JATT24 Posted May 27, 2014 Posted May 27, 2014 hi I have all the new sexlab mods and SOS installed but during sex my male character does his business with his underwear on. It was not like that before, can anyone tell me what im doing wrong
Reidus Posted May 27, 2014 Posted May 27, 2014 I'm pretty sure this has been discussed somewhere here, but is SOS compatible with Requiem? It's not mentioned in the compatibility list and I don't really want to scroll through 83 pages, lol. To answer my own question, it seems to work fine. It loads and everyone's schlongified. The only issue I've noticed is that it tends to CTD when I load the game where I saved while I was naked. I've only had this happen once or twice, so I'm not sure if SOS is the cause, or something else.
criswolf09 Posted May 27, 2014 Posted May 27, 2014 Might happenwhen you load an incompatible SOS skeleton for your character
AggieBear Posted May 27, 2014 Posted May 27, 2014 Thanks to everyone for all of the help. Greatly appreciated.
Shor Posted May 27, 2014 Posted May 27, 2014 b3lisario, again I am asking about the "Building New Addons" instructions... When I get to the nifskope part, the instructions call for adding data to the 0 node... One of the data sets it calls for is Behavior Graph File:Auxbones/SOS/SOSProject.hkx. I am using the VectorPlexusNormal addon to borrow the parts I need for my witcher_Geralt addon. The dropdown list for the Behavior Graph File has AuxBones\SOS\SOSMale.hkx. Will this graph be OK or will I need to find the SOSProject.hkx file for this? I'm pretty sure that the SOSMale.hkx will be OK, but it would be nice to know before I try to troubleshoot the mess I am making.
tryguy Posted May 27, 2014 Posted May 27, 2014 Hi. I'm not sure if it's a problem with my installation, or if it's somehow caused by animation mechanics, but I can't work out why shlongs in my game are so stubby. I started out with the light version, thinking that would be OK, since I didn't need the functionality of the full version. But the first thing I noticed was how short these dicks were. A lot shorter than I remembered them being. So, I tired the full version. I know I can dynamically have dicks any size I'd like. But, while playing around, I noticed this strange behavior... when bent 90 degrees to the body, the dick shrinks to half the size that it is at the extremes. I'll demonstrate: So, this is just being it up and then down. And passing the middle both ways. I'm guessing this is why the light version is always looking so stubby, because it's purposely positioned like that. So, why is this happening in my game? Is it designed like this or just a problem with my installation? Also, I've noticed a lot of scrunched up fingers in the sex animations. I'm not sure if that's normal either. Any one know?
Shor Posted May 27, 2014 Posted May 27, 2014 b3lisario, again I am asking about the "Building New Addons" instructions... When I get to the nifskope part, the instructions call for adding data to the 0 node... One of the data sets it calls for is Behavior Graph File:Auxbones/SOS/SOSProject.hkx. I am using the VectorPlexusNormal addon to borrow the parts I need for my witcher_Geralt addon. The dropdown list for the Behavior Graph File has AuxBones\SOS\SOSMale.hkx. Will this graph be OK or will I need to find the SOSProject.hkx file for this? I'm pretty sure that the SOSMale.hkx will be OK, but it would be nice to know before I try to troubleshoot the mess I am making. OK, I went ahead and used the SOSMale.hkx as the behavior graph file... Don't know if that really works, because I have issues with underwear... My PC wears them. I have my new addon installed, and I have a schlong peeking out thru the underwear. using the Debug spell, I get this in the box: SOS Version: 2.05.019 Actor: Geralt Male Race: Geralt (Skyrim), Actor Magic Spell: True, Erection: False, PC Setup Spell: True, Addons: 2, OK: 2, Faction: SOS Modname, Rank: 1, Schlongfied: Schlong Faction, Rank: 1, Schlongfied By Addon: True, Armor: 0, Slotmask: 0, Armor Stats: False, False, False (indeed, not wearing armor) (I fixed the Modname bit... the FACT template name hadn't been changed.) What form did I not fill out to get rid of the underwear? Papyrus logs attached...
