Lord Ariakas Posted May 10, 2014 Posted May 10, 2014 Hi all, I waited SkyrimII for your update, installed it and...I am not getting stuck anymore, I am not getting enslaved/or raped at all. I ran into bandits and wolves twice, they just keep hitting me, and nothing is ahappening.The sexlab anims working fine if I try to do something with the matchmaker.What is going on?Do I missing anything? Papyrus log: 08:59:47AM] [Zad]: DDi version [2.760000]: OK[05/10/2014 - 08:59:47AM] [Zad]: assets version [2.750000]: OK[05/10/2014 - 08:59:47AM] [Zad]: Aroused version [20140124.000000]: OK[05/10/2014 - 08:59:47AM] [Zad]: SexLab version [15500.000000]: OK[05/10/2014 - 08:59:47AM] [Zad]: [ Third Party Mod Compatibility Checks ][05/10/2014 - 08:59:47AM] [Zad]: [ Sanity Checks ][05/10/2014 - 08:59:47AM] [Zad]: Verifying that installation is untainted by an unsupported upgrade: OK[05/10/2014 - 08:59:47AM] [Zad]: Okay seriously, I'm going to make fun of you if you post the following as an error. This is not an error, it is a check to ensure that you're not running the obsolete .esp.[05/10/2014 - 08:59:47AM] Error: File "Devious Devices - Integration.esp" does not exist or is not currently loaded.stack:.Game.GetFormFromFile() - "" Line ?[zadQuest (2100F624)].zadbq00.VersionChecks() - "zadBQ00.psc" Line 207[zadQuest (2100F624)].zadbq00.Maintenance() - "zadBQ00.psc" Line 154[alias Player on quest zadQuest (2100F624)].zadPlayerScript.OnPlayerLoadGame() - "zadPlayerScript.psc" Line 12[05/10/2014 - 08:59:47AM] [Zad]: Okay seriously, I'm going to make fun of you if you post the above as an error. This is not an error, it is a check to ensure that you're not running the obsolete .esp.[05/10/2014 - 08:59:47AM] [Zad]: Verifying that old DDi esp is not present: OK[05/10/2014 - 08:59:47AM] [Zad]: ==========End Compatibility Checks==========[05/10/2014 - 08:59:47AM] [Zad]: Initializing Events arrays.[05/10/2014 - 08:59:47AM] [Zad]: zadEventSlots::Maintenance()[05/10/2014 - 08:59:47AM] [Zad]: Config Interval:1.500000. Total number of events: 0. Next staggered update in 1.500000[05/10/2014 - 08:59:47AM] Error: Cannot cast from None to sslbaseanimation[]stack:[sexLabQuestAnimations (150639DF)].sslanimationslots.GetList() - "sslAnimationSlots.psc" Line 186[sexLabQuestAnimations (150639DF)].sslanimationslots.GetByTags() - "sslAnimationSlots.psc" Line 33[sexLabQuestFramework (15000D62)].sexlabframework.GetAnimationsByTag() - "SexLabFramework.psc" Line 335[zadQuest (2100F624)].zadlibs.CheckForBoundAnims() - "zadLibs.psc" Line 1518[zadQuest (2100F624)].zadbq00.Maintenance() - "zadBQ00.psc" Line 159[alias Player on quest zadQuest (2100F624)].zadPlayerScript.OnPlayerLoadGame() - "zadPlayerScript.psc" Line 12[05/10/2014 - 08:59:47AM] [Zad]: Bound Animation Status: False[05/10/2014 - 08:59:47AM] [Zad]: Monitoring Camera state.[05/10/2014 - 08:59:47AM] [Zad]: [Harness] Registered. Event #0[05/10/2014 - 08:59:47AM] [Zad]: [belt Chafing] Registered. Event #1[05/10/2014 - 08:59:47AM] [Zad]: [Mana Drain] Registered. Event #2[05/10/2014 - 08:59:47AM] [Zad]: [belted Empty] Registered. Event #3[05/10/2014 - 08:59:47AM] [Zad]: [Armbinder Struggle] Registered. Event #4[05/10/2014 - 08:59:47AM] Error: Cannot be an ally of a None factionstack:[ (0003D729)].Faction.SetAlly() - "" Line ?[OBIS_SPAWN (74018DAA)].ObisFactions.OnInit() - "ObisFactions.psc" Line 78[05/10/2014 - 08:59:47AM] [Zad]: [Drip] Registered. Event #5[05/10/2014 - 08:59:47AM] daymoyl - Quest already registered[05/10/2014 - 08:59:47AM] [Zad]: [blindfold Mystery] Registered. Event #6[05/10/2014 - 08:59:47AM] daymoyl - Quest already registered[05/10/2014 - 08:59:47AM] [Zad]: [Restraints+Armor] Registered. Event #7[05/10/2014 - 08:59:47AM] daymoyl - [bleedout anim] - Shutting Down[05/10/2014 - 08:59:47AM] [Zad]: [bra Chafing] Registered. Event #8[05/10/2014 - 08:59:47AM] daymoyl - [bleedout anim] - Ready and Running[05/10/2014 - 08:59:47AM] daymoyl - Quest already registered[05/10/2014 - 08:59:47AM] [Zad]: [Plug Moan] Registered. Event #9[05/10/2014 - 08:59:47AM] daymoyl - Quest already registered[05/10/2014 - 08:59:47AM] Error: Cannot be an ally of a None factionstack:[ (0008E764)].Faction.SetAlly() - "" Line ?[OBIS_SPAWN (74018DAA)].ObisFactions.OnInit() - "ObisFactions.psc" Line 90[05/10/2014 - 08:59:47AM] [Zad]: [Horny] Registered. Event #10[05/10/2014 - 08:59:47AM] [Zad]: [Mounted] Registered. Event #11[05/10/2014 - 08:59:47AM] [Zad]: [Health Drain] Registered. Event #12[05/10/2014 - 08:59:47AM] [Zad]: [Wet Padding] Registered. Event #13[05/10/2014 - 08:59:47AM] [Zad]: [Vibration] Registered. Event #14[05/10/2014 - 08:59:47AM] >>=======> Hunterborn is running compatibility checks.[05/10/2014 - 08:59:47AM] >>=======> Ignore Papyrus errors about missing files, immediately below.[05/10/2014 - 08:59:47AM] >>=======> Hunterborn is checking for Frostfall...[05/10/2014 - 08:59:47AM] daymoyl - Registering custom quest events[05/10/2014 - 08:59:47AM] [Zad]: [stamina Drain] Registered. Event #15[05/10/2014 - 08:59:47AM] >>=======> WarmFoods10 list size: 26[05/10/2014 - 08:59:47AM] >>=======> Hunterborn is checking for SkyRe...[05/10/2014 - 08:59:47AM] Error: File "SkyRe_Main.esp" does not exist or is not currently loaded.stack:.Game.GetFormFromFile() - "" Line ?[_DS_Hunterborn (3C003367)]._ds_hb_main.CheckForSkyRe() - "_DS_HB_MAIN.psc" Line 172[_DS_Hunterborn (3C003367)]._ds_hb_main.PrepForDLC() - "_DS_HB_MAIN.psc" Line 88[alias Player on quest _DS_Hunterborn (3C003367)]._DS_HB_Player.OnPlayerLoadGame() - "_DS_HB_Player.psc" Line 109[05/10/2014 - 08:59:47AM] Error: File "Requiem.esp" does not exist or is not currently loaded.stack:.Game.GetFormFromFile() - "" Line ?[_DS_Hunterborn (3C003367)]._ds_hb_main.PrepForDLC() - "_DS_HB_MAIN.psc" Line 91[alias Player on quest _DS_Hunterborn (3C003367)]._DS_HB_Player.OnPlayerLoadGame() - "_DS_HB_Player.psc" Line 109[05/10/2014 - 08:59:47AM] >>=======> Hunterborn compatibility checks are complete.[05/10/2014 - 08:59:47AM] [Zad]: [blindfold Trip] Registered. Event #16[05/10/2014 - 08:59:47AM] Error: Cannot be an ally of a None factionstack:[ (000B8CAB)].Faction.SetAlly() - "" Line ?[OBIS_SPAWN (74018DAA)].ObisFactions.OnInit() - "ObisFactions.psc" Line 102[05/10/2014 - 08:59:47AM] [Zad]: [Posture Collar] Registered. Event #17[05/10/2014 - 08:59:47AM] Error: File "UFO - Ultimate Follower Overhaul.esp" does not exist or is not currently loaded.stack:.Game.GetFormFromFile() - "" Line ?[sI_MCMQuest (3309C94C)].SI_MCMQuestScript.RestoreActorValues() - "SI_MCMQuestScript.psc" Line 2182[sI_MCMQuest (3309C94C)].SI_MCMQuestScript.OnGameReload() - "SI_MCMQuestScript.psc" Line 242[alias PlayerAlias on quest SI_MCMQuest (3309C94C)].SKI_PlayerLoadGameAlias.OnPlayerLoadGame() - "SKI_PlayerLoadGameAlias.psc" Line 6[05/10/2014 - 08:59:47AM] [Zad]: [bump Pumps] Registered. Event #18[05/10/2014 - 08:59:47AM] Error: Cannot be an ally of a None factionstack:[ (000AE026)].Faction.SetAlly() - "" Line ?[OBIS_SPAWN (74018DAA)].ObisFactions.OnInit() - "ObisFactions.psc" Line 114[05/10/2014 - 08:59:47AM] Error: Cannot be an ally of a None factionstack:[ (00088EE4)].Faction.SetAlly() - "" Line ?[OBIS_SPAWN (74018DAA)].ObisFactions.OnInit() - "ObisFactions.psc" Line 126[05/10/2014 - 08:59:47AM] Error: Cannot be an ally of a None factionstack:[ (0009CAC0)].Faction.SetAlly() - "" Line ?[OBIS_SPAWN (74018DAA)].ObisFactions.OnInit() - "ObisFactions.psc" Line 138[05/10/2014 - 08:59:47AM] Error: Cannot be an ally of a None factionstack:[ (0009F811)].Faction.SetAlly() - "" Line ?[OBIS_SPAWN (74018DAA)].ObisFactions.OnInit() - "ObisFactions.psc" Line 150[05/10/2014 - 08:59:47AM] Error: Cannot be an ally of a None factionstack:[ (0009F817)].Faction.SetAlly() - "" Line ?[OBIS_SPAWN (74018DAA)].ObisFactions.OnInit() - "ObisFactions.psc" Line 162[05/10/2014 - 08:59:50AM] SOS Actor OnEffectStart: new schlong for Bandit Plunderer Warrior got schlong index 2 size 4[05/10/2014 - 08:59:50AM] SOS ReSchlongify: 30 concealing armors to fix[05/10/2014 - 08:59:51AM] Error: Cannot call GetBaseDamage() on a None object, aborting function callstack:[None].AAFlyScriptB.onBeginState() - "AAFlyScriptB.psc" Line 231[None].AAFlyScriptB.GotoState() - "ActiveMagicEffect.psc" Line ?[None].AAFlyScriptB.OnEffectStart() - "AAFlyScriptB.psc" Line 132[05/10/2014 - 08:59:51AM] warning: Assigning None to a non-object variable named "::temp25"stack:[None].AAFlyScriptB.onBeginState() - "AAFlyScriptB.psc" Line 231[None].AAFlyScriptB.GotoState() - "ActiveMagicEffect.psc" Line ?[None].AAFlyScriptB.OnEffectStart() - "AAFlyScriptB.psc" Line 132[05/10/2014 - 08:59:51AM] Error: Unable to call MoveTo - no native object bound to the script object, or object is of incorrect typestack:[ (74018DA8)].ObjectReference.MoveTo() - "" Line ?[alias TheMan on quest OBIS_CellDetect (74019337)].Obis_Dungeon2.OnLocationChange() - "Obis_Dungeon2.psc" Line 212[05/10/2014 - 08:59:51AM] Error: Unable to call PlaceActorAtMe - no native object bound to the script object, or object is of incorrect typestack:[ (74018DA8)].ObjectReference.PlaceActorAtMe() - "" Line ?