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Posted

Cool:-)

 

 

Hey does anyone know where I can get a completely nude version of the default male body? I want to try using gerra6 clothing converter to convert clothes and armors to look like they fit one of the sos light bodies but the default male body has missing polys behind the underwear so I know that won't work.

Guest ffabris
Posted

Ha - I just discovered that there's a version 3.x by accident. Any chance of updating the download page with the latest 3.x, plus the SexLife patch, so others are more likely to find the latest version?

Posted

It's a beta version - that's why he hasn't updated the main download page yet.

 

 

B3lisario:  I've noticed 1 issue with the 3.00.00- beta version.  The schlong controllers (PgUp/PgDn - Shift PgUp/PgDn for PC) don't seem to work for me.  This is with a new game.  The 2.05.041 (last "official" release) works perfectly fine with the same setup/mod combination.  Has anyone else seen this?

Guest ffabris
Posted

It's a beta version - that's why he hasn't updated the main download page yet.

 

Ahh... ok.

But, well, others list betas among downloads, so I don't feel so bad for having asked. ;-)

Posted

I downloaded a custom config file and now when i try to load the mcm menu there are no sliders this also happens when I reinstall sos with the default config file 

Posted

It's a beta version - that's why he hasn't updated the main download page yet.

 

 

B3lisario:  I've noticed 1 issue with the 3.00.00- beta version.  The schlong controllers (PgUp/PgDn - Shift PgUp/PgDn for PC) don't seem to work for me.  This is with a new game.  The 2.05.041 (last "official" release) works perfectly fine with the same setup/mod combination.  Has anyone else seen this?

 

The schlong controller keys work fine with 3.00.01 and 3.00.02.

Posted

 

 

The schlong controller keys work fine with 3.00.01 and 3.00.02.

 

 

I know that they should, but for some reason in my setup they don't.  But again this is ONLY with the beta.  Using the same exact mods, but using SOS 2.5.41, the keys work fine.  And again, this is on new games, not updating existing games/saves.  Additionally, this affects both PC and NPCs.  I'll try to recreate this at home later and also post my load order - maybe someone can see a conflict I am missing.

Posted

Alright, so I have a question.  Sorry if this is the wrong spot.

I have been trying to figure out how to add SOS to a custom race.  the race has custom texture pallet allowing for a near pure black,  Gray and other such colors. 

It is a Drow race im currently trying to add SOS too.   The author has since stopped working on it unfurtunatly.

 

It has SOS support, meaning females and males can be slongified.

 

the male genitals (vector plus musc) seems to work just fine, color matches etc even to the pitch black  (gray is off though)

 

However females (Bill's unp and erf horsecocks) use the  default human white skin texture, which throws off the whole scheme.  How would i go about changing this? 

Ive tried several things already, including a test to see if i could  alter all female textures to the drow race, and while i succeeded the genitals were still off color. 

 

From all i can tell, my Drow female uses the drow tinting etc but the schlongs use the vanilla tinting. 

Guest ffabris
Posted

So, first experiences with the new beta.

 

I tried to update a saved game, per the instructions given a few pages back. I went a bit further, in that I used Save Game Cleaner to remove the SOS scripts after having done a save with SOS removed - same as I always do when updating a mod. Then I installed 3.x, started skyrim and tried to load the cleaned save. It crashed. I tried doing "coc riverwood" (sans quotes of course) at the main menu, to get in the game, then load the save from there. Crash again.

 

I had another look at the cleaned save and found references to SOSRaceMenuPlugin and SOSRaceMenuRotationPlugin, so I deleted those, then tried again. Still crash.

 

Added: I did in fact have those two plugins, from v2.x, installed. I wanted to get rid of them, since I use XPMSE along with its SOS plugin. So I am guessing that the issue was precisely due to their removal.

 

I gave up at this point and decided to start fresh. And that works fine. Except that trying to Export crashes me. I tried to enable papyrus logging and then tested again. Crash, and no log is saved (probably the file buffer hasn't written to disk or something).

