alphafr Posted May 2, 2015 Posted May 2, 2015 Where can I find the khajit/Argonian schlong add on? Â Edit: nvm leito made the addon
meme supreme Posted May 2, 2015 Posted May 2, 2015 How do I edit the werewolf schlong textures to have a grayish skin color that matches the base werewolf textures more closely? When I use SoS the pink & gray look a bit off together.Also, whenever SexLab triggers an animation between a werewolf and someone else, the werewolf has a bendy dong. Roughly half of the penis moves to the left and it looks kinda awkward. Is this a SL issue or a SoS issue? And how do I exactly go about fixing it?Edit: So I edited the werewolf textures, 3 dds files and everything seems to be working texture-wise except for the fact that werewolf npcs have two schlongs assigned to them. There's a base one that I think comes from HDT Werewolves and then the one that gets applied by the SoS randomizer thing. Both of them work with SoS simultaneously which is pretty weird. Is there any way to get rid of the HDT Werewolves one without removing the other features coming from this mod?Schlongs are still bendy though, regardless of whether they're from HDT werewolves or SoS.
Asedyiy Posted May 2, 2015 Posted May 2, 2015 Since I do not speak English, and read all the posts it is not possible to ask: How to make a female character to have a drink or a dragon essence essence Falmer? Is there realties console command?
viperxg Posted May 3, 2015 Posted May 3, 2015  Modding question:  Why 'Schlongs of Skyrim' is esp and 'Schlongs of Skyrim core' is esm?  SOS_SchlongifiedFaction and other ranks are in esp, and I do not know how to link to them from another mod other than I converted 'Schlongs of Skyrim.esp' to 'Schlongs of Skyrim.esm' and then on quest properties page I could link a property to the faction.  What other way is there to achieve that... obviously I can't go converting esp's to esm's all over the place  Furthermore, what is the caveat at making every mod into a esm instead of esp? If all mods are esp's how do I get details from one mod into another? The idea is that the esm just exposes the records needed during the initialization of the sos schlong addons.The stuff on the esp is internal to the sos mod and it was not meant to be available to other mods. Using an esp file as a master is not safe because CTD when slave is above master on load order. SKSE allows referencing records or scripts from other mods, you can do SOS_SchlongifiedFaction sosFaction = Game.GetFormFromFile(0xAFF8, "Schlongs of Skyrim.esp") as Faction or SOS_SetupQuest_Script sos = Quest.GetQuest("SOS_SetupQuest") as SOS_SetupQuest_Script and then use properties from there, like sos.SOS_SchlongifiedFaction, or sos.GetActiveAddon(game.getPlayer())  For 2.6 I could make an API thing, let me know if you are interested and what sos stuff you would need to access or modify   Post these files \Documents\my games\skyrim\SKSE\skse.log \Documents\my games\skyrim\SKSE\SchlongsOfSkyrim.log \Documents\my games\skyrim\Logs\Script\Papyrus.0.log \Documents\my porn\incest-02.mp4  Also read mod description, troubleshooting section  You know you made me look for that last thing before I realized what you did, right? good one  I don't see anything wrong on these files.I would need the Papyrus.0.log file, there are instructions for getting it in the first post. Also a pic of the "SOS internal information" you can get through MCM Try to do a clean save of one of the schlong addons.  Thank you for your help. Second picture is the result of the clean save. The MCM menu tells me that all schlong versions are missing, and has a bunch of $ signs. Papyrus.0.log
hippotigris Posted May 4, 2015 Posted May 4, 2015 Please help! I'm having an issue where my Khajiit's bits are a solid black texture. They show as correctly textured when flaccid, and then erect, but as soon as the animation starts, they're solid black. I wasn't able to generate a Papyrus log for some reason, but I did get the SOS log:   Serialization_Revert Serialization_Load  SCHLONGIFICATION revealing armors: removing slot 52 from 0 stored armor addons 0 armor addons processed custom armors: adding slot 52 to 1 stored armor addons 1 armor addons processed    Â