[alias TheMan on quest OBIS_CellDetect (74019337)].Obis_Dungeon2.OnLocationChange() - "Obis_Dungeon2.psc" Line 231[05/10/2014 - 08:59:51AM] Error: Cannot call AddToFaction() on a None object, aborting function callstack:[alias TheMan on quest OBIS_CellDetect (74019337)].Obis_Dungeon2.OnLocationChange() - "Obis_Dungeon2.psc" Line 233[05/10/2014 - 08:59:51AM] Error: Cannot call AddItem() on a None object, aborting function callstack:[alias TheMan on quest OBIS_CellDetect (74019337)].Obis_Dungeon2.OnLocationChange() - "Obis_Dungeon2.psc" Line 241[05/10/2014 - 08:59:51AM] Error: Cannot call EnableAI() on a None object, aborting function callstack:[alias TheMan on quest OBIS_CellDetect (74019337)].Obis_Dungeon2.OnLocationChange() - "Obis_Dungeon2.psc" Line 242[05/10/2014 - 08:59:51AM] Error: Cannot call EvaluatePackage() on a None object, aborting function callstack:[alias TheMan on quest OBIS_CellDetect (74019337)].Obis_Dungeon2.OnLocationChange() - "Obis_Dungeon2.psc" Line 244[05/10/2014 - 08:59:51AM] Error: Cannot call StartCombat() on a None object, aborting function callstack:[alias TheMan on quest OBIS_CellDetect (74019337)].Obis_Dungeon2.OnLocationChange() - "Obis_Dungeon2.psc" Line 245[05/10/2014 - 08:59:51AM] Error: Cannot call MoveTo() on a None object, aborting function callstack:[alias TheMan on quest OBIS_CellDetect (74019337)].Obis_Dungeon2.OnLocationChange() - "Obis_Dungeon2.psc" Line 262[05/10/2014 - 08:59:54AM] SOS SchlongLess: Bandit Thug Warrior entered schlongless state[05/10/2014 - 08:59:54AM] SOS Actor OnEffectStart: new schlong for Bandit Plunderer Archer got schlong index 1 size 9[05/10/2014 - 08:59:54AM] Error: Unable to call PlaceActorAtMe - no native object bound to the script object, or object is of incorrect typestack:[ (74018DA8)].ObjectReference.PlaceActorAtMe() - "" Line ?[alias TheMan on quest OBIS_CellDetect (74019337)].Obis_Dungeon2.OnLocationChange() - "Obis_Dungeon2.psc" Line 231[05/10/2014 - 08:59:54AM] Error: Cannot call AddToFaction() on a None object, aborting function callstack:[alias TheMan on quest OBIS_CellDetect (74019337)].Obis_Dungeon2.OnLocationChange() - "Obis_Dungeon2.psc" Line 233[05/10/2014 - 08:59:54AM] Error: Cannot call AddItem() on a None object, aborting function callstack:[alias TheMan on quest OBIS_CellDetect (74019337)].Obis_Dungeon2.OnLocationChange() - "Obis_Dungeon2.psc" Line 241[05/10/2014 - 08:59:54AM] Error: Cannot call EnableAI() on a None object, aborting function callstack:[alias TheMan on quest OBIS_CellDetect (74019337)].Obis_Dungeon2.OnLocationChange() - "Obis_Dungeon2.psc" Line 242[05/10/2014 - 08:59:54AM] Error: Cannot call EvaluatePackage() on a None object, aborting function callstack:[alias TheMan on quest OBIS_CellDetect (74019337)].Obis_Dungeon2.OnLocationChange() - "Obis_Dungeon2.psc" Line 244[05/10/2014 - 08:59:54AM] Error: Cannot call StartCombat() on a None object, aborting function callstack:[alias TheMan on quest OBIS_CellDetect (74019337)].Obis_Dungeon2.OnLocationChange() - "Obis_Dungeon2.psc" Line 245[05/10/2014 - 08:59:54AM] Error: Cannot call MoveTo() on a None object, aborting function callstack:[alias TheMan on quest OBIS_CellDetect (74019337)].Obis_Dungeon2.OnLocationChange() - "Obis_Dungeon2.psc" Line 262[05/10/2014 - 08:59:55AM] SOS SchlongLess: Bandit Plunderer Archer entered schlongless state[05/10/2014 - 08:59:56AM] SOS Actor OnEffectStart: new schlong for Bandit Outlaw Warrior got schlong index 1 size 8[05/10/2014 - 08:59:57AM] SOS SchlongLess: bandit entered schlongless state[05/10/2014 - 08:59:57AM] SOS SchlongLess: Silkie entered schlongless state[05/10/2014 - 08:59:57AM] SOS Actor OnEffectStart: new schlong for Bandit Plunderer Warrior got schlong index 1 size 10[05/10/2014 - 08:59:57AM] Error: Unable to call PlaceActorAtMe - no native object bound to the script object, or object is of incorrect typestack:[ (74018DA8)].ObjectReference.PlaceActorAtMe() - "" Line ?[alias TheMan on quest OBIS_CellDetect (74019337)].Obis_Dungeon2.OnLocationChange() - "Obis_Dungeon2.psc" Line 231[05/10/2014 - 08:59:57AM] Error: Cannot call AddToFaction() on a None object, aborting function callstack:[alias TheMan on quest OBIS_CellDetect (74019337)].Obis_Dungeon2.OnLocationChange() - "Obis_Dungeon2.psc" Line 233[05/10/2014 - 08:59:57AM] Error: Cannot call AddItem() on a None object, aborting function callstack:[alias TheMan on quest OBIS_CellDetect (74019337)].Obis_Dungeon2.OnLocationChange() - "Obis_Dungeon2.psc" Line 241[05/10/2014 - 08:59:57AM] Error: Cannot call EnableAI() on a None object, aborting function callstack:[alias TheMan on quest OBIS_CellDetect (74019337)].Obis_Dungeon2.OnLocationChange() - "Obis_Dungeon2.psc" Line 242[05/10/2014 - 08:59:57AM] Error: Cannot call EvaluatePackage() on a None object, aborting function callstack:[alias TheMan on quest OBIS_CellDetect (74019337)].Obis_Dungeon2.OnLocationChange() - "Obis_Dungeon2.psc" Line 244[05/10/2014 - 08:59:57AM] Error: Cannot call StartCombat() on a None object, aborting function callstack:[alias TheMan on quest OBIS_CellDetect (74019337)].Obis_Dungeon2.OnLocationChange() - "Obis_Dungeon2.psc" Line 245[05/10/2014 - 08:59:57AM] Error: Cannot call MoveTo() on a None object, aborting function callstack:[alias TheMan on quest OBIS_CellDetect (74019337)].Obis_Dungeon2.OnLocationChange() - "Obis_Dungeon2.psc" Line 262[05/10/2014 - 08:59:58AM] SOS SchlongLess: bandit entered schlongless state[05/10/2014 - 08:59:58AM] SOS DetermineSchlongType: absolutely nothing available for this race: Bandit Boy [Redguard] raceId=181850[05/10/2014 - 08:59:58AM] SOS SchlongLess: Bandit Boy entered schlongless state[05/10/2014 - 08:59:59AM] SOS FixLocalActors: starting[05/10/2014 - 08:59:59AM] SOS SchlongLess: Silkie entered schlongless state[05/10/2014 - 09:00:00AM] Error: Unable to call UnregisterForUpdate - no native object bound to the script object, or object is of incorrect typestack:[None].fwabilitybeeingfemale.UnregisterForUpdate() - "" Line ?[None].fwabilitybeeingfemale.OnEffectFinish() - "FWAbilityBeeingFemale.psc" Line 106[05/10/2014 - 09:00:00AM] Error: Unable to call UnregisterForUpdateGameTime - no native object bound to the script object, or object is of incorrect typestack:[None].fwabilitybeeingfemale.UnregisterForUpdateGameTime() - "" Line ?[None].fwabilitybeeingfemale.OnEffectFinish() - "FWAbilityBeeingFemale.psc" Line 107[05/10/2014 - 09:00:01AM] Error: Unable to call PlaceActorAtMe - no native object bound to the script object, or object is of incorrect typestack:[ (74018DA8)].ObjectReference.PlaceActorAtMe() - "" Line ?[alias TheMan on quest OBIS_CellDetect (74019337)].Obis_Dungeon2.OnLocationChange() - "Obis_Dungeon2.psc" Line 231[05/10/2014 - 09:00:01AM] Error: Cannot call AddToFaction() on a None object, aborting function callstack:[alias TheMan on quest OBIS_CellDetect (74019337)].Obis_Dungeon2.OnLocationChange() - "Obis_Dungeon2.psc" Line 233[05/10/2014 - 09:00:01AM] Error: Cannot call AddItem() on a None object, aborting function callstack:[alias TheMan on quest OBIS_CellDetect (74019337)].Obis_Dungeon2.OnLocationChange() - "Obis_Dungeon2.psc" Line 241[05/10/2014 - 09:00:01AM] Error: Cannot call EnableAI() on a None object, aborting function callstack:[alias TheMan on quest OBIS_CellDetect (74019337)].Obis_Dungeon2.OnLocationChange() - "Obis_Dungeon2.psc" Line 242[05/10/2014 - 09:00:01AM] Error: Cannot call EvaluatePackage() on a None object, aborting function callstack:[alias TheMan on quest OBIS_CellDetect (74019337)].Obis_Dungeon2.OnLocationChange() - "Obis_Dungeon2.psc" Line 244[05/10/2014 - 09:00:01AM] Error: Cannot call StartCombat() on a None object, aborting function callstack:[alias TheMan on quest OBIS_CellDetect (74019337)].Obis_Dungeon2.OnLocationChange() - "Obis_Dungeon2.psc" Line 245[05/10/2014 - 09:00:01AM] Error: Cannot call MoveTo() on a None object, aborting function callstack:[alias TheMan on quest OBIS_CellDetect (74019337)].Obis_Dungeon2.OnLocationChange() - "Obis_Dungeon2.psc" Line 262[05/10/2014 - 09:00:01AM] SOS FixLocalActors: removed 14 actors from local list[05/10/2014 - 09:00:01AM] SOS ReSchlongify: 0 local schlonged actors fixed[05/10/2014 - 09:00:01AM] SOS ReSchlongify: There are currently 30 concealed armors[05/10/2014 - 09:00:02AM] SOS SchlongLess: Silkie entered schlongless state[05/10/2014 - 09:00:03AM] Error: Object reference has no 3Dstack:[ (000BCD35)].Sound.Play() - "" Line ?[ (0010C336)].FXBirdFleeSCRIPT.OnCellAttach() - "FXBirdFleeSCRIPT.psc" Line 19[05/10/2014 - 09:00:03AM] SOS DetermineSchlongType: absolutely nothing available for this race: frostbite spider [frostbite spider] raceId=341111[05/10/2014 - 09:00:03AM] SOS SchlongLess: frostbite spider entered schlongless state[05/10/2014 - 09:00:03AM] SOS Actor OnEffectStart: new schlong for Bandit Highwayman Warrior got schlong index 2 size 7[05/10/2014 - 09:00:04AM] Error: Unable to call UnregisterForUpdate - no native object bound to the script object, or object is of incorrect typestack:[None].fwabilitybeeingfemale.UnregisterForUpdate() - "" Line ?[None].fwabilitybeeingfemale.OnEffectFinish() - "FWAbilityBeeingFemale.psc" Line 106[05/10/2014 - 09:00:04AM] Error: Unable to call UnregisterForUpdate - no native object bound to the script object, or object is of incorrect typestack:[None].fwabilitybeeingfemale.UnregisterForUpdate() - "" Line ?[None].fwabilitybeeingfemale.OnEffectFinish() - "FWAbilityBeeingFemale.psc" Line 106[05/10/2014 - 09:00:04AM] Error: Unable to call UnregisterForUpdateGameTime - no native object bound to the script object, or object is of incorrect typestack:[None].fwabilitybeeingfemale.UnregisterForUpdateGameTime() - "" Line ?[None].fwabilitybeeingfemale.OnEffectFinish() - "FWAbilityBeeingFemale.psc" Line 107[05/10/2014 - 09:00:04AM] Error: Unable to call UnregisterForUpdateGameTime - no native object bound to the script object, or object is of incorrect typestack:[None].fwabilitybeeingfemale.UnregisterForUpdateGameTime() - "" Line ?[None].fwabilitybeeingfemale.OnEffectFinish() - "FWAbilityBeeingFemale.psc" Line 107[05/10/2014 - 09:00:04AM] SOS Actor OnEffectStart: new schlong for hunter got schlong index 1 size 9[05/10/2014 - 09:00:04AM] SOS Actor OnEffectStart: new schlong for Bandit Highwayman Archer got schlong index 2 size 5[05/10/2014 - 09:00:05AM] Error: Unable to call PlaceActorAtMe - no native object bound to the script object, or object is of incorrect typestack:[ (74018DA8)].ObjectReference.PlaceActorAtMe() - "" Line ?