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Posted
On 10/28/2023 at 8:09 PM, Teutonic said:

What is starting while what is running?

Sorry my description was too short.... so when for example DH running and make more than one (mostly always) sexlab scene and first one is over and second rape scene is coming... between these scenes, SA can initiate a gang rape scene. 

20 hours ago, HexBolt8 said:

This was requested a good while ago during the development of this mod's forerunner, SexLab Adventures (I was one of those who asked about it then).  Teutonic noted some problems with the idea then, not least of which is that Teutonic didn't (and presumably still doesn't) use SLHH.

 

The biggest problem is that SLHH takes over the rape, and Teutonic understandably wants Sexy Adventures (let's refer to it as SA) to stay in control of the event that it started (and needs to end when it's finished).  SLHH allows the PC to struggle and escape.  If the PC is successful, SA wouldn't know to have the pursuers return to their normal activities.  If the PC isn't successful, SLHH does a single rape.  It probably does not signal that it's finished to other mods, so SA couldn't queue up the next assaulter -- it wouldn't be a gang rape.  Any settings that might be duplicated between the two mods like whether a follower is involved would be handled by SLHH (ignoring SA's setting), since it would be running the event.  This would not be attractive from SA's viewpoint.

 

Conceivably, SA might smooth the transition from pursuit to rape by simply playing SLHH's first grabbing animation if it's detected, skipping any struggle and proceeding to its gang rape, keeping SA in control the whole time.  I think that would be pretty nice, but it would be up to the author, who might prefer to put the time into working on new features.  Just some thoughts from my perspective, if it helps.

oke so we know some interfere between these two or three mods.

 

So what would be a good solution or settings for these mods? I really like your mod meanwhile I like SLHH and DH too.

SA - has a really nice gang rape system, but cannot handle Enemy Faction.

DH - Enemy can recognize when PC unarmed and they don't attack just raped and robbed the PC.

SLHH - has good grabbing animation and escape system

 

It would be really nice these three option in one mod.

 

 

Posted
6 hours ago, palracz said:

Sorry my description was too short.... so when for example DH running and make more than one (mostly always) sexlab scene and first one is over and second rape scene is coming... between these scenes, SA can initiate a gang rape scene. 

oke so we know some interfere between these two or three mods.

 

So what would be a good solution or settings for these mods? I really like your mod meanwhile I like SLHH and DH too.

SA - has a really nice gang rape system, but cannot handle Enemy Faction.

DH - Enemy can recognize when PC unarmed and they don't attack just raped and robbed the PC.

SLHH - has good grabbing animation and escape system

 

It would be really nice these three option in one mod.

 

 

DH is...?

Posted

No idea if this has been asked here, but is it possible that there's a patch somewhere that would integrate line of sight in order for people to report you? 

Only asking as I have had my player character outside either fucking or masturbating, with no one else around, and have been reported (Always in a city/town, and yes I do have mods to stop animals reporting you). 

Please let me know. 
 

Cheers.

Posted
On 11/2/2023 at 1:31 AM, Jorklunds said:

Is this the mod that displays the message in the top right, "This location is lawless wilderness"? It pops up like every 5 seconds, but I couldn't find it in xEdit. Also, I cannot have sex in a city with this mod enabled without getting a bounty. I thought you could only be detected through line of sight, but I've done several hours of testing and can't avoid a bounty no matter what I do.

1) It is, although the message should be interspersed with "This location is subject to the laws of..." messages. The hold/wilderness borders are pretty wild in some places. If you want to, you can turn the message off in the MCM.

2) I will add line of sight in the next update.

 

On 11/3/2023 at 11:46 AM, Dr.p345 said:

No idea if this has been asked here, but is it possible that there's a patch somewhere that would integrate line of sight in order for people to report you? 

Only asking as I have had my player character outside either fucking or masturbating, with no one else around, and have been reported (Always in a city/town, and yes I do have mods to stop animals reporting you). 

Please let me know. 
 

Cheers.

There is no patch I am aware of, but like I said above, I will add line of sight in the next update.