Posted

I've been trying to find console commands for this, and I've been unable to.  Is there anyway to change things through the console?

For example, say I want to select characters and give them revealing armor and set there schlong to 20, can I do this through the console?

Thanks in advance.

Posted

I am having a bit of confusion (possibly a problem).

Recently I updated SOS to the beta along with installing sexlife and the SOS patch. (I also installed fill her up)

My issue\confusion is that anytime I equip anything to my female character or female NPC's that goes in slot 32 my skyrim adds slot 52 to the armor as well.

If this is caused by something here how can i stop that from happening?

It angers me that my character cannot wear underwear on slot 52 when she is wearing a bra that is slot 32 and my game adds slot 52 to it.

I use that SkyUI addon that allows me to see slot assignments which is how i even noticed this problem.

Posted

I am having a bit of confusion (possibly a problem).

Recently I updated SOS to the beta along with installing sexlife and the SOS patch. (I also installed fill her up)

My issue\confusion is that anytime I equip anything to my female character or female NPC's that goes in slot 32 my skyrim adds slot 52 to the armor as well.

If this is caused by something here how can i stop that from happening?

It angers me that my character cannot wear underwear on slot 52 when she is wearing a bra that is slot 32 and my game adds slot 52 to it.

I use that SkyUI addon that allows me to see slot assignments which is how i even noticed this problem.

 

Try reading the changelog were the beta was located (specifically the section I highlighted):

 

 

Changelog

 

v3.00.002

- New MCM option to import or export the MCM settings to or from a file in JSON format. File is "Skyrim\Data\SOS.json"

- New MCM option to choose just one gender in multi-gender schlong addons (which schlongify both males and females)

- Fixed compatibility issues with the "Alternate Start - Live Another Life" mod

- Fixed an issue where the MCM option "Restart SOS" would stay disabled

 

v3.00.001

- Restored a couple of minor fixes that were missing in the previous version

- Also I forgot to pack the brawl bug patch

- New option added to the installer to skip the installation of the male human and beast skeletons if you are already using SOS compatible skeletons

 

v3.00.000

- Slot 52 system reverted as it was in 2.05.034. This fixes the schlong-poking-through-armor-after-SL-scene caused by the changes on the 52 system. This means the slot 52 works as it used before that change

- PapyrusUtil removed from the installer

 

In other words, it works like it did before, armors take both slots to hide/show the schlong.  This was changed in later versions of 2.5+ but caused an issue where the schlong would not disappear after sex (schlong playing hide n seek through the armor).  So basically, use the beta if you want to get rid of the schlong (but that means the slot 52 issue), or use 2.5.41 (no slot 52, but the schlong may play a little peek-a-boo).

Posted

 

I am having a bit of confusion (possibly a problem).

Recently I updated SOS to the beta along with installing sexlife and the SOS patch. (I also installed fill her up)

My issue\confusion is that anytime I equip anything to my female character or female NPC's that goes in slot 32 my skyrim adds slot 52 to the armor as well.

If this is caused by something here how can i stop that from happening?

It angers me that my character cannot wear underwear on slot 52 when she is wearing a bra that is slot 32 and my game adds slot 52 to it.

I use that SkyUI addon that allows me to see slot assignments which is how i even noticed this problem.

 

Try reading the changelog were the beta was located (specifically the section I highlighted):

 

 

Changelog

 

v3.00.002

- New MCM option to import or export the MCM settings to or from a file in JSON format. File is "Skyrim\Data\SOS.json"

- New MCM option to choose just one gender in multi-gender schlong addons (which schlongify both males and females)

- Fixed compatibility issues with the "Alternate Start - Live Another Life" mod

- Fixed an issue where the MCM option "Restart SOS" would stay disabled

 

v3.00.001

- Restored a couple of minor fixes that were missing in the previous version

- Also I forgot to pack the brawl bug patch

- New option added to the installer to skip the installation of the male human and beast skeletons if you are already using SOS compatible skeletons

