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Posted

unequipall will unequip all items, unless the games bugged out, which mine did on another mod.

 

Thanks a lot, it works! 

 

Interesting thing is, "unequipall" gets this piercing visually unequiped, but leaves the equipped indicator on in my inventory - while "unequipitem" does the opposite. I have to use both to get rid of it. 

 

Thanks again :)

Posted

Hi guys, Im pretty new with DD and ZAZ mods so Im not sure where I should ask it and I don't want to annoy anybody but here we go..

 

When the armbinder is on my char all animations drops to, what I call, "double mastrubation". It looks like anim-blocker kicks in but I have proper anims selected in all 3 pages, even in foreplay. Can you help me?

I have ZAZ DDa DDi and SD+ installed. I was interested in SD+ so I've installed all it's requirements and their's req. too.

 

I know it's a probably well known issue, so again im sorry to be lazy.

Posted

So i've been trying to start the forbidden tome mission but when i took the tome, nothing happened. i have dropped the tome many times and picked it up and nothing happens. i also tried to talk with the librarian but theres never any text about the tome. Can anyone help me?

Posted

So i've been trying to start the forbidden tome mission but when i took the tome, nothing happened. i have dropped the tome many times and picked it up and nothing happens. i also tried to talk with the librarian but theres never any text about the tome. Can anyone help me?

Talk with Urag while holding the Devious crafting manual.

 

There should be a new dialogue option. (but I've forgotten what it says)

Posted

 

So i've been trying to start the forbidden tome mission but when i took the tome, nothing happened. i have dropped the tome many times and picked it up and nothing happens. i also tried to talk with the librarian but theres never any text about the tome. Can anyone help me?

Talk with Urag while holding the Devious crafting manual.

 

There should be a new dialogue option. (but I've forgotten what it says)

 

 

If you have a belt on already it will not start.

Posted

 

 

So i've been trying to start the forbidden tome mission but when i took the tome, nothing happened. i have dropped the tome many times and picked it up and nothing happens. i also tried to talk with the librarian but theres never any text about the tome. Can anyone help me?

Talk with Urag while holding the Devious crafting manual.

 

There should be a new dialogue option. (but I've forgotten what it says)

 

 

If you have a belt on already it will not start.

 

That's how it's supposed to work, at least.

 

If it starts anyway, things almost certainly won't quite work right, and might be severely broken. (In other words, you probably shouldn't do it)

Posted

Hey ! Just came back on Skyrim and realized there actually was bound sex animations in DD-I ! I've never got them to work, my MCM menu tells me FALSE on bound anims ! Registering ZaZ animations again did nothing, plus 'tis a new playthrough, no updates of any kind. Is there something I'm doing wrong ? 

Posted

Hey ! Just came back on Skyrim and realized there actually was bound sex animations in DD-I ! I've never got them to work, my MCM menu tells me FALSE on bound anims ! Registering ZaZ animations again did nothing, plus 'tis a new playthrough, no updates of any kind. Is there something I'm doing wrong ? 

In the Sexlab MCM, have You gone into Animations and unchecked Restrict Aggressive Animations?

Posted

 

 

In the Sexlab MCM, have You gone into Animations and unchecked Restrict Aggressive Animations?

I didn't, normal animations look weird when I'm beta testing aggressive kind of mods. That's it though ? Just have to do that ? And I'm a dumbass once again, thanks for the tip dude. 

Posted
hey guys, i've been away from skyrim for some time, and i decided to reinstall all my mods, and i'm getting the error message from this mod everytime i try to loot something (corpses, barrels, chests, everything)

 

the message is "An error has occurred with your installation of Devious Devices. Please check the log for more information. Error Text: IsWearingDevice received none argument."

 

i've searched and haven't found a solution for it, i already tried reinstaling the mod, redownloaded the mod, sarting a new game and detactivating other mods that uses it, but nothing seens to work, someone knows something about this error and to what it's realated to?

 

the papyrus log is attached, i think there's something realted to it at line 3945, but i'm not sure

 

thanks

Papyrus.0.log

Posted

I have a small issue, everything runs awesomely took me a while to figure it out but anways. when i start the quest with uraq i don't see his text but i see my own Characters response. Is this normal? or did i mess up >.<

Posted

Hello @ all . I have a little problem with the Devious Devices mod ....

I have installed SexLab 1.59 , ZaZ animation pack , everthing of the Devious Devices mods but on the MCM Menu it still says Bondage Animations FALSE ????

What i am doing wrong ????

Posted

 

hey guys, i've been away from skyrim for some time, and i decided to reinstall all my mods, and i'm getting the error message from this mod everytime i try to loot something (corpses, barrels, chests, everything)
 
the message is "An error has occurred with your installation of Devious Devices. Please check the log for more information. Error Text: IsWearingDevice received none argument."
 
i've searched and haven't found a solution for it, i already tried reinstaling the mod, redownloaded the mod, sarting a new game and detactivating other mods that uses it, but nothing seens to work, someone knows something about this error and to what it's realated to?
 
the papyrus log is attached, i think there's something realted to it at line 3945, but i'm not sure
 
thanks

 

Make sure You have the latest Version of Deviously Cursed Loot, and check Your MCM Settings.

Posted

Hello @ all . I have a little problem with the Devious Devices mod ....

 

I have installed SexLab 1.59 , ZaZ animation pack , everthing of the Devious Devices mods but on the MCM Menu it still says Bondage Animations FALSE ????

 

What i am doing wrong ????

See Post 5431.

Posted

I have a small issue, everything runs awesomely took me a while to figure it out but anways. when i start the quest with uraq i don't see his text but i see my own Characters response. Is this normal? or did i mess up >.<

It is Normal. I had to disable My subtitles and dialogues to see what You were talking about. I have always had the options in My Display Settings enabled due to Hearing Problems.