Claysson2 Posted May 4, 2015 Posted May 4, 2015 Is the schlongs surpposed to bend Sideways? Adjust up & down can be fixed with the hotkeys, but bending left or right? Â Â Â Â Â another thing.... is there a way to save your schlong adjustments? Â Â Â Â
b3lisario Posted May 4, 2015 Author Posted May 4, 2015 New version 3.00.000 BETA  The most pointless version increase of all software history, as there are no new features. The change to v3 is basically to make clear that this needs a clean save.  Upgrade instructions for installing SOS v3 over any v2  - Travel to a quiet place with no NPCs like a player home. Save and quit the game. - Uninstall the current version of SOS - Uninstall or deactivate all other SOS related mods - Load last save, wait 10 seconds, save again and quit - Install SOS v3.00.004 - Reinstall or activate all other SOS related mods - Load game and continue from here  Clean save is needed only when upgrading to v3 from v2 (from 2.05.041 to 3.00.001 for example) If you are upgrading from v3 to v3 (for example from v3.00.000 to v3.00.001), just uninstall old + install new  Why clean save?  The main reason for a new version is to fix the schlong-poking-through-armor-after-SL bug that was introduced along the changes made in the slot 52 system on 2.05.035 and later versions. To do that I had to revert the slot 52 system as it was in 2.05.034. This was a minor bug but I think it had to be fixed, even if for doing that the new feature had to be dropped.  The second reason is technical stuff. Currently in 2.05.041 the schlongs and body armor are both equipped and the schlong is invisible (most of the time...), this can't happen in v3.00.000 and these schlong would poke out from the armors. Reequipping armor would fix the issue, but all NPCs might be affected. Also in 2.05.041 the armor arrays are filled with armor addons, in v3.00.000 they need to change to armors. Doing a clean save is also a perfect opportunity to do a bit of cleaning of the old scripts that allow the upgrade to any SOS version from any other previous version. The upgrade system was not as good as it could and I remade it a bit. Future updates on v3 will work as always (uninstall old, install new)  You can also use this to export/import some MCM settings: http://www.loverslab.com/topic/23944-sos-schlongs-of-skyrim/?p=1150155  Changelog  v3.00.004 - Fixed an issue where exporting the SOS settings would cause the game to CTD for some users  v3.00.003 - Added a new script file (SOS_API) to be used by other mods - Fixed a compatibility issue with "Immersive Armors" that breaks the carts in the opening scene - Fixed an issue where SOS would reset the PC's schlong when exiting the racemenu interface - Removed a log message when schlongifying characters, added log messages to the export-settings process  v3.00.002 - New MCM option to import or export the MCM settings to or from a file in JSON format. File is "Skyrim\Data\SOS.json" - New MCM option to choose just one gender in multi-gender schlong addons (which schlongify both males and females) - Fixed compatibility issues with the "Alternate Start - Live Another Life" mod - Fixed an issue where the MCM option "Restart SOS" would stay disabled  v3.00.001 - Restored a couple of minor fixes that were missing in the previous version - Also I forgot to pack the brawl bug patch - New option added to the installer to skip the installation of the male human and beast skeletons if you are already using SOS compatible skeletons  v3.00.000 - Slot 52 system reverted as it was in 2.05.034. This fixes the schlong-poking-through-armor-after-SL-scene caused by the changes on the 52 system. This means the slot 52 works as it used before that change - PapyrusUtil removed from the installer  But, do I need this?  Well, not really. Use this version if you are sick of the schlong-poking-through-armor-after-SL bug, or you want to help testing the release If you are OK with 2.05.041 you can keep using it.  Main:  SOS - Schlongs of Skyrim - 3.00.004-BETA.7z  Old: SOS - Schlongs of Skyrim - 3.00.003-BETA.7z SOS - Schlongs of Skyrim - 3.00.002-BETA.7z Patches (install over main file v3.00.002-BETA): This patch is required for http://www.loverslab.com/files/file/1993-sexlife/ SOS - Schlongs of Skyrim - 3.00.002-BETA - patch1.7z Already included in main, not needed anymore SOS - Schlongs of Skyrim - 3.00.001-BETA.7z SOS - Schlongs of Skyrim - 3.00.000-BETA.7z 5
