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[mod] Regula Magistri 2


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Posted
On 10/23/2025 at 3:40 PM, DawnShadow said:

 

Well, I tried RM2 and Phaze's futanari mod, and I was able to play without any obvious bugs. That said, I suspect that some of the futanari mod features was disabled. (Like added religions would be a suspect.) (I loaded RM2 last, because I wanted to give it priority.)

So, you can try to use them together without crashing.

 

The mods work fine together in a technical sense as far as I know. The problem is that mechanically Regula is completely male dominated while Phaze futa is completely female dominated, changing Regula to allow you to play as a futa magister isn't that hard, the issue there is that inheritance modding in CK3 is basically nonexistent for anything except elective, so making it so that a male or futa child can inherit but not a female one is very difficult.

Posted
On 10/15/2025 at 12:40 PM, 1233311111 said:

Do you mind to share how you purge the conflict lines (or the mod list)? I cannot get a play through over 20 years without crashing even without the holy sites.

Well, i would share with you the mod purged but i lost it due to a windows malfunction. But what i did basically is launch the game with AGOT, beatiful females, carnalitas, CBO and regula. Then when it crashed i will search for the log in the document files and go line by line, modifying or purging the errors that have regula in its line. It took 2 or 3 times to do this to find all the conflicts.

I will also note that i have 0 mod experience so it could be possible to play without purging so much but the gameplay outside the holy sites was unnaffected so meh.

When the new DLC launches and if this mod is updated i will probably do it again but for now i think i already do everything i wanted to do with the mod to do the purge again.

Posted

welp most the mods over on steam workshop even a couple big ones like princes of darkness are updated already hopefully that means this one wont take too long

Posted
6 hours ago, Tyrranus said:

welp most the mods over on steam workshop even a couple big ones like princes of darkness are updated already hopefully that means this one wont take too long

To the best of my knowledge most of the big mods get early access to the new releases so they can update their shit faster. Paradox knows that the mods are a big part of their games appeal so they try to work with them. Unfortunately that's just not gonna happen in a less corporate friendly space. I doubt we'll see updates here nearly as fast.

Though I gotta say, in the long term, there feels like a ton of potential for RM2 in the new update. The hegemony just feels really well suited to it to me. But it'd be a whole heap of work trying to make them work together in a cool way. I don't like putting pressure on mod devs who are mostly doing stuff for the love of the game, but I hope something like that comes around some day.

Posted
19 hours ago, DicKingLoL said:

also didnt dev said his account was getting banned from here?

He said it was a possibility, but his profile says he was on earlier today, and he did post a couple times after that awful law went through.

Posted
On 10/29/2025 at 11:34 PM, Guye said:

 there feels like a ton of potential for RM2 in the new update. The hegemony just feels really well suited to it to me. But it'd be a whole heap of work trying to make them work together in a cool way. I don't like putting pressure on mod devs who are mostly doing stuff for the love of the game, but I hope something like that comes around some day.

Personally I think the god-kings ones have more potential for this mod but thats me

Posted

Hopefully we get some update soon. Hope he gets another site as a backup if he gets banned here too. This has become a must have for playthroughs lol too fun

Posted
11 hours ago, Carito said:

Hopefully we get some update soon. Hope he gets another site as a backup if he gets banned here too. This has become a must have for playthroughs lol too fun

he can still use GitGud, and even if he dissapears, the project is there for us to fork, if we want to. 

Posted

I have an idea in regards to conversion of people to famuli, instead of being mind control fully, it could have a more psychological mind break element, like the bannerlord captivity events mod inwhich you have to break your captives by humiliating or giving attention or etc, maybe it could be like this;

 

you get a captive, if you wish to turn it into a more willing you show affection, etc, a more active process of charming with the way you charm you get different effects.

Posted

This is not working with the new update, in a game breaking way unfortunately. It seems to cause CTD when starting a new game. When I try to workaround by starting a game without it and adding it in later, the freeing ritual results in my duchy becoming a theocracy and giving a game over screen. Rolling back to 1.17 should work but all the other Steam mods in my load order will break with time 

Posted

My game also crashes, when trying to load the map to pick a character. The last thing in the error log is a bunch of successions failing to load, and the game crashes after the "loading world from history" screen hits 100%.

Posted

imagine that the mod hasnt updated to the new version and its crashing the game when you try to use it anyways... how SHOCKING /sarcasm

 

seriously let the man cook, esp since carnalitas hasnt updated and this mod needs that

Posted

When this mods gets updated, I was wondering if you can create a new government and instead of using abuilding slot, use the new estate mechanics for religion related building.

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