Ragnaroy Posted May 29, 2014 Posted May 29, 2014 So there was someone that had an easy fix (a file) for the bending issue, but i lost the said file when updating, does anyone have that file please ? This one? http://www.loverslab.com/topic/23944-sos-schlongs-of-skyrim/page-55?do=findComment&comment=706605 Hm thanks, but it seems it's outdated now, at the time it was 1.39, i'm too scared of breaking everything.
Kinky Posted May 29, 2014 Posted May 29, 2014 SOS OR SOS LIGHT? Due to several requests, we decided to provide a Light version of SOS, without all those more complex options, and essentially its just a body replacer. What SOS Light is missing from the standard version: No Scripting Minimal ESP, just to properly set the AA's and the Textures. (Also contains a fix to the HighElf and WoodElf that would cause CTDs) No addons (means no genital variety) No scaling No potions No spells No shop No revealing armors No slot 52 management nor underwear No schlong for werewolves What is SOS Light still capable to do:Jiggling/Inertia Animate, through the use of SAE at the console for events like SOSSlowErect, SOSFastErect, SOSFlaccid Whats the chance of publishing medium version that would have: No potions No spells No shop or custom NPC No revealing armors But include everything else SOS full has. Or in short - version that include everything related to male nude body replacer and exclude everything not needed for body replacer to function?
b3lisario Posted May 29, 2014 Author Posted May 29, 2014 I've got an underwear issue in multiple circumstances, but one in particular makes me think my issue is related to SOS. - Looting armor off corpses continues to have underwear on (rather than naked) [This is the one I believe is why it's an SOS issue] - Sex through Matchmaker occasionally has underwear on (mostly fixed after selecting to strip slot 52) - Aggressive sex through SexLab Defeat ALWAYS has underwear on for both victim and aggressor (slot 52 is checked for Victim/Aggressor animations as well) - Sex w/ creatures occasionally has underwear issues (thankfully only for the non-creature characters involved, lol) I recently upgraded all my mods, and this underwear issue only seems to occur in a brand new save rather than one of my older ones, which is very odd. Debug spell on the corpse with underwear The other issues could be due sexlab strip feature, try to reproduce them being naked Whats the chance of publishing medium version that would have: No potions No spells No shop or custom NPC No revealing armors But include everything else SOS full has. Or in short - version that include everything related to male nude body replacer and exclude everything not needed for body replacer to function? Use the beta for a no-shop version. I have planned to remove the schlong potions, maybe viagra too . The rest of the stuff, just don't use it. The light version serves its purpose. You can use other mods for the missing features. ___________________________ Update 2.05.020-BETA SOS shop as an optional esp file. The shop needs to be under "Schlongs of Skyrim.esp" in your load order. I took the lazy approach of making the shop mod slave of the main esm and esp files. Otherwise it would mean rebuilding the esm / esp files, and most likely the upgrade would need a clean save. And I didn't like that. Change log Removed the Morning Wood content (the SOS shop) from the main esp file Added a new optional file to the downloads section: SOS - Shop Fixed a bug since 2.05.016 where some races like vampires and dremoras were not being schlongified Click here to download this file
Tiranno_71 Posted May 29, 2014 Posted May 29, 2014 I've got an underwear issue in multiple circumstances, but one in particular makes me think my issue is related to SOS. - Looting armor off corpses continues to have underwear on (rather than naked) [This is the one I believe is why it's an SOS issue] - Sex through Matchmaker occasionally has underwear on (mostly fixed after selecting to strip slot 52) - Aggressive sex through SexLab Defeat ALWAYS has underwear on for both victim and aggressor (slot 52 is checked for Victim/Aggressor animations as well) - Sex w/ creatures occasionally has underwear issues (thankfully only for the non-creature characters involved, lol) I recently upgraded all my mods, and this underwear issue only seems to occur in a brand new save rather than one of my older ones, which is very odd. Debug spell on the corpse with underwearThe other issues could be due sexlab strip feature, try to reproduce them being naked Whats the chance of publishing medium version that would have: No potions No spells No shop or custom NPC No revealing armors But include everything else SOS full has. Or in short - version that include everything related to male nude body replacer and exclude everything not needed for body replacer to function? Use the beta for a no-shop version. I have planned to remove the schlong potions, maybe viagra too . The rest of the stuff, just don't use it. The light version serves its purpose. You can use other mods for the missing features. ___________________________ Update 2.05.020-BETA SOS shop as an optional esp file. The shop needs to be under "Schlongs of Skyrim.esp" in your load order. I took the lazy approach of making the shop mod slave of the main esm and esp files. Otherwise it would mean rebuilding the esm / esp files, and most likely the upgrade would need a clean save. And I didn't like that. Change log Removed the Morning Wood content (the SOS shop) from the main esp file Added a new optional file to the downloads section: SOS - Shop Fixed a bug since 2.05.016 where some races like vampires and dremoras were not being schlongified Click here to download this file I'll wait next major beta update. I like the shop (and vendor) so i keep 019BETA for now. Anyway thanks a lot B3lisario for your constant work!
