016 Posted January 5, 2016 Hi there, I started with the thieves guild quest, the PC not being captured before. I reached the 'Shrine' during one of the quests and slept at the bedroll provided and was transported to the Dreamworld for the first time. However, after dialog with Sanguine, when I get teleported back, I get the message that says something like "You wake up cold...back into sanguine's lap", and I am teleported back to Dreamworld. This happened a number of times and I am not able to get back to the real world. Is there something I am missing?
DeepBlueFrog Posted January 5, 2016 Author Posted January 5, 2016 Hi there, I started with the thieves guild quest, the PC not being captured before. I reached the 'Shrine' during one of the quests and slept at the bedroll provided and was transported to the Dreamworld for the first time. However, after dialog with Sanguine, when I get teleported back, I get the message that says something like "You wake up cold...back into sanguine's lap", and I am teleported back to Dreamworld. This happened a number of times and I am not able to get back to the real world. Is there something I am missing? Do you have the latest version of SD? That usually means you have the Frostfall addon for SD+ installed but Frostfall itself is not running (or not running with the right version). The latest version of the addon should have taken care of that message.
kaizersoze27 Posted January 5, 2016 Posted January 5, 2016 Hi there, I started with the thieves guild quest, the PC not being captured before. I reached the 'Shrine' during one of the quests and slept at the bedroll provided and was transported to the Dreamworld for the first time. However, after dialog with Sanguine, when I get teleported back, I get the message that says something like "You wake up cold...back into sanguine's lap", and I am teleported back to Dreamworld. This happened a number of times and I am not able to get back to the real world. Is there something I am missing? Do you have the latest version of SD? That usually means you have the Frostfall addon for SD+ installed but Frostfall itself is not running (or not running with the right version). The latest version of the addon should have taken care of that message. Thank you. I updated the addon and everything works fine now
Daemones Posted January 5, 2016 Posted January 5, 2016 Is the "you should stay close to your master" message supposed to appear every 10 seconds or so? (when it does, the owner runs towards me) This happens despite how close or far away I am. Subsequently, when the owner says to follow, he/she doesn't get very far. Also, when should the dialogue option "what will happen to me now?" appear? Haven't seen it so far.
Remel Posted January 5, 2016 Posted January 5, 2016 Death Alternative - Your Money or Your Life no longer recognizes SD+. If first started with 3.3 and now I have 3.4b and it still doesn't recognize it even after manually checking for mods.
DeepBlueFrog Posted January 5, 2016 Author Posted January 5, 2016 Death Alternative - Your Money or Your Life no longer recognizes SD+. If first started with 3.3 and now I have 3.4b and it still doesn't recognize it even after manually checking for mods. Can you share an error log?
Lucair Posted January 6, 2016 Posted January 6, 2016 After spending a good close to two days going through things, I finally found out the issue with Sanguine's Debauchery CTDing. This and Captured Dreams don't work together at all. It eventually corrupts the game and causes repeated CTD's. My suggestion, choose between the two. Personally the answer is simple for me though. This is better then captured dreams for sure and I would prefer this mod.
Another seeker of eternity Posted January 6, 2016 Posted January 6, 2016 after flowering spriggan quest ended, spriggan hands didnt come off. on top left it said "[sD]unkown non-generic part:ArmCuffs" aand now im stuck with them. what should i do?
