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Devious Devices - Captured Dreams Shop v4.15 - files removed


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Posted

Sorry, took me a day. Had some trouble with other mods, corrupted saves, that sort of thing. Now, after finding the culprint of the corrupted saves, reinstallation of Skyrim SE and mods I was hoping it would be okay. So I played a bit (new save), tried to enter the shop... crashed to the desktop. :( Oh, and the couriers have now black heads. -.-

Papyrus.0.log

Posted
2 hours ago, Feyiama said:

Sorry, took me a day. Had some trouble with other mods, corrupted saves, that sort of thing. Now, after finding the culprint of the corrupted saves, reinstallation of Skyrim SE and mods I was hoping it would be okay. So I played a bit (new save), tried to enter the shop... crashed to the desktop. :( Oh, and the couriers have now black heads. -.-

Papyrus.0.log 60.19 kB · 1 download

If the courier's heads were fine before then it is likely something with your game as the normal reason for it is the facegen info was not exported after the character was changed in the Creation Kit. I don't know what was involved in creating the SE version as that was done by blyss4226 (I don't use Skyrim SE myself), just make sure the files you are using are marked for use with for SE.

 

As for the log it is only a little less than 2.5 minutes and most of what is in the log is script initialization. The last part of the log is some DD events being registered, SexLab's mcm menu being loaded and then ending with SexLab Aroused starting its periodic update and scan.

 

If you have DD's logging turned on then I don't even see it starting to apply devices to npc's (generally the most intensive part) and if it was loading the interior when it crashed I would expect to see at least some of this in the log. The only errors that refer to CD are the property errors for the animations used in DD v3 that are no longer there in DD v4.

Posted
On ‎5‎/‎3‎/‎2019 at 7:49 PM, irvingmlfa said:

yes still i think i need to configure better my ENBoost but seems to works better now yes im going to try to find the papyrus if the issues keep going! thanks Veladarious

https://wiki.step-project.com/ENBoost

 

To have a stable game you need:

Crash Fixes

https://www.nexusmods.com/skyrim/mods/72725/

 

SKSE Plug-in Preloader

https://www.nexusmods.com/skyrim/mods/75795/?

 

and ENBoost.

  • 2 weeks later...
Posted

I completed Erani quest and brought her to my house in solitude. Gave her some chores. Releoded hte game and now erani just stand where she was at the last moment. She is not een responding to the follow me commands. Any idea how to fix it?

Posted
13 hours ago, xseno said:

I completed Erani quest and brought her to my house in solitude. Gave her some chores. Releoded hte game and now erani just stand where she was at the last moment. She is not een responding to the follow me commands. Any idea how to fix it?

There are reset commands for her in the slavery section of the MCM menu.

Posted

Im gonna say that you really need to be a real masochist to download and use this mod, i have spended more hours trying to figure it out bugs than enjoying the mod, just right now what should be a prison break quest when allesia jails you, just to figure out wtf to do because a note in the chest is unreachable, had to add it to my self via console after not knowing wtf to do after giving emma the remains, second, the guards were friendly (one really was nice enought to said bye after i was leaving with sacked (defeat mod) allessia), saw alessia sleeping just trying to find a key to the secret door, because again, i didnt know wtf to do because couldnt read the note, quest markers not showing etc, i guessed i had to take allesia with me, so i talk to her and nothing, she went back to sleep, so i guess i need to capture her, so i used the sack from defeat mod, just to realize she goes poof after unsacking her.

 

Now, back at the manor after proper capture of her, searching for the master was a paint in the fucking ass because hey, markers are overrated right?, she tells me to take Alessia to the manor basement, right, i go there and wait like 4-5 hours so the high lord of her mightness shows up, it start the scene to see who she is, but hey, she said basement, but decides to see who she is by going upstair and taking control of my character to follow her and getting stuck on the stairs everytime i tried; before this quest i have being struggling with other bugs that thanks to the forum i could pass up, bugs that are like from 2016 on the date those post helped me. 