b3lisario Posted May 27, 2014 Author Posted May 27, 2014 A wee comment on the 2.05.019_Beta... Using NMM, choosing default body, hairy, regular schlong, I get both VectorPlexus Regular and Muscular .esp's. I am sure that someone has already posted this, but there's a lot of posts to search through.mmm no, you don't get two esp's choosing default body, hairy, regular schlong. What's the estimated time until 2.05 moves out of BETA?I'm hesitant to do the change since it seems PapyrusUtil is not maintainer anymore. I don't know what to do hi I have all the new sexlab mods and SOS installed but during sex my male character does his business with his underwear on. It was not like that before, can anyone tell me what im doing wrongIf you can't reproduce the issue not using Sexlab animations, it's not a SOS issue. Post it in the sexlab support subforum. Hi. I'm not sure if it's a problem with my installation, or if it's somehow caused by animation mechanics, but I can't work out why shlongs in my game are so stubby. I started out with the light version, thinking that would be OK, since I didn't need the functionality of the full version. But the first thing I noticed was how short these dicks were. A lot shorter than I remembered them being. So, I tired the full version. I know I can dynamically have dicks any size I'd like. But, while playing around, I noticed this strange behavior... when bent 90 degrees to the body, the dick shrinks to half the size that it is at the extremes. I'll demonstrate: dick1.jpgdick2.jpgdick3.jpgdick4.jpg So, this is just being it up and then down. And passing the middle both ways. I'm guessing this is why the light version is always looking so stubby, because it's purposely positioned like that. So, why is this happening in my game? Is it designed like this or just a problem with my installation? Also, I've noticed a lot of scrunched up fingers in the sex animations. I'm not sure if that's normal either. Any one know? It's designed like that, that's a know bug since 2.04.001. No idea about fingers. b3lisario, again I am asking about the "Building New Addons" instructions... When I get to the nifskope part, the instructions call for adding data to the 0 node... One of the data sets it calls for is Behavior Graph File:Auxbones/SOS/SOSProject.hkx. I am using the VectorPlexusNormal addon to borrow the parts I need for my witcher_Geralt addon. The dropdown list for the Behavior Graph File has AuxBones\SOS\SOSMale.hkx. Will this graph be OK or will I need to find the SOSProject.hkx file for this? I'm pretty sure that the SOSMale.hkx will be OK, but it would be nice to know before I try to troubleshoot the mess I am making. OK, I went ahead and used the SOSMale.hkx as the behavior graph file... Don't know if that really works, because I have issues with underwear... My PC wears them. I have my new addon installed, and I have a schlong peeking out thru the underwear. using the Debug spell, I get this in the box: SOS Version: 2.05.019 Actor: Geralt Male Race: Geralt (Skyrim), Actor Magic Spell: True, Erection: False, PC Setup Spell: True, Addons: 2, OK: 2, Faction: SOS Modname, Rank: 1, Schlongfied: Schlong Faction, Rank: 1, Schlongfied By Addon: True, Armor: 0, Slotmask: 0, Armor Stats: False, False, False (indeed, not wearing armor) (I fixed the Modname bit... the FACT template name hadn't been changed.) What form did I not fill out to get rid of the underwear? Papyrus logs attached... SOSMale.hkx is OK. SosProject is deprecated since 2.04.001. Make sure your schlong uses slot 52 in armor, armor addon and nif file. That will hide the underwear.
Anderill Posted May 27, 2014 Posted May 27, 2014 OK, so SOS works fine, but when an animation starts, the dick stays where is was before the animation began (see pic) IS this an SOS prob, or a skeleton issue?
azoth1267 Posted May 27, 2014 Posted May 27, 2014 (see pic) IS this an SOS prob, or a skeleton issue? skele. reinstall your skeleton again.
