Veladarius Posted June 17, 2015 Author Posted June 17, 2015 This is huge, one can no longer be called mod, which is its own game. Can not you publish in several parts of this giant game? Or is it too much Linked? Definitely a big thank you for the great work that you are doing. We are sorry for the bad english The major parts are linked, the Assist a Customer 2 is the central part and is used by both parts of the Player Slavery. The Player Slavery and Assist a Customer 2 make up 80% of the new content, the rest are small in comparison.
chrigel Posted June 17, 2015 Posted June 17, 2015 This is huge, one can no longer be called mod, which is its own game. Can not you publish in several parts of this giant game? Or is it too much Linked? Definitely a big thank you for the great work that you are doing. We are sorry for the bad english The major parts are linked, the Assist a Customer 2 is the central part and is used by both parts of the Player Slavery. The Player Slavery and Assist a Customer 2 make up 80% of the new content, the rest are small in comparison. Thanks for the clarification. Then I wish you every success and minimize problems at work. I look forward to the result.
special Posted June 17, 2015 Posted June 17, 2015 Still looking forward to seeing more stuff in Captured Dreams Vel! Keep up the good work and remember to play some games too. I am, I have added FO3 and Saints Row 3 into what I have been playing a bit, I was at the point with Borderlands 2 that I know what enemies are where. Progress update: 1 - Property Slave: 90% done - needs dialogue expanded and Manor Slave portion finished. When done this could be a mod by itself. 2 - Relationship Slave: 25% done - opening is done, more activities need made. 3 - Device Removal: 99% done - needs a few tweaks here and there. 4 - Assist a Customer 2: 25% done - Opening being tested, Player as Slave 80% built but needs tested, Player as Master has most parts made but needs strung together and the other parts need made. When done this will also be big enough to be a mod by itself. 5 - Dialogue needs expanded still 6 - Customer interaction on delivery quests needs expanding on dom and sub sides 7 - Some tweaks on the grounds need done 8 - Some more punishments need made 9 - Adjustments to Expansion and its quests need made 10 - MCM menu needs rebuilt 1 and 4 are the largest pieces and when 1 is done it will make use of 4. Overall it is a major expansion and overhaul and once 1 and 4 are completed the rest will go much faster. Looking forward to seeing all your hard work on this next version finished, it is one of my favourite mods for Skyrim.
Slorm Posted June 17, 2015 Posted June 17, 2015 problem with makareth is the temple the females inside the inner part are hostile and always try to kill me and i get lumped with a bounty for nothing proberly because im tresspassing even when i have either cd quest or the steal the statue quest the female in the first room who says about the temple being closed isnt hostile so she would be ideal to deliver it to Hmm, I've never had that happen and I've delivered it to Hamal a few times now, I find it a good lead into the Dibella quest so maybe a glitch with your game. I just make sure I'm undetected when lockpicking the door and then once in the Inner Sanctum the force greet from Hamal kicks in, but there is a bug in vanilla apparently and the way round it is to pickpocket the key from Senna. It does seem to be a buggy quest though looking at this http://elderscrolls.wikia.com/wiki/The_Heart_of_Dibellathough I have to say it's always run okay for me. i dont pick locks im to lazy i use tfc to move camara then click the door then type unlock every time i go to that room the woman says heres the mother she will deal with you but when she goes to talk to me she instantly closes chat and says we gave you a choice then becomes hostile i dont exit the chat she does it which is causing me problems with deliverys which is why i really hate that place i dont do the games storyline hell i never even bothered with the bleakfalls place i bought the game for porn mods not for storyline just like i bought oblivion because i saw the dark sex mod forgot its name now it was on a russian site gbooru or something i saw this site from there and came here if it wasnt for that dark porn mod i wouldnt have bought oblivion im a grade a pervert i dont play games for storyline only for the porn mods if a game isnt perverted its crap Well, each to their own, personally I'm the other way I play for the storyline and the sex mods keep it fresh and interesting. But if you're not playing for the storyline I don't see why you're worrying about the delivery to Markarth, just save before getting a delivery mission from Master and if you get Hamal just reload and get another. It's not often it comes up in any case.