grasys Posted May 29, 2014 Posted May 29, 2014 has some ideal setting percentage in the full version or it has the same performance for any configuration?
nutluck Posted May 29, 2014 Posted May 29, 2014 Use the beta for a no-shop version. I have planned to remove the schlong potions, maybe viagra too . The rest of the stuff, just don't use it.The light version serves its purpose. You can use other mods for the missing features. ___________________________ Update 2.05.020-BETA SOS shop as an optional esp file. The shop needs to be under "Schlongs of Skyrim.esp" in your load order. I took the lazy approach of making the shop mod slave of the main esm and esp files. Otherwise it would mean rebuilding the esm / esp files, and most likely the upgrade would need a clean save. And I didn't like that. Change log Removed the Morning Wood content (the SOS shop) from the main esp file Added a new optional file to the downloads section: SOS - Shop Fixed a bug since 2.05.016 where some races like vampires and dremoras were not being schlongified Click here to download this file Nice to see another update, sorry to say I was never a fan of the shop myself. It didn't actively bother me though, so nice to see it as a optional file now. Thanks and keep up the good work.
The_Wandering_1 Posted May 29, 2014 Posted May 29, 2014 Do we still need Custom Skeleton SOS slot 52?
Gayton Kerslut Posted May 30, 2014 Posted May 30, 2014 I have a wierd issue where even making sure SKSE was working perfectly I can't get the size of the schlong to change. It was working okay till i installed Dual Sheath Redux, now that one particular thing won't work.
Shor Posted May 30, 2014 Posted May 30, 2014 B3lisarius, "About the muscular addon issue, which I still I'm not sure what it is. Prove the issue, do you have any evidences?.I say the installer works OK because:- I tested it using last version of NMM (also with the dozen of versions of NMM and MO that I used since I work with SOS until now)- The installer script has not changed since 2.03.012" I downloaded .019 beta through NMM. (there is a newer version...) My bad. When I downloaded it manually, deleted the previous in NMM, installed the new download into NMM then installed through NMM, the issue disappeared. Prior to that I had installed / re-installed 3, 4 times with both VectorPlexus' addons being installed. "About the underwear issue.SOS adds the underwear as part in the SkinNaked record. The underwear is an armor addon that uses slot 52. So it will be replaced by any armor piece that uses the slot 52. Again I'm not sure if the issue is particular to your race or to your modified schlong, or what. Test in a vanilla Skyrim with 0 other mods." OK, I am at a loss here. I can guarantee that this is related to the race that I am using. Somehow it seems as if SOS can install the underwear in slot 52, then installs the male genitals over it without replacing it... Well, tomorrow I will uninstall .o19 beta, and replace it with .020 beta. Not that the change log has any fixes, but just to do something other than running around in circles, chasing my tail. Any suggestions will be appreciated... BTW, thanks for the help so far, and most of all, for your patience.