Rogue_Kitsune Posted May 27, 2014 Posted May 27, 2014 Maybe I'm missing something obvious here, but, is there any way to have characters normally wear underwear, and only switch to being fully nude for sex? I did kind of manage to get something like this working by replacing the Sexlab nudesuit meshes with the body meshes from SOS Light, but that's not really an ideal solution; I'm having some issues sorting out textures, and even if I could manage that, I'd still prefer to use the full version of SOS if possible, since it offers much more variety. Is there anything like this already available? And if not, would anyone be able to code this? I'm thinking it "probably" shouldn't be "too" difficult; have the code watch for Sexlab to start an animation, then switch any involved characters from the SOS underwear to whichever schlong addon is assigned to them, and then switch them back to the underwear addon once Sexlab indicates the animation finished... The only particular problems I have with this are I'm not sure how you'd store which schlong is supposed to be used for each character, and, more importantly, my programming skills are a bit rusty as-is, and unfortunately, I wouldn't even know where to start with Skyrim's scripting language. Still... is this something that's actually already possible in some way? And if not... would anyone be willing to try and make it happen?
Shor Posted May 28, 2014 Posted May 28, 2014 A wee comment on the 2.05.019_Beta... Using NMM, choosing default body, hairy, regular schlong, I get both VectorPlexus Regular and Muscular .esp's. I am sure that someone has already posted this, but there's a lot of posts to search through.mmm no, you don't get two esp's choosing default body, hairy, regular schlong. What's the estimated time until 2.05 moves out of BETA?I'm hesitant to do the change since it seems PapyrusUtil is not maintainer anymore. I don't know what to do hi I have all the new sexlab mods and SOS installed but during sex my male character does his business with his underwear on. It was not like that before, can anyone tell me what im doing wrongIf you can't reproduce the issue not using Sexlab animations, it's not a SOS issue. Post it in the sexlab support subforum. Hi. I'm not sure if it's a problem with my installation, or if it's somehow caused by animation mechanics, but I can't work out why shlongs in my game are so stubby. I started out with the light version, thinking that would be OK, since I didn't need the functionality of the full version. But the first thing I noticed was how short these dicks were. A lot shorter than I remembered them being. So, I tired the full version. I know I can dynamically have dicks any size I'd like. But, while playing around, I noticed this strange behavior... when bent 90 degrees to the body, the dick shrinks to half the size that it is at the extremes. I'll demonstrate: dick1.jpgdick2.jpgdick3.jpgdick4.jpg So, this is just being it up and then down. And passing the middle both ways. I'm guessing this is why the light version is always looking so stubby, because it's purposely positioned like that. So, why is this happening in my game? Is it designed like this or just a problem with my installation? Also, I've noticed a lot of scrunched up fingers in the sex animations. I'm not sure if that's normal either. Any one know? It's designed like that, that's a know bug since 2.04.001. No idea about fingers. b3lisario, again I am asking about the "Building New Addons" instructions... When I get to the nifskope part, the instructions call for adding data to the 0 node... One of the data sets it calls for is Behavior Graph File:Auxbones/SOS/SOSProject.hkx. I am using the VectorPlexusNormal addon to borrow the parts I need for my witcher_Geralt addon. The dropdown list for the Behavior Graph File has AuxBones\SOS\SOSMale.hkx. Will this graph be OK or will I need to find the SOSProject.hkx file for this? I'm pretty sure that the SOSMale.hkx will be OK, but it would be nice to know before I try to troubleshoot the mess I am making. OK, I went ahead and used the SOSMale.hkx as the behavior graph file... Don't know if that really works, because I have issues with underwear... My PC wears them. I have my new addon installed, and I have a schlong peeking