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Posted
1 hour ago, JB. said:

That's the Kziitd preset, but I don't remember Kziitd sharing it. She did share the body preset and textures.

Thank you very much. So it turns out that I don't need to use HPF?

Posted
On 8/6/2025 at 11:01 AM, LooksWhosHere said:

what !!!that tape texture looks very good. How u make it look so tight?

Outfit studio made it possible 😊

Posted

Greetings!

 

love the mod. I haven't been back to Fallout 4 and modding it in years so I have a small question.

 

everything is working well except for when my character is speaking while wearing any type of gag (the mouth is open correctly when not speaking). While speaking (or rather trying to) the mouth goes back to if my character wasn't wearing a gag making it weird to look at. 

Did I install it incorrectly, maybe I'm missing something, perhaps I messed or didn't do something up with AAF, or some other thing I don't know about? This might even just be how it works, idk. Help would be much appreciated.
image.png.b89426d264a7a6b4b35dbb9c86b32c37.png

Posted
On 4/1/2024 at 8:36 PM, EgoBallistic said:

 

Interesting, thank you.  I'll install that mod and play around with it.  I think there will be other mods that equip items on the player when the player unequips a conflicting device, so I will need to make a general fix for this.  Thinking about it, I am not sure if the KFT re-equipping code that is being triggered here is necessary on the player, so the solution may simply be to add a condition so it only happens on NPCs.

 

Thanks again for helping debug this.

I ran into an issue with high heel training, today - I think the download page should explicitly warn against installing high heel training if this mod is installed.

 

The problem is that once your feet have been trained enough (I think "Arched Feet"), this mod can try to auto-equip a frogtie (or whatever) which HHT will auto remove (because it's not high heeled and because it occupies a shoe slot). This creates an infinite popup loop which makes interacting with MCM to disable the conflict rather difficult.

Posted (edited)

hello @EgoBallisticI have a problem with this mod

 

My companions always stand up after trading, but they shouldn't. Certain companions become aggressive after trading, whether with a settler or the companion itself, and attack the settlers.

 

chatGPT analyzed and explained your script for me

 

Yes, this script resets companion AI when trading (i.e., when opening/closing the container menu).
This happens in the SetTeammatesState() function, which is triggered by the OnMenuOpenCloseEvent.

 

How does the AI reset happen during trading?

 

1. Event handler for the inventory menu

papyrus

Event OnMenuOpenCloseEvent(string asMenuName, bool abOpening)

    Debug.Trace("KZEB_API: OnMenuOpenCloseEvent " + asMenuName + " opening " + abOpening)

    If asMenuName == "ContainerMenu"

        ContainerMenuOpen = abOpening

        SetTeammatesState(!abOpening)

    ...

EndEvent

When the container menu (trade menu) is opened or closed, SetTeammatesState() is called.

 

2. What does SetTeammatesState() do?

papyrus

Function SetTeammatesState(bool abState)

    If abState == False

        KZEB_TeammateScan.Stop()

        KZEB_TeammateScan.Start()

    EndIf

    Int i = Teammates.GetCount()

    While (i > 0)

        i -= 1

        Actor akActor = Teammates.GetAt(i) as Actor

        If akActor.Is3DLoaded()

            akActor.SetPlayerTeammate(abState, abState, abState)

            If (abState == False)

                akActor.AddKeyword(ShowWornItemsKeyword)

            Else

                akActor.ResetKeyword(ShowWornItemsKeyword)

            EndIf

            Debug.Trace("Set " + akActor.GetLeveledActorBase().GetName() + " teammate " + abState)

        EndIf

    EndWhile

EndFunction

When opening the trade menu (abOpening == True → abState == False):

The function temporarily sets all companions to "not a teammate" and adds a keyword.

It also stops and restarts the TeammateScan quest.

When closing the trade menu (abOpening == False → abState == True):

Companions are set back to teammate status and the keyword is removed.

 

Result:

Resetting the teammate status and stopping/restarting the TeammateScan quest can cause companion AI to "reinitialize."

This is likely why companions lose their sitting or command states and stand up after trading

 

 

Can you change that? Especially mods like Heather Casdin are useless with this mod; after trading, she attacks non vanilla settlers.

 

chatGPT suggests the following, would that be safe?