Zeetrah Posted May 4, 2015 Posted May 4, 2015 (edited) I have an issue.It seems like the schlong is missing, invisible. Not the torso or anything else of the body, just the schlong.Any way to fix this? I've removed anything that might conflict with it, but so far no good.Edit: Nevermind, wrong load order. Edited May 4, 2015 by Zeetrah
b3lisario Posted May 4, 2015 Author Posted May 4, 2015 Since I do not speak English, and read all the posts it is not possible to ask: How to make a female character to have a drink or a dragon essence essence Falmer? Is there realties console command?Same as you do with males. If you are asking for schlong for females, http://www.loverslab.com/topic/20211-sos-schlong-for-females-unp/      Modding question:  Why 'Schlongs of Skyrim' is esp and 'Schlongs of Skyrim core' is esm?  SOS_SchlongifiedFaction and other ranks are in esp, and I do not know how to link to them from another mod other than I converted 'Schlongs of Skyrim.esp' to 'Schlongs of Skyrim.esm' and then on quest properties page I could link a property to the faction.  What other way is there to achieve that... obviously I can't go converting esp's to esm's all over the place  Furthermore, what is the caveat at making every mod into a esm instead of esp? If all mods are esp's how do I get details from one mod into another? The idea is that the esm just exposes the records needed during the initialization of the sos schlong addons. The stuff on the esp is internal to the sos mod and it was not meant to be available to other mods. Using an esp file as a master is not safe because CTD when slave is above master on load order. SKSE allows referencing records or scripts from other mods, you can do SOS_SchlongifiedFaction sosFaction = Game.GetFormFromFile(0xAFF8, "Schlongs of Skyrim.esp") as Faction or SOS_SetupQuest_Script sos = Quest.GetQuest("SOS_SetupQuest") as SOS_SetupQuest_Script and then use properties from there, like sos.SOS_SchlongifiedFaction, or sos.GetActiveAddon(game.getPlayer())  For 2.6 I could make an API thing, let me know if you are interested and what sos stuff you would need to access or modify   Post these files \Documents\my games\skyrim\SKSE\skse.log \Documents\my games\skyrim\SKSE\SchlongsOfSkyrim.log \Documents\my games\skyrim\Logs\Script\Papyrus.0.log \Documents\my porn\incest-02.mp4  Also read mod description, troubleshooting section  You know you made me look for that last thing before I realized what you did, right? good one  I don't see anything wrong on these files. I would need the Papyrus.0.log file, there are instructions for getting it in the first post. Also a pic of the "SOS internal information" you can get through MCM Try to do a clean save of one of the schlong addons.   Thank you for your help. Second picture is the result of the clean save. The MCM menu tells me that all schlong versions are missing, and has a bunch of $ signs.  By one hand, looking at your pics, I'd say the mod is not correctly installed. Hole in hip with no underwear might point to an issue with the schlong meshes, or some invisible item from another mod is taking the place of the schlong. In console you can type "player.inv" to see the real inventory. Look for " - worn - " items. The version "0.." is very bad. This means SOS is not running OK  By the other hand, while I was working on v3.00.000 I noticed an issue when starting the game with Alternate Start - Live Another Life that might explain your initial problem (no sos setup spell). I don't know when this issue began to happen, I always use ASLAL and I didn't notice it. So I guess it might be caused because changes on that mod or, most likely, because SOS is faster and some of its quest events are now triggered before the used to be. It's fixed in v3.00.000.  Finally, there are no SOS traces in your Papyrus.0.log. Either it's not the right file, or again SOS is not properly installed.  Does the mod work if you start a new game? Please try that   Please help! I'm having an issue where my Khajiit's bits are a solid black texture. They show as correctly textured when flaccid, and then erect, but as soon as the animation starts, they're solid black. I wasn't able to generate a Papyrus log for some reason, but I did get the SOS log:  Serialization_Revert Serialization_Load  SCHLONGIFICATION revealing armors: removing slot 52 from 0 stored armor addons 0 armor addons processed custom armors: adding slot 52 to 1 stored armor addons 1 armor addons processed  2015-05-03_00004.jpg  2015-05-03_00006.jpg  2015-05-03_00007.jpg  khajiit_black_dong.png  SOS does nothing when sex animation starts, so it's not SOS who is doing this. Check any SL / SOS mod that could modify the khajiit race.   