out thru the underwear. using the Debug spell, I get this in the box: SOS Version: 2.05.019 Actor: Geralt Male Race: Geralt (Skyrim), Actor Magic Spell: True, Erection: False, PC Setup Spell: True, Addons: 2, OK: 2, Faction: SOS Modname, Rank: 1, Schlongfied: Schlong Faction, Rank: 1, Schlongfied By Addon: True, Armor: 0, Slotmask: 0, Armor Stats: False, False, False (indeed, not wearing armor) (I fixed the Modname bit... the FACT template name hadn't been changed.) What form did I not fill out to get rid of the underwear? Papyrus logs attached... SOSMale.hkx is OK. SosProject is deprecated since 2.04.001. Make sure your schlong uses slot 52 in armor, armor addon and nif file. That will hide the underwear. B3lisario, Double checked armo, arma and nif files. All pointed to slot 52. (BTW, the nif section of the "Building New Addons" tutorial could use a bit of work in the nif area. It does not mention checking the properties at all.) My PC in-game still has undies. Do I need to kill / reset my PC somehow? I have restarted SOS, but I am doing all checking on a save in the initial cave (just before the bridge that gets rock damaged, if you care...) Slightly off topic, regarding the muscular addon. I have uninstalled / installed the sos mod several times (using NMM), same issue. I am no fomod script expert, but I think that it might need a wee looking at. Anyway not much changed from my last papyrus uploads, so they might as well be the current logs. What else can I do to help find why I still have undies?
Cacticat Posted May 28, 2014 Posted May 28, 2014 Heyy, I have a tiny problem with this mod! The schlongs are working fine, no problem there. The real problem occurs when male NPCs want to have sex with me (I have the "Random Sex" mod). The animation starts, I have no time doing the erection spell(or saying "hey stud") so they have sex with a sloppy schlong. But when the NPCs fuck another NPC, their schlong works fine. Is there anyway of fixing this? Console commands or anything? (I'm using the 2.03.010b version, with the 2.03.011 patch)
b3lisario Posted May 28, 2014 Author Posted May 28, 2014 A wee comment on the 2.05.019_Beta... Using NMM, choosing default body, hairy, regular schlong, I get both VectorPlexus Regular and Muscular .esp's. I am sure that someone has already posted this, but there's a lot of posts to search through.mmm no, you don't get two esp's choosing default body, hairy, regular schlong. What's the estimated time until 2.05 moves out of BETA?I'm hesitant to do the change since it seems PapyrusUtil is not maintainer anymore. I don't know what to do hi I have all the new sexlab mods and SOS installed but during sex my male character does his business with his underwear on. It was not like that before, can anyone tell me what im doing wrongIf you can't reproduce the issue not using Sexlab animations, it's not a SOS issue. Post it in the sexlab support subforum. Hi. I'm not sure if it's a problem with my installation, or if it's somehow caused by animation mechanics, but I can't work out why shlongs in my game are so stubby. I started out with the light version, thinking that would be OK, since I didn't need the functionality of the full version. But the first thing I noticed was how short these dicks were. A lot shorter than I remembered them being. So, I tired the full version. I know I can dynamically have dicks any size I'd like. But, while playing around, I noticed this strange behavior... when bent 90 degrees to the body, the dick shrinks to half the size that it is at the extremes. I'll demonstrate: dick1.jpgdick2.jpgdick3.jpgdick4.jpg So, this is just being it up and then down. And passing the middle both ways. I'm guessing this is why the light version is always looking so stubby, because it's purposely positioned like that. So, why is this happening in my game? Is it designed like this or just a problem with my installation? Also, I've noticed a lot of scrunched up fingers in the sex animations. I'm not sure if that's normal either. Any one know? It's designed like that, that's a know bug since 2.04.001. No idea about fingers. b3lisario, again I am asking about the "Building New Addons" instructions... When I get to the nifskope part, the instructions call for adding data to the 0 