Kinky Posted May 30, 2014 Posted May 30, 2014 Whats the chance of publishing medium version that would have: No potions No spells No shop or custom NPC No revealing armors But include everything else SOS full has. Or in short - version that include everything related to male nude body replacer and exclude everything not needed for body replacer to function? Use the beta for a no-shop version. I have planned to remove the schlong potions, maybe viagra too . The rest of the stuff, just don't use it. The light version serves its purpose. You can use other mods for the missing features. ___________________________ Update 2.05.020-BETA SOS shop as an optional esp file. The shop needs to be under "Schlongs of Skyrim.esp" in your load order. I took the lazy approach of making the shop mod slave of the main esm and esp files. Otherwise it would mean rebuilding the esm / esp files, and most likely the upgrade would need a clean save. And I didn't like that. Change log Removed the Morning Wood content (the SOS shop) from the main esp file Added a new optional file to the downloads section: SOS - Shop Fixed a bug since 2.05.016 where some races like vampires and dremoras were not being schlongified Click here to download this file I was expecting answer like - "no chance" XD . Im glad you are already working on that. I think this is great mod but i really don't need men in their panties or skimpy armor walking arround or selling similar items in my game. My guess is if shop is gone then also skimpy armors are gone as well? (if yes good) Also potions are pretty useless - if im not happy with the size i can always install another size or another mod so no reason to use potions or viagra (didnt know that was also included XD). So ill download it once its out of beta and potions are gone.
srayesmanll Posted May 30, 2014 Posted May 30, 2014 "My guess is if shop is gone then also skimpy armors are gone as well? (if yes good)" The shop itself had nothing to do with skimpy armors for men. Only the owner walked around in underwear. Other mods may have used the shop to sell skimpy armors/underwear (so the shop being gone could cause issues with those mods), but that means you would have had to install the skimpy armor for men mods yourself. So if you are seeing men (other than the shop owner) in skimpy armors/underwear in your game, you have only yourself to blame, not SOS .
b3lisario Posted May 30, 2014 Author Posted May 30, 2014 has some ideal setting percentage in the full version or it has the same performance for any configuration?No that I know Do we still need Custom Skeleton SOS slot 52?I don't know what do you mean I have a wierd issue where even making sure SKSE was working perfectly I can't get the size of the schlong to change. It was working okay till i installed Dual Sheath Redux, now that one particular thing won't work.Did you replace the skeleton? Install XPMS or something compatible. B3lisarius, "About the muscular addon issue, which I still I'm not sure what it is. Prove the issue, do you have any evidences?. I say the installer works OK because: - I tested it using last version of NMM (also with the dozen of versions of NMM and MO that I used since I work with SOS until now) - The installer script has not changed since 2.03.012" I downloaded .019 beta through NMM. (there is a newer version...) My bad. When I downloaded it manually, deleted the previous in NMM, installed the new download into NMM then installed through NMM, the issue disappeared. Prior to that I had installed / re-installed 3, 4 times with both VectorPlexus' addons being installed. "About the underwear issue. SOS adds the underwear as part in the SkinNaked record. The underwear is an armor addon that uses slot 52. So it will be replaced by any armor piece that uses the slot 52. Again I'm not sure if the issue is particular to your race or to your modified schlong, or what. Test in a vanilla Skyrim with 0 other mods." OK, I am at a loss here. I can guarantee that this is related to the race that I am using. Somehow it seems as if SOS can install the underwear in slot 52, then installs the male genitals over it without replacing it... Well, tomorrow I will uninstall .o19 beta, and replace it with .020 beta. Not that the change log has any fixes, but just to do something other than running around in circles, chasing my tail. Any suggestions will be appreciated... BTW, thanks for the help so far, and most of all, for your patience. Upload that race with the needed files. "My guess is if shop is gone then also skimpy armors are gone as well? (if yes good)" The shop itself had nothing to do with skimpy armors for men. Only the owner walked around in underwear. Other mods may have used the shop to sell skimpy armors/underwear (so the shop being gone could cause issues with those mods)LOL I didn't knew people were using the vendor. I think I didn't break that, but I'm not sure. Do you know any of these mods? Need to test
srayesmanll Posted May 30, 2014 Posted May 30, 2014 The only one I know of specifically was the armored undies mod ( http://www.nexusmods.com/skyrim/mods/38760/? ). The only way to obtain them was to buy the undies through the shop.