[alias TheMan on quest OBIS_CellDetect (74019337)].Obis_Dungeon2.OnLocationChange() - "Obis_Dungeon2.psc" Line 231[05/10/2014 - 09:00:05AM] Error: Cannot call AddToFaction() on a None object, aborting function callstack:[alias TheMan on quest OBIS_CellDetect (74019337)].Obis_Dungeon2.OnLocationChange() - "Obis_Dungeon2.psc" Line 233[05/10/2014 - 09:00:05AM] Error: Cannot call AddItem() on a None object, aborting function callstack:[alias TheMan on quest OBIS_CellDetect (74019337)].Obis_Dungeon2.OnLocationChange() - "Obis_Dungeon2.psc" Line 241[05/10/2014 - 09:00:05AM] Error: Cannot call EnableAI() on a None object, aborting function callstack:[alias TheMan on quest OBIS_CellDetect (74019337)].Obis_Dungeon2.OnLocationChange() - "Obis_Dungeon2.psc" Line 242[05/10/2014 - 09:00:05AM] Error: Cannot call EvaluatePackage() on a None object, aborting function callstack:[alias TheMan on quest OBIS_CellDetect (74019337)].Obis_Dungeon2.OnLocationChange() - "Obis_Dungeon2.psc" Line 244[05/10/2014 - 09:00:05AM] Error: Cannot call StartCombat() on a None object, aborting function callstack:[alias TheMan on quest OBIS_CellDetect (74019337)].Obis_Dungeon2.OnLocationChange() - "Obis_Dungeon2.psc" Line 245[05/10/2014 - 09:00:05AM] Error: Cannot call MoveTo() on a None object, aborting function callstack:[alias TheMan on quest OBIS_CellDetect (74019337)].Obis_Dungeon2.OnLocationChange() - "Obis_Dungeon2.psc" Line 262[05/10/2014 - 09:00:05AM] SOS Actor OnEffectStart: new schlong for Bandit Outlaw got schlong index 2 size 8[05/10/2014 - 09:00:05AM] SOS Actor OnEffectStart: new schlong for Bandit Plunderer Archer got schlong index 1 size 3[05/10/2014 - 09:00:06AM] Error: Cannot call IsDead() on a None object, aborting function callstack:[ (05007603)].byohhousechickenscript.OnCellDetach() - "BYOHHouseChickenScript.psc" Line 17[05/10/2014 - 09:00:06AM] warning: Assigning None to a non-object variable named "::temp4"stack:[ (05007603)].byohhousechickenscript.OnCellDetach() - "BYOHHouseChickenScript.psc" Line 17[05/10/2014 - 09:00:06AM] SOS SchlongLess: Silkie entered schlongless state[05/10/2014 - 09:00:06AM] SOS SchlongLess: Bandit Thug Archer entered schlongless state[05/10/2014 - 09:00:06AM] SOS SchlongLess: Silkie entered schlongless state[05/10/2014 - 09:00:08AM] SOS SchlongLess: bandit entered schlongless state[05/10/2014 - 09:00:08AM] SOS DetermineSchlongType: absolutely nothing available for this race: Bandit Girl [iMPERIAL] raceId=181849[05/10/2014 - 09:00:08AM] SOS SchlongLess: Bandit Girl entered schlongless state[05/10/2014 - 09:00:08AM] SOS Actor OnEffectStart: new schlong for Bandit Thornhide got schlong index 2 size 2[05/10/2014 - 09:00:08AM] Error: Unable to call PlaceActorAtMe - no native object bound to the script object, or object is of incorrect typestack:[ (74018DA8)].ObjectReference.PlaceActorAtMe() - "" Line ?[alias TheMan on quest OBIS_CellDetect (74019337)].Obis_Dungeon2.OnLocationChange() - "Obis_Dungeon2.psc" Line 231[05/10/2014 - 09:00:08AM] Error: Cannot call AddToFaction() on a None object, aborting function callstack:[alias TheMan on quest OBIS_CellDetect (74019337)].Obis_Dungeon2.OnLocationChange() - "Obis_Dungeon2.psc" Line 233[05/10/2014 - 09:00:08AM] Error: Cannot call AddItem() on a None object, aborting function callstack:[alias TheMan on quest OBIS_CellDetect (74019337)].Obis_Dungeon2.OnLocationChange() - "Obis_Dungeon2.psc" Line 241[05/10/2014 - 09:00:08AM] Error: Cannot call EnableAI() on a None object, aborting function callstack:[alias TheMan on quest OBIS_CellDetect (74019337)].Obis_Dungeon2.OnLocationChange() - "Obis_Dungeon2.psc" Line 242[05/10/2014 - 09:00:08AM] Error: Cannot call EvaluatePackage() on a None object, aborting function callstack:[alias TheMan on quest OBIS_CellDetect (74019337)].Obis_Dungeon2.OnLocationChange() - "Obis_Dungeon2.psc" Line 244[05/10/2014 - 09:00:08AM] Error: Cannot call StartCombat() on a None object, aborting function callstack:[alias TheMan on quest OBIS_CellDetect (74019337)].Obis_Dungeon2.OnLocationChange() - "Obis_Dungeon2.psc" Line 245[05/10/2014 - 09:00:08AM] Error: Cannot call MoveTo() on a None object, aborting function callstack:[alias TheMan on quest OBIS_CellDetect (74019337)].Obis_Dungeon2.OnLocationChange() - "Obis_Dungeon2.psc" Line 262[05/10/2014 - 09:00:08AM] SOS Actor OnEffectStart: new schlong for Bandit Outlaw Warrior got schlong index 2 size 7[05/10/2014 - 09:00:09AM] SOS Actor OnEffectStart: new schlong for Bandit Outlaw Warrior got schlong index 2 size 8[05/10/2014 - 09:00:10AM] SOS Actor OnEffectStart: new schlong for Bandit Thug Warrior got schlong index 2 size 3[05/10/2014 - 09:00:11AM] SOS SchlongLess: Bandit Thug Archer entered schlongless state[05/10/2014 - 09:00:12AM] Error: Unable to call PlaceActorAtMe - no native object bound to the script object, or object is of incorrect typestack:[ (74018DA8)].ObjectReference.PlaceActorAtMe() - "" Line ?[alias TheMan on quest OBIS_CellDetect (74019337)].Obis_Dungeon2.OnLocationChange() - "Obis_Dungeon2.psc" Line 231[05/10/2014 - 09:00:12AM] Error: Cannot call AddToFaction() on a None object, aborting function callstack:[alias TheMan on quest OBIS_CellDetect (74019337)].Obis_Dungeon2.OnLocationChange() - "Obis_Dungeon2.psc" Line 233[05/10/2014 - 09:00:12AM] Error: Cannot call AddItem() on a None object, aborting function callstack:[alias TheMan on quest OBIS_CellDetect (74019337)].Obis_Dungeon2.OnLocationChange() - "Obis_Dungeon2.psc" Line 241[05/10/2014 - 09:00:12AM] Error: Cannot call EnableAI() on a None object, aborting function callstack:[alias TheMan on quest OBIS_CellDetect (74019337)].Obis_Dungeon2.OnLocationChange() - "Obis_Dungeon2.psc" Line 242[05/10/2014 - 09:00:12AM] Error: Cannot call EvaluatePackage() on a None object, aborting function callstack:[alias TheMan on quest OBIS_CellDetect (74019337)].Obis_Dungeon2.OnLocationChange() - "Obis_Dungeon2.psc" Line 244[05/10/2014 - 09:00:12AM] Error: Cannot call StartCombat() on a None object, aborting function callstack:[alias TheMan on quest OBIS_CellDetect (74019337)].Obis_Dungeon2.OnLocationChange() - "Obis_Dungeon2.psc" Line 245[05/10/2014 - 09:00:12AM] Error: Cannot call MoveTo() on a None object, aborting function callstack:[alias TheMan on quest OBIS_CellDetect (74019337)].Obis_Dungeon2.OnLocationChange() - "Obis_Dungeon2.psc" Line 262[05/10/2014 - 09:00:12AM] Error: Unable to call RegisterForUpdateGameTime - no native object bound to the script object, or object is of incorrect typestack:[None].FWAbilityBeeingMale.RegisterForUpdateGameTime() - "" Line ?[None].FWAbilityBeeingMale.OnEffectStart() - "FWAbilityBeeingMale.psc" Line 27[05/10/2014 - 09:00:13AM] SOS Actor OnEffectStart: new schlong for Bandit Disgraced got schlong index 1 size 10[05/10/2014 - 09:00:13AM] SOS SchlongLess: Silkie entered schlongless state[05/10/2014 - 09:00:13AM] Error: Cannot call GetBaseDamage() on a None object, aborting function callstack:[None].AAFlyScriptB.onBeginState() - "AAFlyScriptB.psc" Line 231[None].AAFlyScriptB.GotoState() - "ActiveMagicEffect.psc" Line ?[None].AAFlyScriptB.onBeginState() - "AAFlyScriptB.psc" Line 337[None].AAFlyScriptB.GotoState() - "ActiveMagicEffect.psc" Line ?[None].AAFlyScriptB.onBeginState() - "AAFlyScriptB.psc" Line ?[None].AAFlyScriptB.GotoState() - "ActiveMagicEffect.psc" Line ?[None].AAFlyScriptB.onBeginState() - "AAFlyScriptB.psc" Line 264[None].AAFlyScriptB.GotoState() - "ActiveMagicEffect.psc" Line ?[None].AAFlyScriptB.OnEffectStart() - "AAFlyScriptB.psc" Line 132[05/10/2014 - 09:00:13AM] warning: Assigning None to a non-object variable named "::temp25"stack:[None].AAFlyScriptB.onBeginState() - "AAFlyScriptB.psc" Line 231[None].AAFlyScriptB.GotoState() - "ActiveMagicEffect.psc" Line ?[None].AAFlyScriptB.onBeginState() - "AAFlyScriptB.psc" Line 337[None].AAFlyScriptB.GotoState() - "ActiveMagicEffect.psc" Line ?[None].AAFlyScriptB.onBeginState() - "AAFlyScriptB.psc" Line ?[None].AAFlyScriptB.GotoState() - "ActiveMagicEffect.psc" Line ?[None].AAFlyScriptB.onBeginState() - "AAFlyScriptB.psc" Line 264[None].AAFlyScriptB.GotoState() - "ActiveMagicEffect.psc" Line ?[None].AAFlyScriptB.OnEffectStart() - "AAFlyScriptB.psc" Line 132[05/10/2014 - 09:00:16AM] Error: Unable to call PlaceActorAtMe - no native object bound to the script object, or object is of incorrect typestack:[ (74018DA8)].ObjectReference.PlaceActorAtMe() - "" Line ?[alias TheMan on quest OBIS_CellDetect (74019337)].Obis_Dungeon2.OnLocationChange() - "Obis_Dungeon2.psc" Line 231[05/10/2014 - 09:00:16AM] Error: Cannot call AddToFaction() on a None object, aborting function callstack:[alias TheMan on quest OBIS_CellDetect (74019337)].Obis_Dungeon2.OnLocationChange() - "Obis_Dungeon2.psc" Line 233[05/10/2014 - 09:00:16AM] Error: Cannot call AddItem() on a None object, aborting function callstack:[alias TheMan on quest OBIS_CellDetect (74019337)].Obis_Dungeon2.OnLocationChange() - "Obis_Dungeon2.psc" Line 241[05/10/2014 - 09:00:16AM] Error: Cannot call EnableAI() on a None object, aborting function callstack:[alias TheMan on quest OBIS_CellDetect (74019337)].Obis_Dungeon2.OnLocationChange() - "Obis_Dungeon2.psc" Line 242[05/10/2014 - 09:00:16AM] Error: Cannot call EvaluatePackage() on a None object, aborting function callstack:[alias TheMan on quest OBIS_CellDetect (74019337)].Obis_Dungeon2.OnLocationChange() - "Obis_Dungeon2.psc" Line 244[05/10/2014 - 09:00:16AM] Error: Cannot call StartCombat() on a None object, aborting function callstack:[alias TheMan on quest OBIS_CellDetect (74019337)].Obis_Dungeon2.OnLocationChange() - "Obis_Dungeon2.psc" Line 245[05/10/2014 - 09:00:16AM] Error: Cannot call GetBaseDamage() on a None object, aborting function callstack:[None].AAFlyScriptB.onBeginState() - "AAFlyScriptB.psc" Line 231[None].AAFlyScriptB.GotoState() - "ActiveMagicEffect.psc" Line ?