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Posted
Just now, ProWorx said:

I edited;
'and message in top left: Main Thread Already Running (when hitting esc key to attempt to leave add char menu)'

I've got to the stage that its getting worse, and while I love the idea, its just not working... every mod thats done gets it further away... I'm getting frustrated, so I'm just not going to use it... I'll check back to see on progress to see if it works... right now its so bad with menu not closing, player getting whisked into the air, everyday anims stuffed up - mouse icon freezes, cant attack bug, etc... 

Good luck, hope it works well.. and soon... sorry I wasn't able to be a good tester.

 

 

2 hours ago, matax3000 said:

With the latest update, when you want to start a scene via dialog (tested in TDF Enhanced and PAHE), an infinite loop starts.


This issue should be fixed now.

Posted
Just now, A|one said:

Do you need a mod that initially causes sex through SL to work? Like some seduction from PSQ or prostitution from Radiant Prostitution? 

 

If I start sex through ostim (SoaS, AST, etc.) nothing happens?

 

upd. Probably yes. But at the end of RP sex, I have nothing going on. Maybe im dumb.


 


This mod only does something if a SexLab scene is started.

Posted
8 hours ago, Zibblychirp said:

 


This issue should be fixed now.

Gave it a go and all that mess is gone, and is more stable. Though there is still the hassles with the mouse cursor freezing (needing to console 'tfc' on and off to fix it), but the no attack/cast spells bug is still there after a converted scene. I understand it takes time to start and resort back after end of scene.... but the game almost freezes waiting for it... can't save/load, can't open mods in MCM until it all finishes.... it's just annoying at start, but would the length of time increase as the play time increases? (I'm no expert, I'm just reporting what I see and amateurishly think)

Posted (edited)
Just now, ProWorx said:

Gave it a go and all that mess is gone, and is more stable. Though there is still the hassles with the mouse cursor freezing (needing to console 'tfc' on and off to fix it), but the no attack/cast spells bug is still there after a converted scene. I understand it takes time to start and resort back after end of scene.... but the game almost freezes waiting for it... can't save/load, can't open mods in MCM until it all finishes.... it's just annoying at start, but would the length of time increase as the play time increases? (I'm no expert, I'm just reporting what I see and amateurishly think)


Can you please tell me which SexLab mod you try to start a scene through? It is really hard to diagnose the problem without this info.
It would also be helpful if you tell me where in the mod it happens, i.e. is it a specific quest or something?

Edited by Zibblychirp
Posted
On 6/24/2024 at 3:33 PM, LewdZenn said:

Does this mod ignore creature scenes?

actually, there are not creature animations for ostim... the mod it doesnt suport them, so, the answer is no.

But the good thing on this mod (if atually works, Im just about to try) is that as almost all sexlab animations have been ported to ostim sa, so now you dont need duplicated animations in your load order... in terms of loading times should be a jewl!

Posted (edited)
1 hour ago, Zibblychirp said:


Can you please tell me which SexLab mod you try to start a scene through? It is really hard to diagnose the problem without this info.
It would also be helpful if you tell me where in the mod it happens, i.e. is it a specific quest or something?

Sorry. I have mentioned it before, I always use Scent of Sex as the main auto-trigger. Have also SLEN for proactive trigger (Don't use much for trigger). The other auto-trigger mod I use is Scrappies Matchmaker, but I have that set for Ostim.

Scent of Sex (NOT the NG mod) is a reliable trigger for nearly any scene that I ask for - whether it is generic player vs scene - FM, FFM, FMM, FMMM, FFFM... and any combo without player... and also specific NPCs with player, or among NPCs.

Edited by ProWorx
Posted
15 hours ago, LewdZenn said:

This might be another huge request, but would it be possible to make it so that this mod detects the type of animation tag that's supposed to be used in the Sexlab scene and have appropriate animations play in the OStim scene instead if they're installed? For ex. say a player is using Paradise Halls and it calls for a rough animation, OStim would then play rough animations if any are installed. Or say a Sexlab quest mod calls for a handjob, OStim would play handjob animations, etc etc. I know Ostim has a tagging system so this would probably also require animation makers/converters to properly tag the animations to work properly. Essentially just additional features/options to keep as much consistency between the Sexlab and OStim animations playing as possible so random animations that don't match the scenario aren't playing.

 

I added this functionality.

Posted

Thanks, this mod seems so promising!

