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Posted (edited)
5 minutes ago, chigusa said:

Switching to OSimpleDefeat worked, but I can't use that to test this mod obviously. I decided to test just the event forwarding and at least on my end, it didn't work - OStim did not seem to communicate with Baka FHU or make any changes in the sexlab diary page.

I'm going to try testing again on a new save since I did update this mod midgame.


The event forwarding and Diary only work for scenes that are started through this mod. The mod only does things for SexLab scenes that are then replaced with Ostim scenes.

 

4 minutes ago, Agnot said:

hey, thanks for your answer!

And sorry if I´m being annoying, but still not claer to me... what happens if there´s no an Ostim scene to tirgger?

For istance, there are no creatures scenes in ostim... as far as i know, that mod do not support them... 

Also, now I have a new question;: what happens whith secondary effects after scene ends... would they still be managed by sexlab? (pregnancy, FHU, or others...)

You can, of course, stop answer right now to tell me "just try and see!" and I will undertand,! AJjajAJ

 


If there is no Ostim scene, nothing happens.
The effects would still be managed by SexLab.

Edited by Zibblychirp
Posted
56 minutes ago, Zibblychirp said:


The event forwarding and Diary only work for scenes that are started through this mod. The mod only does things for SexLab scenes that are then replaced with Ostim scenes.

 


If there is no Ostim scene, nothing happens.
The effects would still be managed by SexLab.

Ahhhh, so a mod that starts an ostim scene natively wouldn't forward events to sexlab? Damn, that's a shame. I don't suppose that sort of feature is within the scope of this mod? 

Posted
1 hour ago, chigusa said:

Ahhhh, so a mod that starts an ostim scene natively wouldn't forward events to sexlab? Damn, that's a shame. I don't suppose that sort of feature is within the scope of this mod? 


Yes, I think this feature wouldn't fit in the mod.

Posted
1 hour ago, Zibblychirp said:


Yes, I think this feature wouldn't fit in the mod.

Really disappointing but totally understandable, thanks for your hard work

Posted

NPC undressing works now with Ancient Profession. Thank you

 

However, it seems there's this other bug relating to the strapon when it's a FF scene, but only with scenes from The Ancient Profession, weirdly enough. I guess TAP's prostitute scenes are scripted differently

 

When playing as female DB, with "forced dom" option checked, the female NPC prostitute will always be the one to wear a strap on in the scene, regardless of the player's position.

This also happens when it's a FF scene between NPCs, the receiver is the one wearing the strap on

 

But like I said, weirdly, I've only seen this with prostitute scenes from The Ancient Profession with FF actors. The other SL mods seems to work ok.

Not that big a deal, but still strange. Maybe TAP just needs a dedicated conversion in the future

Posted
9 hours ago, Zibblychirp said:

I can't replicate your issue. Can you please give me the Scent of Sex rule that is causing the issue?

G'day mate.
What I have found is that the camera from SL causes the attack bug. With both SL and Ostim using the Num Pad, I found that if somehow the free camera is triggered from the SL then not only do you have to reset the camera for Ostim (in scene), then it causes attack bug.

So I make sure that the SL camera settings can NOT be used. This is even when in OStim scene. It seems even though the new scene is OStim, SL settings impact it. Making sure this is taken care of, then no problems.

The trigger of Scent of Sex is no problem. What does occur is that it still wants to start the SL scene, and does, the problem is that I can't end the scene, and pressing space to advance may work once, then it goes straight to 'jump'. There just seems continued problems of cancelling the SL and transferring to Ostim.

Overall it works brilliantly... yes having Scent of Sex on entering Dimhollow triggers Serana to leave the crypt and trigger scene... and yes it went to OStim... 

I think that there's a lot of mods that are impacting it running perfectly.. for example SDA herself has bugs.... the SL settings.... the frequency of SL triggers - continuous triggers can break it...

Thanks for continued work... and your patience :)

Posted

can you make so the climax and cumming of ostim causes the orgasm of sl into the scenes? that would make wartimes work with this nicely

Posted

Is there something we can do on our end when a mod triggers multiple scenes? mod in question is Sexcraft. Someone mentioned it working but for me it triggers 3 times, when going through sexlab - only once

Posted

This WOULD be a great mod, but it requires the latest version of Skyrim to work. I'm on 1.640 or whatsitcalled (the one before the "marketplace" update), because the newest update breaks a bunch of old mods that I use. So I'm just screwed. Would it be possible to not require the newest versions of SKSE and SexLab? Or is that too much work?

Posted
11 hours ago, Oyhuria said:

can you make so the climax and cumming of ostim causes the orgasm of sl into the scenes? that would make wartimes work with this nicely

 

3 hours ago, ArizonaAngel said:

Is there something we can do on our end when a mod triggers multiple scenes? mod in question is Sexcraft. Someone mentioned it working but for me it triggers 3 times, when going through sexlab - only once


I'll look into it.

 

18 minutes ago, DickChapman said:

This WOULD be a great mod, but it requires the latest version of Skyrim to work. I'm on 1.640 or whatsitcalled (the one before the "marketplace" update), because the newest update breaks a bunch of old mods that I use. So I'm just screwed. Would it be possible to not require the newest versions of SKSE and SexLab? Or is that too much work?

This mod works on 1.5.97.
Look into the SSE requirements.