 

Function SetTeammatesState(bool abState)

            Int i = Teammates.GetCount()

            While (i > 0)

                        i -= 1

                        Actor akActor = Teammates.GetAt(i) as Actor

                        If akActor.Is3DLoaded()

                                   ; Ursprünglich: akActor.SetPlayerTeammate(abState, abState, abState)

                                   If (abState == False)

                                               akActor.AddKeyword(ShowWornItemsKeyword)

                                   Else

                                               akActor.ResetKeyword(ShowWornItemsKeyword)

                                   EndIf

                                   Debug.Trace("Set " + akActor.GetLeveledActorBase().GetName() + " teammate keyword " + abState)

                        EndIf

            EndWhile

EndFunction

 

 

 

EDIT: I changed it for myself, it works so far, but I will continue testing

Edited by LarryJD8822
  • 2 weeks later...
Posted

right so i have this odd problem with this mod, so im over here wanderin around in my power armor and ive found some gags in a building so i pick em up for later *wink wink nod nod* then after getting out the power armor my character starts speaking like shes gagged even though i dont have one equipped and when i reentering my power armor shes still talks like shes gagged, ive tried just dropping the gags or selling them ive also tried the mcm unequip all and the CallFunction "ObjectReference.SetOverrideVoiceType" None  command but this only fixes this issue temporarily until i get in or out the power armor again, and now im stuck here tryna figure out what i could be, so any help would be a big W

heres my load order if needed:
 

