hungvipbcsok Posted September 6, 2024 Posted September 6, 2024 (edited) Current stage 60 Version UD 3.0 experimental 19 fix Version US 1.2.2 There is 1 script infant but I am not so sure Spoiler Spoiler Spoiler Spoiler Edited September 6, 2024 by hungvipbcsok
kurotatsu Posted September 6, 2024 Author Posted September 6, 2024 14 minutes ago, hungvipbcsok said: Current stage 60 Version UD 3.0 experimental 19 fix Version US 1.2.2 There is 1 script infant but I am not so sure Reveal hidden contents Reveal hidden contents Reveal hidden contents Reveal hidden contents That's why. For UD3 you have to use US2RC3 - https://discord.com/channels/1132395152758018159/1218658440428130398 And I'd recommend starting new game with new version. 1
Guest Posted September 19, 2024 Posted September 19, 2024 Hi, im not sure ifnim having an issue with researchbgo quest. Im stuck in a investigation that reads "got to make my partner to craft more of these plugs and wear them, these abandoned gems certainly have huge potential" I crafted the ones that require 3 greatest gems and geared them until fully charged, removes them, but nothing happened. I can't find anyone that require a abadon gem to be crafted. Any clue? Thanks.
Guest Posted September 20, 2024 Posted September 20, 2024 On 1/29/2024 at 3:56 PM, Zaflis said: Hide contents So does that actually want me to bring gems or plugs? Abadon plugs? It specifically gives me a task to craft "them". I'm not exactly sure how i'd go about getting gems. You don't get them from freeing goo devices as far as i know. I saw at least abadonium ingot crafting recipe on smelter. Edit: Oh, she wants me to craft abadon plugs and wear... Yeah those ones might really give back a gem. Oh, found someone with same question already answered. Sorry for re-asking and thanks.
Guest Posted September 21, 2024 Posted September 21, 2024 Hey, loved this mod, both the integration of UD in skyrim and the innovative quest mechanics. I still have the shout quest pending, and the finisher thing which I will try soon. Research completed. Some effects ideas: - mind control head sets: if possible will force you to: eat go, masturbate, dissallow to resist pleasure, dissallow to lock pick... (everything temporal, as activated). - illusion casting blindfold: it will show you naughty stuff. Would do it as a pop-up od erotic script. Would temporarily reduce orgasm resistance. I will share these ideas in UD technical support also. More content ideas: - after research is complete naboda might decide to set up an abadon cult, or maybe be kidnaped by one. This abandon people would execute (abadon execution potion) ladies for who knows what. (Maybe executed people would travel somewhere and get into a scape room quest like Laura's bondage shop ones. Short of. Or like the women's prission. You get the idea). - abadon plug tamming: after research is completed you can try to weaken an abandoned plug and before removing it "negotiate" with it. It will provide you bonuses as long as you keep it in. Short of follower, might even cast spells for helping you in combat (for example healing, every spell would increase orgasm progress). Drawback, if bound by chance, it might reconsider its agreement, it might misbehave and obviously: it must be feed. (The more feed, the more it will be able to help, the higher the chances he decides to break the agreement). - remote controlled plug quest. Did you played the orc quest in which he chastitices you? This would be an improvement over that one. Basically: the orc will chastitice you with and edging plug that he would activate whenever he wants to speak with you. Speaking would require to travel there (aroused as you are) or using a telepathy potion made with dragon nuts, ancient sheed and maybe goo (this potion besides reduced organisation resistance, manifesting some devices will, for sure, manifest an illusion blindfold for you to be able to receive instructions from the orc) Hope you like the ideas. I believe some are easier to implement than others.
kurotatsu Posted September 21, 2024 Author Posted September 21, 2024 Thank you very much for this feedback and ideas! Most of them unfortunately imply a lot of work (or some even downright almost impossible to do), but certainly will be useful as food for thought.
