flinch147 Posted December 25, 2023 Author Posted December 25, 2023 20 minutes ago, wHOaMiEH said: 2 minutes ago, wareware said: Here are the raw conditions for the assorted dialogues in question 1
wHOaMiEH Posted December 26, 2023 Posted December 26, 2023 (edited) An update on the problem: There were actually no keywords applied to piercings at all...it overwrites everything else. Will let you know in this message if it worked. PS-IT WORKED, BUT ONLY AFTER I PUT KEYWORDS FOR VAGINAL PIERCING INTO THE SCRIPT INSTANCE AND THE VELIKUND PIERCINGS. Thank you @flinch147 and @wareware Edited December 26, 2023 by wHOaMiEH
Lenore Posted December 30, 2023 Posted December 30, 2023 I placed this before DwD and DwSD and still I crash to desktop in LE .. are they incompatible?
flinch147 Posted December 30, 2023 Author Posted December 30, 2023 10 minutes ago, Lenore said: I placed this before DwD and DwSD and still I crash to desktop in LE .. are they incompatible? They are designed to work together. Are you using the current version of all 3 mods?
Lenore Posted December 30, 2023 Posted December 30, 2023 Just now, flinch147 said: They are designed to work together. Are you using the current version of all 3 mods? NM I got to work, apparently I did NOT have it loaded before DwD .. woops.
DayTri Posted December 31, 2023 Posted December 31, 2023 Is there any in-game way to cure the infertility from opus of the whore? Like through some of the DWSD quests?
flinch147 Posted December 31, 2023 Author Posted December 31, 2023 (edited) 1 hour ago, DayTri said: Is there any in-game way to cure the infertility from opus of the whore? Like through some of the DWSD quests? Not currently because I really shot myself in the foot with the lore I conjured up for nutting as a magic process, meaning I either need to rewrite it in a way that doesn't undermine any of the mechanics or have a way to dispel the enchantment. Lore says that enchantments can't be modified after the spell is initialized, enchantments on apparel never run out of charge because they draw directly from the wearer and breaking enchantments on such items is so destructive that it also breaks the item. I could make the enchantments/the alternate soulgem/the silver plug mechanics use "MOST OF the energy" and make it a partial fertility reduction only, but mechanically I want them as an option for a permanent contraceptive solution in their "base" state. Simply suppressing the enchantment with generic anti/null magic would have the same problems for fertility, as the silver plug does that as written. There could be a counter-enchantment which is polar opposite the first one rendering both inert while together, such as on an enchanted harness, but it would require understanding the first enchantment and the only one who would understand it without disenchanting the tattoo is Bashnag, who wouldn't help as his character is written. The only real option I see is to flay the whole area of flesh off in 1 piece leaving a huge scar. I can fix the resulting problem that raises in regards to the Reality Show quest tattoo, but it is way too perfunctory to have a simple knife (+ restoration spell for the pain and blood loss) sufficient to counteract Bashnag's sexual curse opus. If you think of a lore friendly way to do so which is sufficiently difficult to be a true endeavor for the character, doesn't cause the whole pelvis to explode or require a huge lore rewrite tell me, because I want to add DwSD hermaeus ritual integration but can't if there is a possibility of the player being permanently sterile. Edited December 31, 2023 by flinch147 1
DayTri Posted December 31, 2023 Posted December 31, 2023 (edited) 1 hour ago, flinch147 said: Not currently because I really shot myself in the foot with the lore I conjured up for nutting as a magic process, meaning I either need to rewrite it in a way that doesn't undermine any of the mechanics or have a way to dispel the enchantment. Lore says that enchantments can't be modified after the spell is initialized, enchantments on apparel never run out of charge because they draw directly from the wearer and breaking enchantments on such items is so destructive that it also breaks the item. I could make the enchantments/the alternate soulgem/the silver plug mechanics use "MOST OF the energy" and make it a partial fertility reduction only, but mechanically I want them as an option for a permanent contraceptive solution in their "base" state. Simply suppressing the enchantment with generic anti/null magic would have the same problems for fertility, as the silver plug does that as written. There could be a counter-enchantment which is polar opposite the first one rendering both inert while together, such as on an enchanted harness, but it would require understanding the first enchantment and the only one who would understand it without disenchanting the tattoo is Bashnag, who wouldn't help as his character is written. The only real option I see is to flay the whole area of flesh off in 1 piece leaving a huge scar. I can fix the resulting problem that raises in regards to the Reality Show quest tattoo, but it is way too perfunctory to have a simple knife (+ restoration spell for the pain and blood loss) sufficient to counteract Bashnag's sexual curse opus. If you think of a lore friendly way to do so which is sufficiently difficult to be a true endeavor for the character, doesn't cause the whole pelvis to explode or require a huge lore rewrite tell me, because I want to add DwSD hermaeus ritual integration but can't if there is a possibility of the player being permanently sterile. Is the problem that you consider the skin to be the "apparel" that's enchanted? If the ink were the enchanted apparel rather than the skin itself, you could have a daedra/wizard