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Posted
On 4/12/2025 at 4:25 PM, kurotatsu said:

 

Get hit by shouts from draugrs to learn the first word, After that you can get hit or use it on other to progress learning. Originally I wanted to do teaching of it by greybeards, but went for on-hands approach from draugrs instead.

Still no luck witht this and I'm meeting lvl 40 draugr

Posted
1 hour ago, xyzxyz said:

"- Ability to disable creatures sex "  Where is creature sex in this mod in the previous version? It never happened to me.

 

Draugrs technically creatures.

Regarding your question about the shout - I don't remember which version you are using. If newer US2.0 - make sure SPID is installed, also you can check SPID log to check if the shout is processed.

Posted (edited)
3 hours ago, kurotatsu said:

 

Draugrs technically creatures.

Regarding your question about the shout - I don't remember which version you are using. If newer US2.0 - make sure SPID is installed, also you can check SPID log to check if the shout is processed.

I use the latest LE version

Edited by xyzxyz
Posted
1 hour ago, xyzxyz said:

I use the latest LE version

 

As long as there's no some draugr overhauls - you should meet Abadon Shout capable draugr, especially at level 40.

If needed - use xEdit to check if my edits to them are being overwritten by some mod.

Also moving US esp close to the end of LO helps.

Posted
15 minutes ago, kurotatsu said:

 

As long as there's no some draugr overhauls - you should meet Abadon Shout capable draugr, especially at level 40.

If needed - use xEdit to check if my edits to them are being overwritten by some mod.

Also moving US esp close to the end of LO helps.

I have 2 draugr overhaul mods: Immersive creatures  and Old draugr new tricks

Posted (edited)
2 hours ago, xyzxyz said:

I have 2 draugr overhaul mods: Immersive creatures  and Old draugr new tricks

 

I wouldn't be surprised if it's their fault. You can try to either move US esp lower in LO to make it overwrite them or make your own patch, giving the shout to those draugrs.

xEdit is your friend. This is the exactly reason why I switched to SPID method of distribution in 2.0. Alas, SPID is only for SE/AE.

Edited by kurotatsu
Posted
3 hours ago, xyzxyz said:

I have 2 draugr overhaul mods: Immersive creatures  and Old draugr new tricks

Merge them. It's enough if you copy over just the shout record into whichever draugr overhaul comes last in your load order. Or make a merged patch. But since you're on LE and there are no light plugins available for that version, the first method is better in your case as it will not take limited plugin spot.

Posted

For some reason i get ctd when i hover over the black goo item while looting. Prob something with the model failing to load as i dont see it. doesnt happen with any other item including things like concentrated black goo. just the "black goo" item. Got all dependencies and all that. tried reinstalling to no luck. Anyone else have a simmilar issue and solved it? any help is greatly appreciated

Posted (edited)
4 hours ago, Dicktaco 34 said:

For some reason i get ctd when i hover over the black goo item while looting. Prob something with the model failing to load as i dont see it. doesnt happen with any other item including things like concentrated black goo. just the "black goo" item. Got all dependencies and all that. tried reinstalling to no luck. Anyone else have a simmilar issue and solved it? any help is greatly appreciated

 

It was a texture problem for 1.5.97 users in older UD build, but it was fixed recently before LL release. Are you sure you're at the latest released UD version? If yes - please report it at UD SE thread.

Edited by kurotatsu
Posted

I haven't yet had a chance to try new version since I want to finish current playthrough first, but is Nodaba still such a charming person as previously?

Posted
3 hours ago, belegost said:

I haven't yet had a chance to try new version since I want to finish current playthrough first, but is Nodaba still such a charming person as previously?

 

Of course she is! :D 

I didn't changed much so far, it was all small bugfixes and improvements.

Posted (edited)
54 minutes ago, kurotatsu said:

 

Of course she is! :D 

I didn't changed much so far, it was all small bugfixes and improvements.

I swear to you, unnatural magicks are coming... erm... I mean, I swear, once I install this, I am going to go into her record and remove any "protected" or "essential" flags she might have and kill the cunt once she's no longer useful.

 

Or use Defeat to tie her up, put her in a bag and throw into Sightless Pit.

 

BTW. the UD link on description page still points to the old version of UD.

Edited by belegost
Posted
40 minutes ago, belegost said:

I swear to you, unnatural magicks are coming... erm... I mean, I swear, once I install this, I am going to go into her record and remove any "protected" or "essential" flags she might have and kill the cunt once she's no longer useful.