Is the schlongs surpposed to bend Sideways? Adjust up & down can be fixed with the hotkeys, but bending left or right?  2015-05-03_00001.jpg  2015-05-03_00002.jpg  Papyrus.0.log  another thing.... is there a way to save your schlong adjustments? No, it was an issue in sexlab that was fixed some time ago. I don't know the details, it was related on how the characters were positioned prior starting the animations. Yes, there is this experimental thing: http://www.loverslab.com/topic/23944-sos-schlongs-of-skyrim/?p=1150155
b3lisario Posted May 4, 2015 Author Posted May 4, 2015 I noticed I made some minor mistakes while doing this new release. I've attached a new version on the same post  New version 3.00.001 BETA  Change log - Restored a couple of minor fixes that were missing in the previous version - Also I forgot to pack the brawl bug patch - New option added to the installer to skip the installation of the male human and beast skeletons if you are already using SOS compatible skeletons
viperxg Posted May 4, 2015 Posted May 4, 2015  Since I do not speak English, and read all the posts it is not possible to ask: How to make a female character to have a drink or a dragon essence essence Falmer? Is there realties console command?Same as you do with males. If you are asking for schlong for females, http://www.loverslab.com/topic/20211-sos-schlong-for-females-unp/     Modding question:  Why 'Schlongs of Skyrim' is esp and 'Schlongs of Skyrim core' is esm?  SOS_SchlongifiedFaction and other ranks are in esp, and I do not know how to link to them from another mod other than I converted 'Schlongs of Skyrim.esp' to 'Schlongs of Skyrim.esm' and then on quest properties page I could link a property to the faction.  What other way is there to achieve that... obviously I can't go converting esp's to esm's all over the place  Furthermore, what is the caveat at making every mod into a esm instead of esp? If all mods are esp's how do I get details from one mod into another? The idea is that the esm just exposes the records needed during the initialization of the sos schlong addons.The stuff on the esp is internal to the sos mod and it was not meant to be available to other mods. Using an esp file as a master is not safe because CTD when slave is above master on load order. SKSE allows referencing records or scripts from other mods, you can do SOS_SchlongifiedFaction sosFaction = Game.GetFormFromFile(0xAFF8, "Schlongs of Skyrim.esp") as Faction or SOS_SetupQuest_Script sos = Quest.GetQuest("SOS_SetupQuest") as SOS_SetupQuest_Script and then use properties from there, like sos.SOS_SchlongifiedFaction, or sos.GetActiveAddon(game.getPlayer())  For 2.6 I could make an API thing, let me know if you are interested and what sos stuff you would need to access or modify   Post these files \Documents\my games\skyrim\SKSE\skse.log \Documents\my games\skyrim\SKSE\SchlongsOfSkyrim.log \Documents\my games\skyrim\Logs\Script\Papyrus.0.log \Documents\my porn\incest-02.mp4  Also read mod description, troubleshooting section  You know you made me look for that last thing before I realized what you did, right? good one  I don't see anything wrong on these files.I would need the Papyrus.0.log file, there are instructions for getting it in the first post. Also a pic of the "SOS internal information" you can get through MCM Try to do a clean save of one of the schlong addons.   Thank you for your help. Second picture is the result of the clean save. The MCM menu tells me that all schlong versions are missing, and has a bunch of $ signs.  By one hand, looking at your pics, I'd say the mod is not correctly installed. Hole in hip with no underwear might point to an issue with the schlong meshes, or some invisible item from another mod is taking the place of the schlong.In console you can type "player.inv" to see the real inventory. Look for " - worn - " items. The version "0.." is very bad. This means SOS is not running OK  By the other hand, while I was working on v3.00.000 I noticed an issue when starting the game with Alternate Start - Live Another Life that might explain your initial problem (no sos setup spell). I don't know when this issue began to happen, I always use ASLAL and I didn't notice it. So I guess it might be caused because changes on that mod or, most likely, because SOS is faster and some of its quest events are now triggered before the used to be. It's fixed in v3.00.000.  