 

Please, just to clarify:

This mod would trigger an ostim sa scene if, and only if, there is a ostim sa converted anim to trigger, right?

I mean, creature anims would still be working through sexlab and, for instance, also child-egs birth anims from pregnancy mods or FHU.

Am I correct?

Posted
3 hours ago, chigusa said:

Yamete Kudasai events result in the attackers becoming hostile again a few seconds after the ostim scene starts.

 

Use a better mod, Yamete Kudasai is dogshit, try Osimple Defeat it works and its very simple.

Posted
12 minutes ago, zergface said:

 

Use a better mod, Yamete Kudasai is dogshit, try Osimple Defeat it works and its very simple.

Will give it a try, thanks

Posted
3 hours ago, Agnot said:

Thanks, this mod seems so promising!

 

Please, just to clarify:

This mod would trigger an ostim sa scene if, and only if, there is a ostim sa converted anim to trigger, right?

I mean, creature anims would still be working through sexlab and, for instance, also child-egs birth anims from pregnancy mods or FHU.

Am I correct?

 


This mod swaps every SexLab scene with an Ostim scene. (except creatures if turned off)

Posted

Does not play nice with SexLab Separate Orgasm however this mod is not needed if planning to use Ostim Standalone only.  However if I remove SLSO I need to start a new game. Also Bloodline - A Fertility Mod reports multiple orgasms (more than 10) at the same time when it only suppose to be one or two.

Posted
1 hour ago, rulbster said:

Does not play nice with SexLab Separate Orgasm however this mod is not needed if planning to use Ostim Standalone only.  However if I remove SLSO I need to start a new game. Also Bloodline - A Fertility Mod reports multiple orgasms (more than 10) at the same time when it only suppose to be one or two.


Thanks for the report. I will look into the multiple orgasm issue.

Posted

I'm playing with The Ancient Profession, with Skyrim SE 1.5.97.

 

PC scenes work well, although sometimes, if I turned off "forced dom/sub" the scene may have my female PC be in the dom position but the female NPC is the one wearing the strap-on. For now, I just leave one of it on

 

NPC scenes between the prostitutes and customers do play but they always have their clothes on. Anyone managed to get an NPC scene play properly? The animations work, it just they never unequip their clothes. 

Posted (edited)

Had some troubles with creatures animations: scene is started but animations won't play. In SLtoOStim "handle creatures" checkbox enabled and mod itself enabled.
Solution: after enabling SLtoOStim in MCM make a save then load.
Used: SL 1.66b, SL Tools for SE (Patched), OStim SA 7.3.1, SLtoOStim 1.1.8, OSL Aroused, SLAL, SLSO, MNC, ABC (all latest versions for today)
Skyrim AE 1.6.1170

Edited by Colossus228
Posted
34 minutes ago, asianboy345 said:

I'm playing with The Ancient Profession, with Skyrim SE 1.5.97.

 

PC scenes work well, although sometimes, if I turned off "forced dom/sub" the scene may have my female PC be in the dom position but the female NPC is the one wearing the strap-on. For now, I just leave one of it on

 

NPC scenes between the prostitutes and customers do play but they always have their clothes on. Anyone managed to get an NPC scene play properly? The animations work, it just they never unequip their clothes. 


I am going to take a look at the NPC undressing issue.
 

30 minutes ago, Colossus228 said:

Had some troubles with creatures animations: scene is started but animations won't play. In SLtoOStim "handle creatures" checkbox enabled and mod itself enabled.
Solution: after enabling SLtoOStim in MCM make a save then load.
Used: SL 1.66b, SL Tools for SE (Patched), OStim SA 7.3.1, SLtoOStim 1.1.8, OSL Aroused, SLAL, SLSO, MNC, ABC (all latest versions for today)
Skyrim AE 1.6.1170

 

The handle creatures checkbox is a future measure when Ostim adds support for creatures. This mod can't replace SexLab creature scenes with Ostim ones.
 

6 minutes ago, loversusers said:

this mod would be more useful if it is like nemesis, just using dummy esp for dependency.

like a dummy sl esm, esp.  still required to install SL kind of defeats the purpose for someone who switched completely from SL.

 

but this is i guess a good middle ground for people who use both.


I currently have no plan to implement a dummy esp.

