Jump to content

Devious Devices - Captured Dreams Shop v4.15 - files removed


Recommended Posts

Posted

Thanks for the quick reply.  And I understand the need to prioritize what you are now working on rather than getting fragmented so that nothing ever gets finished.

 

Since the post is getting rather big, I won't quote the whole thing.  I'll just clean up a few things I apparently didn't say very well.

 

On the free trial following a delivery, if you do not chose "It's tempting..." then it ends.  But if you say "It's tempting..." then you are past the point of no return.  In other words, the player can't toy with the idea and decide not to just before the devices get locked on.  Or if she wavers, Master won't take "no" for an answer.  The submissive girl needs to be sure of herself :) I now believe this is intentional based on one of your replies, but it means my girl has to be a bit more sure of herself than I wanted.

Master will 'pounce' on those she believes to be submissive. If you are not completely submissive she should remove the devices at the end of the session though.

 

I meant to say "Will there be some indication when Master's perception has reached maximum submissive?"  Oops!  I guess what I want to know is "When can I stop prompting Master to ask questions?"

As in the Q & A questions? They are always available so you can increase / decrease your stats as wanted over time (0.5 per question)

 

The anal plugs fell out of harnesses.  Pear of Anguish plugs (which are not supposed to need a belt) fell out.

Likely some lag between the equipping of the belt and the plugs though the mechanic of them coming out by themselves was removed in DD. I will have to check on things as I know there are some parts where devices are added, removed and added again so they may not be getting added on the second time. I am trying to track down why it is doing the equip/unequip/equip, it is likely due to the order of scenes but there are a lot of them and they frequently switch between scenes and dialogue.

 

I will attempt you suggestion next time the embassy quest becomes available.  Is there a way to make it be available?

The main one is a one shot quest, the second one is repeatable but is run by the punishment system so it can't be triggered manually

 

Thanks again for your reply.

Hello, i think i have a problem or bug but maybe its normal im not sure :( so basically i got a second quest in thalmor embassy master put on me leg/arm cuffs gag and blindfold i spend night with guards...etc then i back to Shop with master and she said that this should teach me a lesson and she didnt unlock items ok then i dont know why i need a lesson ii didn't do anything wrong and tried to wait like 10 days and she still dont want to unlock thems and one more thing after we back to the shop i can start same quest again i mean master says lets get you ready for the trip or something like that and nothing happening. Any idea how to fix it ? 

 

@i can disable thalmor embassy in mcm but will this work/help if i already got letter with quest ?

 

The devices are missing keywords so are not removed by the removal function I have set up. Look at a post up a few from this on how to remove the items.

 

Disable the quest if you don't want to do it but if the dialogue is there don't click on it as it is not required. I would suggest disabling it as it can still be used as a punishment otherwise.

Posted

Is there a release date for the next patch? I don't want to hurry you, but from what i read you already finished a lot of fixes, and since i was stupid and have to start a new game anyways, it would be nice if i could use those. :)

Or if you need somebody to test your fixes, i can spend some time to try stuff with CD only (more or less, some mods like apropos i don't want to miss even when testing. ;))

 

No time table as of yet. I am going through quests to make sure items are removed properly and doing some fixes here and there. I am working on property slave now and have found some issues. Here are a few things that have been fixed:

 

Bad Ending side:

----Post Position----

- Restrictive boots not used on 'Post position' by the road

- Belt not replaced after sex scenes

- Offering of player to same npc repeatedly

- Was trying to equip harness when wearing corset (not compatible) and would not switch to padded belt

- Offering of player even after time limit was up (why player would be taken inside then escorted back outside)

----Cage----

- Daily visits not happening properly

- Actprs not moved in a timely manor for visits (fixed via fade out/in and having actors moved via script)

- Daily visits left player's controls locked

- Some dialogue for visit went in circles

- Did not remove and replace quest belt with standard one when dropped off in wilderness

- Did not properly set quest factions on ending

- Cage door left open after being put in armbinder and gagged

- Can move while in bound position

 

The bad ending side runs well now, I had no issues from start to end on subsequent tests.

