Jump to content

Animal Research: The Insatiable Scholar


Recommended Posts

Posted
On 7/27/2025 at 8:18 PM, killer905 said:

Hey! I have created two patches for:

Immersive Citizens AI Overhaul - LE and SE/AE

JK's Solitude Outskirts - SE/AE

 

Both fixes relate to the ‘Chase’ quest. Flying bedrolls on the ship in Solstheim, and instead of appearing on the ship in the port of Solitude, PC, NPCs and some obejcts appear above the water in the port.


They work well on my LE/SE setup, but I would appreciate confirmation from others.

 

@Gristle Note for you. While creating the patch and testing it, I noticed that the Thalmor Soldier in Solitude harbour is always ‘enabled’ before and during the quest. I forgot to check if he is still there after completing the ‘Chase’ quest.

 

Note 2: You forget add in Changelog. "We can visit Deer and Bear again after quest"

 

BONUS:

  Reveal hidden contents

Skyrim... by Todd Howard 

 

DUJvaGu.jpeg

 

Animal Research Immersive Citizens AI Overhaul Patch.zip 2.9 kB · 2 downloads Animal Research JKs Solitude Outskirts Patch.zip 33.18 kB · 4 downloads

 

Confirmed. I use Immersive Citizens SE and it worked for me. No more floating beds.

 

Thanks!

Posted
On 7/27/2025 at 8:18 PM, killer905 said:

Note for you. While creating the patch and testing it, I noticed that the Thalmor Soldier in Solitude harbour is always ‘enabled’ before and during the quest. I forgot to check if he is still there after completing the ‘Chase’ quest.

Will be fixed in v0.43.

On 7/27/2025 at 8:18 PM, killer905 said:

 

Note 2: You forget add in Changelog. "We can visit Deer and Bear again after quest"

I'll add to the changelog.

Posted
15 hours ago, apEna said:

Btw the portal to the party is still active in the cellar after the quest. You can get back in but theres no way to get out normal way.

Thanks for the note. It will be disabled after the quest in version 0.43.

Posted

Where is the key for the wolf cage?  I've searched this forum and they're saying it's in a chest.  I've opened the only chest in the bandit camp but no key.  I've killed all the bandits and they have no key.  I've searched around the camp and no chest.  I've followed the quest line as well.

Posted
5 hours ago, killer905 said:

For the purposes of a certain thing, a LOGO came to mind.

Here are different versions of it:

 

  Reveal hidden contents

WARNING! AI GENERETED!

  Hide contents

Take a look...

XbOVtvW.pngkfY2ty6.pngDHUczUD.pngSXVPUS0.pngMbkxnUq.pngl212Wsl.png

 


Feel free to comment, but in my opinion, versions 1 and the 5 and 6 are quite good.

I like 1 the best.

Posted
4 minutes ago, Piyesis said:

Where is the key for the wolf cage?  I've searched this forum and they're saying it's in a chest.  I've opened the only chest in the bandit camp but no key.  I've killed all the bandits and they have no key.  I've searched around the camp and no chest.  I've followed the quest line as well.

The wolf key should be enabled (in the bandit chest by the wolf cage) when you get the mission to free the wolf. If you didn't start on the newest version of the mod, then the key was (mistakenly) there as soon as you started the Tirwin quest. Is it possible you already took the key from this chest - after starting the quest but before going there on the quest?

 

You could get around this by opening the console, clicking on the cage door and typing 'unlock'. This should allow you to open the cage door. 

Posted
5 hours ago, killer905 said:

For the purposes of a certain thing, a LOGO came to mind.

Here are different versions of it:

 

  Reveal hidden contents

WARNING! AI GENERETED!

  Reveal hidden contents

Take a look...

XbOVtvW.pngkfY2ty6.pngDHUczUD.pngSXVPUS0.pngMbkxnUq.pngl212Wsl.png

 


Feel free to comment, but in my opinion, versions 1 and the 5 and 6 are quite good.

 

3 hours ago, eflat01 said:

 

 Version 1 is the best, you might consider putting a collage of creatures behind her, though that would be more work. 

 

I agree Version 1 looks the best, but 6 might be more appropriate because it shows she's an elf. Version 1 looks very human with no ears showing and really light skin. 6 has the ears, a more suitable color and still looks almost as pretty as 1. My vote is for 6.