 

Or use Defeat to tie her up, put her in a bag and throw into Sightless Pit.

 

Or slip concentrated black goo ball into her pocket :D

 

40 minutes ago, belegost said:

BTW. the UD link on description page still points to the old version of UD.

 

Thank you very much for the report, fixed the links.

Posted
5 hours ago, kurotatsu said:

 

It was a texture problem for 1.5.97 users in older UD build, but it was fixed recently before LL release. Are you sure you're at the latest released UD version? If yes - please report it at UD SE thread.

Thanks much appreciated :)

Posted
58 minutes ago, kurotatsu said:

Or slip concentrated black goo ball into her pocket

Oh, right. Forgot about that one.

 

Regarding voice packs, I assume the old one will still sort of work with the new version?

Posted
51 minutes ago, belegost said:

Oh, right. Forgot about that one.

 

Regarding voice packs, I assume the old one will still sort of work with the new version?

 

Yep, works, but not all lines are voiced and some are voiced a bit wrong as they were changed. Otherwise - works fine.

Posted (edited)

Okay, just finished updating my load order. Took a while. And I still haven't played a single minute, just launched the game to see if there are any immediate CTD's which so far - works fine. you can probably expect to hear more from me in the coming days.

 

It is probably worth mentioning in SE section, that version 2.0 already contains CACO and draugr patches, so it is not necessary to download them for US 2.0 users.

Edited by belegost
Posted (edited)

New Inconspicuous House location has minor conflict with Alpine Forest of Whiterun Valley. There's a tree growing from inside the house.

 

US_housetree.jpg.6cc1ca16c303b18d6776ddff6ca0bf4a.jpg

Edited by belegost
Posted (edited)
On 5/16/2025 at 10:45 PM, belegost said:

Merge them. It's enough if you copy over just the shout record into whichever draugr overhaul comes last in your load order. Or make a merged patch. But since you're on LE and there are no light plugins available for that version, the first method is better in your case as it will not take limited plugin spot.

I made a rule to load US after immersive creatures. For some reason many of my loverslab mods have no deployment number in vortex.

the other mod in question "Teaching old draugr new tricks" is from the steam workshop and I have no idea how to make rules for that.

Edited by xyzxyz
Posted
9 hours ago, belegost said:

New Inconspicuous House location has minor conflict with Alpine Forest of Whiterun Valley. There's a tree growing from inside the house.

 

US_housetree.jpg.6cc1ca16c303b18d6776ddff6ca0bf4a.jpg

 

*groans* I frigging swear, there's always some mod which conflict...

Nope, not fixing this.

 

7 hours ago, xyzxyz said:

I made a rule to load US after immersive creatures. For some reason many of my loverslab mods have no deployment number in nexus.

the other mod in question "Teaching old draugr new tricks" is from the steam workshop and I have no idea how to make rules for that.

 

Go into plugins list and find both US esp and that mod esp and make sure US loads after it.

Posted (edited)

I just got shouted at by a draugr scourge and it worked :) Thank you

But how do I stop sexlab from choosing special ZAP anymations when the player is bound? Those animations don't work for draugr.

Edited by xyzxyz
Posted

I dont get it, the draugr spell wont work. 
Spider spit also doesnt work. 
With the spider spit attack, i had Devious Arachnophobia insalled and i never get it to work. 
Does anyone know wich mod are changing the spit attack of the spider?

Posted
1 hour ago, xyzxyz said:

I just got shouted at by a draugr scourge and it worked :) Thank you

But how do I stop sexlab from choosing special ZAP anymations when the player is bound? Those animations don't work for draugr.

 

Check animation filter setting in the DD MCM.

 

44 minutes ago, whotheknow said:

I dont get it, the draugr spell wont work. 
Spider spit also doesnt work. 
With the spider spit attack, i had Devious Arachnophobia insalled and i never get it to work. 
Does anyone know wich mod are changing the spit attack of the spider?

 

Well, one of those mods is this one. To check it - use xEdit, you'll find records of the poison perk I've edited to add those effects to spiders, chaurus and falmers.

As always, to make sure my edits win over - esp has to be as low in load order as possible.

Posted
2 hours ago, xyzxyz said:

What are the consequences of the hate - neutral - love getting bound options (for example when the shout binds me)?

 

Hate - neutral - love? You're meaning 1-2-3 word variations? 1 word - only hand restraints, 2 - hand, gag and blindfold and 3 - fully bound.

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