 

 

Good ending side: (just started)

----Mine----

- Ebony ingots not removed after visit to orc camp (testing adjustment)

- Unused devices not removed from inventory after visit to smith in second quest before all of player's equipment taken (testing adjustment)

----Smithy----

- eased difficulty on smithing items. reduced smithy skill affect on outcome so with a new character with a skill of 15 it is a 50/50 chance of getting a good item (works)

- Items placed on player by No'Dra not being removed before going on quest (works)

- Ebony ingots from first quest (to Orc Camp) not being removed from inventory (testing adjustment)

- added devices from second quest not being removed from inventory before all of player items are removed (testing adjustment)

 

- Quest 3's fun with Rayani was trying to equip harness instead of belt - fixed

 

 

 

As for testing I generally run the game and CK at the same time so I can test adjustments as I make them.

Posted

 

Is there a release date for the next patch? I don't want to hurry you, but from what i read you already finished a lot of fixes, and since i was stupid and have to start a new game anyways, it would be nice if i could use those. :)

Or if you need somebody to test your fixes, i can spend some time to try stuff with CD only (more or less, some mods like apropos i don't want to miss even when testing. ;))

 

No time table as of yet. I am going through quests to make sure items are removed properly and doing some fixes here and there. I am working on property slave now and have found some issues. Here are a few things that have been fixed:

 

*snip*

 

As for testing I generally run the game and CK at the same time so I can test adjustments as I make them.

 

Sounds good. :) As mentioned, if you want somebody for more betatesting before an official release i'm willing to do it, but that's an offer, not a "give me!" (and doesn't count for the 4 main quests, those i really want to play and enjoy, testing always feels a bit like work). ;)

Not sure if you already found and fixed all the problems with the delivery quests and items not equipped? I remember you did some stuff, i just mention it so you won't forget it to put it into the patch.

Posted

I was able to test the embassy quest as a "personal request". It got stuck in the cell with the door locked and Ellenwen standing outside. I used the console to unlock the door, opened it and then used the console to bring Ellenwen inside. There was no force greet. When I activated Ellenwen I got the standard gag game leading to "Can you help me?". Of course Ellenwen politely declined to do so.

Posted

I was able to test the embassy quest as a "personal request". It got stuck in the cell with the door locked and Ellenwen standing outside. I used the console to unlock the door, opened it and then used the console to bring Ellenwen inside. There was no force greet. When I activated Ellenwen I got the standard gag game leading to "Can you help me?". Of course Ellenwen politely declined to do so.

 

use  sqs cdxexpquest02 to get the current stage then use  setstage cdxexpquest02 <curret stage + 5> as that should advance it to the next scene fragment.

Posted

 

 

Is there a release date for the next patch? I don't want to hurry you, but from what i read you already finished a lot of fixes, and since i was stupid and have to start a new game anyways, it would be nice if i could use those. :)

Or if you need somebody to test your fixes, i can spend some time to try stuff with CD only (more or less, some mods like apropos i don't want to miss even when testing. ;))

 

No time table as of yet. I am going through quests to make sure items are removed properly and doing some fixes here and there. I am working on property slave now and have found some issues. Here are a few things that have been fixed:

 

*snip*

 

As for testing I generally run the game and CK at the same time so I can test adjustments as I make them.

 

Sounds good. :) As mentioned, if you want somebody for more betatesting before an official release i'm willing to do it, but that's an offer, not a "give me!" (and doesn't count for the 4 main quests, those i really want to play and enjoy, testing always feels a bit like work). ;)

Not sure if you already found and fixed all the problems with the delivery quests and items not equipped? I remember you did some stuff, i just mention it so you won't forget it to put it into the patch.

 

 

The issue with the items not being equipped for deliveries and putting the dialogue in an endless loop required rewriting the function that equipped the Quest devices entirely and use a different method. It was a major change to the function but it works now which considering that it is generally used to equip them in most all cases it had to be fixed. It work well now (the issue with the harness De'Zra was trying to equip) was the final fix that needed done on it.