magically remove the ink before disenchanting it. I think this fits the existing lore since it's specified Bashnag does actually use physical ink to make the tattoo. If you don't want to remove the whole tattoo, a stipulation of the agreement could be that the daedra/wizard who helps you out gets to replace the tattoo with one whose effects are similar. Here's a specific idea for a counter enchantment though: Someone (could be Bashnag? Maybe he's made improvements since you helped him) embeds an already enchanted soul gem in you. On insemination it releases energy rather than absorbing it. So while the tattoo is absorbing the magic from the semen, the soul gem is providing its own magic allowing pregnancy (could result in increased fertility and temporary buff to magicka on insemination). But after too many inseminations it runs out of energy and needs to be refilled (could be with normal soul gems). "Out of energy" could manifest in having no/reduced magicka regen rate. EDIT: Another idea: The flesh cave creature could make you a brand new unenchanted pelvis, which could be a good reason for a character to accept that deal. Basically: Get infertility -> regret -> "cure" through flesh cave -> More regret -> ??? Edited December 31, 2023 by DayTri
flinch147 Posted January 1, 2024 Author Posted January 1, 2024 17 hours ago, DayTri said: Some interesting ideas there. Perhaps also alteration "sympathetic magic" of some sort from tolfdir/neloth, ie. you give him an anchoring piece of welkynd of sufficient mass (requiring full wylandriah quest to get both plugs for the raw mass needed) and he either teleports or telekinetically rips the welkynd ink right out of the skin in a solid chunk leaving a scar that retains the lewd shape.
Allen Harris Posted January 3, 2024 Posted January 3, 2024 The file talks about joining house telvanni to resolve the reality show quest; what's it talking about?
flinch147 Posted January 3, 2024 Author Posted January 3, 2024 5 hours ago, Allen Harris said: The file talks about joining house telvanni to resolve the reality show quest; what's it talking about? Never played the dragonborn dlc?
Allen Harris Posted January 3, 2024 Posted January 3, 2024 (edited) 8 hours ago, flinch147 said: Never played the dragonborn dlc? I've played it many times but I don't remember any such option. Do I have to complete the DLC main quest for that to trigger? Edit: okay I think I see. He randomly gives you tasks that need to be completed. Edited January 3, 2024 by Allen Harris
oceanrelics Posted January 6, 2024 Posted January 6, 2024 The Welkynd ink tattoo vibrates from Bashnag in response to Magicka, but that seems to cause (a *LOT*) of uninterruptible edging/horny animations, even during or just before combat. I think that's probably intentional or at least not unintended, but is there a way to skip or disable those animations? I can't tell if they're coming from Sexlab or DD, for starters..
wHOaMiEH Posted January 7, 2024 Posted January 7, 2024 (edited) Outside of the weird issue I had with the piercings, this mod is top notch!!! Any spoilers on future content @flinch147 ? Will it take into consideration guild tittles or even DB one? That sort of thing. Edited January 7, 2024 by wHOaMiEH
Deadly Kitten Posted January 8, 2024 Posted January 8, 2024 (edited) The atronach plug seems to frequently break. The inventory side of the plug will show it's equipped and i can interact with it, it'll still generate shock events causing my character to climax, but if i interact with it, the only options are to "put in" or "carry on". This seems to happen if other mods try to strip the player, such as being jailed or mods that force nudity. But i'm not certain, because it's happened randomly and i don't usually go around unequipping plugs. It's just one of those things that i find annoying because DD 5 prevents anal sex with a plug inside you, so if any quest wants anal, i have to take the stupid plug out... so here we are. Other mods having a "fallback" or reset mechanic don't work, because they don't think a DD device is equipped. I can work around this by simply using something like player.removallitems xx to put all my normal items into a chest, leaving only quest and special items. Then i can use logic to find the broken atronach plug item, use removeitem on that, then drop the remaining atronach plug item, which seems to resolve that. But i don't know if that cleans up anything on the script side of things. This seems to happen with other DD items since i started using DD 5 (brand new game, no upgrading), but it's incredibly rare, and i've not had it happen on this save/game i don't think? not outside of this one stubborn plug. I did update from Deviously Accessible V7 to V8 in an attempt to resolve the issue, but no change, despite dropping and generating a new plug by using additem, but i don't know if there's an intended way to get replacement plugs. Probably, i just didn't think of that since i'm used to consoling in new items. Edited January 8, 2024 by Deadly Kitten
flinch147 Posted January 8, 2024 Author Posted January 8, 2024 4 hours ago, Deadly Kitten said: This is a generic bug in the current version of DD where sometimes you cannot remove any anal plug without a vaginal plug equipped and out of my control
Deadly Kitten Posted January 8, 2024 Posted January 8, 2024 6 minutes ago, flinch147 said: This is a generic bug in the current version of DD where sometimes you cannot remove any anal plug without a vaginal plug equipped and out of my control OK. I'm not mad at you at all. I wish i knew this was a DD issue. But this is BS, and just as BS as not being able to have anal/vaginal sex if you have a plug in. Hoy. If it wasn't for so many of the mods i enjoy relying on DD i'd be ready to uninstall completely.