Posted
19 minutes ago, Donuts4me said:

 

 

I agree Version 1 looks the best, but 6 might be more appropriate because it shows she's an elf. Version 1 looks very human with no ears showing and really light skin. 6 has the ears, a more suitable color and still looks almost as pretty as 1. My vote is for 6.

I agree with you, #6 gets my vote as well.

 

2 hours ago, leking said:

 

On a topic made by aradia there are bottles with cock shape for a lot of potions. Very funny to use. The topic seems abandoned and a user already re used the model to aplly to different bottle in the games. I was trying to reach them to make a small patch to give the empty wine and wine bottle the same shape but they never answered me.

 

If you are able, i suggest you take the patch and the mod and look to apply the shape to your specific bottle. And if you are able to update the already existing patch to include wine empty and full bottle you will be a hero :)

 

the bottle shape is coming from that thread [BLENDER] Lingerie Armor - Page 42 - Skyrim Adult Mods - LoversLab

 

I suggest your star from the last comment and slowly look back because it was not the topic in the first place .

Is this what you are talking about, bottles?

Spoiler

Ex1.jpg  Ex2.jpg  Ex3.jpg

https://www.loverslab.com/topic/8441-blender-lingerie-armor/page/38/#findComment-2190878

Posted (edited)
53 minutes ago, Caveman 74 said:

I agree with you, #6 gets my vote as well.

 

Is this what you are talking about, bottles?

  Hide contents

Ex1.jpg  Ex2.jpg  Ex3.jpg

https://www.loverslab.com/topic/8441-blender-lingerie-armor/page/38/#findComment-2190878

It's interesting, The test models start on the top of the next page - 39. Looks like they got up to rev 5 in the middle of the page. The archive has a few diff models based on lesser greater extreme. lol

Edited by eflat01
Posted (edited)
19 hours ago, Caveman 74 said:

@Gristle @killer905

Bareback Riding quest...

After talking to Geldis, who told us to talk to Naryu, no quest marker showed.

Can't remember where to go, don't know how to search the console to advance the quest.

Any advice or help would be appreciated.

Thanks

 

Edit: I gave up and travelled back to Skyrim, then Naryu was walking down a road where I could talk to her, went back and finished the quest.

 

12 hours ago, Caveman 74 said:

She was not in Raven Rock or the inn, I looked everywhere.

I had met her when we first arrived there, spoke to her, IDK what happened.

Thanks for the link and your response!

 

11 hours ago, killer905 said:

So i think we have confirm bug. Need check this.

 

I went back and am having similar issues. I think the package to keep Naryu in Raven Rock got its conditions changed. I just talked to her after coming out of the mine and now after telling me about the netch she is walking back to Skyrim/Whiterun instead of into the Retching Netch. I went to another save of mine from months ago when it is time to ask Naryu about the rieklings and she was already back in Skyrim. She really wants to stay at the Bannered Mare.

 

You can't see a marker on someone who is in Skyrim while you are still in Solstheim and vice versa. If Caveman was in Skyrim, he would probably be able to see the marker and know where Naryu is.

 

On a side note, after talking to her about the netch, she currently has the quest marker stuck to her even though its time to go to the netches. See images. Looks like the quest stage didn't complete.

 

Spoiler

20250728222706_1.jpg.2c27181c0793fafb6fca8bcce920cbfe.jpg20250728222710_1.jpg.eaf077f1ad80d1bc282a69a5b585985d.jpg20250728213700_1.jpg.b4a9e79054757d6a900ff5aed6905212.jpg

 

EDIT: I am now at the rieklings. Tirwin's sex with the chief does not start and I cannot continue. Tirwin takes off the headdress but not her clothes and then just starts following me from there. She never stays at a marked location. This starts at stage 160 of VAR_Boar. I used setstage to continue to 170 and the next animation with the group did not start either. I have tried a few times now.

 

I kept using setstage all the way to 235 and now I am at the optional scenes. They are actually working. I was able to hook up with the rieklings and the boar myself and so was Tirwin for what was supposed to be her second rounds. Naryu did not hook up with the boar while I was getting the jewel but she did hook up with me afterwards.

