Dawnandgloom Posted May 30, 2024 Posted May 30, 2024 Loot is giving me this for the 2.10 OSimpleDefeat.esp Error: This plugin contains records that have FormIDs outside the valid range for an ESL plugin\. Using this plugin will cause irreversible damage to your game saves\.
FxD2 Posted May 30, 2024 Author Posted May 30, 2024 48 minutes ago, Dawnandgloom said: Loot is giving me this for the 2.10 OSimpleDefeat.esp Error: This plugin contains records that have FormIDs outside the valid range for an ESL plugin\. Using this plugin will cause irreversible damage to your game saves\. You are indeed correct, my mistake. Corrected version up now. Will require a new save if you started one with the old ESP.
Tchack Posted June 1, 2024 Posted June 1, 2024 Hi FxD2 the mod is pretty hard to have it working fine but i'm near. I find ( for me who doesn't know anything in modding) some tweak, I've modify one of the tag in the "_SimpleDefeat.pex" file to remove babo and replace it with "start" cause i think all babo anim are not good enough for this type of mod and replace by start cause all my tag are modified in the babo animation and all the *babo"animationname01-1" now have a "start" tag. Due to my lack of knowledge for me the "disable player control" is useless cause the animation never goes to the 2nd step of the 4 to 5 possibilities. I have to test some things but with the "male aggressor only" the mod tell me "Odefeat failed to start animation" but run animation right after (no bug with ostim or oslaroused ) but have to check in ostim the "scene start nude" option or the Player is naked but not the agressor. The "female agressor only" work but send me to the default scene menu of Ostim but no bug here. On top of all I love your mod and download your Dark arena portage too. If you want or need more information you can ask me
ciaron88 Posted June 1, 2024 Posted June 1, 2024 On 5/27/2024 at 7:07 PM, loobloo said: Hi I get robbed, but no scene, even if I have set the chance at 100%. I get the message "Ostim scene failed to start!". I have remove the restriction on gender juste to be sure, but it doesnt change anything. Not sure what is causing the problem. Thanks! Same here, Have only Male assaulters enabled, morality level set to 0 and nothing every time its - "Ostim scene failed to start!"
FxD2 Posted June 2, 2024 Author Posted June 2, 2024 (edited) 11 hours ago, Tchack said: Hi FxD2 the mod is pretty hard to have it working fine but i'm near. I find ( for me who doesn't know anything in modding) some tweak, I've modify one of the tag in the "_SimpleDefeat.pex" file to remove babo and replace it with "start" cause i think all babo anim are not good enough for this type of mod and replace by start cause all my tag are modified in the babo animation and all the *babo"animationname01-1" now have a "start" tag. Due to my lack of knowledge for me the "disable player control" is useless cause the animation never goes to the 2nd step of the 4 to 5 possibilities. I have to test some things but with the "male aggressor only" the mod tell me "Odefeat failed to start animation" but run animation right after (no bug with ostim or oslaroused ) but have to check in ostim the "scene start nude" option or the Player is naked but not the agressor. The "female agressor only" work but send me to the default scene menu of Ostim but no bug here. On top of all I love your mod and download your Dark arena portage too. If you want or need more information you can ask me The animation tagging/ auto start is very much a beta/ test right now. I am still looking for ways to make it better/ more consistent. Hence the warning that should show when you enable the options. I currently wouldn't use it in actual gameplay, but you seem to know what you are doing, so let me know how your tests go. Seems like latest version has bugs with the OStim scenes. I'm looking into it now. 7 hours ago, ciaron88 said: Same here, Have only Male assaulters enabled, morality level set to 0 and nothing every time its - "Ostim scene failed to start!" I think I worded it badly, it should be set to 4 for everyone to be able to assault. I'm still checking the Male Assaulters, I think I broke something in the latest update. Edit: Possible fixed version uploaded now. Edited June 2, 2024 by FxD2 Update released 1
anon202269 Posted June 2, 2024 Posted June 2, 2024 Hello, I uploaded another package, I think it also applies to this, try it, and thanks for the functional ports to ostim
Tchack Posted June 2, 2024 Posted June 2, 2024 13 hours ago, FxD2 said: The animation tagging/ auto start is very much a beta/ test right now. I am still looking for ways to make it better/ more consistent. Hence the warning that should show when you enable the options. I currently wouldn't use it in actual gameplay, but you seem to know what you are doing, so let me know how your tests go. Seems like latest version has bugs with the OStim scenes. I'm looking into it now. It seem i can't compil anything so no further test for me ... I have the .psc file ready if you want. I just add a 2nd string call StartAnimationTag to run animation with the previous tag AND the tag start cause some of the first animation pack for ostim made by anon are not my taste. I have many error whith compiler (i think i dont have some file needed like the flg one and other) that i don't understand
FxD2 Posted June 2, 2024 Author Posted June 2, 2024 15 hours ago, anon202269 said: Hello, I uploaded another package, I think it also applies to this, try it, and thanks for the functional ports to ostim I have the same issue as I had (and still have) with the FunnyBizness pack, the animations don't appear for 3P, 4P or 5P. This is the same issue as was reported in your mod thread (link). Could I also ask you to use OStimTools to generate Sequences for your packs? It would make the basic integration on my side a lot easier. Thanks again for converting the animation packs! 6 hours ago, Tchack said: It seem i can't compil anything so no further test for me ... I have the .psc file ready if you want. I just add a 2nd string call StartAnimationTag to run animation with the previous tag AND the tag start cause some of the first animation pack for ostim made by anon are not my taste. I have many error whith compiler (i think i dont have some file needed like the flg one and other) that i don't understand Yeah, to compile you need the source files for Acheron and OStim installed. I'll look into adding a method for you to be able to change tags within the MCM.