Veladarius Posted June 17, 2015 Author Posted June 17, 2015 Working on the opening to the Assist a Customer 2 quest, testing has gone well on it so far: Getting ready for the session with the help of the VIP House maid. Edit: 6 dialogue branches and 6 scene parts for the start.
Josephine Loire Posted June 18, 2015 Posted June 18, 2015 Having a little problem with the Assist a Customer quest that i'm pretty sure it's not suppose to happen, but didn't find anything about it. Basically, when i encounter Mr Tavish, and i lose control of my character, my character go out of the house and walks for.. hours, alone. I tried to wait but after reaching the mountain near Riverwood, i tought that something went wrong. I don't know where it should go when Mr Tavish should undress you, but for some reasons it doesn't work. So, i tried by Enabling Player Controls.. and he undressed me, but then.. nothing, the quest do not go further. So i tried to Disabling again.. she just go out of the shop and start to walk for hours, don't know where she wants to go xD You know why? Propably as soon as SetplayerAIDriven flag was enabled then some other mod took over your character. I bet 1000 septims that if you load the game before starting customer scene then type in the console setplayeraidriven 1 the same thing would happen. Which means reason is some other mod. As of which one its anyone's guess. As you know i sent you a PM because i read this after answering. Well, it seems that the problem it's really Captured Dreams. As you suggested i tried to disable every single mod that could force my character to move. So i disabled them one for one. Sanguine Debauchery, Cum Shot Brothel, Dibella's Sisterhood.. ...but for every mod, the player kept moving when typing setplayeraidriven 1. Then i tried to remove Captured Dreams.. and if i type that command, my character do not move anymore. It doesn't try to reach that position. Of course i can't move or something else, but it stand still, so.. i think it's this mod. And after saying this, i actually remembered something. Once, i had to retrieve a delivery inside Robber's Gorge. After doing that, i took the exit under it, the one with the trap-door. After going out it bugged itself out, inside a rock. So i just used fast travel to go to the shop. Welp, i think it's that. Sorry if i typed that much, but.. i really don't know what to do. I tried every single Reset button, of course.. but it doesn't change anything.. at least now i know for sure that this is the mod causing the issue. Any tips?
slvsaris Posted June 18, 2015 Posted June 18, 2015 Hey Vel, and chance on adding a silver and bronze metal texture to Captured Dreams Armbinder, panel gag, and blindfold? Would look cool to have a matching set like that to go along with the restraints and chastity items. A metal armbinder, no escaping that!
Russelnotscp Posted June 18, 2015 Posted June 18, 2015 So I've been having trouble with the 4th quest. When I returned to her after Ulfric, i asked her to follow me. then, i went to master and did all of the necessary things, until Dzarra, then, once i got the quest notification that i had to wait, Erani continued to follow me, even after telling her to stop following me, and even thought it's been at least five days, i still haven't gotten the courier. i am confused. i went back to an earlier save and did the quest again without asking her to follow me, and it went fine, and after waiting for a while, i got the courier, however, master didn't have a quest marker and i couldn't find her anywhere on the compound. any ideas what's wrong? btw, i have UltimateFollower Overhual installed.