Spoiler

*HUDFramework.esm
*BakaFramework.esm
*XDI.esm
*ArmorKeywords.esm
*WorkshopFramework.esm
*SimSettlements.esm
*InoueSaintOFAllSaints.esl
*TortureDevices.esm
*behSlaveMarket.esm
*Homemaker.esm
*Gunners Overhaul 1.1.esm
*Bememoth Separated Cart.esl
*Companion Affinity Pip-Boy Tab.esm
*Charming High Heels.esl
*AAF.esm
*AAFTurnTheLightON.esl
*lnrLMFO4AllInOne-PubesForeverOverlays.esl
*Natural Landscapes.esl
*FloozyFurniture.esm
*SettlementVisitors.esm
*BodyTalk3-RaiderNormalsFix.esl
*VotWMaster.esm
*VotW_Lara.esl
*VotWSpecialVideos.esl
*VotWTheatre.esl
*Leah's Wireless Power.esl
*TRX_Statues_GIGA_Version_Addon.esl
*TRX_Statues_Large_Version_Addon.esl
*TRX_Statues_Mega_Pack.esl
*TRX_Statues_Small_Version_Addon.esl
*warmemorials4k.esl
*PipBoyCustomisationFramework.esm
*ACS Master.esm
*RadioactiveSignsAIO.esl
*RedRocketsGlareII.esl
*StarlightDriveInAndDiner - ELECBLUETRIM.esl
*TRX_St_VaultGirl.esl
*VotW_Elizabeth1.esl
*VotW_Various.esl
*VotW_Elizabeth2.esl
*Devious Devices.esm
*CWSS Redux.esp
*RSE_II_Resources.esm
*VISKeywords.esm
*Servitron.esm
*Servitron WA Vanilla.esl
*Servitron WA Nuka World.esl
*Servitron WA Far Harbor.esl
*Servitron WA Automatron.esl
*KziitdFetishToolset.esm
*NewVendorStalls.esl
*SimSettlements_Addon_VaultLand.esp
*Vault-Tec Workshop Overhaul Redux.esp
*MTM-Power Radius Increased.esp
*SettlementMenuManager.esp
*Vault88 - Essentials.esp
*VaultPlus.esp
*TabsMissingFix_DLC_WW_CW.esp
*Settlement_Markers.esp
*TD_DLC01Workshop_Addons.esp
*A Forest.esp
*Red Rocket Settlements.esp
*ValdacilsItemSorting-00-NextGen.esp
*Armorsmith Extended.esp
*Unique NPCs.esp
*MutilatedDeadBodies.esp
*Ketaros_Treasures.esp
*SuperMutantRedux.esp
*VaultTecExp134.esp
*CoffeeAndDonutsWorkshopExpanded.esp
*IcebreakerCDO-Piper.esp
*RealisticLighting1.8.esp
*Vivid Weathers - FO4.esp
*Vivid Weathers - FO4 - Quest.esp
*ValdacilsItemSorting-Quests.esp
*WRVR.esp
*SpringCleaningCompatibilityPatch.esp
*ZaZOut4.esp
*Crazy_Animation_Rugs.esp
*UpToNoGood.esp
*YZON Custom Mannequin.esp
*Achill_Perk_Magazines.esp
*BetterSettlers.esp
*W.A.T.Minutemen.esp
*LooksMenu Customization Compendium.esp
*Leaders Of The Commonwealth.esp
*BoundInPublic.esp
*VotWStarlightDriveIn.esp
*MilitarizedMinutemen.esp
*CastleToIslandMonorail.esp
*EroticArt.esp
*VotWCells.esp
*Eli_Armour_Compendium.esp
*RealHandcuffs.esp
*AA HotC - Standalone.esp
*RSE_II_CSA.esp
*RSE_II_AbductionsAddonPack.esp
*Custom Comic Framework.esp
*WVSimSAddon.esp
*AkaWaterWorld.esp
*SimSettlements_MegaPack_YearOne.esp
*BetterBars.esp
*BetterBars SMM.esp
*Business Settlements.esp
*BusinessSettlements SMM.esp
*ClothingShelves.esp
*ClothingShelves SMM.esp
*KetarosTreasures SMM.esp
*NewVendorStalls SMM.esp
*OWR.esp
*OWR SMM.esp
*OWR_CraftableDecor.esp
*OWR_CraftableDecor SMM.esp
*OWR_CraftableDecor_CW.esp
*OWR_CraftableDecor_CW SMM.esp
*PIMPWORKSHOP_1.esp
*Pimp Workshop SMM.esp
*AAF_BadEnd_Animations.esp
*AFVPurgatory.esp
*MutilatedDeadBodies-Workshop.esp
*PinUp illuminated Poster.esp
*Prisoner Shackles.esp
*PrisonerShackles SMM.esp
*PsBoss Beds.esp
*PsBossBeds SMM.esp
*SSEX.esp
*SSEX SMM.esp
*Vault Girl Bobbleheads Statues.esp
*VaultGirlBobbleheadsStatues SMM.esp
*eXoKetarosBoardGamesShelf.esp
*eXoKetarosBoardGamesShelf SMM.esp
*eXoKetarosPostCardRack.esp
*eXoKetarosPostCardRack SMM.esp
*VIO_Strap-On.esp
*ServitronStrap.esp
*Vault 88 Human Barstow - Young.esp
*Rogg DD Items Manager.esp
*Rogg DD Items Manager-patchRC9.esp
*Tone Slave.esp
*Zenna PantyHose.esp
*BetterSettlersCleanFacePack.esp
*BetterSettlersMortalPack.esp
*Unique NPCs FarHarbor.esp
*BetterSettlersMostlyFemale.esp
*AzarPonytailHairstyles.esp
*BetterSettlersCCAPack2.0.esp
*GunnerOverhaul_UniqueNPCs.esp
*Unique NPCs_Red Rocket Settlements.esp
*Unique NPCs_SpecialSettlers_NoSuperMutants.esp
*Unique_NPCs_SuperMutantRedux.esp
*SuperMutantRedux_ArmorSmithExtended.esp
*SFT.esp
*_Mad_Science_For_Dummies_v2.esp
*Devious Devices Face Morphs.esp
*Fleshsmith.esp
*FriendlyRadstags.esp
*PA-Quick Animations.esp
*Deathclaw_nude.esp
*ErectionFix_SilverPerv.esp
*SMBehemoth Loincloth.esp
*IndustrialCity_Sim_Settlements_Addon.esp
*SS MegaPackOneYear-Previews.esp
*ROBOT2K.esp
*SimSettlements_XPAC_RiseOfTheCommonwealth.esp
*ohSIM_Sim_Settlements_Scrappers_Addon.esp
*SimSettlements Previews Newest.esp
*SkjAlert_All_DLC.esp