 

The guard that takes you to the smith for the first time after leaving me was force greeting me every gd time had to disable him and enable him after i was far from him, same with Rayani.

 

Also, the smithing quest is just a OP exploit to increase smithing, i just had to give my self via console the items to put in the chest, because went from smith lvl 10 i went to almost 50 in record time doing lame iron stuff with infinite iron ingots avalaible  for you.

 

The orc that gives you ore when he says its 15 ingots my player said 20 (even when i didnt readed the note), he also was bugged dialogue the second time i got to him, got a solution on the forum about setting stage on console, it worked.

 

The mod clearly has potential to be good, but it need QoL content instead of keeping adding stuff, if you dont want to give markers, at least put notes that work or good descriptions on the journal

Posted

Hi All,

 

I am having an issue with the slavery end of this mod, where you can either choose to be a hard worker or a lowly slave.  The hard work options tell a ports me to the CD shop where the scene hangs up on the master reading the note, waiting it out does nothing, looking at the console just says "player in scene busy" and it waits some more time.  The lowly slave choice leaves me locked in the xcross and I an not even move.  I have even tried this option on a clean save and it hangs in the same spots both times.  Going to try and re-download and stall and see if that fixes the issue.

 

Thanks. if any one has a answer.

Posted
8 hours ago, Dep200 said:

Hi All,

 

I am having an issue with the slavery end of this mod, where you can either choose to be a hard worker or a lowly slave.  The hard work options tell a ports me to the CD shop where the scene hangs up on the master reading the note, waiting it out does nothing, looking at the console just says "player in scene busy" and it waits some more time.  The lowly slave choice leaves me locked in the xcross and I an not even move.  I have even tried this option on a clean save and it hangs in the same spots both times.  Going to try and re-download and stall and see if that fixes the issue.

 

Thanks. if any one has a answer.

Is Herran therre? If not use  sqv CDxSlaveryOpening to get his ID, use it with PRID <ID> then use  Moveto Player

Usually one of the main reasons some scenes hang is that an actor is missing

Posted

Hi all,

 

Thanks, got it to work the first time I tried the fixes for the scene freeze it did not work, shut everything down, reloaded, tried the scene freeze fixes and it worked.  Yes Herran was standing there, the Master just froze on the reading note animation.

 

I have a new question, Neo's Slave Leia Renewal shows up as available on the Addon Management page of the MCM but when I click the update on the side of this page nothing happens it just says working and Neo's Slave Leia Renewal's status never changes from available and none of the resources show up as options to buy or on any of the NPCs.

 

Thanks for any help.

Posted

i dont know if i am in the right place to ask help but my skyrim died while trying to install the captured dreams shop mod and i dont know how to fix it please help

 

here is a photo with my installed mods  

 

im new in the modding comunity and i dont really know how to do this things

 

my problem is that when i try to open skyrim it just dont run, not even the betesda logo shows up, just keeps on my desktop

 

 

 

image.png.faf0b35ccb02dc95c84be239d4ae1e9f.png

 

 

image.png.03984c7d9d700659a6189d7e45eb4245.png

 

image.png.0301615fcfbd7fbf4695cd91a239c33a.png

 

image.png.65ff8bda6627bda13014f5afafb6c571.png

Posted
9 hours ago, jackdore09 said:

i dont know if i am in the right place to ask help but my skyrim died while trying to install the captured dreams shop mod and i dont know how to fix it please help

 

here is a photo with my installed mods  

 

im new in the modding comunity and i dont really know how to do this things

 

my problem is that when i try to open skyrim it just dont run, not even the betesda logo shows up, just keeps on my desktop



 

 

image.png.faf0b35ccb02dc95c84be239d4ae1e9f.png

 

 

image.png.03984c7d9d700659a6189d7e45eb4245.png

 

image.png.0301615fcfbd7fbf4695cd91a239c33a.png

 

image.png.65ff8bda6627bda13014f5afafb6c571.png

First, if you are using Skyrim SE get rid of any CD files that doers not have 'SSE' in the name, you have 2 versions downloaded that are completely incompatible with each other.