yorickdowne Posted June 18, 2015 Posted June 18, 2015 I just got through the Thalmor quest, and have a bit of feedback. Most of which won't be new, I'm sure. The quest is quite ambitious. Which is to say, it broke a lot. In the end, I found myself troubleshooting more than enjoying the quest. Start of quest: Thalmor become aggressive on my horse (known issue I think) as well as any "lingering" summons, looking around for things to attack that aren't actually there. My summons were off somewhere, who knows where. The summons might be the cause for the "invisible things being attacked" reports in this forum. I fast-traveled to somewhere close to have my beastess summons nearby, dismissed them, took the horse back and parked it around the corner. That allowed me to start the quest. Dungeon: It was obvious I had to use the bed to progress. It wasn't obvious to me I had to use the chair right after. I thought the scene had just "hung". Maybe just use the bed for the first progression, or make it even clearer that the chair has to be used after the bed? After guard gang bang: The maid shift and shoes stayed on for the furniture scene. Is that deliberate? Since the furniture scene "hung", I took the clothes off for the next try. Furniture scene: Clipping through the rack, and PC got stuck in front of the horse. I changed automatic freefly camera to "no" in Sexlab, and that seems to have solved both issues. Final sex scene: PC tried to masturbate, although masturbate on belt removal is off and no belt was removed. I'm not sure what triggered that. After having sex once, PC and NPC stood facing each other on the bed, and the scene would not progress. I should add that I have configured things to use ZAZ and not take off armbinders for sex scenes. Maybe that was the root of the reason it didn't work? I had thoroughly lost patience with the troubleshooting aspect of it all by then and progressed the quest from "500" to "505", which allowed it to finish. Return to Master: Dragon attack in the middle of it! That didn't cause an issue, this actually worked. The NPCs dispatched the dragon and finished their banter. Very cool. If it hadn't been for the glitches, I think I'd have enjoyed that quest far more than I did. I do love the Master / PC interaction. That's a lot of fun. I also really like the Captured Dreams belt. Unlike the standard belt, and like the Draugr belt, it allows my PC's cock to show. What's the point of having a denied Futa if you can't see her hard . I also like that there is an option to have mage-friendly plugs. I'm not even sure that was the intent, but that's the result. The default soulgem plug is murder on casters. Getting interrupted that frequently because casting causes vibrations might be fun for a little while, but it really gets old fast. I am actually trying to play the game through as well. I haven't ever finished Skyrim, and am attempting to do so now while at the same time enjoying the sex and BDSM mods. Asking Master for a more "comfortable" set of plugs and belt solved that, because what the PC receives then doesn't activate on cast. That's a really good and immersive way of having a caster-friendly option. I haven't seen the Punisher (that's a "drop to near-0 HP" plug, correct?) activate yet, so the drawback to the choice looks manageable.
badbat111 Posted June 18, 2015 Posted June 18, 2015 problem with makareth is the temple the females inside the inner part are hostile and always try to kill me and i get lumped with a bounty for nothing proberly because im tresspassing even when i have either cd quest or the steal the statue quest the female in the first room who says about the temple being closed isnt hostile so she would be ideal to deliver it to Hmm, I've never had that happen and I've delivered it to Hamal a few times now, I find it a good lead into the Dibella quest so maybe a glitch with your game. I just make sure I'm undetected when lockpicking the door and then once in the Inner Sanctum the force greet from Hamal kicks in, but there is a bug in vanilla apparently and the way round it is to pickpocket the key from Senna. It does seem to be a buggy quest though looking at this http://elderscrolls.wikia.com/wiki/The_Heart_of_Dibellathough I have to say it's always run okay for me. i dont pick locks im to lazy i use tfc to move camara then click the door then type unlock every time i go to that room the woman says heres the mother she will deal with you but when she goes to talk to me she instantly closes chat and says we gave you a choice then becomes hostile i dont exit the chat she does it which is causing me problems with deliverys which is why i really hate that place i dont do the games storyline hell i never even bothered with the bleakfalls place i bought the game for porn mods not for storyline just like i bought oblivion because i saw the dark sex mod forgot its name now it was on a russian site gbooru or something i saw this site from there and came here if it wasnt for that dark porn mod i wouldnt have bought oblivion im a grade a pervert i dont play games for storyline only for the porn mods if a game isnt perverted its crap Well, each to their own, personally I'm the other way I play for the storyline