 

In regards to grabbing animations before the gangrape / SLHH, I think @HexBolt8 made a reasonable suggestion. I'll note it down, but I don't know when I will get to it.

Posted

Apologies if this is a stupid question, but I read through this whole thread and couldn't find an answer. Does the sleep creep impregnation work with Fertility Mode v3 Fixes and Tweaks installed, or is it only compatible with Fertility Mode on its own? Thanks in advance.

Posted
23 hours ago, Tonira2992 said:

Apologies if this is a stupid question, but I read through this whole thread and couldn't find an answer. Does the sleep creep impregnation work with Fertility Mode v3 Fixes and Tweaks installed, or is it only compatible with Fertility Mode on its own? Thanks in advance.

I tested it with the version linked in the description. I assumed it also works with the fixes, but I can double check.

Posted
On 11/5/2023 at 11:23 PM, KingofJamaica said:

Any chance for Drunk support for Starfrost? It has a drunk status effect as well.

I've noted it and will take a look eventually. Sorry, I forgot to reply to you.

 

On 11/6/2023 at 10:41 PM, Tonira2992 said:

Apologies if this is a stupid question, but I read through this whole thread and couldn't find an answer. Does the sleep creep impregnation work with Fertility Mode v3 Fixes and Tweaks installed, or is it only compatible with Fertility Mode on its own? Thanks in advance.

I tested it with the Fixes and it seemed to work fine as well.

 

A new update is available.

Posted

Could you please revise the sleep naked option?, with TAWOBA set this option leaves some parts equipped. Ty

Posted

@Teutonic Small yet annoying detail that on first use in prev ver was hard to miss, and is still present in v 0.5.5:

line 436: If (PlayerQuest.CurrentHold == DLC2RavenRockLocation)

line 438: If (PlayerQuest.CurrentHold == none)

in Sexy_GangrapeQuestScript do not check/care if logging is ON and floods console with unwanted (if logging is OFF) info.

Posted
6 hours ago, Teutonic said:

I've noted it and will take a look eventually. Sorry, I forgot to reply to you.

 

I tested it with the Fixes and it seemed to work fine as well.

 

A new update is available.

Now i can unistall the FIX and the older version and simply install the new one right? Thx u for the update.

Posted
4 hours ago, turkeyNAC said:

Could you please revise the sleep naked option?, with TAWOBA set this option leaves some parts equipped. Ty

I'll have a look.

 

2 hours ago, PippinTom said:

@Teutonic Small yet annoying detail that on first use in prev ver was hard to miss, and is still present in v 0.5.5:

line 436: If (PlayerQuest.CurrentHold == DLC2RavenRockLocation)

line 438: If (PlayerQuest.CurrentHold == none)

in Sexy_GangrapeQuestScript do not check/care if logging is ON and floods console with unwanted (if logging is OFF) info.

Thanks, I will fix this in the next update.

Posted
1 minute ago, Lady Wintrish said:

Now i can unistall the FIX and the older version and simply install the new one right? Thx u for the update.

Yes, correct. You are welcome.

Posted (edited)

Great mod, I really like the how the features are implemented, they are very consistent and stable in-game.

 

There is one feature I wonder if you could consider. When being chased during a gangrape event, it would be great have the option to trigger a SL horrible harassment event instead of a rape straight out. This is a feature that exists in SL Drunk Redux which I really enjoy, as providing opportunity to fight off a rape event is very fun and interactive, and make the actual occurrence of a scene more entertaining.

 

I've already worked out an implementation of this feature and it should be reasonably straightforward. In the gangrape main script I add an If statement to the first "If (Caught)" condition, asking if there is only one assailant. If so, trigger the Horrible Harassment and clear the assailant form list to remove the PC follow behaviour, else do a normal gangrape event. This worked pretty well. I suppose the main point would be to have a MCM option to toggle that function on if wanted (and the mod is found).

 

I added the script I wrote for it if you would like to consider this feature. Note that this is an edit of the script from v0.5.4, not v0.5.5 which was released earlier today. Also there is a bit of reshuffling of some code lines but I don't think it is important, it is mainly a lot of debugging outputs.

