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Posted

New Update 20120507.1beta

 

Added 2 Legion Outfits & Collar for Loogie, also updated the Khan Initiate names.

I named the 3 with the Prefix SexoutSLegion, haven't added them to any lists yet though. Loogie will probably have to make some minor changes in Legion.esm to swap to them at some point when he is ready.

 

Added a few more Offspring for new version of Pregnancy.

 

Fixed a heap of minor OffSpring errors, a couple with wrong growth scripts, not being able to get through doors or respawning after dying.

 

Douching should also work on SexSmells now but haven't tested.

 

Please note: this isn't compatible for the older non-beta version of Pregnancy but should work fine for everything else.

Posted

New Update 20120512.1beta

 

Added some more critters for new version of Pregnancy

 

Added Contaception & BunAway Addictions to Addiction removal scripts in Doctors, not sure if they will be detected, so if you get another addiction it should clear them when clearing it, till I find where the detection is done.

 

Please note: this isn't compatible for the older non-beta version of Pregnancy but should work fine for everything else.

Posted

New Update 20120512.2beta

 

Updated the pregnancy outfit formlists a bit for random NPC's

Removed addiction from BunAway & BunX and added addictions to FertX & LustX instead. Added Addictions to removal of addictions lists.

 

Again, please note: this isn't compatible for the older non-beta version of Pregnancy but should work fine for everything else.

Posted

sorry another noob question with sexout common resources do i need the sexout resources data + an esm

 

 

so for the latest i would get sexoutcommonresourcesdata20120317.6.7z

+ sexoutcommonresources20120512.2.beta.zip

 

if the beta was breaking stuff i could try the latest non beta version

sexoutcommonresourcesdata20120317.6.7z +

sexoutcommonresources20120325.2.zip

thanks ;)

Posted
sorry another noob question with sexout common resources do i need the sexout resources data + an esm

 

so for the latest i would get sexoutcommonresourcesdata20120317.6.7z

+ sexoutcommonresources20120512.2.beta.zip

 

if the beta was breaking stuff i could try the latest non beta version

sexoutcommonresourcesdata20120317.6.7z +

sexoutcommonresources20120325.2.zip

thanks ;)

The beta version should be fine the only time I would use the older one is if you are trying to run the older non-beta version of Pregnancy, which will be deleted after I can get the new version to beta as I'm not providing support for it anymore.

Posted
hmm new version seems to have futs something up with the sperm/semen tracking in beta version of pregnancy

Hmm' date=' maybe I changed something I shouldn't have in there, I'll have a look.

 

I'll reupload the older beta version, I just realised I had removed Sperm completely to suit the New version of pregnancy. I'll rename the incompatible versions to Alpha, the sooner I can get the new up and running the less issues this will cause.

 

Re-Uploaded: 20120418.2beta & 20120513.2Alpha

in the 2nd post you will find other older versions as I've got no idewa what works with what anymore.

 

Just renamed the latest file to alpha as it doesn't work with any old versions of Pregnancy

Uploaded the older beta to go with Pregnancy beta, untested

I'm really trying to get the new bversion to beta soon so I can close this version off completely.

Posted
Sorry to ask this' date=' but could you perhaps upload 20120507.1beta, worked if i remember right.[/quote']

NP, is in the original OP now, sorry for this confusion, I don't really keep track of what versions worked together and I don't have enough time to go back and work with the old stuff. If I get a general consensus on what definately doesn't work for pregnancy beta with the older beta files, I'll remove them from the downloads list.

Then a gain I'm not sure how much gain there is in the beta version over the older non-beta either :)

Posted

New Update: 20120513.2

 

Minor fixes for New Pregnancy, updated date

 

Added a SexOut Sound toggle in MCM, in Pregnancy and any other mods that decide to use it it can be used to disable sex sounds

 

Added Formlists for CurrentCompanions, PossibleCompanions and NamedNPC's

 

Sorry didn't get the Bikin Underwear added

 

Does not work with older versions of Pregnancy

Posted

New Update: 20120513.2

 

Minor fixes for New Pregnancy' date=' updated date

 

Added a SexOut Sound toggle in MCM, in Pregnancy and any other mods that decide to use it it can be used to disable sex sounds

 

Added Formlists for CurrentCompanions, PossibleCompanions and NamedNPC's

 

Sorry didn't get the Bikin Underwear added

 

Does not work with older versions of Pregnancy

 

Are CurrentCompanions/PossibleCompanions populated? Does it add mod companions, if loaded?