Second, I do not see ZAZ Animation Pack there which is a requirement for CD, you can use any of the current versions (v7 or v8) as any will work. This is likely the reason for the issue as if any mod is missing a master (required esp / esm) it will cause it to crash or not start before the menu loads.

Posted
Quote
10 hours ago, jackdore09 said:

where i can get the zaz animation pack?

 

 

Here:

 

You might also want to check out the second post in my blog about navigating LL. The link is in my signature below (it's the second blog listed).

Posted
1 hour ago, Psalam said:

Here:

 

You might also want to check out the second post in my blog about navigating LL. The link is in my signature below (it's the second blog listed).

Just make sure it is for the version of Skyrim you are using.

Posted

Can't progress in the slavery route.

I completed the get the thing from Rayani near the dwemmer ruin. I go back to the smith, deliver the item and the journal, she teleports me to the barracks basement says to take the rest of day off and she will see me in the morning. I rest until morning go to the smithy and nothing happens. She does not start a conversation and when I talk to her she jsut has the regular dialogue. Nothing in the quest log as well.

Posted
12 hours ago, pearisdriving said:

Can't progress in the slavery route.

I completed the get the thing from Rayani near the dwemmer ruin. I go back to the smith, deliver the item and the journal, she teleports me to the barracks basement says to take the rest of day off and she will see me in the morning. I rest until morning go to the smithy and nothing happens. She does not start a conversation and when I talk to her she jsut has the regular dialogue. Nothing in the quest log as well.

Look up the Global Variables for CDxSlaveTaskLvl  and CDxSlaveTaskProg

CDxSlaveTaskLvl should be 13 once you have completed the quest and checked in

CDxSlaveTaskProgress should be 0

You can change these manually using   Set <variable name> to <value>

 

Once you set these, there is a trigger box on the first floor near the entrance to the basement. If you walk between the basement entrance and front door you will go through it and it should set things for the day. Do this around 7 am.

Posted

Seems like no scenes will start for me anymore.

 

My character and the Master get's in to position. But Herran doesn't show up, for the punishment scenes.
Or for the other scene where my character willingly submits to becoming a slave. And I get to choose what to wear.

Ariasha doesn't want to walk over. (She always seems to be sitting in the chair, and not moving.)

 

Picture:

Spoiler

20190530200845_1.thumb.jpg.62326efaf06025e03f9cc7510fdf9d78.jpg

 

I've also tried reloading, and removing the game. Making sure I was wearing nothing but the Trail items. I even tried Reseting the trail items Quest from MCU. And starting the scene totally naked.

 

I also tried to run PlaceAtMe on Ariasha. But that just spawned a duplicate of her. And she went to bed. And nothing else happened.

 

I'm not sure what could be causing this. Since it also happens with other scenes too. I've only tested the punishment scene. By failing to retrieve a delivery.

 

I should have all the required mods. But here is my full modlist. And my Papyrus log. I only enabled the Papyrus log while trying the becoming a slave scene. Not the punishment scene as that happened much earlier.

 

Can also provide more info if needed. As I'm not quite sure what is useful and not.

 

Thank you.

Posted
11 hours ago, Veladarius said:

Look up the Global Variables for CDxSlaveTaskLvl  and CDxSlaveTaskProg

CDxSlaveTaskLvl should be 13 once you have completed the quest and checked in

CDxSlaveTaskProgress should be 0

You can change these manually using   Set <variable name> to <value>

 

Once you set these, there is a trigger box on the first floor near the entrance to the basement. If you walk between the basement entrance and front door you will go through it and it should set things for the day. Do this around 7 am.

Thanks. That resolved it. Values were 12 and 1 respectively.

Ran into another issue though. I return with Alessia from the lighthouse quest and Master tells me to go to the Manor basement. I go  there(the dungeon), master shows up, says 'let's see who are mystery slave is" then just goes up the stairs and exits to the manor. During this I lose control of the character who follows Master for a bit until I get stuck at the bottom of the stairs and nothing happens.  If I change the camera from locked to free and then change it back i start following Master but eventually I go out of the manor and start running down the road until the collar activates for getting out of range

Posted
33 minutes ago, pearisdriving said:

Thanks. That resolved it. Values were 12 and 1 respectively.

