h38fh2mf Posted November 27, 2013 Author Posted November 27, 2013 What exactly is stripping control? To choose which armor slots is allowed to wear?
Uriel Posted November 27, 2013 Posted November 27, 2013 Yep. No one seems to care about people with "Likes clothed sex" trait. Cruel world... edit: btw, this part is done really good in SL-Defeat. Nearly perfect imo. It's even better then SL itself, cause it allows to use SL's settings and tune player stripping separately.
h38fh2mf Posted November 27, 2013 Author Posted November 27, 2013 Hmm, this mod has option in dialogue to undress all and redress what had previously on. There are no choices which slots to remove or reequip, I can see about improving this if you like, perhaps in MCM because it would be too many options to add in dialogue. However the clothed sex part, my mod doesn't change any sex clothing options, this should be controlled by your sexlab settings, except when necrophilia, I added unequipall to the corpse because I didn't want it to play the unstrip animation due to being dead. I guess I can add option in MCM to skip this if you like.
Uriel Posted November 27, 2013 Posted November 27, 2013 Sorry. I just checked and it's my mistake it seems. I expected those "interactions" with a puppet troll to be counted as agressive sex(just used to this), but since troll's friendly now, it counts as normal. And normal sex stripping was not set up properly in my SL.
NicoleDragoness Posted November 27, 2013 Posted November 27, 2013 Ok, I downloaded, installed and gave a brief and quick try. 1. The MCM menu not appearing until you do a quicksave/quickload is part of an old Bethesda's bug. To avoid this, you need to create a SEQ file for your mod. (Please, don't ask me how to do, I don't know ). 2. You should call the dress/redress system from the SexLab Framework also for the urinate/defecate actions. Or, better, use the malenudesuit and/or female nudesuit from the Framework. Why? Because, if were is someone, like me, that uses a "underweared" mesh for males, they look strange. Could be an issue also for who uses the default vanilla meshes with underwears. Maybe it could be a good choice to use the undress system from Private Needs (mod available on this site). 3. If you order to a female to masturbate, she wears a strapon and plays a male masturbation. Not good. You should check the gender. Actually, other functions seem to work fine, even it's a bit complicated to puppet one and then target others. Anyhow, good work.
h38fh2mf Posted November 27, 2013 Author Posted November 27, 2013 1. There is a SEQ file of the mod included in BSA file, otherwise dialogue wouldn't show up at all. I don't know why the MCM is doing this, it used to work fine in another mod the exact same way (I followed same tutorial both times), but here it is only showing once you load game. Maybe I messed something up I am using a load game event in another script as well, perhaps it's not firing twice or something. 2. Ah yes good idea to use SL undressing, didn't think of this. I know there was going to be a problem with custom armors (underwear) but I didn't know how to solve this effectively, but that would fix all. 3. Hmm this shouldn't happen, masturbate function checks gender and adds the tag to getting animations. Would it be possible that you used it on a NPC that is not unique? (bandit, forsworn etc.) I think there may be a problem in script about those guys. Yeah I didn't know how to make the targeting any better. If you have suggestions I am happy to hear. It had to be something that can target anything and easy to use, that spell is the best I could come up with but it may be a bit confusing or unintuitive at first.
NicoleDragoness Posted November 27, 2013 Posted November 27, 2013 1. I always seen the SEQ files outside the bsa. Maybe this could be the problem. 3. Yes, I used it on a female chief bandit (unnamed npc). Understood. This should explain the incorrect gender animation. I'll try on a named NPC and then report. Don't worry about targetting. I'm a bit paranoic.
innoculate Posted November 27, 2013 Posted November 27, 2013 h38fh2mf, on 26 Nov 2013 - 8:57 PM, said:Hmm, cast puppet spell on them, they should glow green and it should say message that something happened. Then try talking and see if they have "(Puppet)..." dialogue option. If it's still not working let me know. Update: it took some time, but after a while the dialogue Options appeared.
h38fh2mf Posted November 27, 2013 Author Posted November 27, 2013 I don't think the SEQ outside of BSA would solve because I built and tested without BSA file and only made BSA when I uploaded here, the MCM behaved same way, I think people post SEQ outside of BSA because when you create archive in CK it doesn't add the SEQ file. You'd have to manually extract the BSA and repack with another program to get it in the archive, that's what I did. Ok yeah the not getting proper gender with non-unique NPC is a bit of a problem not only because of masturbation but I use the same methods in many other functions as well and about 1/3 of them just don't even do anything if can't get gender
Peiniger Posted November 27, 2013 Posted November 27, 2013 Idk if its possible, but maybe you could remove the "Show target / Show self" Spell and add a Dialog to any NPC like "Use him / her" or when you talk to your puppet "Use me"...
h38fh2mf Posted November 27, 2013 Author Posted November 27, 2013 Idk if its possible, but maybe you could remove the "Show target / Show self" Spell and add a Dialog to any NPC like "Use him / her" or when you talk to your puppet "Use me"... I thought about it but it could cause problems with animals, or lets say I can add the messagebox to them but there are NPCs you can't talk to like enemies, ok let's say I can add messagebox to them too but it could make it much more difficult if you want your puppet to rape enemy because you'd have to get close and catch them perhaps take a few hits in the process. Also new version 1.1 uploaded, added changelog in the original post but I'll add it here too for convenience: * Undress command uses SexLab "normal" strip settings instead of removing all. * Urinating and defecating also uses SexLab "normal" strip settings instead of only removing chest armor. * All text used in scripts moved to esp file, that should allow translating mod? * Fixed a big problem where half the stuff didn't work or had problems on NPCs that are leveled (bandits, forsworn). * Added spell to see a list of currently controlled puppets.Check updating instructions on first post, it's important.