Posted

Really dumb question. In Maternity, it says that the Revenag's Bouncing Breast Type 3 armor pack is required. It also says that all maternity-compatible armors should be available in Sexout Store. Sexout Store says it only makes resources from SCR buyable, and none of the armors from the Revenag set are available that I can find. Is there a failure in communication somewhere in this chain or am I missing something obvious?

Posted

The following armors are not present in SCR as far as I can tell:

Persona and Secret

Alice Murray

Tomb Raider

Jill Valentine BSAA

Nida

Ixia

Lady

Ashara's Formal Wear

Posted

New Update: 20120513.2

 

Minor fixes for New Pregnancy' date=' updated date

 

Added a SexOut Sound toggle in MCM, in Pregnancy and any other mods that decide to use it it can be used to disable sex sounds

 

Added Formlists for CurrentCompanions, PossibleCompanions and NamedNPC's

 

Sorry didn't get the Bikin Underwear added

 

Does not work with older versions of Pregnancy

 

Are CurrentCompanions/PossibleCompanions populated? Does it add mod companions, if loaded?

Current Companions wqill be via a script in SCR when I get time to write one, it just struck me as a handy thing to have for a lot of mods, Possible I'm still thinking about, might not be a good idea.

Posted

New Update: 20120513.2

 

Minor fixes for New Pregnancy' date=' updated date

 

Added a SexOut Sound toggle in MCM, in Pregnancy and any other mods that decide to use it it can be used to disable sex sounds

 

Added Formlists for CurrentCompanions, PossibleCompanions and NamedNPC's

 

Sorry didn't get the Bikin Underwear added

 

Does not work with older versions of Pregnancy

 

Are CurrentCompanions/PossibleCompanions populated? Does it add mod companions, if loaded?

Current Companions wqill be via a script in SCR when I get time to write one, it just struck me as a handy thing to have for a lot of mods, Possible I'm still thinking about, might not be a good idea.

 

This will be incredibly useful for SexoutSlavery if/when you add it.

Posted

Even your alphatest version still has unique armors in outfit lists (used by pregnancy for swapping).

 

Can you remind me how this is going to be resolved? (Does the Alpha version of pregnancy use a different mechanism for swapping?)

 

Thanks!

 

Also, I think that the pregnant armor versions should be added to the repair lists that the regular armor versions are on?

 

Also, I equipped a P3 armor when I was not pregnant (some guy was wearing it, from a game that was started on an earlier instance of SCR), and it did not switch to the non-pregnant version when I wore it. (And does the game crash for you if you equip and unequip such an armor without going out of menu mode?)

Posted
Even your alphatest version still has unique armors in outfit lists (used by pregnancy for swapping).

 

Can you remind me how this is going to be resolved? (Does the Alpha version of pregnancy use a different mechanism for swapping?)

 

Thanks!

 

Also' date=' I think that the pregnant armor versions should be added to the repair lists that the regular armor versions are on?

 

Also, I equipped a P3 armor when I was not pregnant (some guy was wearing it, from a game that was started on an earlier instance of SCR), and it did not switch to the non-pregnant version when I wore it. (And does the game crash for you if you equip and unequip such an armor without going out of menu mode?)[/quote']

It's going to be resolcved by creating 6 new versions of each unique item and new lists to suit, but I've got bigger fish to fry getting pregnancy working before worrying about incidentals, I believe I pulled some out of the lists so they don't swap at all till new versions are created, feel free to create them in your own patch for SCR and I will merge it into the main download then update pregnancy to suit.