 

At this point I am getting ready to test the las quest in property slave before you move on to manor slave, everything prior to that has been tested and fixed.

Quest 1 (get ebony ingots) I fixed the issue of the ingots not being removed - fixed between this post and last post

Quest 2 (get items from a smith in one of the cities) I fixed the issue of any extra items you return with not being removed from your inventory after they were unlocked - fixed between this post and last post

Quest 3 works as intended

Quest 4 should only require some small tweaks here and there seeing as your devices are not changed

 

Manor Slave will not get many changes since it will be overhauled soon.

Relationship Slave needs checked to make sure that the selections you make are reflected in the MCM menu (it changes them) and you get what you wanted.

I still need to add in the plugs again, still considering on how I want to do it.

Posted

I have a quick question. Ive talked to every npc i could find and picked dominant dialogues but when i check the book in the shop to check on my stats, im neither sub or dom. I cant seem to be getting any stats from dialogues.

 

What do i do to get stats? 

Posted

I have a quick question. Ive talked to every npc i could find and picked dominant dialogues but when i check the book in the shop to check on my stats, im neither sub or dom. I cant seem to be getting any stats from dialogues.

 

What do i do to get stats? 

 

If you are doing the questions that have the 3 different answers they should adjust the stats. If it isn't changing anything check the value manually:  help  cdxplayerdisposition   and if it is still 10 then upload a log from a session where you asked the questions.

Posted

 

I was able to test the embassy quest as a "personal request". It got stuck in the cell with the door locked and Ellenwen standing outside. I used the console to unlock the door, opened it and then used the console to bring Ellenwen inside. There was no force greet. When I activated Ellenwen I got the standard gag game leading to "Can you help me?". Of course Ellenwen politely declined to do so.

 

use  sqs cdxexpquest02 to get the current stage then use  setstage cdxexpquest02 <curret stage + 5> as that should advance it to the next scene fragment.

 

 

I did as you suggested.  When the quest got hung up I used the console to unlock and open the door.  Then I brought Ellenwen inside.  Still nothing but the standard gag mini-game.

 

So I said "sqs cdxexpquest02" and found the following stages marked completed:  100, 125, 150, and 160-212.  The next one was 215, so I said "setstage cdxexpquest02 215" and things started up and went fairly smoothly from then on.  I am also attaching the Papyrus log from the session in case it may be useful. Papyrus.0.log

 

The animations suggested that the armbinder was not removed when it should have been, so the second time in the cell I had her struggle out of it before continuing.  That helped but the fact she was locked in Master's belt still made many animations look odd.  There were also alignment issues of about a foot on the furniture (the rack and the set of four items including the milking machine).  The final crux was OK.

 

Thanks for an entertaining mod.

Posted

 

Hello, i think i have a problem or bug but maybe its normal im not sure :( so basically i got a second quest in thalmor embassy master put on me leg/arm cuffs gag and blindfold i spend night with guards...etc then i back to Shop with master and she said that this should teach me a lesson and she didnt unlock items ok then i dont know why i need a lesson ii didn't do anything wrong and tried to wait like 10 days and she still dont want to unlock thems and one more thing after we back to the shop i can start same quest again i mean master says lets get you ready for the trip or something like that and nothing happening. Any idea how to fix it ? 

 

@i can disable thalmor embassy in mcm but will this work/help if i already got letter with quest ?

 

You can remove the items via console, they are not being removed due to missing keywords on the items (fixed for v4.9)

 

Open the console and select your charater

- look for items with no name, ignore the item ending in 40f0c

- use 'removeitem <id>' on the other items with no name

- open your inventory and unequip the items showing in the inventory, they should unequip without keys or anything else

- Items such as belts or armbinders/yokes have a quest associated with them so you should replace them with a standard type item and remove it via normal means to get the quest to end.

 

 

As for the Thalmor Embassy quest you can choose to ignore the letter, it is not required for you to participate in it. Just make sure you don't accidentally choose to do it in the dialogue if it is still there. I will look into the issue of sending the letter when the quest is disabled.

