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Posted
On 8/27/2026 at 6:11 PM, John Calumnus said:

I got something wrong about the YAMLs so scenes might have silently failed under rare conditions. The attachment here fixes that.

OSimpleFix5.7z 24.44 kB · 9 downloads

After giving "ODEFEAT - REFORGED - BETA" a try, I came back to this mod and your patch. What you created is far more dependable and is to be commended. That being said, playing "ODEFEAT - REFORGED - BETA" for a while did show me a feature I would like to see added to this mod. I would to optionally add followers to the player's violation scene, or even have them violated by other enemies alongside the player.

Posted
On 9/8/2026 at 12:33 AM, Church the Cat said:

After giving "ODEFEAT - REFORGED - BETA" a try, I came back to this mod and your patch. What you created is far more dependable and is to be commended. That being said, playing "ODEFEAT - REFORGED - BETA" for a while did show me a feature I would like to see added to this mod. I would to optionally add followers to the player's violation scene, or even have them violated by other enemies alongside the player.


I am strongly opposed to this because after 10 years of playing with Defeat mods nothing breaks a scene faster than NPC to NPC. But I will try. Also I'm rather stupid and have caco-bot do most of it for me.

Posted
22 hours ago, ldrm97 said:

Does this patch work for OSimpleAssault as well? And how do I install it in Vortex? I'm new to this. and thanks for the effort

 


If you don't know how to install mods you'll be better off learning than asking tons of questions about every little problem. I'm not trying to be cruel it's just a necessary gesture to keep from going insane (again). And no, this mod is not compatible with any other mod that features Defeat mechanics.

Posted
2 hours ago, John Calumnus said:


I am strongly opposed to this because after 10 years of playing with Defeat mods nothing breaks a scene faster than NPC to NPC. But I will try. Also I'm rather stupid and have caco-bot do most of it for me.

Maybe try having it use the regular OStim pop up menu (similar to the pop up that asks to use furniture) to add an actor to the scene, assuming that's easier? 🤔

Posted
3 hours ago, Church the Cat said:

Maybe try having it use the regular OStim pop up menu (similar to the pop up that asks to use furniture) to add an actor to the scene, assuming that's easier? 🤔


Nah. Now that wouldn't be very immersive, would it?

I added two new toggles in here.

Under "Experimental" is "Player is Dominant" for those weirdos who play male characters and don't want to spend the whole game getting buttbanged by chicks with strapons. 🤣

Also there's a "Defeat Followers" toggle in there which does what you want but it's a little weird. You can set the follower to go down or keep fighting, when everyone is down scenes try to play with everyone at the same time. If there aren't enough attackers the scene won't play.

OStim takes forever to end a scene so if your scene ends first (or you skip through it) you can just walk around basking in the horny while everyone is pacified. You can't attack either though. Then when the scenes are all over the grace period timer starts after which they all start attacking again. Best I could do.

I haven't done much testing but I figured I would post this and let you do it. I also included a simple Fallback mod for like creatures and townspeople and whatnot, basically you just black out instantly and wake up in a completely random place.

I'm deep in some Dwemer Dungeon in my own playthrough so it'll be awhile before I can test this with proper humans but I'll probably have to fix some things (with caco-bot's help) as I go along. Let me know how it all works out. (None of this should require a new game)

OSimpleFix8.7z Acheron Fallback.7z

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