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Devious Devices - Captured Dreams Shop v4.15 - files removed


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Posted

hey guys, i'm sorry if this question was asked before, but i just dont want to scroll through mor than 300 pages...

i got a problem with the master because when i want to talk to him he allways just says that i am a slave without a master and it doesnt matter what i say, when i talk to him again, he says it again.... any solutions?

 

That sounds like Deviously Enslaved, except that it's bugging out and not letting you submit. You should probably disable that unless you're just testing it out, as even when it works properly it's extremely impractical to play with (wearing any devious device will make any NPC attempt to rape or enslave you).

Posted

 

As for this it could be addressed that Elenwen broke the deal - that you were supposed to be used by herself only not a fucktoy for every guard that was around.

And there was a role of no damage done.

That master had no way of knowing that previous guard toy would got... "broken" by Ailus just before your arrival - which could serve as decent explanation why Ailus would end up in the shop for... discipline training.

Though Master does know Ailus, at least by reputation.

 

"Oh, you met Ailus...however, I *know* that was not intentionally done by Elenwen." (left unsaid: I know she didn't do that, because I specifically told her to keep Ailus away from you...and now there will be consequences for one, or both of them, you could find a draft of a letter on a desk to Elenwen about it later...of course, if you ASK Master about that later, YOU might get some consequences)

 

It wasn't the being used as a fucktoy that annoyed me as a sub...it was being used by Thalmor, and Elenwen...yet, I get the feeling that Master is playing a long game, and not necessarily playing AGAINST me...so it seems like a good idea to stay close to Master while I try to figure out her game.

Posted

It wasn't the being used as a fucktoy that annoyed me as a sub...it was being used by Thalmor, and Elenwen...

This could fit the story as well... if as result it would turn out that you dont mind being used like that (or that the only problem was being used by the thalmors) she would know that if she would want something from someone she could use you as payment.

Even if someone doesn't like this quest much it seems that it's impact on the story might be quite significant.

Posted

 

Did you update to the current version after starting the quest? The interior and npc's there are all copies and have had all vanilla factions removed from them. There were some issues with earlier versions as there were some items that still had the Thalmor faction but they have since been removed.

 

 

 

 

I don´t think so. I had the quest for a while though (if there isn´t a stop in the quest between the notification from the courier and the actuall embassy). 

 

So I can´t say for sure. It could be. I´d like to avoid reverting back to safe from before the courier approached me though. I would lose more than 10 hours playtime. 

 

And thanks for the quick reply. :)

(A bit late though, but happy new year!)

 

 

The factions can be picky at times, I have changed things a few times since release and even more during testing. I had several fights in testing where it was guys vs girls, typically they were evenly matched until Elenwen got into the fight. I have seen the issue of guards attacking empty space a few times but it was always during the start of the party with the guards, the only thing in the area was a patrol marker with Thalmor ownership still, removing it stopped it. At that point I also went through all the interiors and removed anything with Thalmor ownership or other connections and have not had anyone with the issue since.

 

If you are not using the latest version I would suggest updating and going back to a save either in the basement or (ideally) before entering the embassy (at the gates would be fine) as changing factions or ownership in the mod will not change it in game immediately (the person or area would need to reset). If you go back to the basement you can try 'resetinterior CDxEmbassy01' and then 'pcb' just to make sure that anything that may be in memory is also removed.

Posted

 

It wasn't the being used as a fucktoy that annoyed me as a sub...it was being used by Thalmor, and Elenwen...

This could fit the story as well... if as result it would turn out that you dont mind being used like that (or that the only problem was being used by the thalmors) she would know that if she would want something from someone she could use you as payment.

Even if someone doesn't like this quest much it seems that it's impact on the story might be quite significant.

 

 

There are several reasons for being sent but part of the conditions given to Elenwen was that you would not be harmed which is why Ailus was not supposed to take part. There will be more dialogue added including player dialogue and new dialogue for the Master at the end. There was a lot of things left out in v3 due to time or not fitting correctly with other parts missing including the dom dialogue, while I had figured out much of what I wanted to do there were a lot of details that had not been determined. Everyones concerns and such will be satisfied in v4.