Guest Posted September 21, 2024 Posted September 21, 2024 44 minutes ago, kurotatsu said: Thank you very much for this feedback and ideas! Most of them unfortunately imply a lot of work (or some even downright almost impossible to do), but certainly will be useful as food for thought. Awesome. Maybe an easier to implement idea: A plug that would provide magika, health and stamina regeneration buff/debuff depending on orgasm progress. Made with dragon nuts and other stuff. On a side note. Do you want ideas? Or not anymore? In case of yes... What would be an easy to deploy idea for you?
kurotatsu Posted September 21, 2024 Author Posted September 21, 2024 Feel free to share them, but to define which are easy and which are not is not simple. And don't forget that most of your ideas have to be thought out in detail before implementing. Of course, even rough outlines of ideas can be useful, so don't be afraid to share, just don't expect them to be implemented quickly.
Phelan42 Posted September 23, 2024 Posted September 23, 2024 Is there a more or less easy way to change any Abadon devices to only spawn other Abadon devices and not normal ones? And/or black goo (or the concentrated goo, whatever) to do so? Or, if it's always the same "spawn device" function, no matter the source, to do so? (well, with the sole exception being the actual Abadon plug(s) of course, that'd be too nasty, but the "weaker" versions could still be on that list)
kurotatsu Posted September 23, 2024 Author Posted September 23, 2024 1 hour ago, Phelan42 said: Is there a more or less easy way to change any Abadon devices to only spawn other Abadon devices and not normal ones? And/or black goo (or the concentrated goo, whatever) to do so? Or, if it's always the same "spawn device" function, no matter the source, to do so? (well, with the sole exception being the actual Abadon plug(s) of course, that'd be too nasty, but the "weaker" versions could still be on that list) Currently normal and concentrated goos are spawning Abadon devices. Normal spawns one of hand restraints and with some chance adds couple of plugs and belt. Concentrated applies the whole outfit. Device manifest function(modifier) spawns normal framework devices from leveled lists. One possible solution would be injecting those leveled lists with abadon devices (that would mix abadon ones with normal ones) or rewriting manifest functions of UD. Making them spawn Abadon devices only would severely reduce variety as UD has not that many devices to choose from. As you can guess, both are more in UD territory than US.
Guest Posted September 23, 2024 Posted September 23, 2024 (edited) On 9/21/2024 at 5:37 PM, kurotatsu said: Feel free to share them, but to define which are easy and which are not is not simple. And don't forget that most of your ideas have to be thought out in detail before implementing. Of course, even rough outlines of ideas can be useful, so don't be afraid to share, just don't expect them to be implemented quickly. Hi, I`ve been thinking on current state trying to focus on not too complicated stuff. After drinking your executioner potion, I got executed, and then finished (impossible to avoid at lvl 42). After that looks like there is no way to be released. Orgasm exhaustion accumulating up to 9 instances (really quick). So I thought we should add something there. Though on Farengar, which probably doesn't want to lose his toy. So the idea, new quest: - After finisher, when you get over orgasm exhaustion limit a few times (set in MCM) you pass out. - Farengar rescues you. - You wake up at ¿Farengars room? ¿Having fun with you? (We can change the character. Maybe there is a more appropiate room in Winterhold or ¿?... for this initial scene). - He could remove everything but the abadon plug. To powerfull for him to do that. - but he managed to create a chastity belt for containing its power. (It won't get more powerful or summon restrains (or not so often)) still will be activated and will make you orgasm. (We have to check this is playable though) - if you remove the chastity belt then another finisher kicks in. - you need to look for a way to securely remove this thing. So far we have: a new instance of abadon plug that is less dangerous and doesn't improve and a chastity belt that when removed causes a finisher and replaces the abadon plug for a fully charged and enraged one. (Not hard to deploy so far... right?, never nodded, I might be wrong). If you like the idea we can progress on how to develop the quest. (On a side note I already have the first stage of the quest: chastity belt is not powerfull enough for containing the Abadon plug, so Farengar forwards you to Naboda. Naboda adapts the belt for funneling abadon energy into an anal chargeable soul gem. Which needs to be replaced when fully charged. If you run around too much time with only the belt (no anal chargable soul gem) the plug would break the belt and kick in the finisher (I don't think I added anything new here. Just count the number of orgasm without soul gem, if it goes beyond X, remove chastity belt. If there is a anal soul gem, then charge it as ussual) Hope this is also easy enough to implement Now we need to look for the permanent solution... because... there is one... right?). Edited September 23, 2024 by try again.