cuceta Posted January 6, 2016 Posted January 6, 2016 I don't know if this is right place to report this issue. Maybe Zaz or Devious Devices related But, whenever i have armbinds equipped and my master or his friends start to have sex with PC she just do solo animations (and they also start to masturbate themselves). I've noticed that if i force unequip the armbinds using the console, they proceede normally with the sex animations. Sometimes before starting sex, the armbinds are unequipped automatically and everything work fine. But only sometimes. Maybe a timing issue between equipping/unequipping the armbinds? I have Sexlab v1.59c, and last versions of SKSE / SD+ / ZaZ / Devious Devices (assets+expansion+integration)
barak43 Posted January 6, 2016 Posted January 6, 2016 I don't know if this is right place to report this issue. Maybe Zaz or Devious Devices related But, whenever i have armbinds equipped and my master or his friends start to have sex with PC she just do solo animations (and they also start to masturbate themselves). I've noticed that if i force unequip the armbinds using the console, they proceede normally with the sex animations. Sometimes before starting sex, the armbinds are unequipped automatically and everything work fine. But only sometimes. Maybe a timing issue between equipping/unequipping the armbinds? I have Sexlab v1.59c, and last versions of SKSE / SD+ / ZaZ / Devious Devices (assets+expansion+integration) hmm, do you have in the the Zaz MCM the option to force bound animations checked ? and in the Devious Device MCM same thing ? you need one of them to be checked. not both, it will conflict. if neither of them work (try both), try to uncheck them completely to see if normal sex animation launch correctly
cuceta Posted January 6, 2016 Posted January 6, 2016 I don't know if this is right place to report this issue. Maybe Zaz or Devious Devices related But, whenever i have armbinds equipped and my master or his friends start to have sex with PC she just do solo animations (and they also start to masturbate themselves). I've noticed that if i force unequip the armbinds using the console, they proceede normally with the sex animations. Sometimes before starting sex, the armbinds are unequipped automatically and everything work fine. But only sometimes. Maybe a timing issue between equipping/unequipping the armbinds? I have Sexlab v1.59c, and last versions of SKSE / SD+ / ZaZ / Devious Devices (assets+expansion+integration) hmm, do you have in the the Zaz MCM the option to force bound animations checked ? and in the Devious Device MCM same thing ? you need one of them to be checked. not both, it will conflict. if neither of them work (try both), try to uncheck them completely to see if normal sex animation launch correctly Hmm, i don't remember changing any options related to bound animations on any MCM menu at all, but i'll definitely try your sugestion as soon i get home. Many thanks for your reply
balth Posted January 6, 2016 Posted January 6, 2016 So I uh... have a little problem with spider eggs and no-one seems to want to help me with them. Tried removing them with arousal of 0 and the help of a high pickpocket potion - no luck there, and I tried a few different alchemists and the temple priests in Solitude and Whiterun and all I get is the "How gross" response. Is there something I'm missing? How do I get these little bastards out? Just tried modding my pickpocket to 100 and even with arousal 0 i still get the fail message. I guess it's a bug (sorry about the terrible pun)?
cuceta Posted January 7, 2016 Posted January 7, 2016 About my previous issue: - I just noticed i wasn't using the latest version of ZaZ After updating, my problem was solved.
DeepBlueFrog Posted January 7, 2016 Author Posted January 7, 2016 after flowering spriggan quest ended, spriggan hands didnt come off. on top left it said "[sD]unkown non-generic part:ArmCuffs" aand now im stuck with them. what should i do? Do you have the latest version installed? I thought that was already fixed. So I uh... have a little problem with spider eggs and no-one seems to want to help me with them. Tried removing them with arousal of 0 and the help of a high pickpocket potion - no luck there, and I tried a few different alchemists and the temple priests in Solitude and Whiterun and all I get is the "How gross" response. Is there something I'm missing? How do I get these little bastards out? Just tried modding my pickpocket to 100 and even with arousal 0 i still get the fail message. I guess it's a bug (sorry about the terrible pun)? I don't have any solution for you except to try again. I will add a switch to disable the parasites soon, and I am planning on rewriting them as part of a new mod later this year. If you are desperate, you can look at the last part of this page of the wiki: https://github.com/SkyrimLL/SDPlus/wiki/FLOWERING-SPRIGGAN#how-to-remove-residual-roots-on-hands-and-feet-after-the-quest-is-over It includes instructions to remove devious devices using the console.
baumgart Posted January 7, 2016 Posted January 7, 2016 question....i killed the 3 dremora on those sangurine dream ...they burn to ash finaly muhaha serana was going crazy ther... and becuse i m stuck with those location ther... alice tells only about floating and dialog never change to those murder calixto ....may i d had something wrong installed or so...and if those sangurine send me to loctions i killed all but he send me back to tht same falmer cave...mostly....im tried him to kill as he shown up as ..sam.. in human...but it doesnt work even...anyway those alices are red haired haelga...those other whiterun citzen had red hair too ...and i get headhunter count if im hit them..to whiterun..so i killed the living ones on skyrim and tryd again on sangurine dream ...but they dont want die xd ah and im think those aliceas are ma virtual fighter ...3 needs symbole...did those mean ma avatar hit everytime maself if im hit those aliceas... and how did the quest starts with dialog on those sangurine with this alicas....because im tried all ways but its everytime same..im floating and stuff.... lol im stuck ther and its hard to understand what i have to do ther....
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