and the sex mods keep it fresh and interesting. But if you're not playing for the storyline I don't see why you're worrying about the delivery to Markarth, just save before getting a delivery mission from Master and if you get Hamal just reload and get another. It's not often it comes up in any case. the reason is i cant deliver it when she forces the chat she instantly closes it becoming hostile so i cant deliver the bloody package so im stuck with a delivery quest that cant be done because she goes hostile all the time which is why delivery quests shouldnt be made to places like that where they become hostile if it was to deliver to the woman outside who says the temple is closed that wouldnt be a problem since she doesnt become hostile since your not tresspassing in that small room shes in
Veladarius Posted June 18, 2015 Author Posted June 18, 2015 Having a little problem with the Assist a Customer quest that i'm pretty sure it's not suppose to happen, but didn't find anything about it. Basically, when i encounter Mr Tavish, and i lose control of my character, my character go out of the house and walks for.. hours, alone. I tried to wait but after reaching the mountain near Riverwood, i tought that something went wrong. I don't know where it should go when Mr Tavish should undress you, but for some reasons it doesn't work. So, i tried by Enabling Player Controls.. and he undressed me, but then.. nothing, the quest do not go further. So i tried to Disabling again.. she just go out of the shop and start to walk for hours, don't know where she wants to go xD You know why? Propably as soon as SetplayerAIDriven flag was enabled then some other mod took over your character. I bet 1000 septims that if you load the game before starting customer scene then type in the console setplayeraidriven 1 the same thing would happen. Which means reason is some other mod. As of which one its anyone's guess. As you know i sent you a PM because i read this after answering. Well, it seems that the problem it's really Captured Dreams. As you suggested i tried to disable every single mod that could force my character to move. So i disabled them one for one. Sanguine Debauchery, Cum Shot Brothel, Dibella's Sisterhood.. ...but for every mod, the player kept moving when typing setplayeraidriven 1. Then i tried to remove Captured Dreams.. and if i type that command, my character do not move anymore. It doesn't try to reach that position. Of course i can't move or something else, but it stand still, so.. i think it's this mod. And after saying this, i actually remembered something. Once, i had to retrieve a delivery inside Robber's Gorge. After doing that, i took the exit under it, the one with the trap-door. After going out it bugged itself out, inside a rock. So i just used fast travel to go to the shop. Welp, i think it's that. Sorry if i typed that much, but.. i really don't know what to do. I tried every single Reset button, of course.. but it doesn't change anything.. at least now i know for sure that this is the mod causing the issue. Any tips? Typically the reason that bug happens is exiting dialogue from a force greet early so the AI package does not end properly. I have done a number of things to make sure the AI package is done but it can still happen if you forcibly exit the dialogue too soon or another mod interrupts before the end package is done. The most likely one that would have caused it would have been in the scene just before you noticed the issue. So I've been having trouble with the 4th quest. When I returned to her after Ulfric, i asked her to follow me. then, i went to master and did all of the necessary things, until Dzarra, then, once i got the quest notification that i had to wait, Erani continued to follow me, even after telling her to stop following me, and even thought it's been at least five days, i still haven't gotten the courier. i am confused. i went back to an earlier save and did the quest again without asking her to follow me, and it went fine, and after waiting for a while, i got the courier, however, master didn't have a quest marker and i couldn't find her anywhere on the compound. any ideas what's wrong? btw, i have Ultimate Follower Overhual installed. There are some MCM options that you can use, use the one to move her to you. I just got through the Thalmor quest, and have a bit of feedback. Most of which won't be new, I'm sure. The quest is quite ambitious. Which is to say, it broke a lot. In the end, I found myself troubleshooting more than enjoying the quest. Start of quest: Thalmor become aggressive on my horse (known issue I think) as well as any "lingering" summons, looking around for things to attack that aren't actually there. My summons were off somewhere, who knows where. The summons might be the cause for the "invisible things being attacked" reports in this forum. I fast-traveled to somewhere close to have my beastess summons nearby, dismissed them, took the horse back and parked it around the corner. That allowed me to start the quest. Dungeon: It was obvious I had to use the bed to progress. It wasn't obvious to me I had to use the chair right after. I thought the scene had just "hung". Maybe just use the bed