Posted

 

The factions can be picky at times, I have changed things a few times since release and even more during testing. I had several fights in testing where it was guys vs girls, typically they were evenly matched until Elenwen got into the fight. I have seen the issue of guards attacking empty space a few times but it was always during the start of the party with the guards, the only thing in the area was a patrol marker with Thalmor ownership still, removing it stopped it. At that point I also went through all the interiors and removed anything with Thalmor ownership or other connections and have not had anyone with the issue since.

 

If you are not using the latest version I would suggest updating and going back to a save either in the basement or (ideally) before entering the embassy (at the gates would be fine) as changing factions or ownership in the mod will not change it in game immediately (the person or area would need to reset). If you go back to the basement you can try 'resetinterior CDxEmbassy01' and then 'pcb' just to make sure that anything that may be in memory is also removed.

 

 

Oh yes they can be a real pain in the ass. On the same save not a single enemy was hostile to me. Not even after attacking them. In the end I found out that it was because of some messed up factions. I did a resetallfactions and everything was a bit more normal again... Execpt that every tried to slaughter his allies.

I just reverted back a few saves to solve it and I am stil hoping it will not happen again.  

 

Back to the topic again: 

I actually have a save right in front of the gates. I will try to make it work with the console commands in the basement right before the teleport to the party room (or whatever you would call it). 

And thanks for your help. Looks like I can avoid doing a clean save. :) 

Posted

 

 

It wasn't the being used as a fucktoy that annoyed me as a sub...it was being used by Thalmor, and Elenwen...

This could fit the story as well... if as result it would turn out that you dont mind being used like that (or that the only problem was being used by the thalmors) she would know that if she would want something from someone she could use you as payment.

Even if someone doesn't like this quest much it seems that it's impact on the story might be quite significant.

 

 

There are several reasons for being sent but part of the conditions given to Elenwen was that you would not be harmed which is why Ailus was not supposed to take part. There will be more dialogue added including player dialogue and new dialogue for the Master at the end. There was a lot of things left out in v3 due to time or not fitting correctly with other parts missing including the dom dialogue, while I had figured out much of what I wanted to do there were a lot of details that had not been determined. Everyones concerns and such will be satisfied in v4.

 

 

Hey Vel, glad to hear it, additions to the dialog at the end of the quest to satisfy the dom character is enough to pacify the anger one feels for the Master. Of course depending upon what she says and how she is going to make it up to you is the question.

 

I look forward to seeing what you come up with and appreciate your addressing the concerns of the dom character to bring balance to a great mod.

 

Thanks

 

p.s. still having fun with Master, Herrana(sex change and a danged pretty girl too) and consoled your Elenwen to make sure I got the right one.

 

Posted

p.s. still having fun with Master, Herrana(sex change and a danged pretty girl too) and consoled your Elenwen to make sure I got the right one.

 

 

What did you use to change his gender? and pics?

Posted

 

p.s. still having fun with Master, Herrana(sex change and a danged pretty girl too) and consoled your Elenwen to make sure I got the right one.

 

 

What did you use to change his gender? and pics?

 

 

Tried the console sex change but kept his face(uggggly) so used the CK to change sex and appearance and voice, woohoo, Herrana is here.

 

Change appearance to your own taste. We all have different visions of beauty. For me she is pretty.

 

 

Posted

Hey, this mod is awesome!

 

I don't know whether or not someone already mentioned this before, I did not read or search throught this thread, but there is actually a little BUG when you go to the Thalmor Embassy without prior getting the quest or getting to the shop at all. When you arrive at the gates you will get the message that you have to "come back at an appropriate hour" and when you wait the quest line kicks in..

 

 

..and runs all the way until you are returned to the shop where it hangs the game after the conversation with the Master of the shop.. prolly because there are variables missing and stuff.

 

 

Thank you again for this great mod!

Posted

Hey, this mod is awesome!