Edited by Donuts4me
Posted (edited)
1 hour ago, Donuts4me said:

 

 

 

I went back and am having similar issues. I think the package to keep Naryu in Raven Rock got its conditions changed. I just talked to her after coming out of the mine and now after telling me about the netch she is walking back to Skyrim/Whiterun instead of into the Retching Netch. I went to another save of mine from months ago when it is time to ask Naryu about the rieklings and she was already back in Skyrim. She really wants to stay at the Bannered Mare.

 

You can't see a marker on someone who is in Skyrim while you are still in Solstheim and vice versa. If Caveman was in Skyrim, he would probably be able to see the marker and know where Naryu is.

 

On a side note, after talking to her about the netch, she currently has the quest marker stuck to her even though its time to go to the netches. See images. Looks like the quest stage didn't complete.

 

  Hide contents

20250728222706_1.jpg.2c27181c0793fafb6fca8bcce920cbfe.jpg20250728222710_1.jpg.eaf077f1ad80d1bc282a69a5b585985d.jpg20250728213700_1.jpg.b4a9e79054757d6a900ff5aed6905212.jpg

 

Yeah I was in the tavern in Solsthiem and after talking to Geldis he said to ask Naryu, I searched the bar, then I searched Raven Rock , the docks and all, no marker for her and she was nowhere to be found.

It is like you said she wants to return to the Bannered Mare as that is where she was headed after I went back to Windhelm from Solsthiem, only then did I get a marker showing her location. After I finally caught up to her on the outskirts of Whiterun, I spoke to her about the Reiklings, dialogue was normal to the mod, I went back to the Mine/cave where Tirwin did her thing and Naryu showed up there as she was supposed to, had the dialogue about the gemstone, she distracted the goblins so I could find it, then we all left. Mod is proceeding normally.

Edited by Caveman 74
Posted
8 hours ago, eflat01 said:

 

Quaint Ravenrock does not need a patch, it just decorates a little and adds a couple buildings the barrel is there and the navmesh is solid. There's no conflicts between it and AR. Ar is very light with Ravenrock.

 

I was just asking @Caveman 74 if they had any mods the area... they  just posted telling us they have no other mods altering Ravenrock outside of AR. I don't think there are very many mods which alter Ravenrock much at all. JK's new mod maybe and the other immersion mod you just wrote a patch for.

 

I'd not played through the Raven rock quests in ver .42 just the new content.  I did check that Red Barrel was there and the mine which was removed in ver .36 was put back. 

 

No? So less work for me :3

Posted
8 hours ago, eflat01 said:

 

 Version 1 is the best, you might consider putting a collage of creatures behind her, though that would be more work. 

I can see what it spits out by adding 2/3 creatures, but I think minimalism here on LL says more in its current state.

Interestingly, the first one was created based on a rather sparse description and a screenshot from LL.

Posted
7 hours ago, leking said:

 

On a topic made by aradia there are bottles with cock shape for a lot of potions. Very funny to use. The topic seems abandoned and a user already re used the model to aplly to different bottle in the games. I was trying to reach them to make a small patch to give the empty wine and wine bottle the same shape but they never answered me.

 

If you are able, i suggest you take the patch and the mod and look to apply the shape to your specific bottle. And if you are able to update the already existing patch to include wine empty and full bottle you will be a hero :)

 

the bottle shape is coming from that thread [BLENDER] Lingerie Armor - Page 42 - Skyrim Adult Mods - LoversLab

 

I suggest your star from the last comment and slowly look back because it was not the topic in the first place .

I think that no one hiding their sexual hobby ‘Tirwin’ would have something like that in EQ. BUT more like standard bottles, with only a sticker with a picture of a penis.

Unless Gristle has a different opinion or adds it as an option as a patch.

 

For now, I've added it to the list of ideas.

 

From what I can see, the author of the thread is still logging in.

Posted
6 hours ago, Donuts4me said:

 

Confirmed. I use Immersive Citizens SE and it worked for me. No more floating beds.

 

Thanks!

Thanks for info ❤️

Posted
5 hours ago, Piyesis said:

Where is the key for the wolf cage?  I've searched this forum and they're saying it's in a chest.  I've opened the only chest in the bandit camp but no key.  I've killed all the bandits and they have no key.  I've searched around the camp and no chest.  I've followed the quest line as well.