 

Most of the preg items use the repair lists but haven't been added to the original lists, that should be done by script really in the "SexoutSAddToFormLists" Script.

Posted

I manually removed the unique armors from the outfit form lists.

 

I am not familiar with the concept of creating a patch. What would you want me to give you?

Posted
I manually removed the unique armors from the outfit form lists.

 

I am not familiar with the concept of creating a patch. What would you want me to give you?

Well you could copy all the non-unique versions 1-6 then adjust their names & stats to that of the unique versions 1-6 then create a formlist for the unique versions.

Guest Loogie
Posted

Hey, Halstron, attached are the Sunny slave items that need added to SCR. There's also an edit of the SCR slave outfit already in there modified to point to the correct mesh (original was a placeholder).

 

Everything is named SexoutLegion as a prefix so you can slide an S on in there for easy porting.

 

Tell me when you've downloaded it so I can remove it so we can minimize "i downloaded sunnyslavestuff.esp and nothing is happening lol" posts.

 

That being said, if you're a player there is zero reason to download this. It does not include meshes or textures and will have no effect on your game.

Posted

Well you could copy all the non-unique versions 1-6 then adjust their names & stats to that of the unique versions 1-6 then create a formlist for the unique versions.

 

I am in the process of building this plugin.

 

(It has been way too tedious for my taste' date=' I think I should build you a utility to build this kind of data. However, building a tool would take even longer than building the data, so I am back to building the data for now. Maybe if I work up enough energy to build jsawyer mod compatability, I might be able to convince myself to figure out the record format for the two (actually three, if I include the header) records involved.)

 

Anyways... I noticed that there are several unique armors and outfits where I did not see any form for that kind of armor. Since my eyes are glazing over here, I thought I should just list them and ask if I was overlooking anything important:

 

 

ArmorUniqueExplorer "Explorer's Gear" [ARMO:000CB549']

 

ArmorUniqueMetal "Apocalypse Gladiator Armor" [ARMO:000CB5F6]

 

ArmorUniqueWastelander "Wastelander's Gear" [ARMO:000CB545]

 

OutfitUniqueEnclaveScientist "All-Purpose Science Suit" [ARMO:000CB605]

 

OutfitUniquePrewarBusinesswearDirtyDARK "Power-Suit Armor" [ARMO:000CB60C]

(Edit: actually I had this one set up with its own formlist originally, and then i could not find meshes for it. I see the meshes now, and I shall recover this one from backup and plug in some meshes... later...)

 

OutfitUniquePrewarCasualwear "Pre-War Casualwear" [ARMO:000CB60D]

 

OutfitUniquePrewarSpring2 "Pre-War Parkstroller Outfit" [ARMO:000CB60F]

 

(I can see that you do not reference them, but that does not mean that there are not SLOutfit* form lists for the regular gear -- metal armor, or whatever.)

 

((If you do not currently have form lists for them, then perhaps this can be a todo list, or whatever, for if you feel like dealing with them...))

 

Thank you for all your hard work. (And this is *hard*!)

 

Edit: I am attaching the plugin here.

 

I did my best to support the full P1..P6 sequence. In some cases, however, there were no models for the later stages of pregnancy. For those cases, I repeated the previous mesh and added "FUTURE" to the editorid. Here's the list of records where I did this:

 

ARMO - Armor [02000835] "Shellshocked Combat Armor"

ARMO - Armor [02000844] "Shellshocked Combat Armor"

ARMO - Armor [02000853] "Shellshocked Combat Armor"

ARMO - Armor [02000836] "Enclave Shocktrooper Armor"

ARMO - Armor [02000845] "Enclave Shocktrooper Armor"

ARMO - Armor [02000854] "Enclave Shocktrooper Armor"

ARMO - Armor [0200083B] "Composite Recon Armor"

ARMO - Armor [0200084A] "Composite Recon Armor"

ARMO - Armor [02000859] "Composite Recon Armor"

ARMO - Armor [0200083D] "Merc Troublemaker Outfit"

ARMO - Armor [0200084C] "Merc Troublemaker Outfit"