node... One of the data sets it calls for is Behavior Graph File:Auxbones/SOS/SOSProject.hkx. I am using the VectorPlexusNormal addon to borrow the parts I need for my witcher_Geralt addon. The dropdown list for the Behavior Graph File has AuxBones\SOS\SOSMale.hkx. Will this graph be OK or will I need to find the SOSProject.hkx file for this? I'm pretty sure that the SOSMale.hkx will be OK, but it would be nice to know before I try to troubleshoot the mess I am making. OK, I went ahead and used the SOSMale.hkx as the behavior graph file... Don't know if that really works, because I have issues with underwear... My PC wears them. I have my new addon installed, and I have a schlong peeking out thru the underwear. using the Debug spell, I get this in the box: SOS Version: 2.05.019 Actor: Geralt Male Race: Geralt (Skyrim), Actor Magic Spell: True, Erection: False, PC Setup Spell: True, Addons: 2, OK: 2, Faction: SOS Modname, Rank: 1, Schlongfied: Schlong Faction, Rank: 1, Schlongfied By Addon: True, Armor: 0, Slotmask: 0, Armor Stats: False, False, False (indeed, not wearing armor) (I fixed the Modname bit... the FACT template name hadn't been changed.) What form did I not fill out to get rid of the underwear? Papyrus logs attached... SOSMale.hkx is OK. SosProject is deprecated since 2.04.001. Make sure your schlong uses slot 52 in armor, armor addon and nif file. That will hide the underwear. B3lisario, Double checked armo, arma and nif files. All pointed to slot 52. (BTW, the nif section of the "Building New Addons" tutorial could use a bit of work in the nif area. It does not mention checking the properties at all.) My PC in-game still has undies. Do I need to kill / reset my PC somehow? I have restarted SOS, but I am doing all checking on a save in the initial cave (just before the bridge that gets rock damaged, if you care...) Slightly off topic, regarding the muscular addon. I have uninstalled / installed the sos mod several times (using NMM), same issue. I am no fomod script expert, but I think that it might need a wee looking at. Anyway not much changed from my last papyrus uploads, so they might as well be the current logs. What else can I do to help find why I still have undies? So which is exactly the issue? Schlong poking through underwear? Permaunderwear and no schlong? Only your schlong has the issue, or all schlongs types do? I checked a papyrus log and it looked fine, no errors What's the issue with the muscular addon? Do you mean of getting two esp files when only a schlong is selected during SOS install? Heyy, I have a tiny problem with this mod! The schlongs are working fine, no problem there. The real problem occurs when male NPCs want to have sex with me (I have the "Random Sex" mod). The animation starts, I have no time doing the erection spell(or saying "hey stud") so they have sex with a sloppy schlong. But when the NPCs fuck another NPC, their schlong works fine. Is there anyway of fixing this? Console commands or anything? (I'm using the 2.03.010b version, with the 2.03.011 patch) Upgrade to a newer version
Amy7 Posted May 28, 2014 Posted May 28, 2014 This guy "b3lisario" is the most responsive and helpful person on this website!! :heart: :heart: :heart: :heart:
Azolgar Posted May 28, 2014 Posted May 28, 2014 I tried to combine jacque00's Naked Giants mod with SOS and add schlongs to the females. The problem is now that the schlong appears and animates normally while previewing the actor in CK, but it doesn't show up ingame. Is this an issue with SOS that sounds familiar somehow or just another arcane mystery of the game engine nobody can figure out? For reference, I copied the nodes and branches from the VectorPlexus Muscular model and adjusted them to the mesh. jacque00's skeleton already supported the rest. Edit: Disregard that, he already helped me out with it.
wbtbwb Posted May 28, 2014 Posted May 28, 2014 Hi everyone. Need some help.I have issue with schlong's erection of any NPC, simply, it doesn't erect automaticly as it was before.While sex animation starts, Schlong just freezes. I tried to use Erection spell before "action", it helped, but i want solve problem :] Does anybody knows what's the matter? I guess, it's just a script's problem? Here some screens, maybe it would be helpfull.