deathsnam Posted September 24, 2024 Posted September 24, 2024 i see that you can get abadon themed weapons through urags' quest but it seems the option to turn them on says "cant register". are there requrements for that individual part of the mod or am i messing something up
kurotatsu Posted September 24, 2024 Author Posted September 24, 2024 22 minutes ago, deathsnam said: i see that you can get abadon themed weapons through urags' quest but it seems the option to turn them on says "cant register". are there requrements for that individual part of the mod or am i messing something up Can't register means Urag's research quest is not running. It's debug option for a reason. Normally you don't need to use it, simply play mod normally, when you bring one of abadon weapons to Urag - they will get injected into leveled lists automatically.
kurotatsu Posted September 27, 2024 Author Posted September 27, 2024 4 hours ago, xyzxyz said: Nodaba has no hair textures in LE: If I'm remembering it correctly - she has been using standard Skyrim hair, so probably your NPC replacer acting up.
xyzxyz Posted September 27, 2024 Posted September 27, 2024 12 minutes ago, kurotatsu said: If I'm remembering it correctly - she has been using standard Skyrim hair, so probably your NPC replacer acting up. I have none.
xyzxyz Posted October 8, 2024 Posted October 8, 2024 Is it possible to let draugr stop attacking the player/follower after they got bound by the abadon weapons?
kurotatsu Posted October 9, 2024 Author Posted October 9, 2024 8 hours ago, xyzxyz said: Is it possible to let draugr stop attacking the player/follower after they got bound by the abadon weapons? Male draugr which shouted and bound player / NPC get calmed down and will not be aggressive. Female ones and others (not shouting) will continue as normal, by design. Some other mods, like Deviously Helpless or various defeat mods could step in here and do things to helpless player. I'm thinking adding similar functionality into US is outside the scope of this mod.
xyzxyz Posted October 9, 2024 Posted October 9, 2024 3 hours ago, kurotatsu said: Male draugr which shouted and bound player / NPC get calmed down and will not be aggressive. Female ones and others (not shouting) will continue as normal, by design. Some other mods, like Deviously Helpless or various defeat mods could step in here and do things to helpless player. I'm thinking adding similar functionality into US is outside the scope of this mod. I wasn't hit by a shout but by the abadon weapons. It was a really nasty surprise when i got sniped and bound by an draugr archer with an abadon bow. They kept attacking.