Could the changes have caused the key to disappear? You need to check this, and in the meantime, I recommend using

setstage VAR_MainQuest 65 or 70

Posted
4 hours ago, Donuts4me said:

 

 

 

I went back and am having similar issues. I think the package to keep Naryu in Raven Rock got its conditions changed. I just talked to her after coming out of the mine and now after telling me about the netch she is walking back to Skyrim/Whiterun instead of into the Retching Netch. I went to another save of mine from months ago when it is time to ask Naryu about the rieklings and she was already back in Skyrim. She really wants to stay at the Bannered Mare.

 

You can't see a marker on someone who is in Skyrim while you are still in Solstheim and vice versa. If Caveman was in Skyrim, he would probably be able to see the marker and know where Naryu is.

 

On a side note, after talking to her about the netch, she currently has the quest marker stuck to her even though its time to go to the netches. See images. Looks like the quest stage didn't complete.

 

  Hide contents

20250728222706_1.jpg.2c27181c0793fafb6fca8bcce920cbfe.jpg20250728222710_1.jpg.eaf077f1ad80d1bc282a69a5b585985d.jpg20250728213700_1.jpg.b4a9e79054757d6a900ff5aed6905212.jpg

 

EDIT: I am now at the rieklings. Tirwin's sex with the chief does not start and I cannot continue. Tirwin takes off the headdress but not her clothes and then just starts following me from there. She never stays at a marked location. This starts at stage 160 of VAR_Boar. I used setstage to continue to 170 and the next animation with the group did not start either. I have tried a few times now.

 

I kept using setstage all the way to 235 and now I am at the optional scenes. They are actually working. I was able to hook up with the rieklings and the boar myself and so was Tirwin for what was supposed to be her second rounds. Naryu did not hook up with the boar while I was getting the jewel but she did hook up with me afterwards.

Definitely a bug. Needs to be fixed.

Posted (edited)
3 hours ago, killer905 said:

Definitely a bug. Needs to be fixed.

 

Should probably double-check all her packages... She's used latter for a force greet after the werebear. Her packages are all driven off the Netch, Boar and Werebear quests.

 

VAR_NaryuBarrelFG (The Netch quest's force greet outside the Retching Netch)

- VAR_Netch stage  = 40

 

VAR_NaryuSVinInn (When between the Netch quest force greet and stages of the Boar quest she should be in the Retching Netch)

- VAR_Netch stage >= 46 And

- VAR_Boar stage < 205 And

- VAR_Boar stage >= 250 And

- VAR_Werebear <180

 

VAR_NaryuSVFG  (Skall Village force greet during the Werebear starting the Chase)

-  VAR_Werebear  = 180

 

VAR_NaryuGoInHall (walks into Skall Greathall once Chase quests assigned)

- VAR_Werebear  >= 186 And

- VAR_Chase < 20

 

She should not be in the Retching Netch unless the Netch Quest is at stage 46 or above and the boar quest particular stages and the werebear must not be winding down. 

 

So, this looks to me that if she don't force greet Tirwin she will not go in the inn until stage 46 of the Netch quest. She will not sandbox in the inn during her parts at the mine with Reiklings/Boar and of course come her part at the end of werebear quest 

 

Heights of Ecstasy

 

Var_Netch stage 40 is:

We should travel back to Raven Rock and ask the innkeeper if he knows where we can find a netch nearby.

 

Var_Netch stage 47 is: 

We met the Dark Elf Naryu, who we last saw in Whiterun. We should ask her if she knows of a male netch or family of netch nearby.

 

 

Edited by eflat01
Posted
6 hours ago, killer905 said:

Could the changes have caused the key to disappear? You need to check this, and in the meantime, I recommend using

setstage VAR_MainQuest 65 or 70

I installed the mod mid playthrough.  Once I started a new game all the issues disappeared.  Thanks for the help and the mod.  :)

Posted
14 hours ago, killer905 said:

I think that no one hiding their sexual hobby ‘Tirwin’ would have something like that in EQ. BUT more like standard bottles, with only a sticker with a picture of a penis.

Unless Gristle has a different opinion or adds it as an option as a patch.

 

For now, I've added it to the list of ideas.

 

From what I can see, the author of the thread is still logging in.

I don't think the design of the bottles that Tirwin carries in her inventory is worth a lot of effort. They'll probably never be seen in the world.

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
×
×
  • Create New...