Posted

Thank you for the response, installed the Quest Journal Fix and the older SexLab and it works now!
You've opened a whole new world of modding for me with this, thanks again. 😄

Posted
On 7/7/2024 at 9:57 AM, chigusa said:

Switching to OSimpleDefeat worked, but I can't use that to test this mod obviously. I decided to test just the event forwarding and at least on my end, it didn't work - OStim did not seem to communicate with Baka FHU or make any changes in the sexlab diary page.

I'm going to try testing again on a new save since I did update this mod midgame.

use the original SexLab Defeat, or Naked Defeat or the old version of Yamete.

Posted
On 6/30/2024 at 9:46 AM, skybird said:

Old SSE here. 1.5.97

Will I need to install Nemesis? It was the main reason i kicked ostim of my game time ago + fact automatic scenes were most of the time not working.

Now, if I want install Billy animation for Ostim standalone then I need install Nemesis and OStim Standalone - Advanced Adult Animation Framework when i look at requirements.

 

If yes it looks like I will need full installation of Ostim with all its requirements and I was hoping I only needed the requirements for this mod.

Have you tried Pandora?

Works like a charm...

Posted (edited)

Here, a non requested feedback:

The idea it´s simply GREAT, it helps a lot to simplify load orders, also to avoid duplicated anims, not even need to menction that OSTIM framework its visually superior than sexlab....

But after testing (on a new playground specially made for this mod - skse 1.5.97, on an I9 ' 4070rtx) I found that:

On some point it´s conflicting with fhu, and creatures mods...

Too long waits, some times get stuck in loops, some times anims dont even play...

 

Perhaps the mod wasn't meant for 1.5.97?

Perhaps wasn't made considering kinky stuff as creatures?

I du no...

 

Any clue/suggestion?

 

Im definitively looking fordward for an improvement...!!!

Please do not quite, you idea it's great!!!!!

 

 

Edited by Agnot
Posted (edited)
5 hours ago, Agnot said:

Here, a non requested feedback:

The idea it´s simply GREAT, it helps a lot to simplify load orders, also to avoid duplicated anims, not even need to menction that OSTIM framework its visually superior than sexlab....

But after testing (on a new playground specially made for this mod - skse 1.5.97, on an I9 ' 4070rtx) I found that:

On some point it´s conflicting with fhu, and creatures mods...

Too long waits, some times get stuck in loops, some times anims dont even play...

 

Perhaps the mod wasn't meant for 1.5.97?

Perhaps wasn't made considering kinky stuff as creatures?

I du no...

 

Any clue/suggestion?

 

Im definitively looking fordward for an improvement...!!!

Please do not quite, you idea it's great!!!!!

 

 

 

This mod doesn't work with creatures because Ostim doesn't support them. You have to disable handle creatures in the settings.
I currently have no idea how to improve load times further. It should be almost instant as soon as a SexLab scene is started.
What do you mean by no animations play? That no Ostim scene starts, or that the scene sometimes doesn't start in an animation? If it's the latter, it's because there was no Ostim animation with similar tags.
Could you please describe the getting stuck in loops part more?
Thanks for the feedback. I appreciate it.

Edited by Zibblychirp
Posted
16 hours ago, Agnot said:

Have you tried Pandora?

Works like a charm...

Yeah I read about it a bit, early stage last time I visited it and forgot about it :). Anyway atm I stick sexlab not in mood to install more stress in my game. I already ctd enough when lots of sex is goin on.

Posted (edited)
18 hours ago, Zibblychirp said:

 

This mod doesn't work with creatures because Ostim doesn't support them. You have to disable handle creatures in the settings.
I currently have no idea how to improve load times further. It should be almost instant as soon as a SexLab scene is started.
What do you mean by no animations play? That no Ostim scene starts, or that the scene sometimes doesn't start in an animation? If it's the latter, it's because there was no Ostim animation with similar tags.
Could you please describe the getting stuck in loops part more?
Thanks for the feedback. I appreciate it.

hi there!

Sure, no problem:

Loops: mainly happens with creatures(by the way, the option for the mod to handle creatures have always been off). Once the animation it´s over, the creature keeps moving like IN the animation. And character gets free from it but redressing can take about 3mins. 

In some other cases the creature starts to move, but character get's stock, simply standing, overlaped with the creature.

When any of this happens, I lose control over MCM, so It becomes impossible to end animations and need to restart the game...

 

 

Also, animations, when they finally works, takes some extra time time to starts.

(just to clarify: tested all the options, and any of this happens without the mod)

 

 

Perhaps a conflict with last Aroused Creatures update?

 

Let me say that I have a long mod list, perhaps something it's bothering without me to notice...

 

Humans seems to work fine, except for some little extra waiting... but well, it make sence being two mods working at the same time...

 

 

 

 

Edited by Agnot
Posted
8 hours ago, skybird said:

Yeah I read about it a bit, early stage last time I visited it and forgot about it :). Anyway atm I stick sexlab not in mood to install more stress in my game. I already ctd enough when lots of sex is goin on.

understood... for me it works perfectly, long time since was on testing stage, super fast, super stable, no more troubles switching from nemesis to fnis, a charm.

Posted

Tried with Public Whore: Sexlab animation played out as normal, no skip or black screen, and right after it ended Ostim animation started and in the middle of it I was getting other PW clients initiating SL scenes, a big mess. Same with Naked Defeat, it normally goes SL scene > restrained in furniture scene, but with this mod it starts the furniture scene in the middle of the Ostim scene

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