for the first progression, or make it even clearer that the chair has to be used after the bed? After guard gang bang: The maid shift and shoes stayed on for the furniture scene. Is that deliberate? Since the furniture scene "hung", I took the clothes off for the next try. Furniture scene: Clipping through the rack, and PC got stuck in front of the horse. I changed automatic freefly camera to "no" in Sexlab, and that seems to have solved both issues. Final sex scene: PC tried to masturbate, although masturbate on belt removal is off and no belt was removed. I'm not sure what triggered that. After having sex once, PC and NPC stood facing each other on the bed, and the scene would not progress. I should add that I have configured things to use ZAZ and not take off armbinders for sex scenes. Maybe that was the root of the reason it didn't work? I had thoroughly lost patience with the troubleshooting aspect of it all by then and progressed the quest from "500" to "505", which allowed it to finish. Return to Master: Dragon attack in the middle of it! That didn't cause an issue, this actually worked. The NPCs dispatched the dragon and finished their banter. Very cool. If it hadn't been for the glitches, I think I'd have enjoyed that quest far more than I did. I do love the Master / PC interaction. That's a lot of fun. I also really like the Captured Dreams belt. Unlike the standard belt, and like the Draugr belt, it allows my PC's cock to show. What's the point of having a denied Futa if you can't see her hard . I also like that there is an option to have mage-friendly plugs. I'm not even sure that was the intent, but that's the result. The default soulgem plug is murder on casters. Getting interrupted that frequently because casting causes vibrations might be fun for a little while, but it really gets old fast. I am actually trying to play the game through as well. I haven't ever finished Skyrim, and am attempting to do so now while at the same time enjoying the sex and BDSM mods. Asking Master for a more "comfortable" set of plugs and belt solved that, because what the PC receives then doesn't activate on cast. That's a really good and immersive way of having a caster-friendly option. I haven't seen the Punisher (that's a "drop to near-0 HP" plug, correct?) activate yet, so the drawback to the choice looks manageable. 1- I don't modify any of the normal guards so if you have anything that they would attack then they will. I made it so the guards would not attack you but I can't do thesame for any horses, followers or summoned creatures. As for attacking indoors, all the npc's there are custom and have none of the Thalmor factions, just player friendly ones. 2- The note when you are put in the cell is there for a reason Please Note - While in this cell and you have control of your character there are no scripts running that will affect your character. This location is meant to be used as a safe location to save your game. When it is ready for you to continue either the bed or chair will become an activator which will trigger the start of the next scene when used. You will know when it is ready when you put your crosshair on it and it says "Activate to continue" 3- The clothing should have been removed 4- Elenwen and the Master are both level 50 mages with 100 destruction skill and appropriate perks. 5- I can run through the entire quest with 1 crash and no other issues. The crash is from SexLab and is from a scaling / bound animation conflict, there isn't much I can do about it. DD for Him is what has handled the blocking of slot 52. You can use the device hider in DD to have the belt block slot 52 but it only works on your character. I will be removing the vibrate on magic casting in future releases.
yorickdowne Posted June 18, 2015 Posted June 18, 2015 I did read that note. Because it reads "either the bed or chair will become an activator which will trigger the start of the next scene when used" I thought that using the bed to trigger the next scene was enough. That did trigger the next scene, but then Elenwen stood to the side of the door until I also used the chair. That is the part that confused me. Not that I had to trigger, but that after I had triggered, the started scene was waiting for a second trigger. I am actually quite happy that "slot 52" (had no idea that is what it was) is not blocked by these restraints. Thank you for all your hard work. I am enjoying this mod, quest glitches notwithstanding. Those are likely due to interaction with other mods.
smirnoff67 Posted June 18, 2015 Posted June 18, 2015 Plagin the excellent. But I will notice! Hoofs need a hdt highheels. Feet short. Ugly.
carnifex Posted June 18, 2015 Posted June 18, 2015 Plagin the excellent. But I will notice! Hoofs need a hdt highheels. Feet short. Ugly. You mean the pony boots? They're from devious devices expansion, and they should be using HDT already.
smirnoff67 Posted June 18, 2015 Posted June 18, 2015 Plagin the excellent. But I will notice! Hoofs need a hdt highheels. Feet short. Ugly. You mean the pony boots? They're from devious devices expansion, and they should be using HDT already. It's cool. I have an old version. Already I downloaded the new. Thanks.