reetus Posted October 11, 2024 Posted October 11, 2024 (edited) On 9/5/2024 at 4:08 PM, hungvipbcsok said: My Goo Research quest does not progress. I return to check the log but it said 0 days all the time. I put gold and goo all kind in the chest under the staircase and they are not consumed, even though I think without them the log should keep progressing and said something like idle because lack of xxx. Yet however the log stop at day 0. I am at the latest version of skyrim AE. On 9/6/2024 at 7:40 PM, hungvipbcsok said: Current stage 60 Version UD 3.0 experimental 19 fix Version US 1.2.2 There is 1 script infant but I am not so sure Reveal hidden contents Reveal hidden contents Reveal hidden contents Reveal hidden contents I'm having the same issue but with UD 2.1.1 and US 1.2.2 I'm also unable to access the discord link in this reply, what is US2RC3? On 9/6/2024 at 7:57 PM, kurotatsu said: That's why. For UD3 you have to use US2RC3 - https://discord.com/channels/1132395152758018159/1218658440428130398 And I'd recommend starting new game with new version. Edited October 11, 2024 by reetus Adding specifics to question
kurotatsu Posted October 12, 2024 Author Posted October 12, 2024 17 hours ago, reetus said: I'm having the same issue but with UD 2.1.1 and US 1.2.2 I'm also unable to access the discord link in this reply, what is US2RC3? Hello. US2RC3 is the latest RC of US v2, designed to work with in-dev UD3, available on the same Discord and GitHub. Both are SE/AE-only and designed to work with the latest in-dev DD NG. As you can see - all is in-dev, so while having a lot of new features can have a lot of new bugs. UD3 has a lot of changes, thus US 1.2.2 will not work correctly with it, this is why I recommended that user to switch to US2RC3. However it's not your case, as US 1.2.2 tailored to work with UD 2.1.1, everything should be fine. To access that link in the Discord you need to join first and go through verification process to be recognized as LL user. After that you'll be able to access those links. Spam bots are menace, so... Now, regarding your problem - what Skyrim version you're on? Do you have 0 days idle in the message too? Have you tried to sleep/wait one day? You didn't forgot to place goo and gold into the materials chest under the stairs? Have you checked your savegame with Fallrim tools (Resaver)? Does the problem persists after a new game?
reetus Posted October 12, 2024 Posted October 12, 2024 3 hours ago, kurotatsu said: Hello. US2RC3 is the latest RC of US v2, designed to work with in-dev UD3, available on the same Discord and GitHub. Both are SE/AE-only and designed to work with the latest in-dev DD NG. As you can see - all is in-dev, so while having a lot of new features can have a lot of new bugs. UD3 has a lot of changes, thus US 1.2.2 will not work correctly with it, this is why I recommended that user to switch to US2RC3. However it's not your case, as US 1.2.2 tailored to work with UD 2.1.1, everything should be fine. To access that link in the Discord you need to join first and go through verification process to be recognized as LL user. After that you'll be able to access those links. Spam bots are menace, so... Now, regarding your problem - what Skyrim version you're on? Do you have 0 days idle in the message too? Have you tried to sleep/wait one day? You didn't forgot to place goo and gold into the materials chest under the stairs? Have you checked your savegame with Fallrim tools (Resaver)? Does the problem persists after a new game? Yes, I have the same 0 days idle message, I have checked with Resaver and have the same message about 1 unattached script instance, I have over 20 black goo and 5000 gold in the chest, have waited 3 days just to be sure, tried on a new game, get 0 days idle, but on the new game the message is "no further ideas for now", instead of "need more time and gold". I'm on AE, running the servitium wabbajack modlist but I added US as the modlist already contained UD
kurotatsu Posted October 12, 2024 Author Posted October 12, 2024 1 hour ago, reetus said: Yes, I have the same 0 days idle message, I have checked with Resaver and have the same message about 1 unattached script instance, I have over 20 black goo and 5000 gold in the chest, have waited 3 days just to be sure, tried on a new game, get 0 days idle, but on the new game the message is "no further ideas for now", instead of "need more time and gold". I'm on AE, running the servitium wabbajack modlist but I added US as the modlist already contained UD So something has changed on a new game. Have you tried adding more normal and concentrated black goo and gold into the chest on the new game save and wait 24 hours or more before checking the log again?
reetus Posted October 12, 2024 Posted October 12, 2024 (edited) 14 minutes ago, kurotatsu said: So something has changed on a new game. Have you tried adding more normal and concentrated black goo and gold into the chest on the new game save and wait 24 hours or more before checking the log again? The new idle message was after adding 20 goo and 5000 gold to chest and waiting 3 days in new game It does not change, regardless of whether I add or remove from the chest Edited October 12, 2024 by reetus
kurotatsu Posted October 12, 2024 Author Posted October 12, 2024 4 hours ago, reetus said: The new idle message was after adding 20 goo and 5000 gold to chest and waiting 3 days in new game It does not change, regardless of whether I add or remove from the chest Are you using the proper chest? It's under stairs, right in front of the entrance door.
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