quasimodo75 Posted May 28, 2014 Posted May 28, 2014 I just observed something interesting I did not find in the readme file and which could help some of you: Whenever my char did some sexlab thing, his dick went more or less rigid and there only was a very generic skin tone texture on it. After some searching and experimenting I found out you have to uncheck the option of using an alternative nude body in the basic sexlab menu. Seems like this pushes the original and moveable SOS model aside.
srayesmanll Posted May 28, 2014 Posted May 28, 2014 I just observed something interesting I did not find in the readme file and which could help some of you: Whenever my char did some sexlab thing, his dick went more or less rigid and there only was a very generic skin tone texture on it. After some searching and experimenting I found out you have to uncheck the option of using an alternative nude body in the basic sexlab menu. Seems like this pushes the original and moveable SOS model aside. From the OP in the compatibility section: SexLab - Compatible, just turn off the Male Body Naked option, and the slot 52 undress.
Shor Posted May 29, 2014 Posted May 29, 2014 b3lisario, So which is exactly the issue?Schlong poking through underwear?Permaunderwear and no schlong? Schlong poking thru undies. Only your schlong has the issue, or all schlongs types do? I have only checked my PC for schlongs at this point. If it is pertinent, I will check other players. I also have done a completely new Skyrim, as well as re-downloaded the SOS 019 beta, and uninstalled it completely from my NMM, then re-loaded it into NMM and installed it into my new skyrim. No more additional addons, so that was either just a download issue, (not very likely) or a NMM issue (well...) (You'd think that as many times as I have fooled with this that I could just avoid using NMM by now.) The end result of all of that is my PC still wears undies with a schlong poking out, whether using the VectorPlexus regular addon or my new custom addon. I checked a papyrus log and it looked fine, no errors I am including new logs, this will be the PC being COC'd into riverwood, then showracemenu'd into the PC I want, then having some fun in the Riverwood Trader with both Lucan and Camilla. OK, I couldn't talk Lucan into it. Tried a few others, Embry agreed... So I can safely say that my PC is the only one wearing undies with a schlong poking through them. That's it...What's the issue with the muscular addon? Do you mean of getting two esp files when only a schlong is selected during SOS install? 'Explained' above. most likely a NMM furfy. Edit: It seems to be that the underwear file gets attached to my PC and then for some reason does not get removed. I have checked the mesh and texture files associated with this mod's character, and there does not appear to be anything interfering with slot 52. Dunno. It also seems that I don't really need to create my own addon, as the vectorplexusregular addon works just the same as my new addon. Sort of makes sense, since I borrowed all the meshes and textures needed from it. I didn't even change the file locations, just pointed my addon to them. Am now just rambling... Edit 2: Is there some way to just not use the underwear bits at all? Honestly, this is the first time I have ever seen them. Edit 3: I went looking for the underwear... The only place that I can find them is in the Skyrim - Textures.bsa file (actors\character\male\malebody_1.dds). I thought that loose files trumped packed files? Or is some script in the SOS mod calling the file from the .bsa...?
quasimodo75 Posted May 29, 2014 Posted May 29, 2014 From the OP in the compatibility section: SexLab - Compatible, just turn off the Male Body Naked option, and the slot 52 undress. Stupid me! Thanks for your clarification, mate. Well, I did not understand it this way. Now things get clearer, at least for me.