nihil0664 Posted June 3, 2024 Posted June 3, 2024 (edited) I know this is not a problem with this mod, but maybe someone knows how to solve it. When the animation starts playing in automatic mode (use animation tags), the NPC appears undressed, and immediately gets dressed, this is corrected only if the animation is started again with the same NPC. How can I fix this? Edited June 3, 2024 by nihil0664
FxD2 Posted June 3, 2024 Author Posted June 3, 2024 8 hours ago, nihil0664 said: I know this is not a problem with this mod, but maybe someone knows how to solve it. When the animation starts playing in automatic mode (use animation tags), the NPC appears undressed, and immediately gets dressed, this is corrected only if the animation is started again with the same NPC. How can I fix this? Just checked, you are correct, this mod does not do anything involving undressing. I would advise you to check your undressing settings in the OStim MCM.
devilangel13 Posted June 3, 2024 Posted June 3, 2024 (edited) Hello, i got a lil problem! Guards and other npc got a cock but it seem that the thief don't have one, how can i resolve that? I use TNG . https://gyazo.com/016b5fb62192af67b9ee2316b32581df I ve checked and this npc is from populated skyrim mod, there is no mesh body inside the folder so it should use the TNG dick i guess? It use the Himbo body but not the genital right now Edited June 3, 2024 by devilangel13
FxD2 Posted June 3, 2024 Author Posted June 3, 2024 16 minutes ago, devilangel13 said: Hello, i got a lil problem! Guards and other npc got a cock but it seem that the thief don't have one, how can i resolve that? I use TNG . https://gyazo.com/016b5fb62192af67b9ee2316b32581df I ve checked and this npc is from populated skyrim mod, there is no mesh body inside the folder so it should use the TNG dick i guess? It use the Himbo body but not the genital right now This mod won't affect that in any way. I do use TNG as well so try open your TNG MCM and find the key to change the schlong, look at the thief and press it on him to add a schlong.
jariabila Posted June 3, 2024 Posted June 3, 2024 Mod seems doesnt work for me. I got "ostim cannot start scene" error when i get defeated and got robbed instead. Normal ostim scenes works Papyrus.0.logfine tho. Here is log "[06/03/2024 - 10:56:54PM] OSimpleDefeat loaded! [06/03/2024 - 10:56:57PM] OSD found these actors: [06/03/2024 - 10:56:57PM] [[Actor < (0001EBF0)>], [Actor < (0001EBF6)>], None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None] [06/03/2024 - 10:56:57PM] OSD rolled outcomes:["Assault", "robbed", "robbed"] [06/03/2024 - 10:56:57PM] OSD rolled release: none [06/03/2024 - 10:56:57PM] OSD rolled release: no release [06/03/2024 - 10:56:57PM] Max Aggressors: 1" This is related line.
Tchack Posted June 3, 2024 Posted June 3, 2024 15 hours ago, nihil0664 said: I know this is not a problem with this mod, but maybe someone knows how to solve it. When the animation starts playing in automatic mode (use animation tags), the NPC appears undressed, and immediately gets dressed, this is corrected only if the animation is started again with the same NPC. How can I fix this? In Ostim try to check in undressing tab "undress at the start of scene" it work fine for me but only if its on
FxD2 Posted June 3, 2024 Author Posted June 3, 2024 3 hours ago, jariabila said: Mod seems doesnt work for me. I got "ostim cannot start scene" error when i get defeated and got robbed instead. Normal ostim scenes works Papyrus.0.logfine tho. Here is log "[06/03/2024 - 10:56:54PM] OSimpleDefeat loaded! [06/03/2024 - 10:56:57PM] OSD found these actors: [06/03/2024 - 10:56:57PM] [[Actor < (0001EBF0)>], [Actor < (0001EBF6)>], None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None] [06/03/2024 - 10:56:57PM] OSD rolled outcomes:["Assault", "robbed", "robbed"] [06/03/2024 - 10:56:57PM] OSD rolled release: none [06/03/2024 - 10:56:57PM] OSD rolled release: no release [06/03/2024 - 10:56:57PM] Max Aggressors: 1" This is related line. Try updating to the latest file and run again. Please upload the papyrus.0.log again if it fails again (and thank you for uploading it in your last post). 2 hours ago, Tchack said: In Ostim try to check in undressing tab "undress at the start of scene" it work fine for me but only if its on I use partial undressing and it works for me fine.