Finally, there are no SOS traces in your Papyrus.0.log. Either it's not the right file, or again SOS is not properly installed.  Does the mod work if you start a new game? Please try that   Please help! I'm having an issue where my Khajiit's bits are a solid black texture. They show as correctly textured when flaccid, and then erect, but as soon as the animation starts, they're solid black. I wasn't able to generate a Papyrus log for some reason, but I did get the SOS log:  Serialization_Revert Serialization_Load  SCHLONGIFICATION revealing armors: removing slot 52 from 0 stored armor addons 0 armor addons processed custom armors: adding slot 52 to 1 stored armor addons 1 armor addons processed  2015-05-03_00004.jpg  2015-05-03_00006.jpg  2015-05-03_00007.jpg  khajiit_black_dong.png  SOS does nothing when sex animation starts, so it's not SOS who is doing this. Check any SL / SOS mod that could modify the khajiit race.  Is the schlongs surpposed to bend Sideways? Adjust up & down can be fixed with the hotkeys, but bending left or right?  2015-05-03_00001.jpg  2015-05-03_00002.jpg  Papyrus.0.log  another thing.... is there a way to save your schlong adjustments? No, it was an issue in sexlab that was fixed some time ago. I don't know the details, it was related on how the characters were positioned prior starting the animations.Yes, there is this experimental thing: http://www.loverslab.com/topic/23944-sos-schlongs-of-skyrim/?p=1150155   So it seems that my download of SOS had become corrupted somehow. Redownloading and rebuilding it in NMM seems to have fixed the issue. Thanks for your help, and happy schlonging.
OhYesBaby123 Posted May 5, 2015 Posted May 5, 2015 I seem to be having a problem. I'm installing via NMM, but the mod isn't appearing in MCM, neither are the character's genitals. It's just an empty hole. I have no other body mods, so why is it doing this?
hippotigris Posted May 6, 2015 Posted May 6, 2015 SOS does nothing when sex animation starts, so it's not SOS who is doing this. Check any SL / SOS mod that could modify the khajiit race.  Ah, yep! I had nudesuits turned on in SexLab. Conflicting penises! Thanks for the "tip" on that one. I'm going to give your update a whirl, but before I do: the SexLab animation for jerking off has the hand too open, so it's not actually touching. Besides using a penis pump (adjusting the size of the thing through the settings), is there anything I can do to make that more realistic?
840bazeit Posted May 6, 2015 Posted May 6, 2015 (edited) Sorry for having trouble, but I can't get the mod's settings to pop up in the MCM. Â Like there is a category for it, but its just a empty menu. Â Does it have to do with the load order? Â Should I post it? Â Thanks to any help you can offer! Â Edit: Btw I have all of the requirements! Edited May 6, 2015 by 840bazeit
Setekh Posted May 6, 2015 Posted May 6, 2015 You can force the mcm menu to reset the listing. Type the following into the console and wait a minute setstage SKI_configmanagerinstance 1 Wait for the notification in the top left corner of the window to say "MCM registered xx new menus"
840bazeit Posted May 6, 2015 Posted May 6, 2015 You can force the mcm menu to reset the listing. Type the following into the console and wait a minute setstage SKI_configmanagerinstance 1 Wait for the notification in the top left corner of the window to say "MCM registered xx new menus" Thanks, but no text popped and also the MCM thing is the same. Â This is what it looks likeÂ
Juqu Posted May 6, 2015 Posted May 6, 2015 I seem to be having a problem. I'm installing via NMM, but the mod isn't appearing in MCM, neither are the character's genitals. It's just an empty hole. I have no other body mods, so why is it doing this? Â I was having the same issue and it was caused by conflict with "Alternate Start - Live Another Life" Â Installing Schlongs version 3.01 and removing and reistalling alternate start solved the problem.