 

Thx for answer, so i removed devices, should i just wait and "handle a request" dialogue will disappear after sometime and then uncheck Thalmor Embassy from mcm ? or i can uncheck it right now i everything will be fine ?

 

Posted

Not sure if anyone else has had this problem but when on the 'personal request' visit to the Thalmor Embassy, on arrival, the guards are hostile and immediately start to beat the PC to death.  Every time....

 

Can anyone give me a clue as to how I might make them a little more welcoming?  Do I just need to change the Thalmor relationship by console, or something similar?  Or is there maybe some other underlying cause.

 

Any help offered, TIA

Posted

 

 

Hello, i think i have a problem or bug but maybe its normal im not sure :( so basically i got a second quest in thalmor embassy master put on me leg/arm cuffs gag and blindfold i spend night with guards...etc then i back to Shop with master and she said that this should teach me a lesson and she didnt unlock items ok then i dont know why i need a lesson ii didn't do anything wrong and tried to wait like 10 days and she still dont want to unlock thems and one more thing after we back to the shop i can start same quest again i mean master says lets get you ready for the trip or something like that and nothing happening. Any idea how to fix it ? 

 

@i can disable thalmor embassy in mcm but will this work/help if i already got letter with quest ?

 

You can remove the items via console, they are not being removed due to missing keywords on the items (fixed for v4.9)

 

Open the console and select your charater

- look for items with no name, ignore the item ending in 40f0c

- use 'removeitem <id>' on the other items with no name

- open your inventory and unequip the items showing in the inventory, they should unequip without keys or anything else

- Items such as belts or armbinders/yokes have a quest associated with them so you should replace them with a standard type item and remove it via normal means to get the quest to end.

 

 

As for the Thalmor Embassy quest you can choose to ignore the letter, it is not required for you to participate in it. Just make sure you don't accidentally choose to do it in the dialogue if it is still there. I will look into the issue of sending the letter when the quest is disabled.

 

Thx for answer, so i removed devices, should i just wait and "handle a request" dialogue will disappear after sometime and then uncheck Thalmor Embassy from mcm ? or i can uncheck it right now i everything will be fine ?

 

 

Uncheck it now and the dialogue should disappear especially since it can be used as a major punishment if it is enabled.

Posted

Not sure if anyone else has had this problem but when on the 'personal request' visit to the Thalmor Embassy, on arrival, the guards are hostile and immediately start to beat the PC to death.  Every time....

 

Can anyone give me a clue as to how I might make them a little more welcoming?  Do I just need to change the Thalmor relationship by console, or something similar?  Or is there maybe some other underlying cause.

 

Any help offered, TIA

 

Are they hostile to you when you encounter them otherwise? If so that is the reason. I had set it so you would be neutral towards them before you left but you can adjust their reaction or turn off combatAI all together.

Posted

Hey Veladarius,

 

In the VIP House basement there's a bunch of interesting furniture, torture chamber etc etc, but I've never seen any activity associated with that area. Is this all reserved for future development, or did I miss some features?

 

I see it can be used as an advanced punishment, but I found no way to actually earn a punishment beyond basic.

Posted

Hi Veladarius,

 

I think I found a bug. V4.08, fresh game.

 

I selected the "Chaste life" and the "Spouse Chaste Life" options, then talked to Master. She equipped the set properly (I asked the White set). Several days later I went back to the shop and talked to Master, and asked her to remove the set for a short while (I don't remember the exact wording).

 

She said okay and told my character to go inside her room. There she removed the protector set. I longpressed the N button (hotkey for SL Aroused, it starts masturbation when pressed long). The SL animation started with a "Use bed?" question, I said yes. Then my character masturbated on the bed.

 

After that though Master didn't do anything. She doesn't have any dialog regarding the Protector set. My character is freely running around unprotected. Also, when doing jobs for Master (like a Delivery), she doesn't equip another CB or collar, she behaves like my character is wearing one of her belts.