nihil0664 Posted June 4, 2024 Posted June 4, 2024 5 hours ago, Tchack said: In Ostim try to check in undressing tab "undress at the start of scene" it work fine for me but only if its on not in my case, its OCum Ascended for some reason doing this
nihil0664 Posted June 4, 2024 Posted June 4, 2024 13 hours ago, FxD2 said: Just checked, you are correct, this mod does not do anything involving undressing. I would advise you to check your undressing settings in the OStim MCM. OCum Ascended for some reason breaks this, not only for the ODefeat mod, but for any other option for instant automatic start. I have never encountered such a problem, I have no idea why this happens
jariabila Posted June 4, 2024 Posted June 4, 2024 10 hours ago, FxD2 said: Try updating to the latest file and run again. Please upload the papyrus.0.log again if it fails again (and thank you for uploading it in your last post). I use partial undressing and it works for me fine. Acheron.log New version didnt worked either. Still same error "ostim failed to start scene". Here is both acheron log and script log. This time my character stuck on kneeling state. I started ostim scene manually (it started) at the end. Didnt fixed stuck issue tho. Papyrus.0.log
FxD2 Posted June 4, 2024 Author Posted June 4, 2024 9 hours ago, nihil0664 said: OCum Ascended for some reason breaks this, not only for the ODefeat mod, but for any other option for instant automatic start. I have never encountered such a problem, I have no idea why this happens I use OCum Ascended (version 4.1.0) and it all works fine when I try it. 2 hours ago, jariabila said: Acheron.log 6.28 kB · 0 downloads New version didnt worked either. Still same error "ostim failed to start scene". Here is both acheron log and script log. This time my character stuck on kneeling state. I started ostim scene manually (it started) at the end. Didnt fixed stuck issue tho. Papyrus.0.log 542.42 kB · 0 downloads From the logs, it seems that OSD was unable to find any valid actors that can assault. This is determined from your MCM settings, so check those (assault is disabled by default in the MCM since the two genders are both disabled by default, and needs to be manually enabled). Also it seems that the surrender is broken, so don't use it for the time being, I need to fix it.
jariabila Posted June 4, 2024 Posted June 4, 2024 4 hours ago, FxD2 said: I use OCum Ascended (version 4.1.0) and it all works fine when I try it. From the logs, it seems that OSD was unable to find any valid actors that can assault. This is determined from your MCM settings, so check those (assault is disabled by default in the MCM since the two genders are both disabled by default, and needs to be manually enabled). Also it seems that the surrender is broken, so don't use it for the time being, I need to fix it. It worked as you said. Looks good, def keeping eye for updates.
jariabila Posted June 4, 2024 Posted June 4, 2024 Btw is it possible to add timer or goal to make aggresor reach orgasm and if sub fails which leads to death? A minigame to spice sex scenes little bit more, compared to regular ostim ones.
revanaurion Posted June 4, 2024 Posted June 4, 2024 (edited) i don't understand the problem. when my character defeated, the "OSimpleDefeat loaded!" is triggered but no animation, and i just get back on my feet. i installed all requirement, the animation. but still the assault scene doesn't trigger Edited June 4, 2024 by revanaurion
FxD2 Posted June 4, 2024 Author Posted June 4, 2024 5 hours ago, jariabila said: It worked as you said. Looks good, def keeping eye for updates. Perfect. Next version I've got in the works has this reminder in the notifications so it'll be more obvious. Debug log will be more detailed too. 4 hours ago, jariabila said: Btw is it possible to add timer or goal to make aggresor reach orgasm and if sub fails which leads to death? A minigame to spice sex scenes little bit more, compared to regular ostim ones. Honestly, no idea. Might be, could try make it one day. 3 hours ago, revanaurion said: i don't understand the problem. when my character defeated, the "OSimpleDefeat loaded!" is triggered but no animation, and i just get back on my feet. i installed all requirement, the animation. but still the assault scene doesn't trigger Same as the other post, check your MCM settings, or send me a papyrus.0.log. Next update will give more messages to the user so it will be more obvious.
revanaurion Posted June 5, 2024 Posted June 5, 2024 18 hours ago, FxD2 said: Same as the other post, check your MCM settings, or send me a papyrus.0.log. Next update will give more messages to the user so it will be more obvious. the MCM already enabled. when defeated it always said "they let me go. better run for it". second time my character stuck on kneeling position. Papyrus.0.log Acheron.log
FxD2 Posted June 5, 2024 Author Posted June 5, 2024 4 hours ago, revanaurion said: the MCM already enabled. when defeated it always said "they let me go. better run for it". second time my character stuck on kneeling position. Papyrus.0.log 16.37 kB · 1 download Acheron.log 2.35 kB · 0 downloads Have you installed po3's Papyrus Extender (and all other requirements for that matter)?
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