Ran into another issue though. I return with Alessia from the lighthouse quest and Master tells me to go to the Manor basement. I go  there(the dungeon), master shows up, says 'let's see who are mystery slave is" then just goes up the stairs and exits to the manor. During this I lose control of the character who follows Master for a bit until I get stuck at the bottom of the stairs and nothing happens.  If I change the camera from locked to free and then change it back i start following Master but eventually I go out of the manor and start running down the road until the collar activates for getting out of range

If Master wanders off at this point it is likely due to an actor not being there, likely the Dungeon Master as, for some reason, he wanders out of the basement from time to time (his AI packages should keep him in the basement 24/7 and there is never a situation that would have him leave it). When you get to the basement use   SQV  CDxSlavery_Property  and look up ManorDungeonMaster  to get his ID, use  PRID <ID> then  moveto player  to ensure he is down there. Also, when the scene is over Master will stop at the bottom of the stairs when leaving and the scene stops for some reason (final phase won't end). Just wait for an hour (wait function) and it will advance.

 

Something else, if you ever have a situation where a scene goes to start and as soon as your controls are disabled your character leaves that means that the last force greet did not end properly. Skyrim is a pain in the ass on this but I have found that if there is ANY dialogue options on the screen for the player when the scene ends it will not end properly - hitting enter to clear it will fix the issue while in the scene and keep it from happening. This is something I found during the transition between the Mine and the Smithy as if the dialogue between the character and guard captain in the barracks is not cleared then it will try to repeat it in the smithy and end up in an endless loop. This is something I was able to reliably repeat during testing but don't have a way to fix as it should clear the dialogue itself.

Posted
4 hours ago, Zoey McKenzie said:

Seems like no scenes will start for me anymore.

 

My character and the Master get's in to position. But Herran doesn't show up, for the punishment scenes.
Or for the other scene where my character willingly submits to becoming a slave. And I get to choose what to wear.

Ariasha doesn't want to walk over. (She always seems to be sitting in the chair, and not moving.)

 

Picture:

  Reveal hidden contents

 

I've also tried reloading, and removing the game. Making sure I was wearing nothing but the Trail items. I even tried Reseting the trail items Quest from MCU. And starting the scene totally naked.

 

I also tried to run PlaceAtMe on Ariasha. But that just spawned a duplicate of her. And she went to bed. And nothing else happened.

 

I'm not sure what could be causing this. Since it also happens with other scenes too. I've only tested the punishment scene. By failing to retrieve a delivery.

 

I should have all the required mods. But here is my full modlist. And my Papyrus log. I only enabled the Papyrus log while trying the becoming a slave scene. Not the punishment scene as that happened much earlier.

 

Can also provide more info if needed. As I'm not quite sure what is useful and not.

 

Thank you.

It looks like DD is getting stuck trying to change Ariasha's devices as everything in the end of the log pertains to her devices and attempts to change them, as I remember it is set to reset her inventory when you enter and use a different device setup that excludes some item types. Use the console command  'resurrect'  on her which will reset her inventory shortly after arriving there, should hopefully work.

Posted
10 hours ago, Veladarius said:

If Master wanders off at this point it is likely due to an actor not being there, likely the Dungeon Master as, for some reason, he wanders out of the basement from time to time (his AI packages should keep him in the basement 24/7 and there is never a situation that would have him leave it). When you get to the basement use   SQV  CDxSlavery_Property  and look up ManorDungeonMaster  to get his ID, use  PRID <ID> then  moveto player  to ensure he is down there. Also, when the scene is over Master will stop at the bottom of the stairs when leaving and the scene stops for some reason (final phase won't end). Just wait for an hour (wait function) and it will advance.

