ScorpiusX Posted July 17, 2015 Posted July 17, 2015 Quick question, is the cock on the bimbo body not supposed to be connected to it? I replaced the body with UNP - 7B Bombshell so that might be the problem? Granted the tg is in it's early stages so it is probably supposed to be like that. Are you using the equipable schlong provided by Hormones? It should be UNP compatible. I believe so... SOS - Hormones UNP Addon right? I've got SOS installed on M.O. And I can copy the load order of things if you think it'll help. I've been stumped though... And I have the Beta version of SOS installed. On an aside note that could be related, when I go into the SOS MCMenu and I try and change the schlong it has a little asterisk beside it to tell me that the body wasn't made for the intended schlong. I get the * next to schlong type when the skeleton isn't compatable, normally when using a custom race that has its own custom skeleton.
Shadowscale Posted July 17, 2015 Posted July 17, 2015 Fair warning if anyone uses MME and this together if you use the milking device and it puts on a milking armor at that point around then I noticed Skyrim usually crashes. So put the milking armor on first before you use the device. Edit: Hm, guess I'm just at script overload. Guess I'll have to remove MME due to scripting overload.
Efgad Posted July 17, 2015 Posted July 17, 2015 Quick question, is the cock on the bimbo body not supposed to be connected to it? I replaced the body with UNP - 7B Bombshell so that might be the problem? Granted the tg is in it's early stages so it is probably supposed to be like that. Are you using the equipable schlong provided by Hormones? It should be UNP compatible. I believe so... SOS - Hormones UNP Addon right? I've got SOS installed on M.O. And I can copy the load order of things if you think it'll help. I've been stumped though... And I have the Beta version of SOS installed. On an aside note that could be related, when I go into the SOS MCMenu and I try and change the schlong it has a little asterisk beside it to tell me that the body wasn't made for the intended schlong. I get the * next to schlong type when the skeleton isn't compatable, normally when using a custom race that has its own custom skeleton. I don't think the Bimbo Race has it's own skeleton. I didn't see it in the bsa at least.
foreveraloneguy Posted July 17, 2015 Posted July 17, 2015 After a bit more testing, node updates are not happening at all through hormones. I manually set the breast/butt/belly where I wanted them and hit apply, and nothing happened. _SLH_GV_isPregnant is 0. Ideas? My PC is a Breton. Or is this the issue mentioned earlier?
DeepBlueFrog Posted July 17, 2015 Author Posted July 17, 2015 Version 2.0.1 is out with these changes: - Added: New 'beg for sex' blocking topic to horny bimbo - Added: MCM controls for 'beg for sex' topics and 'drop items' at high arousal - Fixed: Bug in drop function of Bimbo alias - Fixed: On cure, Bimbo Alias cannot be set to None - Fixed: Check and reduce frequency of shape upates - Fixed: Shape doesn't update for other races than Nord Have fun... A word of warning... The new Sex Crazed dialogues can be crippling if your Bimbo is also exhibitionist and in a situation of forced nudity (like enslaved in SD+). Check out the new MCM options to tune the effect to your particular situation.
Shadowscale Posted July 17, 2015 Posted July 17, 2015 Version 2.0.1 is out with these changes: - Added: New 'beg for sex' blocking topic to horny bimbo - Added: MCM controls for 'beg for sex' topics and 'drop items' at high arousal - Fixed: Bug in drop function of Bimbo alias - Fixed: On cure, Bimbo Alias cannot be set to None - Fixed: Check and reduce frequency of shape upates - Fixed: Shape doesn't update for other races than Nord Have fun... A word of warning... The new Sex Crazed dialogues can be crippling if your Bimbo is also exhibitionist and in a situation of forced nudity (like enslaved in SD+). Check out the new MCM options to tune the effect to your particular situation. Testing this on a save game in progress.
DeepBlueFrog Posted July 17, 2015 Author Posted July 17, 2015 After a bit more testing, node updates are not happening at all through hormones. I manually set the breast/butt/belly where I wanted them and hit apply, and nothing happened. _SLH_GV_isPregnant is 0. Ideas? My PC is a Breton. Or is this the issue mentioned earlier? Try the latest version I just released. If you are not using a Nord, it may fix the update issue for you.
DeepBlueFrog Posted July 17, 2015 Author Posted July 17, 2015 I just noticed I forgot to update the version number in the script. I will do that next time... I don't fee like repackaging the mod just for that
RandomOne Posted July 17, 2015 Posted July 17, 2015 I'm excited about the new beg for sex feature ,especially since More Devious Quests has been Abandoned. the Slut madness feature of that mod was one of my favorite features in any mod, and this helps replace that. um... any chance that you can make the begging stand alone from Bimbo? or keep it after completing bimbo? By the way, the author of more devious said anyone can use any parts of his mod and some fit very well in hormones... just a thought Oh on a side note I am currently a Bimbo with the last version, Will smoke come out of my computer if I update, or should I finish the quest 1st?