b3lisario Posted May 29, 2014 Author Posted May 29, 2014 b3lisario, So which is exactly the issue? Schlong poking through underwear? Permaunderwear and no schlong? Schlong poking thru undies. Only your schlong has the issue, or all schlongs types do? I have only checked my PC for schlongs at this point. If it is pertinent, I will check other players. I also have done a completely new Skyrim, as well as re-downloaded the SOS 019 beta, and uninstalled it completely from my NMM, then re-loaded it into NMM and installed it into my new skyrim. No more additional addons, so that was either just a download issue, (not very likely) or a NMM issue (well...) (You'd think that as many times as I have fooled with this that I could just avoid using NMM by now.) The end result of all of that is my PC still wears undies with a schlong poking out, whether using the VectorPlexus regular addon or my new custom addon. I checked a papyrus log and it looked fine, no errors I am including new logs, this will be the PC being COC'd into riverwood, then showracemenu'd into the PC I want, then having some fun in the Riverwood Trader with both Lucan and Camilla. OK, I couldn't talk Lucan into it. Tried a few others, Embry agreed... So I can safely say that my PC is the only one wearing undies with a schlong poking through them. Attached File Papyrus.0.log 28.14KB 1 downloads That's it... What's the issue with the muscular addon? Do you mean of getting two esp files when only a schlong is selected during SOS install? 'Explained' above. most likely a NMM furfy. Edit: It seems to be that the underwear file gets attached to my PC and then for some reason does not get removed. I have checked the mesh and texture files associated with this mod's character, and there does not appear to be anything interfering with slot 52. Dunno. It also seems that I don't really need to create my own addon, as the vectorplexusregular addon works just the same as my new addon. Sort of makes sense, since I borrowed all the meshes and textures needed from it. I didn't even change the file locations, just pointed my addon to them. Am now just rambling... Edit 2: Is there some way to just not use the underwear bits at all? Honestly, this is the first time I have ever seen them. Edit 3: I went looking for the underwear... The only place that I can find them is in the Skyrim - Textures.bsa file (actors\character\male\malebody_1.dds). I thought that loose files trumped packed files? Or is some script in the SOS mod calling the file from the .bsa...? About the muscular addon issue, which I still I'm not sure what it is. Prove the issue, do you have any evidences?. I say the installer works OK because: - I tested it using last version of NMM (also with the dozen of versions of NMM and MO that I used since I work with SOS until now) - The installer script has not changed since 2.03.012 About the underwear issue. SOS adds the underwear as part in the SkinNaked record. The underwear is an armor addon that uses slot 52. So it will be replaced by any armor piece that uses the slot 52. Again I'm not sure if the issue is particular to your race or to your modified schlong, or what. Test in a vanilla Skyrim with 0 other mods. Hi everyone. Need some help. I have issue with schlong's erection of any NPC, simply, it doesn't erect automaticly as it was before. While sex animation starts, Schlong just freezes. I tried to use Erection spell before "action", it helped, but i want solve problem :] Does anybody knows what's the matter? I guess, it's just a script's problem? Here some screens, maybe it would be helpfull. Try to reproduce the issue outside Sexlab usage. If you cant this is not a SOS issue, report it in the Sexlab subforums
Ragnaroy Posted May 29, 2014 Posted May 29, 2014 So there was someone that had an easy fix (a file) for the bending issue, but i lost the said file when updating, does anyone have that file please ?
Polarthief Posted May 29, 2014 Posted May 29, 2014 I've got an underwear issue in multiple circumstances, but one in particular makes me think my issue is related to SOS. - Looting armor off corpses continues to have underwear on (rather than naked) [This is the one I believe is why it's an SOS issue] - Sex through Matchmaker occasionally has underwear on (mostly fixed after selecting to strip slot 52) - Aggressive sex through SexLab Defeat ALWAYS has underwear on for both victim and aggressor (slot 52 is checked for Victim/Aggressor animations as well) - Sex w/ creatures occasionally has underwear issues (thankfully only for the non-creature characters involved, lol) I recently upgraded all my mods, and this underwear issue only seems to occur in a brand new save rather than one of my older ones, which is very odd.
Quisling Posted May 29, 2014 Posted May 29, 2014 So there was someone that had an easy fix (a file) for the bending issue, but i lost the said file when updating, does anyone have that file please ? This one? http://www.loverslab.com/topic/23944-sos-schlongs-of-skyrim/page-55?do=findComment&comment=706605
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