 

v3.00.000

- Slot 52 system reverted as it was in 2.05.034. This fixes the schlong-poking-through-armor-after-SL-scene caused by the changes on the 52 system. This means the slot 52 works as it used before that change

- PapyrusUtil removed from the installer

 

In other words, it works like it did before, armors take both slots to hide/show the schlong.  This was changed in later versions of 2.5+ but caused an issue where the schlong would not disappear after sex (schlong playing hide n seek through the armor).  So basically, use the beta if you want to get rid of the schlong (but that means the slot 52 issue), or use 2.5.41 (no slot 52, but the schlong may play a little peek-a-boo).

 

 

ahh ok I did not know what that was talking about.

I use SOS revealing armors so i never noticed an issue seeing as all men should have them hanging out at almost all times anyway.

Occasionally some are wearing underwear and those who do never remove them even during sex with sexlab set to unequip slot 52.

Posted

I do not any adjustment of SOS appears in the menu of MCM.

 

I tried with all versions.

 

 

29m4mex.jpg

 

 

 

 

Take a look at the mod description, troubleshooting section. Maybe something there helps

 

 

B3lisario:  I've noticed 1 issue with the 3.00.00- beta version.  The schlong controllers (PgUp/PgDn - Shift PgUp/PgDn for PC) don't seem to work for me.  This is with a new game.  The 2.05.041 (last "official" release) works perfectly fine with the same setup/mod combination.  Has anyone else seen this?

I've added a new log message when registering the keys "SOS - RegisterForKey <#> and <#>", in regular Papyrus log file.

It happens when starting the game for the first time, or when the keys are changed through MCM

The script that listens for the keys is sos_playeraliasscript

type player.sv in console and look for the sos_playeraliasscript script, use page up to scroll through the list

 

 

Alright, so I have a question.  Sorry if this is the wrong spot.

I have been trying to figure out how to add SOS to a custom race.  the race has custom texture pallet allowing for a near pure black,  Gray and other such colors. 

It is a Drow race im currently trying to add SOS too.   The author has since stopped working on it unfurtunatly.

 

It has SOS support, meaning females and males can be slongified.

 

the male genitals (vector plus musc) seems to work just fine, color matches etc even to the pitch black  (gray is off though)

 

However females (Bill's unp and erf horsecocks) use the  default human white skin texture, which throws off the whole scheme.  How would i go about changing this? 

Ive tried several things already, including a test to see if i could  alter all female textures to the drow race, and while i succeeded the genitals were still off color. 

 

From all i can tell, my Drow female uses the drow tinting etc but the schlongs use the vanilla tinting.

I guess drow race has its own colored textures. You would need black schlong textures to match the body colors. Also the schlong esp should be modified to make a new armor addon for the drow race

 

 

So, first experiences with the new beta.

 

I tried to update a saved game, per the instructions given a few pages back. I went a bit further, in that I used Save Game Cleaner to remove the SOS scripts after having done a save with SOS removed - same as I always do when updating a mod. Then I installed 3.x, started skyrim and tried to load the cleaned save. It crashed. I tried doing "coc riverwood" (sans quotes of course) at the main menu, to get in the game, then load the save from there. Crash again.

 

I had another look at the cleaned save and found references to SOSRaceMenuPlugin and SOSRaceMenuRotationPlugin, so I deleted those, then tried again. Still crash.

 

Added: I did in fact have those two plugins, from v2.x, installed. I wanted to get rid of them, since I use XPMSE along with its SOS plugin. So I am guessing that the issue was precisely due to their removal.

 

I gave up at this point and decided to start fresh. And that works fine. Except that trying to Export crashes me. I tried to enable papyrus logging and then tested again. Crash, and no log is saved (probably the file buffer hasn't written to disk or something).