*Telekinesis.esp
*TatsAfterRape.esp
*dcc-dialog-helm.esp
*Crimsomrider's Prostitute Outfit.esp
*FurnitureSexPerk.esp
*FSPPatch-TortureDevices.esp
*FSPPatch-Vanilla.esp
*FSPPatch-ZazOut4.esp
*AAF_Violate.esp
*KimHairstyle.esp
*RealHandcuffs_AWKCR_Compatibility.esp
*RSE_II_Brothels.esp
*RSEII_Brothels Breaking savegame FIX.esp
*AAF_CreaturePack02DLC.esp
*AAF_CreaturePack01.esp
*Atomic Lust.esp
*AEWS.esp
*AutomatronWheelLegs.esp
*KaoruBadDragon01.esp
*SlaveTattoos.esp
*ASA.esp
*AA HotC - Standalone - SE.esp
*HumanResources.esp
*HumanResources_HOTC_SE_Compatibility.esp
*AAF_Violate-voice.esp
*AAF_DR_creature_pack.esp
*Vioxsis_Strap-Ons.esp
*XDI ServiceCost.esp
*Larger Shipments.esp
*ButcherMeatRack.esp
*CMPA +300.esp
*DD_Khassar_De_Templari_Increased_build.esp
*DX_FetishFashion_Part1.esp
*DX_FetishFashion_Part2.esp
*FO4_AnimationsByLeito.esp
*LooksMirror.esp
*rbi_pack.esp
*SettlementVisitors_DLC.esp
*AkaSinger.esp
*AkaSingersWardrobe.esp
*ZeX-InGameSliders.esp
*Commonwealth Captives.esp
*rxl_bp70_animations.esp
*SavageCabbage_Animations.esp
*BraveAnims.esp
*Farelle_Animations.esp
*StoreYourKeys.esp
*Vadermania[AAF_anims].esp
*TheMobileMechanic.esp
*TheMobileMechanicAutomatron.esp
*miakhalifaDriveIn_05.esp
*miakhalifaVideos_05.esp
*MyCherryCrush Reels.esp
*Mycherrycrush Holotapes.esp
*Bailey Jay Holotapes.esp
*Bailey Jay Reels.esp
*BunnyButt Holotapes.esp
*Bunnybutt Reels.esp
*Ashlyn Rae Holotapes.esp
*Ashlyn Rae Reels.esp
*Broccolibutts Holotapes.esp
*Brocollibutts Reels.esp
*Aoi Shino Holotapes.esp
*Aoi Shino Reels.esp
*JamieYoung Holotapes.esp
*JamieYoung Reels.esp
*Emma Buggs Holotapes.esp
*Emma Buggs Reels.esp
*EFF.esp
*FutaFEV.esp
*ScreenArcherMenu.esp
*PenPos.esp
*UAP Moans.esp
*Zaz Particle Effects.esp
*SPDV-BettyPage.esp
*SPDV-CivilDefenseVideos.esp
*0009_HumanArmorRacks.esp
*TheFridge.esp
*TheFridgeWireless.esp
*SnapBeds.esp
*Solar Street Lamps.esp
*MTM-ConstructionLights.esp
*WavingBottleCappyStatues.esp
*Jill Valentine Art.esp
*VaultGirlStatueNude.esp
*StatuesPsboss.esp
*Vivid Weathers - FO4 - Far Harbor.esp
*Vivid Weathers - Natural Bright.esp
*Vivid Weathers - Nuka World.esp
*Quieter Settlements - Contraptions.esp
*Quieter Settlements - Vanilla.esp
*Quieter Settlements - Wasteland Workshop.esp
*ABP Pip-Boy Wallpapers [PBCF] - AIO.esp
*PBCF_Seed.esp
*Straw_Pinups.esp
*CALENDAR 2022.esp
*CALENDAR 2023.esp
*CALENDAR 2024.esp
*CALENDAR 2025.esp
*NukaGirl Poster.esp
*cabaret girl.esp
*PianoGirlArt.esp
*GymGirlArt.esp
*GingerGirlArt.esp
*ACS Master.esp
*ACS Paintings.esp
*AssaultronArmor.esp
*TheKite_CharredVaultSuit.esp
*IcebreakerCDO-Settlements.esp
*Companion Infinite Ammo and Unbreakable Power Armour.esp
*Pip-Boy Flashlight.esp
*BetterSettlersNoLollygagging.esp
*Fallout4_outfts.esp
*xy - Misty Outfit.esp
*FO4HHS_AAF.esp
*TheKite_CaitSet.esp
*TheKite_ScoopDigger.esp
*CraftableAmmo.esp
*CraftableAmmo_plus.esp
*dD-Enhanced Blood Basic.esp
*Hot and Horny Wastelands Posters.esp
*WorkshopPlus.esp
*3dscopes-replacer.esp
*More Power Armour Mods.esp
*Consistent Power Armor Overhaul.esp
*Brotherhood Power Armor Overhaul.esp
*More Power Armour Mods - Automatron.esp
*2pacSkimpy.esp
*KSHairdos.esp
*The Eyes Of Beauty.esp
*TheEyesOfBeauty.esp
*CBBE.esp
*LooksMenu.esp
*TheKite_HCD_SynthUniform.esp
*TheKite_VTS.esp
*Hot and Horny Wastelands Billboards.esp
*ABP Paintings.esp
*TheKite_HCD_SynthUniform_Replacer.esp
*DogBed.esp
*PosterHub.esp
*DS Flags.esp
*PinUp Poster.esp
*vicatsDriveIn_05.esp
*vicatsVideos_05.esp
*AAF_GrayAnimations_Furniture.esp
*AAF_GrayAnimations.esp
*Allnarta AAF Animations.esp
*CRX.esp
*Colored Highlights CC.esp
*AAF_AutonomyEnhanced.esp
*Vault Meat Paintings.esp
*dcc-bp-lol.esp
*MoreRust-softcolors.esp
*IrradiatedBlood.esp
*HR_Non_Lethal_Enslavement.esp
*Alex_Stripper_Pole_2.esp
*Alex_Stripper_Pole_Working_Hours.esp
*Craftable Bad End Furniture.esp
*RSE_II_CSA_RacePatch.esp
*mcgFemaleWalk.esp
*mcgFemaleWalk-Granny-eng.esp
*Live Dismemberment - Regular.esp
*PicselsSpicyPeriodicals.esp
*RZSex.esp
*AAF_Four-Play_Animations_Crazy6987.esp
*BraveAnims_Fix.esp
*RBTears.esp
*LewdLoadScreen.esp
*Faith Connors.esp
*Detroit_Kara.esp
*KFTgrenade.esp
*KziitdFetishToolset_RH_Compatibility.esp
*KziitdFetishToolset_DD_Compatibility.esp
*Scrap Everything - Ultimate Edition.esp
*Vivid Waters.esp