 

Something else, if you ever have a situation where a scene goes to start and as soon as your controls are disabled your character leaves that means that the last force greet did not end properly. Skyrim is a pain in the ass on this but I have found that if there is ANY dialogue options on the screen for the player when the scene ends it will not end properly - hitting enter to clear it will fix the issue while in the scene and keep it from happening. This is something I found during the transition between the Mine and the Smithy as if the dialogue between the character and guard captain in the barracks is not cleared then it will try to repeat it in the smithy and end up in an endless loop. This is something I was able to reliably repeat during testing but don't have a way to fix as it should clear the dialogue itself.

Thanks. The dungeoen master(volund) is there but he doesn't do anything when Master enters even if he is right beside me. Master comes down, stands at the bottom of the stairs for a couple of seconds, says her 'let's see who our mystery slave is' line, control from PC is taken away and she is moved to the bottom of the stairs too and Master just goes back up the stairs and leaves while PC is stuck. Dungeon master just keeps walking around. Waited multiple times for different amount of hours but still the same. The last notification area message that appears before Master starts going up the stairs is "End enter scene..."

 

EDIT: OK so I redid the quest but this time I did not go through the whole getting caught by the hunters and escaping Alissia's house quest and just ran to the master while avoiding them and the scene works just fine now. For some reason doing it that way(surrendering and then escaping) broke it or something.

Posted
23 hours ago, Veladarius said:

It looks like DD is getting stuck trying to change Ariasha's devices as everything in the end of the log pertains to her devices and attempts to change them, as I remember it is set to reset her inventory when you enter and use a different device setup that excludes some item types. Use the console command  'resurrect'  on her which will reset her inventory shortly after arriving there, should hopefully work.

Thanks for the tip. I loaded a save just before speaking with Master to trigger the scene.

 

And I did resurrect on her before triggering the scene. Then triggered it. And she was still seated, and wouldn't move.

So I did resurrect again. Still wound't move. Then I waited an hour. And tried two more times.

 

Still refuses to get out of her chair.

 

Here's the log.

 

I realized just now, I should probably have tried with a new save too. Just to rule out it being my save.

I did run the saveCleaner from FallrimTools on this save. So it might have deleted something?

 

I will report back and edit the post.

 

Thank you so much for helping, with replying to mine, and others posts with issues. :D 

 

Update:

So I started a new game. Selected the camping option. As that's the least amount of work to get out of the Alternative Start cell.
Opened MCM, and selected the Slavery Start option for Captured Dreams.

 

Everything went fine on the ship. Except another mod intervened and gave me a belt. :P 

 

But it kept going just fine, till I met Master in the CD shop. Up till the point where Herran gave Master the note. And she was just stuck reading it, forever. Or she was just a really, REALLY slow reader.

 

She never put the note away, or anything else happened.

 

I tried to resurrect her. In case that would work. But then she was just staring at Herran, and no note anymore.

At which point, I quit to go and update this message.

 

With the new log here.

This should contain the logs from the beginning of the game, up till when it stopped.

Posted

I'm having a bit of an issue with objects loading. A lot of the objects in and around the shop are showing up as red error boxes, and inventory checks shows a lot of BAD ID warnings. I'm thinking I've neglected to install something, but I've installed both parts 1 and 2. Any idea what I did wrong?

Posted

Noticed a small bug -- if you start out as a slave via SS or LaL, when you end up in the shop and Master reads the merchant's note, she just stands there, looking at it. Not game-breaking, because a quicksave/quickload fixes it.

 

Fabulous mod - thanks for the SE port!

Posted
3 hours ago, aingelproject667 said:

I'm having a bit of an issue with objects loading. A lot of the objects in and around the shop are showing up as red error boxes, and inventory checks shows a lot of BAD ID warnings. I'm thinking I've neglected to install something, but I've installed both parts 1 and 2. Any idea what I did wrong?

Try installing part 3 and build the catsuits in bodyslide. I think DD either dropped the use of some of the items (boots mainly) or moved the meshes from the original mods position. Everything else either comes with the mod (sign and maids outfit), DD (devices) or Skyrim. If it doesn't work post a screenshot so I have an idea as to where it is happening.

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