 

I don't know whether or not someone already mentioned this before, I did not read or search throught this thread, but there is actually a little BUG when you go to the Thalmor Embassy without prior getting the quest or getting to the shop at all. When you arrive at the gates you will get the message that you have to "come back at an appropriate hour" and when you wait the quest line kicks in..

 

 

..and runs all the way until you are returned to the shop where it hangs the game after the conversation with the Master of the shop.. prolly because there are variables missing and stuff.

 

 

Thank you again for this great mod!

 

If you were sent all the way back to the shop it is likely because a scene's dialogue was not finished properly, probably interrupted by another mod, and the force greet used in it is still trying to finish.

 

The quest to the Embassy does not take control of the player until you go to the gate at the correct time and the guard comes to meet you. If you get there at the incorrect time it sets the stage to 45 which displays the objective and nothing else.

Posted

 

Hey, this mod is awesome!

 

I don't know whether or not someone already mentioned this before, I did not read or search throught this thread, but there is actually a little BUG when you go to the Thalmor Embassy without prior getting the quest or getting to the shop at all. When you arrive at the gates you will get the message that you have to "come back at an appropriate hour" and when you wait the quest line kicks in..

 

 

..and runs all the way until you are returned to the shop where it hangs the game after the conversation with the Master of the shop.. prolly because there are variables missing and stuff.

 

 

Thank you again for this great mod!

 

If you were sent all the way back to the shop it is likely because a scene's dialogue was not finished properly, probably interrupted by another mod, and the force greet used in it is still trying to finish.

 

The quest to the Embassy does not take control of the player until you go to the gate at the correct time and the guard comes to meet you. If you get there at the incorrect time it sets the stage to 45 which displays the objective and nothing else.

 

 

Sorry, there has been some misunderstanding here.. the quest starts at the gate, whether you were at the shop or not. Meaning, you get there and all of a sudden you get a message about the right time. Then some dialog with the guy behind the door starts. You give him some letter that you do not even know is in your possession etc. etc. quest at the Embassy starts .. prolly a missing check there. I just knew it was from this mod because they were talking about some shop Master..

 

Being brought back to the shop by the Embassy Mistress (on a wagon etc.) seems to be part of the quest.

Posted
This is the best modes in which I played, especially the quest to Thalmor Embassy, but finishing all the quests I can not remove Devices that I put on the Master. Is there any way to get rid of devices?

 

Google translator

Posted

Some new mod (I have no idea which) makes the game say "Bend over, Pet".

It's a great line, you should copy it.

I dearly hope someone knows WHICH mod it comes from, because it involves more than clever conversation, and the mod might need to be disabled during your more important scenes.

 

Thanks in advance.

Posted

 

This is the best modes in which I played, especially the quest to Thalmor Embassy, but finishing all the quests I can not remove Devices that I put on the Master. Is there any way to get rid of devices?
 
Google translator

 

 

Easiest way to remove items from an npc is to either reset their inventory or resurrect them but any other items you have given them will also be removed. The Master, Assistants and Shop Slaves should reset on a regular basis (supposed to be every day).

Posted

 

 

Hey, this mod is awesome!

 

I don't know whether or not someone already mentioned this before, I did not read or search throught this thread, but there is actually a little BUG when you go to the Thalmor Embassy without prior getting the quest or getting to the shop at all. When you arrive at the gates you will get the message that you have to "come back at an appropriate hour" and when you wait the quest line kicks in..

 

 

..and runs all the way until you are returned to the shop where it hangs the game after the conversation with the Master of the shop.. prolly because there are variables missing and stuff.

 

 

Thank you again for this great mod!

 

If you were sent all the way back to the shop it is likely because a scene's dialogue was not finished properly, probably interrupted by another mod, and the force greet used in it is still trying to finish.

 

The quest to the Embassy does not take control of the player until you go to the gate at the correct time and the guard comes to meet you. If you get there at the incorrect time it sets the stage to 45 which displays the objective and nothing else.