robe6239 Posted May 6, 2015 Posted May 6, 2015 maybe i am just stupid but i have searched numerous time i cant seem to turn dialog on any help is appreciated
840bazeit Posted May 7, 2015 Posted May 7, 2015 The MCM menu thing is kind of annoying because I can't even get the schlongs working because everyone is just wearing the bulging underwear and every time I see the blow job animation I can't stop laughing. Â Â
robe6239 Posted May 7, 2015 Posted May 7, 2015 all i am able to do so far is make the pecker go up and down i have no dialog or menu options Â
Claysson2 Posted May 7, 2015 Posted May 7, 2015  Since I do not speak English, and read all the posts it is not possible to ask: How to make a female character to have a drink or a dragon essence essence Falmer? Is there realties console command?Same as you do with males. If you are asking for schlong for females, http://www.loverslab.com/topic/20211-sos-schlong-for-females-unp/     Modding question:  Why 'Schlongs of Skyrim' is esp and 'Schlongs of Skyrim core' is esm?  SOS_SchlongifiedFaction and other ranks are in esp, and I do not know how to link to them from another mod other than I converted 'Schlongs of Skyrim.esp' to 'Schlongs of Skyrim.esm' and then on quest properties page I could link a property to the faction.  What other way is there to achieve that... obviously I can't go converting esp's to esm's all over the place  Furthermore, what is the caveat at making every mod into a esm instead of esp? If all mods are esp's how do I get details from one mod into another? The idea is that the esm just exposes the records needed during the initialization of the sos schlong addons.The stuff on the esp is internal to the sos mod and it was not meant to be available to other mods. Using an esp file as a master is not safe because CTD when slave is above master on load order. SKSE allows referencing records or scripts from other mods, you can do SOS_SchlongifiedFaction sosFaction = Game.GetFormFromFile(0xAFF8, "Schlongs of Skyrim.esp") as Faction or SOS_SetupQuest_Script sos = Quest.GetQuest("SOS_SetupQuest") as SOS_SetupQuest_Script and then use properties from there, like sos.SOS_SchlongifiedFaction, or sos.GetActiveAddon(game.getPlayer())  For 2.6 I could make an API thing, let me know if you are interested and what sos stuff you would need to access or modify   Post these files \Documents\my games\skyrim\SKSE\skse.log \Documents\my games\skyrim\SKSE\SchlongsOfSkyrim.log \Documents\my games\skyrim\Logs\Script\Papyrus.0.log \Documents\my porn\incest-02.mp4  Also read mod description, troubleshooting section  You know you made me look for that last thing before I realized what you did, right? good one  I don't see anything wrong on these files.I would need the Papyrus.0.log file, there are instructions for getting it in the first post. Also a pic of the "SOS internal information" you can get through MCM Try to do a clean save of one of the schlong addons.   Thank you for your help. Second picture is the result of the clean save. The MCM menu tells me that all schlong versions are missing, and has a bunch of $ signs.  By one hand, looking at your pics, I'd say the mod is not correctly installed. Hole in hip with no underwear might point to an issue with the schlong meshes, or some invisible item from another mod is taking the place of the schlong.In console you can type "player.inv" to see the real inventory. Look for " - worn - " items. The version "0.." is very bad. This means SOS is not running OK  By the other hand, while I was working on v3.00.000 I noticed an issue when starting the game with Alternate Start - Live Another Life that might explain your initial problem (no sos setup spell). I don't know when this issue began to happen, I always use ASLAL and I didn't notice it. So I guess it might be caused because changes on that mod or, most likely, because SOS is faster and some of its quest events are now triggered before the used to be. It's fixed in v3.00.000.  Finally, there are no SOS traces in your Papyrus.0.log. Either it's not the right file, or again SOS is not properly installed.  