Posted

Great job you've done! This mod is what people need the most, and since there are sl mods that are created years ago so the implementation for it will be more complicated and takes time, I will suggest to start from the popular mods and take your time, we are all excited to see a new path of playing LL mods with a more modern framework! And do you have discord server or something? It will be a efficient way for importing bugs and supporting your work.

Posted
5 hours ago, loversusers said:

this mod would be more useful if it is like nemesis, just using dummy esp for dependency.

like a dummy sl esm, esp.  still required to install SL kind of defeats the purpose for someone who switched completely from SL.

 

but this is i guess a good middle ground for people who use both.

Agree, installing SexLab is a big NO, a dummy esp will be better, since having sexlab installed makes this mod pointless considering how archaic, outdated and badly coded the SL framework was, is and will always be.

Posted
9 hours ago, staineyy said:

Great job you've done! This mod is what people need the most, and since there are sl mods that are created years ago so the implementation for it will be more complicated and takes time, I will suggest to start from the popular mods and take your time, we are all excited to see a new path of playing LL mods with a more modern framework! And do you have discord server or something? It will be a efficient way for importing bugs and supporting your work.


I am happy you like the mod. I currently don't have a Discord server.

Posted (edited)
13 hours ago, Zibblychirp said:

The handle creatures checkbox is a future measure when Ostim adds support for creatures. This mod can't replace SexLab creature scenes with Ostim ones.

Yes, ik. Since OStim doesn't support creature scenes my idea of using your mod is to make creature scenes work thru SL and all human scenes thru OStim SA.
 

Another questions: how scene end event works? For example if SL human scene start it transfers to OStim so at the end it will be OStim end event or SL end event? In this case which cum mod will work OCum Asscended or SCOE?

Edited by Colossus228
Posted
1 hour ago, Colossus228 said:

Yes, ik. Since OStim doesn't support creature scenes my idea of using your mod is to make creature scenes work thru SL and all human scenes thru OStim SA.
 

Another questions: how scene end event works? For example if SL human scene start it transfers to OStim so at the end it will be OStim end event or SL end event? In this case which cum mod will work OCum Asscended or SCOE?


That is already how it works if you disable the handle creatures toggle.
Both events are triggered.

Posted
18 hours ago, rulbster said:

Does not play nice with SexLab Separate Orgasm however this mod is not needed if planning to use Ostim Standalone only.  However if I remove SLSO I need to start a new game. Also Bloodline - A Fertility Mod reports multiple orgasms (more than 10) at the same time when it only suppose to be one or two.


Bloodline - A Fertility Mod listens to both Ostim and SexLab events. I added a toggle for event forwarding. If you turn it off, it should fix your issue.
 

16 hours ago, asianboy345 said:

I'm playing with The Ancient Profession, with Skyrim SE 1.5.97.

 

PC scenes work well, although sometimes, if I turned off "forced dom/sub" the scene may have my female PC be in the dom position but the female NPC is the one wearing the strap-on. For now, I just leave one of it on

 

NPC scenes between the prostitutes and customers do play but they always have their clothes on. Anyone managed to get an NPC scene play properly? The animations work, it just they never unequip their clothes. 


NPCs should now undress properly.
 

On 7/5/2024 at 10:36 PM, ProWorx said:

 


I can't replicate your issue. Can you please give me the Scent of Sex rule that is causing the issue?

Posted (edited)

Switching to OSimpleDefeat worked, but I can't use that to test this mod obviously. I decided to test just the event forwarding and at least on my end, it didn't work - OStim did not seem to communicate with Baka FHU or make any changes in the sexlab diary page.

I'm going to try testing again on a new save since I did update this mod midgame.

Edited by chigusa
Posted (edited)
20 hours ago, Zibblychirp said:

 


This mod swaps every SexLab scene with an Ostim scene. (except creatures if turned off)

hey, thanks for your answer!

And sorry if I´m being annoying, but still not claer to me... what happens if there´s no an Ostim scene to tirgger?

For instance, there are no creatures scenes in ostim... as far as i know, that mod do not support them...  or, deflation scenes? Would you say this mod discriminate what´s a sexual scene from misc ones?

Also, now I have a new question;: what happens whith secondary effects after scene ends(for example cum effects)... would they still be managed by sexlab? (pregnancy, FHU, or others...)

You can, of course, stop answer right now to tell me "just try and see!" and I will undertand,! AJjajAJ

 

Edited by Agnot

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