ARMO - Armor [0200082F] "Merc Adventurer Outfit"

ARMO - Armor [0200083E] "Merc Adventurer Outfit"

ARMO - Armor [0200084D] "Merc Adventurer Outfit"

ARMO - Armor [02000830] "Wasteland Legend Outfit"

ARMO - Armor [0200083F] "Wasteland Legend Outfit"

ARMO - Armor [0200084E] "Wasteland Legend Outfit"

ARMO - Armor [02000831] "Merc Grunt Outfit"

ARMO - Armor [02000840] "Merc Grunt Outfit"

ARMO - Armor [0200084F] "Merc Grunt Outfit"

ARMO - Armor [02000841] "Merc Cruiser Outfit"

ARMO - Armor [02000850] "Merc Cruiser Outfit"

 

Note that I did not put pregnancy stage in the name of the armor (except for that FUTURE thing, where I could not find a mesh). I feel that this detracts from the effect, so I kept the original armor names for each of these. Also, you can use http://www.loverslab.com/showthread.php?tid=6307 if you want details on exactly which armor you are wearing.

 

Also... I had to cheat on the Road Rascal armor. Here, the standard leather mesh only had 3 stages, so I created an override record for the base armor for that one, and used the 3M armor that had all of the meshes. I think this should be ok, since this is a unique armor? But it makes the 3m meshes required.

 

If you want me to change any of this, please let me know.

 

(For everyone else: This upload is for inclusion in SCR and will not mean anything for your game.)

Posted

I am in the process of building this plugin.

 

(It has been way too tedious for my taste' date=' I think I should build you a utility to build this kind of data. However, building a tool would take even longer than building the data, so I am back to building the data for now. Maybe if I work up enough energy to build jsawyer mod compatability, I might be able to convince myself to figure out the record format for the two (actually three, if I include the header) records involved.)

 

Anyways... I noticed that there are several unique armors and outfits where I did not see any form for that kind of armor. Since my eyes are glazing over here, I thought I should just list them and ask if I was overlooking anything important:

 

 

ArmorUniqueExplorer "Explorer's Gear" [ARMO:000CB549']

 

ArmorUniqueMetal "Apocalypse Gladiator Armor" [ARMO:000CB5F6]

 

ArmorUniqueWastelander "Wastelander's Gear" [ARMO:000CB545]

 

OutfitUniqueEnclaveScientist "All-Purpose Science Suit" [ARMO:000CB605]

 

OutfitUniquePrewarBusinesswearDirtyDARK "Power-Suit Armor" [ARMO:000CB60C]

 

OutfitUniquePrewarCasualwear "Pre-War Casualwear" [ARMO:000CB60D]

 

OutfitUniquePrewarSpring2 "Pre-War Parkstroller Outfit" [ARMO:000CB60F]

 

(I can see that you do not reference them, but that does not mean that there are not SLOutfit* form lists for the regular gear -- metal armor, or whatever.)

 

((If you do not currently have form lists for them, then perhaps this can be a todo list, or whatever, for if you feel like dealing with them...))

 

Thank you for all your hard work. (And this is *hard*!)

 

Edit: I am attaching the plugin here.

 

I did my best to support the full P1..P6 sequence. In some cases, however, there were no models for the later stages of pregnancy. For those cases, I repeated the previous mesh and added "FUTURE" to the editorid. Here's the list of records where I did this:

 

ARMO - Armor [02000835] "Shellshocked Combat Armor"

ARMO - Armor [02000844] "Shellshocked Combat Armor"

ARMO - Armor [02000853] "Shellshocked Combat Armor"

ARMO - Armor [02000836] "Enclave Shocktrooper Armor"

ARMO - Armor [02000845] "Enclave Shocktrooper Armor"

ARMO - Armor [02000854] "Enclave Shocktrooper Armor"

ARMO - Armor [0200083B] "Composite Recon Armor"

ARMO - Armor [0200084A] "Composite Recon Armor"

ARMO - Armor [02000859] "Composite Recon Armor"

ARMO - Armor [0200083D] "Merc Troublemaker Outfit"