Does the mod work if you start a new game? Please try that   Please help! I'm having an issue where my Khajiit's bits are a solid black texture. They show as correctly textured when flaccid, and then erect, but as soon as the animation starts, they're solid black. I wasn't able to generate a Papyrus log for some reason, but I did get the SOS log:  Serialization_Revert Serialization_Load  SCHLONGIFICATION revealing armors: removing slot 52 from 0 stored armor addons 0 armor addons processed custom armors: adding slot 52 to 1 stored armor addons 1 armor addons processed  2015-05-03_00004.jpg  2015-05-03_00006.jpg  2015-05-03_00007.jpg  khajiit_black_dong.png  SOS does nothing when sex animation starts, so it's not SOS who is doing this. Check any SL / SOS mod that could modify the khajiit race.  Is the schlongs surpposed to bend Sideways? Adjust up & down can be fixed with the hotkeys, but bending left or right?  2015-05-03_00001.jpg  2015-05-03_00002.jpg  Papyrus.0.log  another thing.... is there a way to save your schlong adjustments? No, it was an issue in sexlab that was fixed some time ago. I don't know the details, it was related on how the characters were positioned prior starting the animations.Yes, there is this experimental thing: http://www.loverslab.com/topic/23944-sos-schlongs-of-skyrim/?p=1150155  The  sos_settings thing should be included in the next update. It works, transferring settings into sexlab animation editor are a HASSLE, but it works. Loading settings as well. Opening console and typing  "setpqv sos_settings do load" every time I load Skyrim might get to most. Settings works out best if you put them in as "Global".  ( if you use "Even actors Height" in sexlab)
b3lisario Posted May 7, 2015 Author Posted May 7, 2015  You can force the mcm menu to reset the listing. Type the following into the console and wait a minute setstage SKI_configmanagerinstance 1Wait for the notification in the top left corner of the window to say "MCM registered xx new menus" Thanks, but no text popped and also the MCM thing is the same.  This is what it looks like  Read the troubleshooting section and post the papyrus log  I seem to be having a problem. I'm installing via NMM, but the mod isn't appearing in MCM, neither are the character's genitals. It's just an empty hole. I have no other body mods, so why is it doing this?Empty hole means custom race, or wrong installation, or no skse, or something is blocking the schlong Read troubleshooting section. There is also stuff related to the MCM there   I was having the same issue and it was caused by conflict with "Alternate Start - Live Another Life"  Installing Schlongs version 3.01 and removing and reistalling alternate start solved the problem. Yes, at some point there was a problem with the "Alternate Start - Live Another Life" mod if you are using it. The initial character creation triggers some SOS code before this mod is fully initialized and that's causing some trouble Which is odd as I always test using the AS-LAL mod. I made a couple of fixes in the next version I'm working on Anyway the problems caused by this conflict are unrelated with MCM  Last version of AS-LAL was a kind of disappointment for me. It prevents you from coc'ing out of the starting cell which sucks when you only want to test stuff Spams my log with pointless detection error messages And now it requires all DLC. And using them without the patches means more spam in log Oh and there's also the santa-is-naked bug. That's funny at least   maybe i am just stupid but i have searched numerous time i cant seem to turn dialog on any help is appreciatedI just tested it and it worked for me. Must be enabled through MCM   The  sos_settings thing should be included in the next update. It works, transferring settings into sexlab animation editor are a HASSLE, but it works. Loading settings as well. Opening console and typing  "setpqv sos_settings do load" every time I load Skyrim might get to most. Settings works out best if you put them in as "Global".  ( if you use "Even actors Height" in sexlab)There is not need to do the setpqv thing every time you load the game. After restoring the settings, the current MCM state should persist when you save your game Or at least is what should happen
Claysson2 Posted May 8, 2015 Posted May 8, 2015 The MCM menu thing is kind of annoying because I can't even get the schlongs working because everyone is just wearing the bulging underwear and every time I see the blow job animation I can't stop laughing. I think "underwear" is using slot 52. In Sexleb under "Timings and Stripping ", slot 52 should be checked.
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