b3lisario Posted May 30, 2014 Author Posted May 30, 2014 Update 2.05.021-BETA About the texture compression, I've been comparing and I see no difference in my game. Let me know how it works for you. Change log Textures have been converted / optimized: from A8R8G8B8 and R8G8B8 to DXT5 and DXT1. All textures except body normal maps Schlong shape potions are no longer usable. You can still change schlongs with the MCM submenu "Player / NPC Settings" SOS Shop Has been added to the installer Fixed Bjorn LongSword's gray face bug from previous update Click here to download this file
4onen Posted May 31, 2014 Posted May 31, 2014 Okay, I have to ask, how come there isn't a default schlong type for beast races anymore? My only solution is to use the UNP schlong for females. I'd been happily using version 2.32 since that came out, but I decided to upgrade (because of the ability to push the max size up to 20) and now I can't schlongify myself or my argonian follower (both male) with either of the installed defaults (average and regular). The mod is amazing though, I don't know if I said that anywhere before. Thanks!
Shor Posted May 31, 2014 Posted May 31, 2014 Belarius, The mod itself is too large to attach, here is the link: http://www.nexusmods.com/skyrim/mods/34007/?
Suludi Posted May 31, 2014 Posted May 31, 2014 Where do I have to install SOS if I have Mod Organizer AND Unique Character? Does it go to Skyrim/Data? Or to Mod Organizer/? Or to Mod Organizer/mods? Or to Mod Organizer/mods/Unique/? Or to ANY character OR male OR character assets folder? Right now, it shows up in the MCM but doesn't do anything, and the three addons don't show up there no matter where I put them. All are activated in MO. I'm confused...
LutherX Posted May 31, 2014 Posted May 31, 2014 Is it still recommended that we use the two Mighty Beasts add-ons for werewolves & vampire lords if we want them to be equipped with the latest SOS version?
4onen Posted May 31, 2014 Posted May 31, 2014 I'm starting to get the impression that the default schlongs of SOS are incompatible with MO, at least in the packaging they come with. @Suludi I'm going to try maually extracting the addons and installing them separately. While you wait you can use the Schlong For Females - UNP, I've found that addon to be working. Hope this works.
Suludi Posted May 31, 2014 Posted May 31, 2014 Uhm no, I'm not interested in schlongs for females but thank you nonetheless. I hope you can get the addons to work cause I have literally placed schlongs EVERYWHERE in my folders and still nothing...
Azolgar Posted May 31, 2014 Posted May 31, 2014 Without getting too much into it, what exactly does it take for erections to work on skeletons that support all the necessary bones? After jacques00's Naked Giant mod I started looking into adding SOS-schlongs to various non-human creatures that might use them (trolls, horses with Carloss32's horse-schlong, etc.). While the lag-animation works normally, any attempts to get them erect, naturally, does not. Do I simply need to add something to the skeleton/mesh and edit the actor into a list somewhere or is the system too specific to work with non-human npcs?