I've added some debug messages to the exporting process if you still can reproduce the CTD

1) Install new version 3.00.003, at the bottom of this post

2) Edit the file Skyrim\Data\SKSE\Plugins\SchlongsOfSkyrim.ini , change the number from 3 to 5

3) Reproduce the CTD

4) The log is saved in Documents\my games\skyrim\SKSE\SchlongsOfSkyrim.log

 

 

I've been trying to find console commands for this, and I've been unable to.  Is there anyway to change things through the console?

 

For example, say I want to select characters and give them revealing armor and set there schlong to 20, can I do this through the console?

 

Thanks in advance.

Why not use the MCM menu? There is some stuff that can be done through console, but is complicated

 

________________________________________________

 

New version 3.00.003 BETA

 

Change log

- Added a new script file (SOS_API) to be used by other mods

- Fixed a compatibility issue with "Immersive Armors" that breaks the carts in the opening scene

- Fixed an issue where SOS would reset the PC's schlong when exiting the racemenu interface

- Removed a log message when schlongifying characters, added log messages to the export-settings process

 

Version 3.00.003 BETA

Guest ffabris
Posted
 

So, first experiences with the new beta.

 

I tried to update a saved game, per the instructions given a few pages back. I went a bit further, in that I used Save Game Cleaner to remove the SOS scripts after having done a save with SOS removed - same as I always do when updating a mod. Then I installed 3.x, started skyrim and tried to load the cleaned save. It crashed. I tried doing "coc riverwood" (sans quotes of course) at the main menu, to get in the game, then load the save from there. Crash again.

 

I had another look at the cleaned save and found references to SOSRaceMenuPlugin and SOSRaceMenuRotationPlugin, so I deleted those, then tried again. Still crash.

 

Added: I did in fact have those two plugins, from v2.x, installed. I wanted to get rid of them, since I use XPMSE along with its SOS plugin. So I am guessing that the issue was precisely due to their removal.

 

I gave up at this point and decided to start fresh. And that works fine. Except that trying to Export crashes me. I tried to enable papyrus logging and then tested again. Crash, and no log is saved (probably the file buffer hasn't written to disk or something).

I've added some debug messages to the exporting process if you still can reproduce the CTD

1) Install new version 3.00.003, at the bottom of this post

2) Edit the file Skyrim\Data\SKSE\Plugins\SchlongsOfSkyrim.ini , change the number from 3 to 5

3) Reproduce the CTD

4) The log is saved in Documents\my games\skyrim\SKSE\SchlongsOfSkyrim.log

 

 

Yes, I still get a CTD with .003. I followed the steps above, log attached.

 

Unrelated: any chance of physics on the body? Pecs, butt and, most importantly, balls? They look so silly in some positions. I can beg if it helps. ;-)

 

Posted

 

 

So, first experiences with the new beta.

 

I tried to update a saved game, per the instructions given a few pages back. I went a bit further, in that I used Save Game Cleaner to remove the SOS scripts after having done a save with SOS removed - same as I always do when updating a mod. Then I installed 3.x, started skyrim and tried to load the cleaned save. It crashed. I tried doing "coc riverwood" (sans quotes of course) at the main menu, to get in the game, then load the save from there. Crash again.

 

I had another look at the cleaned save and found references to SOSRaceMenuPlugin and SOSRaceMenuRotationPlugin, so I deleted those, then tried again. Still crash.

 

Added: I did in fact have those two plugins, from v2.x, installed. I wanted to get rid of them, since I use XPMSE along with its SOS plugin. So I am guessing that the issue was precisely due to their removal.

 

I gave up at this point and decided to start fresh. And that works fine. Except that trying to Export crashes me. I tried to enable papyrus logging and then tested again. Crash, and no log is saved (probably the file buffer hasn't written to disk or something).