[None].AAFlyScriptB.onBeginState() - "AAFlyScriptB.psc" Line 337[None].AAFlyScriptB.GotoState() - "ActiveMagicEffect.psc" Line ?[None].AAFlyScriptB.onBeginState() - "AAFlyScriptB.psc" Line ?[None].AAFlyScriptB.GotoState() - "ActiveMagicEffect.psc" Line ?[None].AAFlyScriptB.onBeginState() - "AAFlyScriptB.psc" Line 264[None].AAFlyScriptB.GotoState() - "ActiveMagicEffect.psc" Line ?[None].AAFlyScriptB.onBeginState() - "AAFlyScriptB.psc" Line 337[None].AAFlyScriptB.GotoState() - "ActiveMagicEffect.psc" Line ?[None].AAFlyScriptB.onBeginState() - "AAFlyScriptB.psc" Line ?[None].AAFlyScriptB.GotoState() - "ActiveMagicEffect.psc" Line ?[None].AAFlyScriptB.onBeginState() - "AAFlyScriptB.psc" Line 264[None].AAFlyScriptB.GotoState() - "ActiveMagicEffect.psc" Line ?[05/10/2014 - 09:00:16AM] warning: Assigning None to a non-object variable named "::temp25"stack:[None].AAFlyScriptB.onBeginState() - "AAFlyScriptB.psc" Line 231[None].AAFlyScriptB.GotoState() - "ActiveMagicEffect.psc" Line ?[None].AAFlyScriptB.onBeginState() - "AAFlyScriptB.psc" Line 337[None].AAFlyScriptB.GotoState() - "ActiveMagicEffect.psc" Line ?[None].AAFlyScriptB.onBeginState() - "AAFlyScriptB.psc" Line ?[None].AAFlyScriptB.GotoState() - "ActiveMagicEffect.psc" Line ?[None].AAFlyScriptB.onBeginState() - "AAFlyScriptB.psc" Line 264[None].AAFlyScriptB.GotoState() - "ActiveMagicEffect.psc" Line ?[None].AAFlyScriptB.onBeginState() - "AAFlyScriptB.psc" Line 337[None].AAFlyScriptB.GotoState() - "ActiveMagicEffect.psc" Line ?[None].AAFlyScriptB.onBeginState() - "AAFlyScriptB.psc" Line ?[None].AAFlyScriptB.GotoState() - "ActiveMagicEffect.psc" Line ?[None].AAFlyScriptB.onBeginState() - "AAFlyScriptB.psc" Line 264[None].AAFlyScriptB.GotoState() - "ActiveMagicEffect.psc" Line ?[05/10/2014 - 09:00:16AM] Error: Cannot call MoveTo() on a None object, aborting function callstack:[alias TheMan on quest OBIS_CellDetect (74019337)].Obis_Dungeon2.OnLocationChange() - "Obis_Dungeon2.psc" Line 262[05/10/2014 - 09:00:19AM] Error: Unable to call PlaceActorAtMe - no native object bound to the script object, or object is of incorrect typestack:[ (74018DA8)].ObjectReference.PlaceActorAtMe() - "" Line ?[alias TheMan on quest OBIS_CellDetect (74019337)].Obis_Dungeon2.OnLocationChange() - "Obis_Dungeon2.psc" Line 231[05/10/2014 - 09:00:19AM] Error: Cannot call AddToFaction() on a None object, aborting function callstack:[alias TheMan on quest OBIS_CellDetect (74019337)].Obis_Dungeon2.OnLocationChange() - "Obis_Dungeon2.psc" Line 233[05/10/2014 - 09:00:19AM] Error: Cannot call AddItem() on a None object, aborting function callstack:[alias TheMan on quest OBIS_CellDetect (74019337)].Obis_Dungeon2.OnLocationChange() - "Obis_Dungeon2.psc" Line 241[05/10/2014 - 09:00:19AM] Error: Cannot call EnableAI() on a None object, aborting function callstack:[alias TheMan on quest OBIS_CellDetect (74019337)].Obis_Dungeon2.OnLocationChange() - "Obis_Dungeon2.psc" Line 242[05/10/2014 - 09:00:19AM] Error: Cannot call EvaluatePackage() on a None object, aborting function callstack:[alias TheMan on quest OBIS_CellDetect (74019337)].Obis_Dungeon2.OnLocationChange() - "Obis_Dungeon2.psc" Line 244[05/10/2014 - 09:00:19AM] Error: Cannot call StartCombat() on a None object, aborting function callstack:[alias TheMan on quest OBIS_CellDetect (74019337)].Obis_Dungeon2.OnLocationChange() - "Obis_Dungeon2.psc" Line 245[05/10/2014 - 09:00:19AM] Error: Cannot call MoveTo() on a None object, aborting function callstack:[alias TheMan on quest OBIS_CellDetect (74019337)].Obis_Dungeon2.OnLocationChange() - "Obis_Dungeon2.psc" Line 262[05/10/2014 - 09:00:20AM] SOS SchlongLess: Silkie entered schlongless state[05/10/2014 - 09:00:21AM] Error: Cannot call GetBaseDamage() on a None object, aborting function callstack:[None].AAFlyScriptB.onBeginState() - "AAFlyScriptB.psc" Line 231[None].AAFlyScriptB.GotoState() - "ActiveMagicEffect.psc" Line ?[None].AAFlyScriptB.onBeginState() - "AAFlyScriptB.psc" Line 337[None].AAFlyScriptB.GotoState() - "ActiveMagicEffect.psc" Line ?[None].AAFlyScriptB.onBeginState() - "AAFlyScriptB.psc" Line ?[None].AAFlyScriptB.GotoState() - "ActiveMagicEffect.psc" Line ?[None].AAFlyScriptB.onBeginState() - "AAFlyScriptB.psc" Line 264[None].AAFlyScriptB.GotoState() - "ActiveMagicEffect.psc" Line ?[None].AAFlyScriptB.onBeginState() - "AAFlyScriptB.psc" Line 337[None].AAFlyScriptB.GotoState() - "ActiveMagicEffect.psc" Line ?[None].AAFlyScriptB.onBeginState() - "AAFlyScriptB.psc" Line ?[None].AAFlyScriptB.GotoState() - "ActiveMagicEffect.psc" Line ?[None].AAFlyScriptB.onBeginState() - "AAFlyScriptB.psc" Line 264[None].AAFlyScriptB.GotoState() - "ActiveMagicEffect.psc" Line ?[05/10/2014 - 09:00:21AM] warning: Assigning None to a non-object variable named "::temp25"stack:[None].AAFlyScriptB.onBeginState() - "AAFlyScriptB.psc" Line 231[None].AAFlyScriptB.GotoState() - "ActiveMagicEffect.psc" Line ?[None].AAFlyScriptB.onBeginState() - "AAFlyScriptB.psc" Line 337[None].AAFlyScriptB.GotoState() - "ActiveMagicEffect.psc" Line ?[None].AAFlyScriptB.onBeginState() - "AAFlyScriptB.psc" Line ?[None].AAFlyScriptB.GotoState() - "ActiveMagicEffect.psc" Line ?[None].AAFlyScriptB.onBeginState() - "AAFlyScriptB.psc" Line 264[None].AAFlyScriptB.GotoState() - "ActiveMagicEffect.psc" Line ?[None].AAFlyScriptB.onBeginState() - "AAFlyScriptB.psc" Line 337[None].AAFlyScriptB.GotoState() - "ActiveMagicEffect.psc" Line ?[None].AAFlyScriptB.onBeginState() - "AAFlyScriptB.psc" Line ?[None].AAFlyScriptB.GotoState() - "ActiveMagicEffect.psc" Line ?[None].AAFlyScriptB.onBeginState() - "AAFlyScriptB.psc" Line 264[None].AAFlyScriptB.GotoState() - "ActiveMagicEffect.psc" Line ?[05/10/2014 - 09:00:22AM] Error: Unable to call PlaceActorAtMe - no native object bound to the script object, or object is of incorrect typestack:[ (74018DA8)].ObjectReference.PlaceActorAtMe() - "" Line ?[alias TheMan on quest OBIS_CellDetect (74019337)].Obis_Dungeon2.OnLocationChange() - "Obis_Dungeon2.psc" Line 231[05/10/2014 - 09:00:22AM] Error: Cannot call AddToFaction() on a None object, aborting function callstack:[alias TheMan on quest OBIS_CellDetect (74019337)].Obis_Dungeon2.OnLocationChange() - "Obis_Dungeon2.psc" Line 233[05/10/2014 - 09:00:22AM] Error: Cannot call AddItem() on a None object, aborting function callstack:[alias TheMan on quest OBIS_CellDetect (74019337)].Obis_Dungeon2.OnLocationChange() - "Obis_Dungeon2.psc" Line 241[05/10/2014 - 09:00:22AM] Error: Cannot call EnableAI() on a None object, aborting function callstack:[alias TheMan on quest OBIS_CellDetect (74019337)].Obis_Dungeon2.OnLocationChange() - "Obis_Dungeon2.psc" Line 242[05/10/2014 - 09:00:22AM] Error: Cannot call EvaluatePackage() on a None object, aborting function callstack:[alias TheMan on quest OBIS_CellDetect (74019337)].Obis_Dungeon2.OnLocationChange() - "Obis_Dungeon2.psc" Line 244[05/10/2014 - 09:00:22AM] Error: Cannot call StartCombat() on a None object, aborting function callstack:[alias TheMan on quest OBIS_CellDetect (74019337)].Obis_Dungeon2.OnLocationChange() - "Obis_Dungeon2.psc" Line 245[05/10/2014 - 09:00:22AM] Error: Cannot call MoveTo() on a None object, aborting function callstack:[alias TheMan on quest OBIS_CellDetect (74019337)].Obis_Dungeon2.OnLocationChange() - "Obis_Dungeon2.psc" Line 262[05/10/2014 - 09:00:23AM] SOS Actor OnEffectStart: new schlong for Bandit Highwayman Warrior got schlong index 1 size 4[05/10/2014 - 09:00:25AM] Error: Unable to call PlaceActorAtMe - no native object bound to the script object, or object is of incorrect typestack:[ (74018DA8)].ObjectReference.PlaceActorAtMe() - "" Line ?[alias TheMan on quest OBIS_CellDetect (74019337)].Obis_Dungeon2.OnLocationChange() - "Obis_Dungeon2.psc" Line 231[05/10/2014 - 09:00:25AM] Error: Cannot call AddToFaction() on a None object, aborting function callstack:[alias TheMan on quest OBIS_CellDetect (74019337)].Obis_Dungeon2.OnLocationChange() - "Obis_Dungeon2.psc" Line 233[05/10/2014 - 09:00:25AM] Error: Cannot call AddItem() on a None object, aborting function callstack:[alias TheMan on quest OBIS_CellDetect (74019337)].Obis_Dungeon2.OnLocationChange() - "Obis_Dungeon2.psc" Line 241[05/10/2014 - 09:00:25AM] Error: Cannot call EnableAI() on a None object, aborting function callstack:[alias TheMan on quest OBIS_CellDetect (74019337)].Obis_Dungeon2.OnLocationChange() - "Obis_Dungeon2.psc" Line 242[05/10/2014 - 09:00:25AM] Error: Cannot call EvaluatePackage() on a None object, aborting function callstack:[alias TheMan on quest OBIS_CellDetect (74019337)].Obis_Dungeon2.OnLocationChange() - "Obis_Dungeon2.psc" Line 244[05/10/2014 - 09:00:25AM] Error: Cannot call StartCombat() on a None object, aborting function callstack:[alias TheMan on quest OBIS_CellDetect (74019337)].Obis_Dungeon2.OnLocationChange() - "Obis_Dungeon2.psc" Line 245[05/10/2014 - 09:00:25AM] Error: Cannot call MoveTo() on a None object, aborting function callstack:[alias TheMan on quest OBIS_CellDetect (74019337)].Obis_Dungeon2.OnLocationChange() - "Obis_Dungeon2.psc" Line 262[05/10/2014 - 09:00:25AM] SOS Actor OnEffectStart: new schlong for Bandit Plunderer Archer got schlong index 1 size 9[05/10/2014 - 09:00:26AM] SOS Actor OnEffectStart: new schlong for Bandit Highwayman Archer got schlong index 4 size 9[05/10/2014 - 09:00:27AM] Error: Cannot call GetBaseDamage() on a None object, aborting function callstack:[None].AAFlyScriptB.onBeginState() - "AAFlyScriptB.psc" Line 231[None].AAFlyScriptB.GotoState() - "ActiveMagicEffect.psc" Line ?[None].AAFlyScriptB.onBeginState() - "AAFlyScriptB.psc" Line 337[None].AAFlyScriptB.GotoState() - "ActiveMagicEffect.psc" Line ?[None].AAFlyScriptB.onBeginState() - "AAFlyScriptB.psc" Line ?[None].AAFlyScriptB.GotoState() - "ActiveMagicEffect.psc" Line ?