b3lisario Posted May 31, 2014 Author Posted May 31, 2014 Okay, I have to ask, how come there isn't a default schlong type for beast races anymore? My only solution is to use the UNP schlong for females. I'd been happily using version 2.32 since that came out, but I decided to upgrade (because of the ability to push the max size up to 20) and now I can't schlongify myself or my argonian follower (both male) with either of the installed defaults (average and regular). Default schlongs are fine for argonians. Belarius, The mod itself is too large to attach, here is the link: http://www.nexusmods.com/skyrim/mods/34007/? That underwear is not from SOS, it's painted on the texture. Where do I have to install SOS if I have Mod Organizer AND Unique Character? Does it go to Skyrim/Data? Or to Mod Organizer/? Or to Mod Organizer/mods? Or to Mod Organizer/mods/Unique/? Or to ANY character OR male OR character assets folder? Right now, it shows up in the MCM but doesn't do anything, and the three addons don't show up there no matter where I put them. All are activated in MO. I'm confused... Install SOS and Unique Character throught mod organizer and leave them alone. Create a new zip "My Unique stuff" with the meshes and textures from SOS (Mod Organizer\mods\SOS\). Folders in that file should be Data/meshes/actors/character/unique and Data/textures/actors/character/unique. Install this new file like any other mod and move it below the Unique mod entry. I'd say don't modify the Mod Organizer\mods folder manually. About the missing schlongs read below. Is it still recommended that we use the two Mighty Beasts add-ons for werewolves & vampire lords if we want them to be equipped with the latest SOS version?SOS does nothing to Vampire lord. You can use any werewolf mod. I'm starting to get the impression that the default schlongs of SOS are incompatible with MO, at least in the packaging they come with. @Suludi I'm going to try maually extracting the addons and installing them separately. While you wait you can use the Schlong For Females - UNP, I've found that addon to be working. Hope this works. They work fine. Are you using the installer ("Install a new mod from an archive")? ____________________________________ About missing schlong addons using the beta The schlong esp is installed, checked in your mod manager, but SOS doesn't seem to use it ingame and there is no MCM menu for it. Use the debug spell on yourself, check how many addons SOS detects (there is a line "Addons: 3"), and check if that number matches the schlong addons you have installed. This could be a caused by a bug in the beta scripts, a bug in PapyrusUtil, or something you did wrong. I need better feedback on this issue. When did you lost the schlong, what were you doing, did your game crash, was it a new game, just after upgrading to beta, after cleaning a savegame, after installing or removing mods, was PapyrusUtil installed at all moment To fix the issue, uninstall the addon, load game, save, intall the addon, load game.
b3lisario Posted May 31, 2014 Author Posted May 31, 2014 Uhm no, I'm not interested in schlongs for females but thank you nonetheless. I hope you can get the addons to work cause I have literally placed schlongs EVERYWHERE in my folders and still nothing...If it's not the above problem, the proper place for the addons is Mod Organizer\mods\<SOS folder> hi. Penis Shape Request OK? Yeah why not. Not likely I will do it though Without getting too much into it, what exactly does it take for erections to work on skeletons that support all the necessary bones? After jacques00's Naked Giant mod I started looking into adding SOS-schlongs to various non-human creatures that might use them (trolls, horses with Carloss32's horse-schlong, etc.). While the lag-animation works normally, any attempts to get them erect, naturally, does not. Do I simply need to add something to the skeleton/mesh and edit the actor into a list somewhere or is the system too specific to work with non-human npcs? It's like the argonian or khajiit tails. Schlong meshes point to a file from meshes\auxbones\SOS, this is where the erection animations are defined. The problem is that each race should have its own animation files, and it's not easy producing them. This explains why there is no schlong for other races, other than the ones VectorPlexus did.
Azolgar Posted May 31, 2014 Posted May 31, 2014 Without getting too much into it, what exactly does it take for erections to work on skeletons that support all the necessary bones? After jacques00's Naked Giant mod I started looking into adding SOS-schlongs to various non-human creatures that might use them (trolls, horses with Carloss32's horse-schlong, etc.). While the lag-animation works normally, any attempts to get them erect, naturally, does not. Do I simply need to add something to the skeleton/mesh and edit the actor into a list somewhere or is the system too specific to work with non-human npcs? It's like the argonian or khajiit tails.Schlong meshes point to a file from meshes\auxbones\SOS, this is where the erection animations are defined. The problem is that each race should have its own animation files, and it's not easy producing them. This explains why there is no schlong for other races, other than the ones VectorPlexus did. Alright, thanks. I'll post here if I ever get somewhere with any of the actors.
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