 

As a quick overview this is what the main segment would look like.

 

Spoiler
               If (NumberOfFollowers == 0 && NumberOfAssailants == 1)
                    If (ConfigQuest.DebugConsoleLogGangRape)
                        SexlabUtil.PrintConsole("Aggressor >> " + MainAssailant)
                    EndIf
                    Keyword HHEventKeyword = Game.GetFormFromFile(0x0000C510, "SexLabHorribleHarassment.esp") as Keyword
                    HHEventKeyword.SendStoryEvent(akRef1 = MainAssailant)
                    index = 0
                    While (index < 25)
                        AssailantAliases[index].Clear()
                        index += 1
                    EndWhile
                Else
                    Actor[] Victims = new Actor[1]
                    Victims[0] = Player
                    Victims = PapyrusUtil.RemoveActor(PapyrusUtil.MergeActorArray(Victims, Followers, True), none)
                    Assailants = PapyrusUtil.RemoveActor(Assailants, none)
                    GoToState(STATE_GANGRAPE)
                    GangbangQuest.StripType = ConfigQuest.GangrapeStripType
                    GangbangQuest.MaximumRounds = ConfigQuest.GangrapeMaxRounds
                    GangbangQuest.ThreesomeChance = ConfigQuest.GangrapeThreesomeChance
                    GangbangQuest.FoursomeChance = ConfigQuest.GangrapeFoursomeChance
                    GangbangQuest.FivesomeChance = ConfigQuest.GangrapeFivesomeChance
                    GangbangQuest.AllowCreatureThreesomes = ConfigQuest.GangrapeAllowCreatureThreesomes
                    GangbangQuest.AllowCreatureFoursomes = ConfigQuest.GangrapeAllowCreatureFoursomes
                    GangbangQuest.AllowCreatureFivesomes = ConfigQuest.GangrapeAllowCreatureFivesomes
                    GangbangQuest.RepositionReceiver = ConfigQuest.GangrapeRepositionVictim
                    GangbangQuest.ConsensualAnimationChance = ConfigQuest.GangrapeConsensualChance
                    GangbangQuest.ArousedThreshold = ConfigQuest.GangrapeArousedThreshold
                    GangbangQuest.ConsensualAnimationIfAroused = ConfigQuest.ConsensualAnimationIfAroused
                    GangbangQuest.BeginGangbang(Assailants, Victims, Self, Consensual = SubmittedDuringPursuit)
                EndIf

 

 

Sexy_GangrapeQuestScript.psc

 

 

PS. It looks like 0.5.5 doesn't retrieve preset saves from 0.5.4? Even though they are at the same place still.

 

 

 

Edited by Burtchin
Posted
22 hours ago, Sweettits said:

Is this not compatible with POP? 

I found myself having problem installing POP on SE, so I was unable to verify, but you should not get bounties while imprisoned and you can turn off gangrapes manually. I am not sure if POP sends DH events, but you can check on Sexy Adventures' debug page. If it does, you will neither get bounties nor be raped.

Posted
17 hours ago, Burtchin said:

There is one feature I wonder if you could consider. When being chased during a gangrape event, it would be great have the option to trigger a SL horrible harassment event instead of a rape straight out. This is a feature that exists in SL Drunk Redux which I really enjoy, as providing opportunity to fight off a rape event is very fun and interactive, and make the actual occurrence of a scene more entertaining.

 

I've already worked out an implementation of this feature and it should be reasonably straightforward. In the gangrape main script I add an If statement to the first "If (Caught)" condition, asking if there is only one assailant. If so, trigger the Horrible Harassment and clear the assailant form list to remove the PC follow behaviour, else do a normal gangrape event. This worked pretty well. I suppose the main point would be to have a MCM option to toggle that function on if wanted (and the mod is found).

Thanks, I will have a look.

 

17 hours ago, Burtchin said:

PS. It looks like 0.5.5 doesn't retrieve preset saves from 0.5.4? Even though they are at the same place still.

I could not find anything wrong with that.

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