[None].AAFlyScriptB.onBeginState() - "AAFlyScriptB.psc" Line 264[None].AAFlyScriptB.GotoState() - "ActiveMagicEffect.psc" Line ?[None].AAFlyScriptB.onBeginState() - "AAFlyScriptB.psc" Line 337[None].AAFlyScriptB.GotoState() - "ActiveMagicEffect.psc" Line ?[None].AAFlyScriptB.onBeginState() - "AAFlyScriptB.psc" Line ?[None].AAFlyScriptB.GotoState() - "ActiveMagicEffect.psc" Line ?[None].AAFlyScriptB.onBeginState() - "AAFlyScriptB.psc" Line 264[None].AAFlyScriptB.GotoState() - "ActiveMagicEffect.psc" Line ?[05/10/2014 - 09:00:27AM] warning: Assigning None to a non-object variable named "::temp25"stack:[None].AAFlyScriptB.onBeginState() - "AAFlyScriptB.psc" Line 231[None].AAFlyScriptB.GotoState() - "ActiveMagicEffect.psc" Line ?[None].AAFlyScriptB.onBeginState() - "AAFlyScriptB.psc" Line 337[None].AAFlyScriptB.GotoState() - "ActiveMagicEffect.psc" Line ?[None].AAFlyScriptB.onBeginState() - "AAFlyScriptB.psc" Line ?[None].AAFlyScriptB.GotoState() - "ActiveMagicEffect.psc" Line ?[None].AAFlyScriptB.onBeginState() - "AAFlyScriptB.psc" Line 264[None].AAFlyScriptB.GotoState() - "ActiveMagicEffect.psc" Line ?[None].AAFlyScriptB.onBeginState() - "AAFlyScriptB.psc" Line 337[None].AAFlyScriptB.GotoState() - "ActiveMagicEffect.psc" Line ?[None].AAFlyScriptB.onBeginState() - "AAFlyScriptB.psc" Line ?[None].AAFlyScriptB.GotoState() - "ActiveMagicEffect.psc" Line ?[None].AAFlyScriptB.onBeginState() - "AAFlyScriptB.psc" Line 264[None].AAFlyScriptB.GotoState() - "ActiveMagicEffect.psc" Line ?[05/10/2014 - 09:00:27AM] SOS Actor OnEffectStart: new schlong for Bound Warrior got schlong index 2 size 4[05/10/2014 - 09:00:27AM] SOS Actor OnEffectStart: new schlong for Bandit Plunderer Warrior got schlong index 1 size 10[05/10/2014 - 09:00:28AM] Error: Unable to call PlaceActorAtMe - no native object bound to the script object, or object is of incorrect typestack:[ (74018DA8)].ObjectReference.PlaceActorAtMe() - "" Line ?[alias TheMan on quest OBIS_CellDetect (74019337)].Obis_Dungeon2.OnLocationChange() - "Obis_Dungeon2.psc" Line 231[05/10/2014 - 09:00:28AM] Error: Cannot call AddToFaction() on a None object, aborting function callstack:[alias TheMan on quest OBIS_CellDetect (74019337)].Obis_Dungeon2.OnLocationChange() - "Obis_Dungeon2.psc" Line 233[05/10/2014 - 09:00:28AM] Error: Cannot call AddItem() on a None object, aborting function callstack:[alias TheMan on quest OBIS_CellDetect (74019337)].Obis_Dungeon2.OnLocationChange() - "Obis_Dungeon2.psc" Line 241[05/10/2014 - 09:00:28AM] Error: Cannot call EnableAI() on a None object, aborting function callstack:[alias TheMan on quest OBIS_CellDetect (74019337)].Obis_Dungeon2.OnLocationChange() - "Obis_Dungeon2.psc" Line 242[05/10/2014 - 09:00:28AM] Error: Cannot call EvaluatePackage() on a None object, aborting function callstack:[alias TheMan on quest OBIS_CellDetect (74019337)].Obis_Dungeon2.OnLocationChange() - "Obis_Dungeon2.psc" Line 244[05/10/2014 - 09:00:28AM] Error: Cannot call StartCombat() on a None object, aborting function callstack:[alias TheMan on quest OBIS_CellDetect (74019337)].Obis_Dungeon2.OnLocationChange() - "Obis_Dungeon2.psc" Line 245[05/10/2014 - 09:00:28AM] Error: Cannot call MoveTo() on a None object, aborting function callstack:[alias TheMan on quest OBIS_CellDetect (74019337)].Obis_Dungeon2.OnLocationChange() - "Obis_Dungeon2.psc" Line 262[05/10/2014 - 09:00:28AM] SOS Actor OnEffectStart: new schlong for Bandit Outlaw Warrior got schlong index 2 size 9[05/10/2014 - 09:00:29AM] SOS Actor OnEffectStart: new schlong for Bandit Outlaw got schlong index 2 size 2[05/10/2014 - 09:00:29AM] SOS SchlongLess: Silkie entered schlongless state[05/10/2014 - 09:00:29AM] warning: Property U2QuestKillActorEvent on script U2SaviorsHide attached to U2QuestKillActorEvent (9000BAB5) cannot be initialized because the script no longer contains that property[05/10/2014 - 09:00:29AM] SOS Actor OnEffectStart: new schlong for Bandit Outlaw Warrior got schlong index 1 size 6[05/10/2014 - 09:00:30AM] SOS Actor OnEffectStart: new schlong for Bandit Highwayman Archer got schlong index 1 size 2[05/10/2014 - 09:00:30AM] SOS Actor OnEffectStart: new schlong for Bandit Plunderer Warrior got schlong index 2 size 2[05/10/2014 - 09:00:31AM] Error: Unable to call PlaceActorAtMe - no native object bound to the script object, or object is of incorrect typestack:[ (74018DA8)].ObjectReference.PlaceActorAtMe() - "" Line ?[alias TheMan on quest OBIS_CellDetect (74019337)].Obis_Dungeon2.OnLocationChange() - "Obis_Dungeon2.psc" Line 231[05/10/2014 - 09:00:31AM] Error: Cannot call AddToFaction() on a None object, aborting function callstack:[alias TheMan on quest OBIS_CellDetect (74019337)].Obis_Dungeon2.OnLocationChange() - "Obis_Dungeon2.psc" Line 233[05/10/2014 - 09:00:31AM] Error: Cannot call AddItem() on a None object, aborting function callstack:[alias TheMan on quest OBIS_CellDetect (74019337)].Obis_Dungeon2.OnLocationChange() - "Obis_Dungeon2.psc" Line 241[05/10/2014 - 09:00:31AM] Error: Cannot call EnableAI() on a None object, aborting function callstack:[alias TheMan on quest OBIS_CellDetect (74019337)].Obis_Dungeon2.OnLocationChange() - "Obis_Dungeon2.psc" Line 242[05/10/2014 - 09:00:31AM] Error: Cannot call EvaluatePackage() on a None object, aborting function callstack:[alias TheMan on quest OBIS_CellDetect (74019337)].Obis_Dungeon2.OnLocationChange() - "Obis_Dungeon2.psc" Line 244[05/10/2014 - 09:00:31AM] Error: Cannot call StartCombat() on a None object, aborting function callstack:[alias TheMan on quest OBIS_CellDetect (74019337)].Obis_Dungeon2.OnLocationChange() - "Obis_Dungeon2.psc" Line 245[05/10/2014 - 09:00:31AM] Error: Cannot call MoveTo() on a None object, aborting function callstack:[alias TheMan on quest OBIS_CellDetect (74019337)].Obis_Dungeon2.OnLocationChange() - "Obis_Dungeon2.psc" Line 262[05/10/2014 - 09:00:34AM] Error: Unable to call PlaceActorAtMe - no native object bound to the script object, or object is of incorrect typestack:[ (74018DA8)].ObjectReference.PlaceActorAtMe() - "" Line ?[alias TheMan on quest OBIS_CellDetect (74019337)].Obis_Dungeon2.OnLocationChange() - "Obis_Dungeon2.psc" Line 231[05/10/2014 - 09:00:34AM] Error: Cannot call AddToFaction() on a None object, aborting function callstack:[alias TheMan on quest OBIS_CellDetect (74019337)].Obis_Dungeon2.OnLocationChange() - "Obis_Dungeon2.psc" Line 233[05/10/2014 - 09:00:34AM] Error: Cannot call AddItem() on a None object, aborting function callstack:[alias TheMan on quest OBIS_CellDetect (74019337)].Obis_Dungeon2.OnLocationChange() - "Obis_Dungeon2.psc" Line 241[05/10/2014 - 09:00:34AM] Error: Cannot call EnableAI() on a None object, aborting function callstack:[alias TheMan on quest OBIS_CellDetect (74019337)].Obis_Dungeon2.OnLocationChange() - "Obis_Dungeon2.psc" Line 242[05/10/2014 - 09:00:34AM] Error: Cannot call EvaluatePackage() on a None object, aborting function callstack:[alias TheMan on quest OBIS_CellDetect (74019337)].Obis_Dungeon2.OnLocationChange() - "Obis_Dungeon2.psc" Line 244[05/10/2014 - 09:00:34AM] Error: Cannot call StartCombat() on a None object, aborting function callstack:[alias TheMan on quest OBIS_CellDetect (74019337)].Obis_Dungeon2.OnLocationChange() - "Obis_Dungeon2.psc" Line 245[05/10/2014 - 09:00:34AM] Error: Cannot call MoveTo() on a None object, aborting function callstack:[alias TheMan on quest OBIS_CellDetect (74019337)].Obis_Dungeon2.OnLocationChange() - "Obis_Dungeon2.psc" Line 262[05/10/2014 - 09:00:37AM] warning: Property U2QuestKillActorEvent on script U2SaviorsHide attached to U2QuestKillActorEvent (9000BAB5) cannot be initialized because the script no longer contains that property[05/10/2014 - 09:00:39AM] Error: Cannot be detected by a None actorstack:[ (03002B74)].DLC1SeranaLevelingScript.IsDetectedBy() - "" Line ?[ (9F0034FD)].PF_BloodthirstFeeding_030034FD.Fragment_1() - "PF_BloodthirstFeeding_030034FD.psc" Line 22[05/10/2014 - 09:00:39AM] Error: Cannot be detected by a None actorstack:[ (03002B74)].DLC1SeranaLevelingScript.IsDetectedBy() - "" Line ?[ (9F0034FD)].PF_BloodthirstFeeding_030034FD.Fragment_1() - "PF_BloodthirstFeeding_030034FD.psc" Line 22[05/10/2014 - 09:00:39AM] Error: Cannot be detected by a None actorstack:[ (03002B74)].DLC1SeranaLevelingScript.IsDetectedBy() - "" Line ?[ (9F0034FD)].PF_BloodthirstFeeding_030034FD.Fragment_1() - "PF_BloodthirstFeeding_030034FD.psc" Line 22[05/10/2014 - 09:00:42AM] Error: alias vampireActor on quest BloodthirstVampireFeedDirector (9F0034FC): Cannot force the alias's reference to a None reference.stack:[alias vampireActor on quest BloodthirstVampireFeedDirector (9F0034FC)].ReferenceAlias.ForceRefTo() - "" Line ?[ (9F0034FD)].PF_BloodthirstFeeding_030034FD.Fragment_1() - "PF_BloodthirstFeeding_030034FD.psc" Line 116[05/10/2014 - 09:00:42AM] Error: alias VictimActor on quest BloodthirstVampireFeedDirector (9F0034FC): Cannot force the alias's reference to a None reference.stack:[alias VictimActor on quest BloodthirstVampireFeedDirector (9F0034FC)].ReferenceAlias.ForceRefTo() - "" Line ?