Slorm Posted June 18, 2015 Posted June 18, 2015 the reason is i cant deliver it when she forces the chat she instantly closes it becoming hostile so i cant deliver the bloody package so im stuck with a delivery quest that cant be done because she goes hostile all the time which is why delivery quests shouldnt be made to places like that where they become hostile if it was to deliver to the woman outside who says the temple is closed that wouldnt be a problem since she doesnt become hostile since your not tresspassing in that small room shes in And as I said previously, simply take a save before asking Master for a delivery mission and if you get Markarth just simply reload the save and repeat and you'll get a different destination - problem solved as you're not roleplaying.
Josephine Loire Posted June 18, 2015 Posted June 18, 2015 Typically the reason that bug happens is exiting dialogue from a force greet early so the AI package does not end properly. I have done a number of things to make sure the AI package is done but it can still happen if you forcibly exit the dialogue too soon or another mod interrupts before the end package is done. The most likely one that would have caused it would have been in the scene just before you noticed the issue. Ok, but it's the "Recover a delivery" one, there are no scenes that force your character to move, right? It could be that moment when i had a problem with Elenwen and she asked me the same thing twice, but i don't think so. What i'm supposed to do now? I can't even mine anymore xD (Not sure if it's related) There is no way to stop or force that AI on another quest?
Veladarius Posted June 18, 2015 Author Posted June 18, 2015 Typically the reason that bug happens is exiting dialogue from a force greet early so the AI package does not end properly. I have done a number of things to make sure the AI package is done but it can still happen if you forcibly exit the dialogue too soon or another mod interrupts before the end package is done. The most likely one that would have caused it would have been in the scene just before you noticed the issue. Ok, but it's the "Recover a delivery" one, there are no scenes that force your character to move, right? It could be that moment when i had a problem with Elenwen and she asked me the same thing twice, but i don't think so. What i'm supposed to do now? I can't even mine anymore xD (Not sure if it's related) There is no way to stop or force that AI on another quest? What was the last quest that had a scene, that is the likely one.
aim4it Posted June 19, 2015 Posted June 19, 2015 Having a little bit of trouble with this mod. I am doing a delivery quest which sends me to Leigelf in Dawnstar. I wait for him to leave his house to go to the mine at 8am. However he had no dialog discuss his delivery, so I pick his house lock to check if i need to drop it off and the quest arrow then points to the exterior, and vise versa when I leave again. Any suggestions? Brina Merilis and Fruki are the two delivery targets in Dawnstar, it is possible that one of them may be dead. Typically when it does something like that the target is in a cell that is unreachable by normal means. I was able to get around it by loading an earlier save and ended up with a new quest target. Thanks for taking the time to explain it though.
Josephine Loire Posted June 19, 2015 Posted June 19, 2015 What was the last quest that had a scene, that is the likely one. That would be Erani, when you need to wait for her coming (Had to summon her with the menu) but even if i reset the main framework for both Erani and the whole mod, the player ai still drives me at that point. I don't want to disable the mod because i really love it xD
JuliusXX Posted June 19, 2015 Posted June 19, 2015 I have a problem. I did the Elisif quest and after I returned to the CD shop all the devices were removed and moved to the inventory as usual. The problem is that I can't remove the RD Ebonite Collar from my inventory. If I try to move, drop or sell it my PC will wear it again and then it's unremovable with a key and the Master has no options in the dialoque to remove it.