DeepBlueFrog Posted July 17, 2015 Author Posted July 17, 2015 I'm excited about the new beg for sex feature ,especially since More Devious Quests has been Abandoned. the Slut madness feature of that mod was one of my favorite features in any mod, and this helps replace that. um... any chance that you can make the begging stand alone from Bimbo? or keep it after completing bimbo? By the way, the author of more devious said anyone can use any parts of his mod and some fit very well in hormones... just a thought Oh on a side note I am currently a Bimbo with the last version, Will smoke come out of my computer if I update, or should I finish the quest 1st? I don't think the update will cause issues if you are already a Bimbo. And thanks for the suggestion. Adding the sex crazed dialogues made sense to the bimbo but I understand if you want them outside of that quest too. I will add a note about that to my list.
Kingslayer101 Posted July 17, 2015 Posted July 17, 2015 Is it possible to use SLHORMONES with milk mod, soulgemoven and fill her up?
DeepBlueFrog Posted July 17, 2015 Author Posted July 17, 2015 Is it possible to use SLHORMONES with milk mod, soulgemoven and fill her up? It is... but you will have to turn off updates to breasts nodes manually. Hormones should detect Soulgem Oven and turn off belly updates automatically but it doesn't recognize Fill her up and Milk Mod yet.
foreveraloneguy Posted July 17, 2015 Posted July 17, 2015 After a bit more testing, node updates are not happening at all through hormones. I manually set the breast/butt/belly where I wanted them and hit apply, and nothing happened. _SLH_GV_isPregnant is 0. Ideas? My PC is a Breton. Or is this the issue mentioned earlier? Try the latest version I just released. If you are not using a Nord, it may fix the update issue for you. Yup, that was it.
Guest Long John Posted July 17, 2015 Posted July 17, 2015 @skyrimll - I have an idea for how to deal with the issue of node sizing conflicts when using SexLab Hormones though other authors would need to start working with it as well. But it in the long run would bring an end to such issues. The solution could be to use "The C.A.N.S. (Cooperative Average Node Sizing)" modification and provide a patch for this modification.
pyjinbom Posted July 17, 2015 Posted July 17, 2015 My bimbo keeps losing her tan! If I pull up showracemenu she automatically gets it back without me adjusting her complexion, but then it fades away a few seconds later. Any idea why this happens?
bimbochoas Posted July 17, 2015 Posted July 17, 2015 cant wiat to get home and try the update, my game always crash when I get to the bimbo tied up on the island or right after the change. was think of just have this mod run with what is need, do the bimbo change then save and reactive other mods. most say this is one of my favor mods, it one of the reason I redownload and install skyrim, other mods include Milk mod, sexlab sotries, and sd+
foreveraloneguy Posted July 17, 2015 Posted July 17, 2015 @skyrimll - I have an idea for how to deal with the issue of node sizing conflicts when using SexLab Hormones though other authors would need to start working with it as well. But it in the long run would bring an end to such issues. The solution could be to use "The C.A.N.S. (Cooperative Average Node Sizing)" modification and provide a patch for this modification. Will it stop nodes fighting? Yes, maybe, if everyone supports it. Will it be good? No. Averaging isn't how it should work. Anything like that needs to be cumulative, not averaged, not weighted averaged, not median, not anything except cumulative. Dunno... been thinking for awhile about an skse plugin that simply intercepts calls to either netimmerse or nioverride and proxies it all + another plugin to manage the data stored by the plugin. Not sure if it's doable, but that would mean mod authors don't have to care, just write their mod in whatever way they're comfortable with.
DeepBlueFrog Posted July 17, 2015 Author Posted July 17, 2015 If you are interested in node overlaps, check out this discussion about NiOverride. http://www.loverslab.com/topic/37617-abandoned-bframebelly-node-manager-mod-outdated-due-to-nioverride/page-2?do=findComment&comment=1009158
Monoman1 Posted July 17, 2015 Posted July 17, 2015 @skyrimll - I have an idea for how to deal with the issue of node sizing conflicts when using SexLab Hormones though other authors would need to start working with it as well. But it in the long run would bring an end to such issues. The solution could be to use "The C.A.N.S. (Cooperative Average Node Sizing)" modification and provide a patch for this modification. Will it stop nodes fighting? Yes, maybe, if everyone supports it. Will it be good? No. Averaging isn't how it should work. Anything like that needs to be cumulative, not averaged, not weighted averaged, not median, not anything except cumulative. Dunno... been thinking for awhile about an skse plugin that simply intercepts calls to either netimmerse or nioverride and proxies it all + another plugin to manage the data stored by the plugin. Not sure if it's doable, but that would mean mod authors don't have to care, just write their mod in whatever way they're comfortable with. Don't want to derail thread but hookmmerse does this already and by most peoples accounts (including groovtama) it should be avoided. In my mind, other mods should just throw whatever values they want at CANS. Then CANS can decide how to use the values thrown at it, which could be mcm configurable on a node by node basis. ie. different types of scaling choices per node.