Huili Posted November 27, 2013 Posted November 27, 2013 Thanks for the update. Everything works fine for me. But here "All text used in scripts moved to esp file, that should allow translating mod?" Conversely complicate translation, so you can still use scripts for translation. Better to leave everything as it was put in or transfer as done in Sexlab framework for other languages.Thanks again for your work. Sorry for my english.)
h38fh2mf Posted November 27, 2013 Author Posted November 27, 2013 Ok I don't understand again, you want me to put it back as it was before? Is there some where I can read about this? I don't understand anything about translation anymore.
Huili Posted November 27, 2013 Posted November 27, 2013 Sorry if I do not understand a bit. See how it's done in his Goubo Defeat. Of course you can decide how to do the mod and not for me to point out, but if you leave it as it was to be better than it is now.
Peiniger Posted November 27, 2013 Posted November 27, 2013 I'm gonna translate 1.1 into german right now using string localizer.... Hope that I can send you a file in the next hours
NicoleDragoness Posted November 28, 2013 Posted November 28, 2013 Downloaded, installed and tried version 1.1. (Carefully upgraded as istructions). Good things: 1. Urinate/defecate undress system works fine. 2. Masturbate female (named npc) works right. 3. Force two to have sex works fine as before. 4. General commands works all fine (except bad thing below). Bad things (on my system, at least): a. Housecarls (eg Lydia) don't follow you. eg Lydia don't go outside Breezehome. I needed to recruit her as normal follower. b. Threesome misaligned (happened two times on two). Two actors (me and firt puppet are ok, the third one, targeted, far apart two meters). c. Undress command does nothing on Lydia (not tried on others). There is still the need to quicksave/quickload for the MCM menu. Dialogues, instead, appear also without the MCM menu.
LaEspada Posted November 28, 2013 Posted November 28, 2013 Added to SexLab Index under Prostitution / Enslavement / Imprisonment
Pet1Pet Posted November 28, 2013 Posted November 28, 2013 Please consider adding "shower / washing self" (a la private needs) option. Will do a quick spin and provide feedback later. Many thanks for sharing your work.
charlieTG Posted November 28, 2013 Posted November 28, 2013 c. Undress command does nothing on Lydia (not tried on others). Not sure if it's just Lydia or all housecarls, but I find that when I manually remove her clothing through the console the game automatically puts her armour back on. Boots & armour can be removed, but as soon as I remove her gauntlets it re-equips everything. That's not with this mod, that's what happens with the vanilla game... so it might be working fine, the mod is removing everything she wears, but it's the game re-equipping it.
h38fh2mf Posted November 28, 2013 Author Posted November 28, 2013 Yeah I changed undress to use sexlab but i forgot to set property, will fix. Charlie is right too about undressing housecarls, not sure about it, but it was definitely my problem this time I remembered that I forgot to set it yesterday evening. I don't know about misalignment, isn't this handled by sexlab? I'm not sure I can add washing, it uses a separate animation as far as I know. I have no ideas how to fix MCM menu problem. Forgot to say earlier, Peiniger, I tried to add pee item but the model I had in mind is in hearthfires and I don't want to make it a requirement.
moebius989 Posted November 28, 2013 Posted November 28, 2013 This mod does most of the things I wish Sx3 could've done. Any chance in npcs becoming slaves, with slaving options? Oh and awesome Mod ty.
h38fh2mf Posted November 28, 2013 Author Posted November 28, 2013 Thanks, moebius989 what exactly do you mean with slaving options?
moebius989 Posted November 28, 2013 Posted November 28, 2013 Well 1st one is they're clothing. The remove clothes feature is nice, but you have to add an option that forces the npc to wear what the player desires. Be it collars, bikini...etc. 2nd, I see npcs have talents in game. For instance, Lynly Star Sung. Can command her to play that loot indefinitely, should the Dragonborn have guests over . So puppetmastered Bandits can become guards for homes. I see there was an option in dialogue to stand still and do nothing...something like that. PS I hope you do expand on this. Tyvm in advance.
h38fh2mf Posted November 28, 2013 Author Posted November 28, 2013 Ok I'll see what I can do about clothing items you want. If you take bard as a puppet you can ask him to play for you as much as you want, no? Yeah they can stand still like you said, not sure what else to add to a guard. I am working now on some bondage stuff and improving the sex start stuff (moving to target mostly).
NicoleDragoness Posted November 28, 2013 Posted November 28, 2013 Hello. I don't know why but the "undress" command (dialogue) doesn't work for me. I tried with vanilla named NPCs (not only followers) and nothing. The strange thing is that the undress for urinate/defecate and sex works perfectly. Another little note: the sex command doesn't work with the "armoured trolls" of Dawnguard. Instead, it works with "normal" trolls. I suppose the armoured ones are on a different faction/race or something similar.
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