 

I'm not sure what should have happened, it was my 1st time trying this particular feature, but I expected Master to reequip the belt.

 

Thanks,

 

Posted

hi,

 

I try to buy/sell something to the master but she always says "Hold on a moment". After that the dialog ends. What can I do?

 

From my own experience:  Either turn off confiscation in MCM or become more dominant.  If your turn off confiscation in MCM you may need to issue some "setstage" commands.

 

Posted

Hello I am having an issue with my game crashing. It is during a scene that can be avoided though so I don't know if it has happened to anybody else. When I get to the smithy, I talk to the one orc that adds devices to the player each time you talk to her, and when I talk to her the final time when she says, "Time for some punishment." We walk over to the stairs and the game crashes. But before the game crashes it looks like she is about to pull out her weapon, so I don't know if has something to do with the weapon being drawn or if it just a bug with my computer. Just thought I would bring this up incase someone else hasn't,

Posted

Been experimenting with this mod for a bit and got the mission to go to the Thalmor Embassy for the second time. Everything is fine but when the guards hang my character after saying she will be there for a few days the controls get disabled while my character hangs there but the guard do and say nothing. I fiddled around with the player control options but all it did was let me regain control of my character only to walk back and hang from some chains in a repetitive loop. One time a guard wandered off and about a hour of in game waiting some sex scenes did happen.

 

Is this a glitch or do I simply wait the 2-3 days in game while my character periodically gets used by the guards?

Posted

Been experimenting with this mod for a bit and got the mission to go to the Thalmor Embassy for the second time. Everything is fine but when the guards hang my character after saying she will be there for a few days the controls get disabled while my character hangs there but the guard do and say nothing. I fiddled around with the player control options but all it did was let me regain control of my character only to walk back and hang from some chains in a repetitive loop. One time a guard wandered off and about a hour of in game waiting some sex scenes did happen.

 

Is this a glitch or do I simply wait the 2-3 days in game while my character periodically gets used by the guards?

that's how its supposed to be., as far as i can tell.

Posted

i don't know what to do, i keep running into the FORCE GrEET BUG.... now its Markus, he won't leave my room, hey its you, every time i move, he goes through the start of the manor house rules... i don't what i did wrong, i hate this force greet bs... is it bethesda? creation kit? i don't know, do i have to start over again with a new save?

 

yes, i uninstalled everything the 4.05 and then 4.08...

 

worked for a while. got all the way to the manor house to begin the next step. then Markus, the perv... won't leave my room, finally i get a room... but no

Posted

Hey Veladarius,

 

In the VIP House basement there's a bunch of interesting furniture, torture chamber etc etc, but I've never seen any activity associated with that area. Is this all reserved for future development, or did I miss some features?

 

I see it can be used as an advanced punishment, but I found no way to actually earn a punishment beyond basic.

 

It is for future development, both use with player and use by NPC VIP's who visit.

Posted

Hi Veladarius,

 

I think I found a bug. V4.08, fresh game.

 

I selected the "Chaste life" and the "Spouse Chaste Life" options, then talked to Master. She equipped the set properly (I asked the White set). Several days later I went back to the shop and talked to Master, and asked her to remove the set for a short while (I don't remember the exact wording).

 

She said okay and told my character to go inside her room. There she removed the protector set. I longpressed the N button (hotkey for SL Aroused, it starts masturbation when pressed long). The SL animation started with a "Use bed?" question, I said yes. Then my character masturbated on the bed.

 

After that though Master didn't do anything. She doesn't have any dialog regarding the Protector set. My character is freely running around unprotected. Also, when doing jobs for Master (like a Delivery), she doesn't equip another CB or collar, she behaves like my character is wearing one of her belts.

 

I'm not sure what should have happened, it was my 1st time trying this particular feature, but I expected Master to reequip the belt.