Posted

hey guys, i've been away from skyrim for some time, and i decided to reinstall all my mods, and i'm getting the error message from this mod everytime i try to loot something (corpses, barrels, chests, everything)

 

the message is "An error has occurred with your installation of Devious Devices. Please check the log for more information. Error Text: IsWearingDevice received none argument."

 

i've searched and haven't found a solution for it, i already tried reinstaling the mod, redownloaded the mod, sarting a new game and detactivating other mods that uses it, but nothing seens to work, someone knows something about this error and to what it's realated to?

 

the papyrus log is attached, i think there's something realted to it at line 3945, but i'm not sure

 

thanks

I know that bug! http://www.loverslab.com/topic/33986-deviously-cursed-loot-v26-2014-11-17/page-48?do=findComment&comment=974944

 

Deviously Cursed Loot checks the following:

 

dcur_onactivatecontainer.psc:

libs.IsWearingDevice(libs.PlayerRef, dci.aradialib_livingharnessRendered, libs.zad_DeviousHarness) == 1
This line somewhere else was supposed to do somethingorother, but doesn't work right:

 

dcur_aradialib.psc

dci.aradialib_livingharnessRendered = gplib.aradialivingharnessRendered
Probably related to this:

 

Aradia Devious: GP_AradiaIntegration.psc:

Armor Property aradialivingharnessRendered  Auto
Posted

 

hey guys, i've been away from skyrim for some time, and i decided to reinstall all my mods, and i'm getting the error message from this mod everytime i try to loot something (corpses, barrels, chests, everything)

 

the message is "An error has occurred with your installation of Devious Devices. Please check the log for more information. Error Text: IsWearingDevice received none argument."

 

i've searched and haven't found a solution for it, i already tried reinstaling the mod, redownloaded the mod, sarting a new game and detactivating other mods that uses it, but nothing seens to work, someone knows something about this error and to what it's realated to?

 

the papyrus log is attached, i think there's something realted to it at line 3945, but i'm not sure

 

thanks

I know that bug! http://www.loverslab.com/topic/33986-deviously-cursed-loot-v26-2014-11-17/page-48?do=findComment&comment=974944

 

Deviously Cursed Loot checks the following:

 

dcur_onactivatecontainer.psc:

libs.IsWearingDevice(libs.PlayerRef, dci.aradialib_livingharnessRendered, libs.zad_DeviousHarness) == 1
This line somewhere else was supposed to do somethingorother, but doesn't work right:

 

dcur_aradialib.psc

dci.aradialib_livingharnessRendered = gplib.aradialivingharnessRendered
Probably related to this:

 

Aradia Devious: GP_AradiaIntegration.psc:

Armor Property aradialivingharnessRendered  Auto

 

 

detactivating aradia stuff worked, thanks

Posted

Cant get the sustained drip spell to work for some reason. I can get npcs to equip soulgem plugs but the spell does nothing.

 

Set the "Number of Slotted NPC's" MCM option to a non-zero value.

Posted

Does anyone know how easy, or difficult, it would be to get a set of the ebonite or leather arm cuffs to function the same way as an armbinder?  I want the arms behind the back, and the inability to jump and stuff, but without the bulky visuals of the armbinder.  If anyone could point me in the right direction of triggering the animation/status when equipping a different item, that'd be great.  I know very little about coding/programming so I've just kind of tinkered with stuff in the CK and Nif briefly.

Posted

unequipall will unequip all items, unless the games bugged out, which mine did on another mod.

 

Thank you. I probably should have already learnt this by now :) Much appreciated solved the same issue for me. One copy of an item, stayed shown on char even after unequipped with key and discarded.

Posted

Does anyone know how easy, or difficult, it would be to get a set of the ebonite or leather arm cuffs to function the same way as an armbinder?  I want the arms behind the back, and the inability to jump and stuff, but without the bulky visuals of the armbinder.  If anyone could point me in the right direction of triggering the animation/status when equipping a different item, that'd be great.  I know very little about coding/programming so I've just kind of tinkered with stuff in the CK and Nif briefly.

 

I've actually done exactly this as part of a private mod. The simplest way of explaining what I did is that I pointed the armbinder's Armor Add-on entry in the Creation Kit to use the femalehands_1.nif instead of the armbinder_1.nif (names of those might not be exact, I'm going off memory) and also removed slot 59 from it, so it only uses the hands slot. The end result is an invisible armbinder that doesn't make your hands disappear and still allows you to see worn arm cuffs, making it look like the cuffs are what's binding you. You still get armbinder-related text and the armbinder shows as the ground and inventory object, but it works.

 

The more complicated way is that I duplicated the Inventory and Scriptinstance entries for the armbinder under the Armor section in CK, and the Add-on, renamed them and made the changes only to those, so as to leave the originals untouched. This also requires you to load your mod in TESVEdit afterwards to link the inventory and scriptinstances together.

 

An alternative is to add some Zaz keywords to a normal set of cuffs (or a duplicate of a normal set - as I also did) to make them force you into a hands-bound-behind-back pose. I'm using a set of such cuffs with the DD BWitch mod and having a wonderful time.

 

(Sorry for being rubbish at explaining things :P)

Posted

So when I go to the menu in the Ski UI screen I see this option for zap bound sex animations, and its checked off, because I don't have them. This sounds intriguing, can you tell me what they are?

If You do have all of the requirements for Devious Devices installed into Skyrim, You have the ability to use them, but You may have not set up Your Sexlab MCM Menu correctly yet to allow Agressive Animations. You may not have gone into the ZAP MCM Menu and registered Sexlab.

Your character will never be able to place Lydia into a Pillory and punish Her for leaving breadcrumbs all over Breezehome until You enable the Animations. 

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