Veladarius Posted June 19, 2015 Author Posted June 19, 2015 What was the last quest that had a scene, that is the likely one. That would be Erani, when you need to wait for her coming (Had to summon her with the menu) but even if i reset the main framework for both Erani and the whole mod, the player ai still drives me at that point. I don't want to disable the mod because i really love it xD First, try this: Use issceneplaying <ID> Use these ID's and see if one returns a 1 - xx11BCD4 CDxEQ04_L_Gift02 - xx11C257 CDxEQ04_L_Gift01 - xx111367 CDxEQ04_H_Master - xx110327 CDxEQ04_K_Erani If so, use StopScene <ID> and it should stop it. If not try StartScene xx111386 CDxEQ04_Ha_MasterClear This will start a scene that will do a quick reset on the player, erani and master And last: ClearQuestAlias xx10E1BE CDxExpQuest04 This will clear all the aliases for the last expansion quest, if it is done they won't be used again. You will either have to enter the xxnumber (xx is the load position of CD) or the Editor ID (CDx item) I have a problem. I did the Elisif quest and after I returned to the CD shop all the devices were removed and moved to the inventory as usual. The problem is that I can't remove the RD Ebonite Collar from my inventory. If I try to move, drop or sell it my PC will wear it again and then it's unremovable with a key and the Master has no options in the dialoque to remove it. If you are not in the middle of a CD quest use the reset for the delivery quest, it should remove it. If it doesn't then do this: In the console: Player.Removeitem xx0F4D36 1 Then Unequip the collar in your inventory. Again, xx is the load order position of CD
Brommer Posted June 19, 2015 Posted June 19, 2015 I tried searching this thread but it seems that the weird bug I am encountering has not been reported yet. What happens is that my character suffers from "spontaneous death syndrome", as if I typed "player.kill" into the console. This happens, as far as I found out, when (1) the master equips a belt on me during the free trial quest, (2) when Mr. Tavish gives his belt after I have been rude to him, and (3) when the master equips the belt because I couldn't pay. However, it does not happen when I get the belt before a delivery. I am pretty sure this bug wasn't there earlier with the same version of CD, so I have the feeling it is some sort of conflict with one of the mods I added in the meantime, but these are so many I lost track which ones I added before and after CD. In principle I could remove one mod at a time, start the scene and see what happens, but maybe someone knows a smarter way of finding it out?
Veladarius Posted June 19, 2015 Author Posted June 19, 2015 I tried searching this thread but it seems that the weird bug I am encountering has not been reported yet. What happens is that my character suffers from "spontaneous death syndrome", as if I typed "player.kill" into the console. This happens, as far as I found out, when (1) the master equips a belt on me during the free trial quest, (2) when Mr. Tavish gives his belt after I have been rude to him, and (3) when the master equips the belt because I couldn't pay. However, it does not happen when I get the belt before a delivery. I am pretty sure this bug wasn't there earlier with the same version of CD, so I have the feeling it is some sort of conflict with one of the mods I added in the meantime, but these are so many I lost track which ones I added before and after CD. In principle I could remove one mod at a time, start the scene and see what happens, but maybe someone knows a smarter way of finding it out? The common element other than the belt being equipped is that you are in a scene. I would start with any mods that are triggered on player death.
Brommer Posted June 19, 2015 Posted June 19, 2015 I tried searching this thread but it seems that the weird bug I am encountering has not been reported yet. What happens is that my character suffers from "spontaneous death syndrome", as if I typed "player.kill" into the console. This happens, as far as I found out, when (1) the master equips a belt on me during the free trial quest, (2) when Mr. Tavish gives his belt after I have been rude to him, and (3) when the master equips the belt because I couldn't pay. However, it does not happen when I get the belt before a delivery. I am pretty sure this bug wasn't there earlier with the same version of CD, so I have the feeling it is some sort of conflict with one of the mods I added in the meantime, but these are so many I lost track which ones I added before and after CD. In principle I could remove one mod at a time, start the scene and see what happens, but maybe someone knows a smarter way of finding it out? The common element other than the belt being equipped is that you are in a scene. I would start with any mods that are triggered on player death. Wow, thanks the quick reply. With your hint I have found it already. I used the debt scene to test it because it is not random like free trial quest, and noticed I was no longer dying. Then I realized that I wasn't naked this time (like one automatically is during the other 2 scenes), removed clothes and it happened again. Then I checked mods which trigger on being naked, and it turns out the culprit was SexCrime.
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