[ (9F0034FD)].PF_BloodthirstFeeding_030034FD.Fragment_1() - "PF_BloodthirstFeeding_030034FD.psc" Line 117[05/10/2014 - 09:00:47AM] _SD::actorFactionInList akActor:[sOT_BanditVanilla < (FF001A0E)>] found:False[05/10/2014 - 09:00:47AM] _SD::actorFactionInList akActor:[sOT_Wolf < (FF001E25)>] found:TRUE[05/10/2014 - 09:00:48AM] _SD::actorFactionInList akActor:[sOT_BanditVanilla < (FF001DDA)>] found:False[05/10/2014 - 09:00:48AM] _SD::actorFactionInList akActor:[sOT_BanditVanilla < (FF001DCB)>] found:False[05/10/2014 - 09:00:49AM] _SD::actorFactionInList akActor:[sOT_Wolf < (FF001E24)>] found:TRUE[05/10/2014 - 09:00:50AM] _SD::actorFactionInList akActor:[sOT_BanditVanilla < (FF001A0E)>] found:False[05/10/2014 - 09:00:53AM] _SD::actorFactionInList akActor:[sOT_Wolf < (FF001E24)>] found:TRUE[05/10/2014 - 09:00:54AM] _SD::actorFactionInList akActor:[sOT_Wolf < (FF001E25)>] found:TRUE[05/10/2014 - 09:00:55AM] _SD::actorFactionInList akActor:[sOT_BanditVanilla < (FF001A0E)>] found:False[05/10/2014 - 09:00:55AM] _SD::actorFactionInList akActor:[Actor < (FF001DB7)>] found:False[05/10/2014 - 09:00:56AM] _SD::actorFactionInList akActor:[sOT_BanditVanilla < (FF001A0E)>] found:False[05/10/2014 - 09:00:56AM] _SD::actorFactionInList akActor:[sOT_BanditVanilla < (FF001E3E)>] found:False[05/10/2014 - 09:00:56AM] _SD::actorFactionInList akActor:[sOT_BanditVanilla < (FF001A0E)>] found:False[05/10/2014 - 09:00:57AM] _SD::actorFactionInList akActor:[sOT_BanditVanilla < (FF001DDD)>] found:False[05/10/2014 - 09:00:57AM] _SD::actorFactionInList akActor:[Actor < (00105A20)>] found:False[05/10/2014 - 09:00:57AM] _SD::actorFactionInList akActor:[sOT_Wolf < (FF001E24)>] found:TRUE[05/10/2014 - 09:00:58AM] _SD::actorFactionInList akActor:[sOT_BanditVanilla < (FF001A0E)>] found:False[05/10/2014 - 09:00:59AM] _SD::actorFactionInList akActor:[Actor < (00105A20)>] found:False[05/10/2014 - 09:00:59AM] _SD::actorFactionInList akActor:[sOT_Wolf < (FF001E24)>] found:TRUE[05/10/2014 - 09:01:01AM] _SD::actorFactionInList akActor:[sOT_Wolf < (FF001E25)>] found:TRUE[05/10/2014 - 09:01:01AM] _SD::actorFactionInList akActor:[sOT_BanditVanilla < (FF001E3E)>] found:False[05/10/2014 - 09:01:02AM] _SD::actorFactionInList akActor:[sOT_BanditVanilla < (FF001A0E)>] found:False[05/10/2014 - 09:01:02AM] _SD::actorFactionInList akActor:[sOT_BanditVanilla < (FF001DDA)>] found:False[05/10/2014 - 09:01:03AM] SOS SchlongLess: Serana entered schlongless state[05/10/2014 - 09:01:05AM] warning: Property U2QuestKillActorEvent on script U2SaviorsHide attached to U2QuestKillActorEvent (9000BAB5) cannot be initialized because the script no longer contains that property[05/10/2014 - 09:01:11AM] _SD::actorFactionInList akActor:[sOT_BanditVanilla < (FF001DCB)>] found:False[05/10/2014 - 09:01:17AM] _SD::actorFactionInList akActor:[sOT_BanditVanilla < (FF001DCB)>] found:False[05/10/2014 - 09:01:18AM] _SD::actorFactionInList akActor:[sOT_BanditVanilla < (FF001DDA)>] found:False[05/10/2014 - 09:01:20AM] _SD::actorFactionInList akActor:[Actor < (00105A20)>] found:False[05/10/2014 - 09:01:23AM] _SD::actorFactionInList akActor:[sOT_Wolf < (FF001E25)>] found:TRUE[05/10/2014 - 09:01:24AM] _SD::actorFactionInList akActor:[sOT_BanditVanilla < (FF001DCB)>] found:False[05/10/2014 - 09:01:24AM] _SD::actorFactionInList akActor:[Actor < (FF001DB7)>] found:False[05/10/2014 - 09:01:25AM] _SD::actorFactionInList akActor:[sOT_Wolf < (FF001E25)>] found:TRUE[05/10/2014 - 09:01:28AM] SOS Actor OnEffectStart: new schlong for Bound Warrior got schlong index 1 size 4[05/10/2014 - 09:01:30AM] _SD::actorFactionInList akActor:[sOT_BanditVanilla < (FF001A0E)>] found:False[05/10/2014 - 09:01:31AM] _SD::actorFactionInList akActor:[Actor < (00105A20)>] found:False[05/10/2014 - 09:01:32AM] _SD::actorFactionInList akActor:[sOT_BanditVanilla < (FF001DCB)>] found:False[05/10/2014 - 09:01:32AM] _SD::actorFactionInList akActor:[sOT_Wolf < (FF001E25)>] found:TRUE[05/10/2014 - 09:01:33AM] _SD::actorFactionInList akActor:[sOT_BanditVanilla < (FF001DDD)>] found:False[05/10/2014 - 09:01:34AM] _SD::actorFactionInList akActor:[sOT_Wolf < (FF001E25)>] found:TRUE[05/10/2014 - 09:01:34AM] _SD::actorFactionInList akActor:[Actor < (00105A20)>] found:False[05/10/2014 - 09:01:34AM] _SD::actorFactionInList akActor:[sOT_BanditVanilla < (FF001DDA)>] found:False[05/10/2014 - 09:01:34AM] _SD::actorFactionInList akActor:[sOT_BanditVanilla < (FF001E3E)>] found:False[05/10/2014 - 09:01:35AM] _SD::actorFactionInList akActor:[Actor < (FF001E4B)>] found:False[05/10/2014 - 09:01:35AM] _SD::actorFactionInList akActor:[sOT_Wolf < (FF001E25)>] found:TRUE[05/10/2014 - 09:01:37AM] _SD::actorFactionInList akActor:[sOT_BanditVanilla < (FF001DDD)>] found:False[05/10/2014 - 09:01:38AM] _SD::actorFactionInList akActor:[Actor < (FF001E4B)>] found:False[05/10/2014 - 09:01:38AM] _SD::actorFactionInList akActor:[sOT_BanditVanilla < (FF001DCB)>] found:False[05/10/2014 - 09:01:38AM] _SD::actorFactionInList akActor:[sOT_Wolf < (FF001E25)>] found:TRUE[05/10/2014 - 09:01:39AM] _SD::actorFactionInList akActor:[Actor < (00105A20)>] found:False[05/10/2014 - 09:01:39AM] _SD::actorFactionInList akActor:[sOT_BanditVanilla < (FF001A0E)>] found:False[05/10/2014 - 09:01:40AM] _SD::actorFactionInList akActor:[sOT_Wolf < (FF001E25)>] found:TRUE[05/10/2014 - 09:01:40AM] _SD::actorFactionInList akActor:[sOT_BanditVanilla < (FF001A0E)>] found:False[05/10/2014 - 09:01:41AM] _SD::actorFactionInList akActor:[sOT_Wolf < (FF001E25)>] found:TRUE[05/10/2014 - 09:01:42AM] _SD::actorFactionInList akActor:[sOT_BanditVanilla < (FF001A0E)>] found:False[05/10/2014 - 09:01:42AM] warning: Property U2QuestKillActorEvent on script U2SaviorsHide attached to U2QuestKillActorEvent (9000BAB5) cannot be initialized because the script no longer contains that property[05/10/2014 - 09:01:44AM] _SD::actorFactionInList akActor:[Actor < (00105A20)>] found:False[05/10/2014 - 09:01:45AM] _SD::actorFactionInList akActor:[sOT_BanditVanilla < (FF001A0E)>] found:False[05/10/2014 - 09:01:45AM] _SD::actorFactionInList akActor:[sOT_BanditVanilla < (FF001E3E)>] found:False[05/10/2014 - 09:01:46AM] _SD::actorFactionInList akActor:[sOT_BanditVanilla < (FF001A0E)>] found:False Hmm....as I can see I have problem with obis...lol. And the other thing is that bandits are not set to true under SD that means they are not in valid faction? If this is the case I got that, but what is with the wolf? Wolf is TRUE yet when it is bites me nothing is happening...
GrayElephant Posted May 10, 2014 Posted May 10, 2014 @ Sainaire, what's your location with the camera bug? AKA, where in the world? And indoors or out? @ Metaton, what do you mean when you say "nothing happens"? Are you immortal? Do you just stand there?
Lord Ariakas Posted May 10, 2014 Posted May 10, 2014 Immortal, being beaten constantly, I set on the health buffer in the death alternative mod so when I need to choose, I always choose the "give chance to fate " option, and then they just beat me up, I get kill moves into my char's face, the char body sometimes get twisted. the health bar just depleting, and then it goes up to max, depleting again, and so on....my char sometimes go down, then stand up again. I am immortal but not invulnerable. At Death Alternative - Your Money or Your Life. I turned off the ragdoll thing at the bleedout function.
GrayElephant Posted May 10, 2014 Posted May 10, 2014 What other mods are you running? Regardless, when you're immortal like that, try bringing up MCM, and going to DA's Utility Settings and reset the player state. Or, when you're in the immortal state, try pressing "k".
Lord Ariakas Posted May 10, 2014 Posted May 10, 2014 Ok, I will try it now. DO you know how I can generate mod list from MO? Anyway here are the mods according to BOSS: ese plugins are recognised by BOSS and have been sorted according to its masterlist. Please read any attached messages and act on any that require action.Skyrim.esm ActiveUpdate.esm ActiveBash Tag suggestion(s): {{BASH: Delev, Relev}}Unofficial Skyrim Patch.esp Version 2.0.0a ActiveBash Tag suggestion(s): {{BASH: Delev, Relev}}Dawnguard.esm ActiveBash Tag suggestion(s): {{BASH: Delev, Relev}}Unofficial Dawnguard Patch.esp Version 2.0.0b ActiveBash Tag suggestion(s): {{BASH: Delev, Relev}}HearthFires.esm ActiveUnofficial Hearthfire Patch.esp Version 2.0.0 ActiveDragonborn.esm ActiveUnofficial Dragonborn Patch.esp Version 2.0.0 ActiveBash Tag suggestion(s): {{BASH: Delev}}Wyrmstooth.esp Version 1.10 ActiveApachiiHair.esm Version 1.4 ActiveApachiiHairMales.esm Version 1.2 ActiveRaceCompatibility.esm Version 1.60a ActiveAOM.esm ActiveClimatesOfTamriel.esm Version 3.1 ActiveConan.esm ActivehdtHighHeel.esm ActiveLanterns Of Skyrim - All In One - Main.esm Activemoonpath.esm ActiveOmegared99-Compilation.esm ActiveSchlongs of Skyrim - Core.esm Version 2.03.010b ActiveSexLab.esm Version 1.55 ActiveSexLabAroused.esm ActiveSGHairPackBase.esm ActiveSkyMoMod.esm ActiveBash Tag suggestion(s): {{BASH: Delev, Relev}}TERAArmors.esm ActiveXvision Children.esm ActiveZaZAnimationPack.esm ActiveDevious Devices - Assets.esm Version 2.7.5 ActiveXvision Children - Complete.esp ActiveUSKP Patcher for RaceCompatibility.esp ActiveSerana.esp ActiveChesko_Frostfall.esp ActiveMoreRainWindy66percentLessView.esp ActiveBetter Dynamic Snow.esp ActiveMorning Fogs.esp ActiveIncompatible with: Supreme Fog.espSplashofRain.esp Version 1.04 ActiveSupreme Fog.esp Activerandomthunder.esp ActiveBrighterTorchesBiggerMagelight.esp ActiveZyMagicLights.esp Activemintylightningmod.esp ActiveFantasySoundtrackProjectCombatMusic.esp ActiveStaticMeshImprovementMod.esp ActiveStaticMeshImprovementMod-DragonbornTernFix.esp ActiveStaticMeshImprovementMod-FurnitureChestSnowFix.esp ActiveSurvivalistIngenuity.esp ActiveBash Tag suggestion(s): {{BASH: Delev, Relev}}AOM.esp ActiveApachiiHelmetWigs.esp Version 1.0 ActiveCatsofskyrim.esp ActiveChange Follower Outfits Redux.esp ActiveChange Follower Outfits Redux -- Dawnguard.esp ActiveDogsofskyrim.esp ActiveEpisodeParallax.esp ActiveHorsePenis.esp ActiveHunterborn.esp ActiveHunterborn_Dawnguard-Patch.esp ActiveHunterborn_Frostfall-Patch.esp ActiveNS_HuntingGroundsOutfit.esp ActiveLoversVictim.esp ActiveNamedSoulGems.esp ActivePopulated Skyrim Civil War.esp ActiveSexLab STDs.esp ActiveSexLab TDF Aggressive Prostitution.esp ActiveSexLabGuild.esp Version 666 ActiveSexLabMatchMaker.esp Version 5 ActiveSexLabUtil1.esp Version 1.09 ActiveSkyMoPets.esp ActiveSkymo-Dawn.esp ActiveBash Tag suggestion(s): {{BASH: Delev}}Smoking Torches.esp Version 1.31 ActiveTouringCarriages.esp Version 2.2.0 ActivetowConversation.esp ActiveSkyUI.esp Version 4.1 ActiveAsharaPrinceOfTheWoods.esp Active1nivWICCloaks.esp Version 2.3 ActiveBash Tag suggestion(s): {{BASH: Relev}}DrSKnapsacks.esp ActiveFairytale.esp ActiveFS_UltimateAssortment.esp ActiveFurLinedClothes.esp ActiveGlass Variants.esp ActiveBash Tag suggestion(s): {{BASH: Delev, Relev}}LustmordVampireArmor.esp ActiveMedusa and Drakul Armors.esp ActiveMorrowindArmor.esp Version 1.00 ActiveOblivion.esp ActiveOmegared99-WeaponSets.esp ActiveOsare GothicLolita.esp ActiveOsare HotPants.esp ActiveOsare Panty.esp ActiveRaven Witch Armor.esp ActiveRifle.esp ActiveSvs Collection Jewelry.esp ActiveTERAArmors.esp ActiveRequires: DIMONIZED UNPTERAArmors - Leveled Lists.esp ActiveBash Tag suggestion(s): {{BASH: Relev}}wjun28.esp ActiveWWW.esp ActivezzLSAR.esp ActiveHDT Havok Object.esp Activeajd_soulcairnhome.esp Activequest_andtherealmsofdaedra.esp ActiveAngrimApprentice.esp Version 1.30 ActiveClub Obos.esp ActiveCollegeOfWinterholdImmersive.esp ActiveWarning: Enhanced Lights and FX alters some lighting in the College of Winterhold which is incompatible with this mod. Please see Immersive College of Winterhold's Readme for how to alter Enhanced Lights and FX yourself to make it compatible.DeadManor.esp ActiveDevious Deviants.esp ActiveDorn Heven.esp ActiveHavenBag.esp ActiveInconsequential NPCs.esp ActiveInnDoors.esp Activekankaraya.esp Activemoonpath_questdata.esp ActiveMy Home Is Your Home.esp Version 1.21 ActiveOBIS.esp ActiveBash Tag suggestion(s): {{BASH: Delev, Relev}}OBISDB.esp ActiveBash Tag suggestion(s): {{BASH: Delev, Relev}}Bandit Patrols.esp ActiveBash Tag suggestion(s): {{BASH: Relev}}Portal.esp ActiveReaper's The Dark Tower.esp ActivesanguinesDebauchery.esp ActiveSDpatch - dawnguard.esp ActiveSDpatch - dragonborn.esp ActiveSDpatch - frostfall.esp ActiveSchools of the Holds.esp Activequest_seaofghosts.esp ActiveSkyrim School of Witchcraft and Wizardry.esp ActiveSleepingDangers-SandsofTime.esp ActiveUndeath.esp ActiveUndercity.esp ActiveCivil War Overhaul.esp ActiveGiant Mammoths.esp ActiveGuard Dialogue Overhaul.esp ActiveNote: Do not clean. "Dirty" edits are intentional and required for the mod to function.Riften Bigger Trees.esp ActiveSchlongs of Skyrim.esp Version 2.04.011 ActiveSOS - VectorPlexus Muscular Addon.esp ActiveSOS - VectorPlexus Regular Addon.esp ActiveSOS - Smurf Average Addon.esp ActiveSerana No Hood.esp ActiveSC07SexLabRandomAttack.esp ActiveSkyrim bigger trees.esp ActiveIncompatible with: Riften Bigger Trees.espConvenient Horses.esp Version 14950 ActiveNote: Do not clean. "Dirty" edits are intentional and required for the mod to function.dD - Enhanced Blood Main.esp ActiveRequires: Skyrim Monster Mod_Compatibility Patch \ Dawnguard + Dragonborn + Monster Mod.Unique Unique.esp Version 1.01 ActiveWarning: This file contains 1 deleted NavMesh record(s) that TES5Edit cannot repair automatically and it may cause problems with your game. NavMesh deletions should be reported to the mod author. A guide to repairing NavMesh deletions with TES5Edit is located here.Vile Art of Necromancy.esp ActivexazPrisonOverhaul.esp ActiveUnique Grasses.esp ActivePopulated Cities Towns Villages.esp ActiveRealisticRoomRental-Basic.esp ActiveMHYH_RentRoomFollower.esp Version 1.01 ActiveEnhancedLightsandFX.esp ActiveELFX - Exteriors.esp ActiveELFX - Moonpath.esp ActiveCinematicFireFX.esp ActiveClimatesOfTamriel-Nights-Level-7.esp Version 3.1 ActiveSupreme Storms - Cot Version.esp ActiveDVA - Dynamic Vampire Appearance.esp ActiveBetter Vampires.esp ActiveContains dirty edits: Do not clean. "Dirty" edits are intentional and required for the mod to function.BloodthirstVampireFeeding.esp ActiveMighty Beasts - Vampire Lord.esp ActivePredator Vision.esp ActiveMidasSkyrim.esp ActiveColorful_Magic.esp ActiveOpenUnlock.esp ActiveP1FlyingRing.esp Activetentaclespawnspell.esp ActiveZigurdzDemon.esp ActiveForgottenMagic.esp Version 4.3.0 ActiveEnchanting Freedom.esp ActiveCommand Dragon.esp ActiveBatTravel.esp ActiveSneak Tools.esp ActiveSneak Tools Vanilla Hoods.esp ActiveSneak Tools Vanilla Masks.esp ActiveVampirelordroyal.esp ActiveHeartBreaker.esp Version 3.02 ActiveKissEmAll.esp ActiveSexLab Cumshot.esp Version 1.5.2 Active_NewHair.esp ActiveCazy Hairs-by zzjay.esp ActiveN_43 Hair Pack.esp ActiveSGEyebrows.esp ActiveSGHairPackAIO.esp ActiveTheEyesOfBeauty.esp Version 9 ActiveESPv1_1.esp Active3DNPC.esp ActiveRealisticNeedsandDiseases.esp ActiveBash Tag suggestion(s): {{BASH: Delev, Relev}}RND_Dawnguard-Patch.esp ActiveRND_HearthFires-Patch.esp ActiveRND_Dragonborn-Patch.esp ActiveHunterborn_RND-Patch.esp ActiveRND_USKP-Patch.esp ActiveBash Tag suggestion(s): {{BASH: Relev}}SexLab RND.esp ActiveMercenariesPlus.esp ActiveApachiiHairStylesCOMBINED.esp ActiveAuroraFollower.esp ActiveBijin Warmaidens.esp ActiveBrothers.esp ActiveBW Lydia.esp ActiveChaconne.esp ActiveConan.esp ActiveDanarielStormbow.esp ActiveMjoll.esp ActivePoet.esp ActiveThorald GreyMane.esp ActiveAmazingFollowerTweaks.esp ActiveAFT_ManagedFollowerBoost.esp Version 64 ActiveSkyrim Unbound.esp ActiveCharacterMakingExtender.esp ActivedD - Realistic Ragdoll Force - Realistic.esp ActiveNote: Ragdolls will conflict with other mods that change the skeleton.nif. Check Custom Skeleton Replacers for compatibly with other skeleton.nif.EnhancedCharacterEdit.esp ActiveReanimate FX.esp ActiveImmersiveWater3.esp ActiveAFT_iNPCFix.esp ActiveCWIELnFXPatch.esp ActiveXvision Children - USKP.esp ActiveXvision Children - 3DNPC.esp ActiveXvision Children - IncNPCs.esp Active And here are the unrecognised: The following plugins were not found in the masterlist, and must be positioned manually, using your favourite mod manager or by using BOSS's user rules functionality. You can submit unrecognised plugins for addition to the masterlist directly from this log by clicking on a plugin and supplying a link and/or description of its contents in the panel that is displayed. Fantasy Soundtrack Project.esp Version 2.0 Active SexLab Attraction.esm Active BeeingFemale.esm Version 0.3.19b Active daymoyl.esm Active Devious Devices - Integration.esm Active BenAsFollower.esp Active ColdharbourDaedra.esp Active DarkLordsFortress.esp Active EldersOfSkyrim.esp Active FreeHugMod.esp Active FSP - Dawnguard Edition.esp Active FSP - Unique Towns & Locations.esp Active Icecrown Citadel.esp Active Immersive NPC in the dark.esp Active mthralling.esp Version 99j Active Natalie Wellington.esp Active NusbieVoices.esp Active RND_AnimalLoot.esp Active SexLab Approach.esp SexLab Trainers.esp Active Sexlab_Mortality.esp Active SexLabDangerousNights.esp Active Shadows - Skyrim.esp Active Skyrim Bigger-Dragons.esp Active SolitudeCapitalEdition.esp Active Tel_Nalta.esp Active TheUnderworldSet.esp Active UnrestrictedMagickaPower.esp Active SOS - Carloss32 Canine Addon.esp Active SOS - Carloss32 Lizard Addon.esp Active OBIS Redone.esp Active LoversVictim_DogsnHorses.esp Active SkyrimHighDefinitionLODs.esp Active Apropos.esp Active BeeingFemaleBasicAddOn.esp Active dd-sd1-compatibility-patch.esp Active CWIDawnDragonPatch.esp Active I am using ENB, SSME, BOSS, MO. Saves cleaned with savegame cleaner from time to time.
GrayElephant Posted May 10, 2014 Posted May 10, 2014 Well, isn't that a list? I'm thinking your first step would be to disable OBIS and see what happens. I'm no expert, but looking at your log (and understanding a little about the way SD+ works) OBIS alters the faction organization and allegiances in your game. SD+ (and I believe DA also) rely on the vanilla factions to trigger their events. Therefore, any mod that changes the factions will likely unstring the program with SD+. That's what I think I'm seeing with all the SD lines toward the end. You were being attacked by bandits and a wolf. SD recognized the wolf as belonging to a legitimate faction, but the bandits weren't recognized as belonging to a legitimate faction. Short version: Try it without OBIS and see what happens. If that would break an existing save, start a new game with OBIS off and see what happens. BTW, the "Leave your fate to chance" menu is a part of DA's mechanics, as opposed to SD+, so it makes sense that that menu would pop up and work while the triggers when you get to OnBlackout wouldn't...because that's where SD+ is trying to kick in and check on factions for the appropriate triggers.
GrayElephant Posted May 10, 2014 Posted May 10, 2014 You can't exactly generate a list straight from MO, but if you find your MO folder (Mine is \progam files (x86)\Mod Organizer) you can navigate into the tree and wind up in: Mod Organizer\Profiles\Default --->or whatever the profile is named that you're using. Your current profile name is shown in MO in the dropdown box at the top of the left panel. In that folder are several text documents. Open up "Load Order", copy there, paste here.
Lord Ariakas Posted May 10, 2014 Posted May 10, 2014 I have a feeling, that SD is not triggering at all. I tried to surrender, it said you cling on your last breath, then nothing happened. When I didn't surrender then my life ran out and I got that option that give chance to fate, (wich i did) and then nothing happened, just my life got refilled, and then whole thing started again, or....I just randomly teleported to somewhere and woke up. Once a hunter took all of my money and killed all my enemies and just walked away.(lol) I can try to disable obis, and SOT and let's see what will happen, but I just tried to have fun with purely just wolves, same thing, no trigger. They still supposed to rape the char if she is naked and losing? Cos if they are, then it is nothing to with bandits, or OBIS, something else is conflicting.