 

Posted
43 minutes ago, me262lover said:

and now im stuck here tryna figure out what i could be

Try the old Devious Devices trick of equipping a gag, exiting the Pip-Boy for a few seconds, then un-equipping it.

Posted
12 minutes ago, izzyknows said:

Try the old Devious Devices trick of equipping a gag, exiting the Pip-Boy for a few seconds, then un-equipping it.

ive tried that and that also didnt work sadly, forgot to mention that the gags were maybe bugged, theres a few bodies in hardware town in the basement, when you take the gags from them they reequip on the body making it an infinite source of gags, after checking it ive noticed that the bug of gag sounds happen after you take the gags from there, like i can make a gag and equip and unequip no problemo no bugs or from a violate scene also no bugs, but after taking gags from hardware town the bug happens

Posted
2 hours ago, me262lover said:

ive tried that and that also didnt work sadly, forgot to mention that the gags were maybe bugged, theres a few bodies in hardware town in the basement, when you take the gags from them they reequip on the body making it an infinite source of gags, after checking it ive noticed that the bug of gag sounds happen after you take the gags from there, like i can make a gag and equip and unequip no problemo no bugs or from a violate scene also no bugs, but after taking gags from hardware town the bug happens

Whatever mod you have that is adding them to corpses is the issue.

You don't need the DD face morphs as it's integrated into RC9.

Posted
On 5/6/2025 at 5:50 PM, Kivikkii said:

I too seem to be experiencing the gag bug, but my case is a little more severe.

 

During a SexHarassment scene, someone locked that MetalGag-Rhinowhatever (the full-head iron mask) on my character's head. And it isn't going away. It really, seriously, will not go away.

 

I gave myself a key, unlocked it, removed it, tossed it in the grinder. After that, my character remained stuck with gag-speak. CallFunction "ObjectReference.SetOverrideVoiceType" None removed that effect, except...

 

If I fast travel on the map, the mask and its effects reappear, unequipping my headwear, blinding and gagging me, again.

If I access certain crafting benches, the mask reappears.

If SexHarassment scenes trigger, when when deliberately set such that the NPC removes DD/KFT's 100 percent of the time, they'll do the scene, remove anything the add until I'm naked, and walk away. And then the mask reappears.

If I reload the save, the mask reappears.

Sometimes it just reappears on its own... like, in the middle of battles, which ends badly.