 

 

Sorry, there has been some misunderstanding here.. the quest starts at the gate, whether you were at the shop or not. Meaning, you get there and all of a sudden you get a message about the right time. Then some dialog with the guy behind the door starts. You give him some letter that you do not even know is in your possession etc. etc. quest at the Embassy starts .. prolly a missing check there. I just knew it was from this mod because they were talking about some shop Master..

 

Being brought back to the shop by the Embassy Mistress (on a wagon etc.) seems to be part of the quest.

 

 

I will check the Trigger, it should check the stage of the quest first.

Posted

No, but thanks.

You would think that the phrase exists somewhere in the subfolders of steam...data but my windows has never been able to do a decent text search.

So again, to anyone nice, please don't be shy:

Where is the phrase "Bend over, pet" (resist/submit) coming from??

Thanks in advance

 

WAY guessing, it's in "sanguine's debauchery" but that file is too big to get disabled.

"Deviously helpless"????

Posted

Some new mod (I have no idea which) makes the game say "Bend over, Pet".

It's a great line, you should copy it.

I dearly hope someone knows WHICH mod it comes from, because it involves more than clever conversation, and the mod might need to be disabled during your more important scenes.

 

Thanks in advance.

 

 

deviously cursed loot and its effects about collars perhaps?

or dd- more devious quests

Posted

 

Some new mod (I have no idea which) makes the game say "Bend over, Pet".

It's a great line, you should copy it.

I dearly hope someone knows WHICH mod it comes from, because it involves more than clever conversation, and the mod might need to be disabled during your more important scenes.

 

Thanks in advance.

 

 

deviously cursed loot and its effects about collars perhaps?

or dd- more devious quests

 

 

What items do you have on? Cursed Loot's dialogue is typically keyed to the custom items it has, most other mods don't bother to check.

Posted

i would like to know if there is Progress on the ubmissive way and when a release may be

 

I have started writing dialogue and parts of the framework is in place. No time estimate on when it will be ready but it will be a while before it is done.

Posted

Some new mod (I have no idea which) makes the game say "Bend over, Pet".

It's a great line, you should copy it.

I dearly hope someone knows WHICH mod it comes from, because it involves more than clever conversation, and the mod might need to be disabled during your more important scenes.

 

Thanks in advance.

 

That is from SL Dialogues (on which SD+ depends).  I've already pointed out the problem with having this line occur during complex scenes where the player character may be AI controlled to Skyrimll.

Posted

 

Some new mod (I have no idea which) makes the game say "Bend over, Pet".

It's a great line, you should copy it.

I dearly hope someone knows WHICH mod it comes from, because it involves more than clever conversation, and the mod might need to be disabled during your more important scenes.

 

Thanks in advance.

 

That is from SL Dialogues (on which SD+ depends).  I've already pointed out the problem with having this line occur during complex scenes where the player character may be AI controlled to Skyrimll.

 

Thank you.

Somehow the posts here re-ordered themselves, but your post is the definitive answer.

Now I'm thinking, I need to uninstall this mod, except it's so cute.

edit: (scratching head)

A mod depends upon it?

oh.

OK, thanks.

Posted

 

 

Some new mod (I have no idea which) makes the game say "Bend over, Pet".

It's a great line, you should copy it.

I dearly hope someone knows WHICH mod it comes from, because it involves more than clever conversation, and the mod might need to be disabled during your more important scenes.

 

Thanks in advance.

 

That is from SL Dialogues (on which SD+ depends).  I've already pointed out the problem with having this line occur during complex scenes where the player character may be AI controlled to Skyrimll.

 

Thank you.

Somehow the posts here re-ordered themselves, but your post is the definitive answer.

Now I'm thinking, I need to uninstall this mod, except it's so cute.

edit: (scratching head)

A mod depends upon it?

oh.

OK, thanks.

 

 

Is the dependency recent? I have SD+ but not SexLab Dialogues.

Posted

Is the dependency recent? I have SD+ but not SexLab Dialogues.

its no hard dependency.

but as SkyrimLL put it - SD+ 3.0+ does not have much sense without SL Dialogues. Because dialogue options to interact with your owner comes from SL Dialogues.

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