Lord Ariakas Posted May 10, 2014 Posted May 10, 2014 You can't exactly generate a list straight from MO, but if you find your MO folder (Mine is \progam files (x86)\Mod Organizer) you can navigate into the tree and wind up in: Mod Organizer\Profiles\Default --->or whatever the profile is named that you're using. Your current profile name is shown in MO in the dropdown box at the top of the left panel. In that folder are several text documents. Open up "Load Order", copy there, paste here. wow, ty. There we go: # This file was automatically generated by Mod Organizer. Skyrim.esm Update.esm Unofficial Skyrim Patch.esp Dawnguard.esm Unofficial Dawnguard Patch.esp HearthFires.esm Unofficial Hearthfire Patch.esp Dragonborn.esm Unofficial Dragonborn Patch.esp Wyrmstooth.esp ApachiiHair.esm ApachiiHairMales.esm RaceCompatibility.esm AOM.esm ClimatesOfTamriel.esm Conan.esm hdtHighHeel.esm Lanterns Of Skyrim - All In One - Main.esm moonpath.esm Omegared99-Compilation.esm Schlongs of Skyrim - Core.esm SexLab.esm SexLabAroused.esm SGHairPackBase.esm SkyMoMod.esm TERAArmors.esm Xvision Children.esm ZaZAnimationPack.esm Devious Devices - Assets.esm Fantasy Soundtrack Project.esp SexLab Attraction.esm BeeingFemale.esm daymoyl.esm Devious Devices - Integration.esm Xvision Children - Complete.esp USKP Patcher for RaceCompatibility.esp Serana.esp Chesko_Frostfall.esp MoreRainWindy66percentLessView.esp Better Dynamic Snow.esp Morning Fogs.esp SplashofRain.esp Supreme Fog.esp randomthunder.esp BrighterTorchesBiggerMagelight.esp ZyMagicLights.esp mintylightningmod.esp FantasySoundtrackProjectCombatMusic.esp StaticMeshImprovementMod.esp StaticMeshImprovementMod-DragonbornTernFix.esp StaticMeshImprovementMod-FurnitureChestSnowFix.esp SurvivalistIngenuity.esp AOM.esp ApachiiHelmetWigs.esp Catsofskyrim.esp Change Follower Outfits Redux.esp Change Follower Outfits Redux -- Dawnguard.esp Dogsofskyrim.esp EpisodeParallax.esp HorsePenis.esp Hunterborn.esp Hunterborn_Dawnguard-Patch.esp Hunterborn_Frostfall-Patch.esp NS_HuntingGroundsOutfit.esp LoversVictim.esp NamedSoulGems.esp Populated Skyrim Civil War.esp SexLab STDs.esp SexLab TDF Aggressive Prostitution.esp SexLabGuild.esp SexLabMatchMaker.esp SexLabUtil1.esp SkyMoPets.esp Skymo-Dawn.esp Smoking Torches.esp TouringCarriages.esp towConversation.esp SkyUI.esp AsharaPrinceOfTheWoods.esp 1nivWICCloaks.esp DrSKnapsacks.esp Fairytale.esp FS_UltimateAssortment.esp FurLinedClothes.esp Glass Variants.esp LustmordVampireArmor.esp Medusa and Drakul Armors.esp MorrowindArmor.esp Oblivion.esp Omegared99-WeaponSets.esp Osare GothicLolita.esp Osare HotPants.esp Osare Panty.esp Raven Witch Armor.esp Rifle.esp Svs Collection Jewelry.esp TERAArmors.esp TERAArmors - Leveled Lists.esp wjun28.esp WWW.esp zzLSAR.esp HDT Havok Object.esp ajd_soulcairnhome.esp quest_andtherealmsofdaedra.esp AngrimApprentice.esp Club Obos.esp CollegeOfWinterholdImmersive.esp DeadManor.esp Devious Deviants.esp Dorn Heven.esp HavenBag.esp Inconsequential NPCs.esp InnDoors.esp kankaraya.esp moonpath_questdata.esp My Home Is Your Home.esp OBIS.esp OBISDB.esp Bandit Patrols.esp Portal.esp Reaper's The Dark Tower.esp sanguinesDebauchery.esp SDpatch - dawnguard.esp SDpatch - dragonborn.esp SDpatch - frostfall.esp Schools of the Holds.esp quest_seaofghosts.esp Skyrim School of Witchcraft and Wizardry.esp SleepingDangers-SandsofTime.esp Undeath.esp Undercity.esp Civil War Overhaul.esp Giant Mammoths.esp Guard Dialogue Overhaul.esp Riften Bigger Trees.esp Schlongs of Skyrim.esp SOS - VectorPlexus Muscular Addon.esp SOS - VectorPlexus Regular Addon.esp SOS - Smurf Average Addon.esp Serana No Hood.esp SC07SexLabRandomAttack.esp Skyrim bigger trees.esp Convenient Horses.esp dD - Enhanced Blood Main.esp Unique Unique.esp Vile Art of Necromancy.esp xazPrisonOverhaul.esp Unique Grasses.esp Populated Cities Towns Villages.esp RealisticRoomRental-Basic.esp MHYH_RentRoomFollower.esp EnhancedLightsandFX.esp ELFX - Exteriors.esp ELFX - Moonpath.esp CinematicFireFX.esp ClimatesOfTamriel-Nights-Level-7.esp Supreme Storms - Cot Version.esp DVA - Dynamic Vampire Appearance.esp Better Vampires.esp BloodthirstVampireFeeding.esp Mighty Beasts - Vampire Lord.esp Predator Vision.esp MidasSkyrim.esp Colorful_Magic.esp OpenUnlock.esp P1FlyingRing.esp tentaclespawnspell.esp ZigurdzDemon.esp ForgottenMagic.esp Enchanting Freedom.esp Command Dragon.esp BatTravel.esp Sneak Tools.esp Sneak Tools Vanilla Hoods.esp Sneak Tools Vanilla Masks.esp Vampirelordroyal.esp HeartBreaker.esp KissEmAll.esp SexLab Cumshot.esp _NewHair.esp Cazy Hairs-by zzjay.esp N_43 Hair Pack.esp SGEyebrows.esp SGHairPackAIO.esp TheEyesOfBeauty.esp ESPv1_1.esp 3DNPC.esp RealisticNeedsandDiseases.esp RND_Dawnguard-Patch.esp RND_HearthFires-Patch.esp RND_Dragonborn-Patch.esp Hunterborn_RND-Patch.esp RND_USKP-Patch.esp SexLab RND.esp MercenariesPlus.esp ApachiiHairStylesCOMBINED.esp AuroraFollower.esp Bijin Warmaidens.esp Brothers.esp BW Lydia.esp Chaconne.esp Conan.esp DanarielStormbow.esp Mjoll.esp Poet.esp Thorald GreyMane.esp AmazingFollowerTweaks.esp AFT_ManagedFollowerBoost.esp Skyrim Unbound.esp CharacterMakingExtender.esp dD - Realistic Ragdoll Force - Realistic.esp EnhancedCharacterEdit.esp Reanimate FX.esp ImmersiveWater3.esp AFT_iNPCFix.esp CWIELnFXPatch.esp Xvision Children - USKP.esp Xvision Children - 3DNPC.esp Xvision Children - IncNPCs.esp BenAsFollower.esp ColdharbourDaedra.esp DarkLordsFortress.esp EldersOfSkyrim.esp FreeHugMod.esp FSP - Dawnguard Edition.esp FSP - Unique Towns & Locations.esp Icecrown Citadel.esp Immersive NPC in the dark.esp mthralling.esp Natalie Wellington.esp NusbieVoices.esp RND_AnimalLoot.esp SexLab Approach.esp SexLab Trainers.esp Sexlab_Mortality.esp SexLabDangerousNights.esp Shadows - Skyrim.esp Skyrim Bigger-Dragons.esp SolitudeCapitalEdition.esp Tel_Nalta.esp TheUnderworldSet.esp UnrestrictedMagickaPower.esp SOS - Carloss32 Canine Addon.esp SOS - Carloss32 Lizard Addon.esp OBIS Redone.esp LoversVictim_DogsnHorses.esp SkyrimHighDefinitionLODs.esp Apropos.esp BeeingFemaleBasicAddOn.esp dd-sd1-compatibility-patch.esp CWIDawnDragonPatch.esp
JDough Posted May 10, 2014 Posted May 10, 2014 I have an odd setting - though not yet tested what the effect actually is. I had SD+ 1.16 installed but NOT yet clicked on "Begin" So I expected the upgrade to work fine with no problems.... Now while setting the values as recommended (and obviously I want to have SD kick in based on DA alone) I wanted to set the "Chance of Enslavement" to 100% But I see this as default value: When I want to up the slider I see this: Confirming the selection, the result is: When I exit MCM and enter again I have the initial value of 5% again. Can this be due to the old version being installed? Is there a way to fix it without breaking my save? Any Idea would be welcome. on a side note (also not yet tested) regarding OBIS: I created a Wrye Bash patch for the first time, hoping to be able to merge some more mods. Reviewing the result I noticed that Wrye did consolidate information specific to OBIS and SD+ (no other mods listed in those specific sections). I don't know if that could help getting OBIS work with SD+ (resp. the other way around). I certainly hope so...
sainare Posted May 10, 2014 Posted May 10, 2014 @ Sainaire, what's your location with the camera bug? AKA, where in the world? And indoors or out? @ Metaton, what do you mean when you say "nothing happens"? Are you immortal? Do you just stand there? The camera bug and movement bug was in Rannevig's Fast. And as I said on the edited post, its now just CTD whenever enslavement should happen. The camera was similar to when you get knocked down or die normally, and i can kind of see that the PC is trying to get up, but something is preventing it from doing so... its body twists but gets nowhere, like I can see the PC's butt and tits at the same time
Storms of Superior Posted May 10, 2014 Posted May 10, 2014 @ Sainaire, what's your location with the camera bug? AKA, where in the world? And indoors or out? @ Metaton, what do you mean when you say "nothing happens"? Are you immortal? Do you just stand there? The camera bug and movement bug was in Rannevig's Fast. And as I said on the edited post, its now just CTD whenever enslavement should happen. The camera was similar to when you get knocked down or die normally, and i can kind of see that the PC is trying to get up, but something is preventing it from doing so... its body twists but gets nowhere, like I can see the PC's butt and tits at the same time I have the camera stuck on the Y axis during sex in Haemar's Shame.
OH1972 Posted May 10, 2014 Posted May 10, 2014 I have a strange observation when I just installed DA, SD2 and the newest version of Defeat. For some reason, even though Defeat lists the options as enabled in the main menu, they are listed as disabled when I want to go to the options menu of the individual options (Player victim etc). Also, after trying to set up the three mods, I frequently get stuck MCM menus and/or CTDs on load.
most_wanted Posted May 10, 2014 Posted May 10, 2014 Wow, thank you for the extensive documentation too (faq and manual). Will make testing a lot easier
Guest Posted May 10, 2014 Posted May 10, 2014 I have a strange observation when I just installed DA, SD2 and the newest version of Defeat. For some reason, even though Defeat lists the options as enabled in the main menu, they are listed as disabled when I want to go to the options menu of the individual options (Player victim etc). Also, after trying to set up the three mods, I frequently get stuck MCM menus and/or CTDs on load. IIRC, Goubo stated that Defeat was not compatible with Death Alternative.
OH1972 Posted May 10, 2014 Posted May 10, 2014 I have a strange observation when I just installed DA, SD2 and the newest version of Defeat. For some reason, even though Defeat lists the options as enabled in the main menu, they are listed as disabled when I want to go to the options menu of the individual options (Player victim etc). Also, after trying to set up the three mods, I frequently get stuck MCM menus and/or CTDs on load. IIRC, Goubo stated that Defeat was not compatible with Death Alternative. well, the manual for SD states you can run defeat along with it, and as SD now requires DA....
ssdd2014 Posted May 10, 2014 Posted May 10, 2014 After Installing SDplus20, my third person camera view is glitched! Whenever my PC gets enslaved, she always moves with the camera. (ie. when I move mouse) with her back always facing the camera. Also during the punishment scenes the camera gets completely stuck! Running FNIS does NOTHING! HELP!
Deiva Posted May 10, 2014 Posted May 10, 2014 - Added Death Alternative as a requirement is a very bad idea SD-turns on the job after my death Earlier on, I give up, it displays the information I have life (or similar)
most_wanted Posted May 10, 2014 Posted May 10, 2014 - Added Death Alternative as a requirement is a very bad idea No.
zaqwer Posted May 10, 2014 Posted May 10, 2014 Wow that's a really big change from 1.16 to 2.0! I like the idea of combining SD+ with DA, which adds a bit of uncertainty to 'death'. And uncertainty is fun. Unfortunately, I've encountered some issues with SD+2.0. A few seconds after the blackout, I can see my character stripped and collared, floating in the air and repeating walking animation (like in the screenshot I uploaded), nothing else happens. I can hear notification sounds of quest starting but can't see the HUD. I have updated all the required mods, and registered zaz animations. Any idea what might have caused this issue? EDIT: disabled ragdoll option in DA menu, and the issue got fixed. I should have read the release post more carefully.
windu190 Posted May 10, 2014 Posted May 10, 2014 Not really happy about the addition of Death Alternatives. But I will probably get used to it. Using surrender doesn't do anything, I get the menu but no matter what option I pick I just get "you still have life in you" (no matter how close to death I am) and that's it. Nothing happens after that. Enslavement chance option in MCM is broken. It's on 30%, but can't increase it. It even changes from % to X health when I try to do so. Sometimes only bindings are equipped, not the collar or anklets. Sometimes after enslavement my character is stuck, just standing not being able to move and I hear the sound effect you usually hear when you die. Using the resurrect console command fixes it but I have to reapply the bindings with console commands as well to get the bound hands animation back. Adding Death Alternatives caused the mod to be very unstable. It works but there are a lot of issues.
threeddd33 Posted May 10, 2014 Posted May 10, 2014 Wow that's a really big change from 1.16 to 2.0! I like the idea of combining SD+ with DA, which adds a bit of uncertainty to 'death'. And uncertainty is fun. Unfortunately, I've encountered some issues with SD+2.0. A few seconds after the blackout, I can see my character stripped and collared, floating in the air and repeating walking animation (like in the screenshot I uploaded), nothing else happens. I can hear notification sounds of quest starting but can't see the HUD. I have updated all the required mods, and registered zaz animations. Any idea what might have caused this issue? That happened to me once, but not since then. Overall everything has worked very well.
pinky6225 Posted May 10, 2014 Posted May 10, 2014 silly question but whats a .bsl file? since no other mod seems to have one also on the change your features - if you don't actually change anything and just select done does that still count or does it actually look for a change?
most_wanted Posted May 10, 2014 Posted May 10, 2014 A question before I start. In the requirements I see: A custom skeleton - Custom Skeleton Replacers by Skulltyrant; Perfect 3-2 Skeleton by Ning; or XP32 Maximum Skeleton -XPMS by xp32 I'm actually using a skeleton (by Mrtroublemaker on the nexus) that is just a better version of vanilla (with arm fix included, etc..) cause it's the only one with proper UNP BBP support (hence also HDT). Works like a charm with fnis or other animations (also has SOS support) so I guess I'd have no problems with SD even if it's not listed there. If not, what are the reasons I forcibly need one of those 3 skeletons? Thanks. PS: I don't use xp32 anymore cause it alters the original shape\size of UNP in a bad way edit: and just out of curiosity, why the body restriction (caliente or unp)? edit2: also one thing I noticed while reading the manual. "Coveted" has two "scenes", why not let the player choose one of them or both? (in my case I don't like the "naked rape" one.
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