foreveraloneguy Posted July 17, 2015 Posted July 17, 2015 @skyrimll - I have an idea for how to deal with the issue of node sizing conflicts when using SexLab Hormones though other authors would need to start working with it as well. But it in the long run would bring an end to such issues. The solution could be to use "The C.A.N.S. (Cooperative Average Node Sizing)" modification and provide a patch for this modification. Will it stop nodes fighting? Yes, maybe, if everyone supports it. Will it be good? No. Averaging isn't how it should work. Anything like that needs to be cumulative, not averaged, not weighted averaged, not median, not anything except cumulative. Dunno... been thinking for awhile about an skse plugin that simply intercepts calls to either netimmerse or nioverride and proxies it all + another plugin to manage the data stored by the plugin. Not sure if it's doable, but that would mean mod authors don't have to care, just write their mod in whatever way they're comfortable with. Don't want to derail thread but hookmmerse does this already and by most peoples accounts (including groovtama) it should be avoided. In my mind, other mods should just throw whatever values they want at CANS. Then CANS can decide how to use the values thrown at it, which could be mcm configurable on a node by node basis. ie. different types of scaling choices per node. No, it doesn't. Hookmmerse requires that you run a magic thingy (pex + compiled dll blackbox) against your scripts so the netimmerse/nioverride calls can be replaced with the hookmmerse calls, then sticks the data off in it's own little world of hookmmersity. That's exactly the opposite of what I said. My idea requires no magic, and it doesn't stick the data off somewhere in a way that it can't be accessed by anything other than itself, hence the whole "+ another plugin to manage the data stored by the plugin". And that's the part that I don't know if it's doable or not... I don't want to touch any part of any mod in any way, especially not trying to modify scripts and replace calls. Now, let's resume our regularly scheduling whining about hormones not bringing us breakfast in bed and a blowjob.
DeepBlueFrog Posted July 17, 2015 Author Posted July 17, 2015 @skyrimll - I have an idea for how to deal with the issue of node sizing conflicts when using SexLab Hormones though other authors would need to start working with it as well. But it in the long run would bring an end to such issues. The solution could be to use "The C.A.N.S. (Cooperative Average Node Sizing)" modification and provide a patch for this modification. Will it stop nodes fighting? Yes, maybe, if everyone supports it. Will it be good? No. Averaging isn't how it should work. Anything like that needs to be cumulative, not averaged, not weighted averaged, not median, not anything except cumulative. Dunno... been thinking for awhile about an skse plugin that simply intercepts calls to either netimmerse or nioverride and proxies it all + another plugin to manage the data stored by the plugin. Not sure if it's doable, but that would mean mod authors don't have to care, just write their mod in whatever way they're comfortable with. Don't want to derail thread but hookmmerse does this already and by most peoples accounts (including groovtama) it should be avoided. In my mind, other mods should just throw whatever values they want at CANS. Then CANS can decide how to use the values thrown at it, which could be mcm configurable on a node by node basis. ie. different types of scaling choices per node. When I have more time, I will look into CANS and if is it really useful compared to NiOverride. At first glance, I don't understand what CANS is doing that NiOverride doesn't do already.