ARMO - Armor [0200084C] "Merc Troublemaker Outfit"

ARMO - Armor [0200082F] "Merc Adventurer Outfit"

ARMO - Armor [0200083E] "Merc Adventurer Outfit"

ARMO - Armor [0200084D] "Merc Adventurer Outfit"

ARMO - Armor [02000830] "Wasteland Legend Outfit"

ARMO - Armor [0200083F] "Wasteland Legend Outfit"

ARMO - Armor [0200084E] "Wasteland Legend Outfit"

ARMO - Armor [02000831] "Merc Grunt Outfit"

ARMO - Armor [02000840] "Merc Grunt Outfit"

ARMO - Armor [0200084F] "Merc Grunt Outfit"

ARMO - Armor [02000841] "Merc Cruiser Outfit"

ARMO - Armor [02000850] "Merc Cruiser Outfit"

 

Note that I did not put pregnancy stage in the name of the armor (except for that FUTURE thing, where I could not find a mesh). I feel that this detracts from the effect, so I kept the original armor names for each of these. Also, you can use http://www.loverslab.com/showthread.php?tid=6307 if you want details on exactly which armor you are wearing.

 

Also... I had to cheat on the Road Rascal armor. Here, the standard leather mesh only had 3 stages, so I created an override record for the base armor for that one, and used the 3M armor that had all of the meshes. I think this should be ok, since this is a unique armor? But it makes the 3m meshes required.

 

If you want me to change any of this, please let me know.

 

(For everyone else: This upload is for inclusion in SCR and will not mean anything for your game.)

 

Yep, it's a huge amount of tedious work, Ive considered just using the P3 or highest shape available for the P4-P6 as that's prety much what happens in bodyswapping it just uses the highest outfit available. This would make the script work a little simpler for me, but also use a heap more space in SCR and not then know easily where each outfit stopped in stages. I intended later to duplicate the bodyswapping scripts for 3M meshes later if enough were converted.

Posted

Yep' date=' it's a huge amount of tedious work, Ive considered just using the P3 or highest shape available for the P4-P6 as that's prety much what happens in bodyswapping it just uses the highest outfit available. This would make the script work a little simpler for me, but also use a heap more space in SCR and not then know easily where each outfit stopped in stages. I intended later to duplicate the bodyswapping scripts for 3M meshes later if enough were converted.

[/quote']

 

(I noticed that there is a metal armor instance, and maybe some others -- I will revisit those later, if you want me to).

 

You could do what I do, to get lists of these things: you can use a program (like cygwin "strings" or "FNVDump") to convert the esm into text, and then you can use another program (like cygwin grep) to extract lines that have something special in them (like my "FUTURE" here).

 

Anyways, if those FUTURE lines are a problem for you, I can remove them for you.

Posted

Yep' date=' it's a huge amount of tedious work, Ive considered just using the P3 or highest shape available for the P4-P6 as that's prety much what happens in bodyswapping it just uses the highest outfit available. This would make the script work a little simpler for me, but also use a heap more space in SCR and not then know easily where each outfit stopped in stages. I intended later to duplicate the bodyswapping scripts for 3M meshes later if enough were converted.

[/quote']

 

(I noticed that there is a metal armor instance, and maybe some others -- I will revisit those later, if you want me to).

 

You could do what I do, to get lists of these things: you can use a program (like cygwin "strings" or "FNVDump") to convert the esm into text, and then you can use another program (like cygwin grep) to extract lines that have something special in them (like my "FUTURE" here).

 

Anyways, if those FUTURE lines are a problem for you, I can remove them for you.

Ultimately it depends on the Mesh modelers, many may never get done, 6 stages is a lot of work for everyone, I suspect it would have been better to limit ourselves to 4 or 5 at the most, NV has been out for a while, Fallout4 will probably require new meshes again I suspect if they follow Sykrim. Maybe Pregnancy coding might port over with a minimum of changes if we are lucky, I haven't got Sykrim yet, and not intending to till I finish Pregnancy to a large degree.

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