 

So, I thought, fine, let's start tearing out mods. I removed SexHarassment, AAF Violate, and every other AAF mod I had installed, until all that remains are AAF itself, its animations, Devious Devices, and KFT. The mask continues to reappear. Maybe Amazing Follower Tweaks had decided it was somehow part of my permanent wardrobe...? Nope, tore that out too.

 

Then I tried removing KFT, and discovered that if I do that, and I try to save the game as a new save or quicksave, the game crashes to desktop. Every time. Removing KFT is the only mod removal that causes this to happen.

 

I tried removing the KFT mod and then scrubbing every reference to KFT out of the save file with ReSaver, loaded up the save, tried to save, crash. Tried again, upon quicktravel, crash. Something is trying to put that mask back on me and if it can't do it, it crashes the game....

 

I turned KFT back on. Loaded the pre-surgery save, bam, mask repeared, blind, gagged, as usual. Saving and quicktravel worked again.

 

I cannot uninstall KFT to clear this bug. I cannot get rid of this ridiculous iron mask bug. I don't have older saves worth falling back to. This is the third time I've restarted a brand new game, because some catastrophic game-killer keeps hitting me at L40+ and I'd like to NOT have to start over AGAIN.

 

How do I uninstall KFT and/or kill this problem?

 

Cheers.

I am also currently having this issue. The gag will magically respawn and requip itself when the game starts up or I fast travel, even after:

 

1. Using the DD bench to remove

2. Using the key to remove

3. Using MCM to remove

4. Doing all of the above and dropping the gag on the floor

 

I cannot disable or uninstall this mod. When attempting to do so, the game starts up like normal but any attempt to save the game will result in CTD.

Posted
在 2025 年 7 月 4 日上午 6:55, S4yan02100 说:

啊!耶,很好!谢谢:D 

我也遇到了同样的问题。你能分享一下你是如何解决的吗?

Posted

Hi @EgoBallistic,


I noticed the character can already free themselves with a knife if the device allows it. Would it also be possible to add knives? The one I tried (see screenshot) doesn’t seem to work.

 

Spoiler

50036502nf.png

 

Hunters of the Commonwealth uses a great approach: press a key to add the equipped weapon, adjust how suitable it is, and there’s even a reset option to remove everything again. All without xEdit, MCM, or anything else – very convenient.

 

Thanks a lot for your time and for the great work on this mod!

Posted

I have a strange issue where KFT devices are immediately unequipped - in the inventory it does not really let me equip them. I play with Commonwealth Slavers. Did anyone else experience this?

Posted

Love this mod. Hope oneday we get something like hydragorgon slave girls, that will make it so we can see other npcs in the world using these devices or being in similar struggles as our character.

Posted
On 8/14/2025 at 6:41 AM, yongkut said:

Outfit studio made it possible 😊

How did you do it in outfit studio? I would love to get the tape to be more form fitting with face presets but i've no clue how 

Posted
On 9/15/2025 at 4:35 PM, pingusecret said:

I have a strange issue where KFT devices are immediately unequipped - in the inventory it does not really let me equip them. I play with Commonwealth Slavers. Did anyone else experience this?

Yes but i'm also searching for a fix

Posted

I'm having a really bag bug where my character mumbles as if gagged but they are not gagged. Its not happening with companions but only hapening with settlers and I have no idea how to fix it.  I really screwed up and have been relying on quicksaves, so my most recent save before the bug is way too far back(stupid mistake I know). 

I'm not sure what to do, if I disable this mod it fixes, but this mod is a hard requirement for other mods and will crash if I try to save without them active. Looking for any kind of solution.

Posted

I installed Indecent Captivity. This Mod being one of the requirements. Downloaded KFt toolset,Bodyslide files. RH and DD compatability patches as well. I get a

missing masterFile "KziitdAnimationPoses.esp". What Mod does it belong too? Or did i just miss/mess something up

again haha. thanks

Posted
1 hour ago, lgallman1 said:

I installed Indecent Captivity. This Mod being one of the requirements. Downloaded KFt toolset,Bodyslide files. RH and DD compatability patches as well. I get a

missing masterFile "KziitdAnimationPoses.esp". What Mod does it belong too? Or did i just miss/mess something up

again haha. thanks

 

That's the plugin for Daily Life of Hookers.  Link is in InCap's requirements list. 

Posted

Using fusion girl, I noticed the bodyslides for some devices do not seemed to have applied.  Are there newer bodyslides than what is posted in the main thread, or are there some that may not be in the main KFT group? 

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