Feliks Posted July 17, 2015 Posted July 17, 2015 @skyrimll - I have an idea for how to deal with the issue of node sizing conflicts when using SexLab Hormones though other authors would need to start working with it as well. But it in the long run would bring an end to such issues. The solution could be to use "The C.A.N.S. (Cooperative Average Node Sizing)" modification and provide a patch for this modification. Will it stop nodes fighting? Yes, maybe, if everyone supports it. Will it be good? No. Averaging isn't how it should work. Anything like that needs to be cumulative, not averaged, not weighted averaged, not median, not anything except cumulative. Dunno... been thinking for awhile about an skse plugin that simply intercepts calls to either netimmerse or nioverride and proxies it all + another plugin to manage the data stored by the plugin. Not sure if it's doable, but that would mean mod authors don't have to care, just write their mod in whatever way they're comfortable with. Hey before you start talking about why a mod is gonna be bad read the info on it. Cumulative is already supported in the script for C.A.N.S. with a few other methods coming up soon. So. @skyrimll - I have an idea for how to deal with the issue of node sizing conflicts when using SexLab Hormones though other authors would need to start working with it as well. But it in the long run would bring an end to such issues. The solution could be to use "The C.A.N.S. (Cooperative Average Node Sizing)" modification and provide a patch for this modification. Will it stop nodes fighting? Yes, maybe, if everyone supports it. Will it be good? No. Averaging isn't how it should work. Anything like that needs to be cumulative, not averaged, not weighted averaged, not median, not anything except cumulative. Dunno... been thinking for awhile about an skse plugin that simply intercepts calls to either netimmerse or nioverride and proxies it all + another plugin to manage the data stored by the plugin. Not sure if it's doable, but that would mean mod authors don't have to care, just write their mod in whatever way they're comfortable with. Don't want to derail thread but hookmmerse does this already and by most peoples accounts (including groovtama) it should be avoided. In my mind, other mods should just throw whatever values they want at CANS. Then CANS can decide how to use the values thrown at it, which could be mcm configurable on a node by node basis. ie. different types of scaling choices per node. I hadn't thought about making the calculation methods seperable by node. That's actually a really cool idea. @skyrimll - I have an idea for how to deal with the issue of node sizing conflicts when using SexLab Hormones though other authors would need to start working with it as well. But it in the long run would bring an end to such issues. The solution could be to use "The C.A.N.S. (Cooperative Average Node Sizing)" modification and provide a patch for this modification. Will it stop nodes fighting? Yes, maybe, if everyone supports it. Will it be good? No. Averaging isn't how it should work. Anything like that needs to be cumulative, not averaged, not weighted averaged, not median, not anything except cumulative. Dunno... been thinking for awhile about an skse plugin that simply intercepts calls to either netimmerse or nioverride and proxies it all + another plugin to manage the data stored by the plugin. Not sure if it's doable, but that would mean mod authors don't have to care, just write their mod in whatever way they're comfortable with. Don't want to derail thread but hookmmerse does this already and by most peoples accounts (including groovtama) it should be avoided. In my mind, other mods should just throw whatever values they want at CANS. Then CANS can decide how to use the values thrown at it, which could be mcm configurable on a node by node basis. ie. different types of scaling choices per node. When I have more time, I will look into CANS and if is it really useful compared to NiOverride. At first glance, I don't understand what CANS is doing that NiOverride doesn't do already. What C.A.N.S. is gonna do differently is a few things, more customization on the user side, and easy support for people who haven't or can't be bothered to use NiOverride. That's the basics at least. It also doesn't go with straight multiplicative for multiple modifications. The implementation section of the OP is a little out of date as I've received a lot of feedback that needs to be incorporated before the 1.0 release.
DeepBlueFrog Posted July 18, 2015 Author Posted July 18, 2015 Cool.. thanks for the explanation. I am not looking to add more requirements to Hormones but if it is possible to register it with CANS without making it a requirement, I will add that in a future release for the sake of compatibility.
foreveraloneguy Posted July 18, 2015 Posted July 18, 2015 If you are interested in node overlaps, check out this discussion about NiOverride. http://www.loverslab.com/topic/37617-abandoned-bframebelly-node-manager-mod-outdated-due-to-nioverride/page-2?do=findComment&comment=1009158 Well, if everyone would do it groovtama's way, I suppose that would be just super. I'll be over there, holding my breath. And possibly rewriting all the mods I use to do nioverride transforms instead of netimmerse scaling.
foreveraloneguy Posted July 18, 2015 Posted July 18, 2015 @skyrimll - I have an idea for how to deal with the issue of node sizing conflicts when using SexLab Hormones though other authors would need to start working with it as well. But it in the long run would bring an end to such issues. The solution could be to use "The C.A.N.S. (Cooperative Average Node Sizing)" modification and provide a patch for this modification. Will it stop nodes fighting? Yes, maybe, if everyone supports it. Will it be good? No. Averaging isn't how it should work. Anything like that needs to be cumulative, not averaged, not weighted averaged, not median, not anything except cumulative. Dunno... been thinking for awhile about an skse plugin that simply intercepts calls to either netimmerse or nioverride and proxies it all + another plugin to manage the data stored by the plugin. Not sure if it's doable, but that would mean mod authors don't have to care, just write their mod in whatever way they're comfortable with. Hey before you start talking about why a mod is gonna be bad read the info on it. Cumulative is already supported in the script for C.A.N.S. with a few other methods coming up soon. So. Hey I did so... And everything I read at the time was all about averages and weighted averages, and other stuff that not only didn't interest me, but sounded like, at best, a kludgey compromise trying to get around the weaknesses of netimmerse. And let's face it... netimmerse is such a POS that anything that tries to work around its limitations is going by be, by definition, a kludge. But it's also the most widely implemented thing out there. Now, PROTIP: when reading a post, read the words that were actually written. I did not say CANS would be bad. I said it wouldn't be good. Read the paragraph above again to understand why, while remembering that good and bad are opposite ends of a scale, not a binary condition. And if the ability to choose cumulative scaling has been added, that moves it a bit further towards one of those ends. I'm still going to keep looking at my idea though, because no patches and no changes to mods.
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now