 

Thanks,

 

The masturbation will happen automatically and should not be triggered by you. SexLab leaves the player controls enabled when done normally so I have to set up the scene and set up detection of it ending so it can continue with the scene. If you are wearing any of the other items then the delivery quest dialogue is picking up the keywords from them. Ask to relieve yourself and let the quest do everything and she may equip it as the data on it is stored. Otherwise use help "protector plus belt"    (with the quotes) and it will list the protector plus belts.

 

hi,

 

I try to buy/sell something to the master but she always says "Hold on a moment". After that the dialog ends. What can I do?

 

From my own experience:  Either turn off confiscation in MCM or become more dominant.  If your turn off confiscation in MCM you may need to issue some "setstage" commands.

 

 

 

Turn off confiscation

use setstage cdxconfiscation 100

then setstage cdxconfiscation 500

it should stop it

 

I will be rebuilding the scripts as they are too inefficient and go through the players items several times and gets stuck easily

Hello I am having an issue with my game crashing. It is during a scene that can be avoided though so I don't know if it has happened to anybody else. When I get to the smithy, I talk to the one orc that adds devices to the player each time you talk to her, and when I talk to her the final time when she says, "Time for some punishment." We walk over to the stairs and the game crashes. But before the game crashes it looks like she is about to pull out her weapon, so I don't know if has something to do with the weapon being drawn or if it just a bug with my computer. Just thought I would bring this up incase someone else hasn't,

 

She is supposed to do the over the knee spanking from ZAZ Animation but if you don't have it enabled in SexLab it may not be able to call it. Upload a log from a session when it happens so I can be sure.

Been experimenting with this mod for a bit and got the mission to go to the Thalmor Embassy for the second time. Everything is fine but when the guards hang my character after saying she will be there for a few days the controls get disabled while my character hangs there but the guard do and say nothing. I fiddled around with the player control options but all it did was let me regain control of my character only to walk back and hang from some chains in a repetitive loop. One time a guard wandered off and about a hour of in game waiting some sex scenes did happen.

 

Is this a glitch or do I simply wait the 2-3 days in game while my character periodically gets used by the guards?

 

They should use you about one every 1-3 hours if I remember right but it should last only for one day and end the next morning. I don't remember the trigger for the return sequence though, I will have to look it up. I have to go through this quest to check over things so I may figure out the issue and get it fixed.

Posted

i don't know what to do, i keep running into the FORCE GrEET BUG.... now its Markus, he won't leave my room, hey its you, every time i move, he goes through the start of the manor house rules... i don't what i did wrong, i hate this force greet bs... is it bethesda? creation kit? i don't know, do i have to start over again with a new save?

 

yes, i uninstalled everything the 4.05 and then 4.08...

 

worked for a while. got all the way to the manor house to begin the next step. then Markus, the perv... won't leave my room, finally i get a room... but no

 

Force Greets are picky and some seem to be more than others as I use them quite often. Next time he comes disable your controls and see if he finishes the dialogue as that tells the force greet it is done. Technically the package does not end until the dialogue does so it will try to repeat it until it finishes. I will add some additional commands to the force greet there to stop it otherwise I will look up the scene itself so you can force it to stop (hopefully) via the console.

Posted

 

i don't know what to do, i keep running into the FORCE GrEET BUG.... now its Markus, he won't leave my room, hey its you, every time i move, he goes through the start of the manor house rules... i don't what i did wrong, i hate this force greet bs... is it bethesda? creation kit? i don't know, do i have to start over again with a new save?

 

yes, i uninstalled everything the 4.05 and then 4.08...

 

worked for a while. got all the way to the manor house to begin the next step. then Markus, the perv... won't leave my room, finally i get a room... but no

 

Force Greets are picky and some seem to be more than others as I use them quite often. Next time he comes disable your controls and see if he finishes the dialogue as that tells the force greet it is done. Technically the package does not end until the dialogue does so it will try to repeat it until it finishes. I will add some additional commands to the force greet there to stop it otherwise I will look up the scene itself so you can force it to stop (hopefully) via the console.

 

 

Disable worked, thank you so much! i am so addicted to being a  property slave!

Guest
This topic is now closed to further replies.
  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...