I've added some debug messages to the exporting process if you still can reproduce the CTD

1) Install new version 3.00.003, at the bottom of this post

2) Edit the file Skyrim\Data\SKSE\Plugins\SchlongsOfSkyrim.ini , change the number from 3 to 5

3) Reproduce the CTD

4) The log is saved in Documents\my games\skyrim\SKSE\SchlongsOfSkyrim.log

 

 

Yes, I still get a CTD with .003. I followed the steps above, log attached.

 

Unrelated: any chance of physics on the body? Pecs, butt and, most importantly, balls? They look so silly in some positions. I can beg if it helps. ;-)

 

Thanks for the info.

No idea what's happening yet.

Please install this and try again. Won't fix the issue, it just outputs more stuff to the SchlongsOfSkyrim.log file

SOS - Schlongs of Skyrim - 3.00.003-BETA - patch1 - extra debug.7z

Guest ffabris
Posted

 

 

 

So, first experiences with the new beta.

 

I tried to update a saved game, per the instructions given a few pages back. I went a bit further, in that I used Save Game Cleaner to remove the SOS scripts after having done a save with SOS removed - same as I always do when updating a mod. Then I installed 3.x, started skyrim and tried to load the cleaned save. It crashed. I tried doing "coc riverwood" (sans quotes of course) at the main menu, to get in the game, then load the save from there. Crash again.

 

I had another look at the cleaned save and found references to SOSRaceMenuPlugin and SOSRaceMenuRotationPlugin, so I deleted those, then tried again. Still crash.

 

Added: I did in fact have those two plugins, from v2.x, installed. I wanted to get rid of them, since I use XPMSE along with its SOS plugin. So I am guessing that the issue was precisely due to their removal.

 

I gave up at this point and decided to start fresh. And that works fine. Except that trying to Export crashes me. I tried to enable papyrus logging and then tested again. Crash, and no log is saved (probably the file buffer hasn't written to disk or something).

I've added some debug messages to the exporting process if you still can reproduce the CTD

1) Install new version 3.00.003, at the bottom of this post

2) Edit the file Skyrim\Data\SKSE\Plugins\SchlongsOfSkyrim.ini , change the number from 3 to 5

3) Reproduce the CTD

4) The log is saved in Documents\my games\skyrim\SKSE\SchlongsOfSkyrim.log

 

 

Yes, I still get a CTD with .003. I followed the steps above, log attached.

 

Unrelated: any chance of physics on the body? Pecs, butt and, most importantly, balls? They look so silly in some positions. I can beg if it helps. ;-)

 

Thanks for the info.

No idea what's happening yet.

Please install this and try again. Won't fix the issue, it just outputs more stuff to the SchlongsOfSkyrim.log file

 

 

Done.

 

Guest ffabris
Posted

Please try with this. It might have been fixed.

 

CTD again - log attached.

Posted

The CTD is caused by wrong stuff in memory.

There is something I am probably doing wrong but I can't figure it out. The ugly part is that it works for me.

So I am lost here.

I rewrited some of the code that handles the export

 

If still CTD, is the file data/sos.json created?

Please post the sos.json, SchlongsOfSkyrim.log

If no sos.json, please post the skse co-save related to the savegame that you are loading to reproduce this (for example Documents\my games\skyrim\saves\Guardar 1022 - Prisionero Abandoned Prison 00.00.15.skse)

SOS - Schlongs of Skyrim - 3.00.003-BETA - patch3.7z

Guest ffabris
Posted

The CTD is caused by wrong stuff in memory.

There is something I am probably doing wrong but I can't figure it out. The ugly part is that it works for me.

So I am lost here.

I rewrited some of the code that handles the export

 

If still CTD, is the file data/sos.json created?

Please post the sos.json, SchlongsOfSkyrim.log

If no sos.json, please post the skse co-save related to the savegame that you are loading to reproduce this (for example Documents\my games\skyrim\saves\Guardar 1022 - Prisionero Abandoned Prison 00.00.15.skse)

 

Yes, the json file is created. I've attached all 3 requested files in a RAR, since the forum won't allow me to attach a json.

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