Hex Bolt Posted January 8, 2024 Posted January 8, 2024 3 hours ago, Deadly Kitten said: ...not being able to have anal/vaginal sex if you have a plug in. You should still be able to do so, as long as the plugs are not blocked. If you've found a situation where that doesn't work, it's worth reporting (unreported problems less unlikely to get fixed). From the DD 5.2 change notes: "Changed: StartValidDDAnimation() is now temporarily removing plugs from actors when they are not blocked by a chastity belt, so their presence will not block sex animations. - Added: Unblocked plugs (e.g. plugs not locked inside a chastity belt) are now automatically hidden by the animation filter, which will allow more regular SLAL animations to play."
Deadly Kitten Posted January 9, 2024 Posted January 9, 2024 3 hours ago, HexBolt8 said: You should still be able to do so, as long as the plugs are not blocked. If you've found a situation where that doesn't work, it's worth reporting (unreported problems less unlikely to get fixed). From the DD 5.2 change notes: "Changed: StartValidDDAnimation() is now temporarily removing plugs from actors when they are not blocked by a chastity belt, so their presence will not block sex animations. - Added: Unblocked plugs (e.g. plugs not locked inside a chastity belt) are now automatically hidden by the animation filter, which will allow more regular SLAL animations to play." *squints* Ok, maybe i should make sure i'm on 5.2 and double check this is still bothersome. I do know i'm still having issues where animations play without respecting tags (ie, prostitution mod asks for vaginal, but DD filter catches it and changes it to be a handjob for some random reason). maybe this update fixes the issue? i assumed it was the plugs since when i started this new game, the issue disappeared if i disabled DD , but reenabled it due to wanting related mods. Course, that's not really related to deviously accessible, though it's good to know it shouldn't be the plugs themselves anymore.
wareware Posted January 13, 2024 Posted January 13, 2024 The vibe effect from the tattoos seems to break invisibility.
flinch147 Posted January 13, 2024 Author Posted January 13, 2024 On 12/12/2023 at 7:49 AM, wareware said: Left something in dwp_throbtat.psc that will allow you to drop the .esp
wareware Posted January 14, 2024 Posted January 14, 2024 11 hours ago, flinch147 said: Left something in dwp_throbtat.psc that will allow you to drop the .esp It was a compacted esp so it was easy to flag it as esl Made a new version without the esp Set dwp_global_wareware to 11110 to disable horny animations from spellcasting though in practice with the new values for spells you might not need it. Also added a softcompatibility with Spank That Ass. When you use the self abuse ability your masochism score gets maxed out, frozen and you regain some stamina. Deviously Accessible Edit v3.7z 1
ChandraArgentis Posted January 14, 2024 Posted January 14, 2024 These 'quests' are rather confusing. I got stuck on "Just Try It" multiple times because there wasn't an actual questline for it, and a lot of the dialog options were mixed into vanilla quests. I was also somewhat disappointed that the piercings and plugs also didn't convey a buff like their text indicates they should. Can the walkthrough be expanded and/or these quests be actual quests? As it stands, at least in this case, it's a fetch-quest with very little actual reward.
flinch147 Posted January 14, 2024 Author Posted January 14, 2024 (edited) 2 hours ago, ChandraArgentis said: These 'quests' are rather confusing. I got stuck on "Just Try It" multiple times because there wasn't an actual questline for it, and a lot of the dialog options were mixed into vanilla quests. I was also somewhat disappointed that the piercings and plugs also didn't convey a buff like their text indicates they should. Can the walkthrough be expanded and/or these quests be actual quests? As it stands, at least in this case, it's a fetch-quest with very little actual reward. Yes, the mod injects devices into the vanilla quests so you can get devices during the course of normal play. JTI simply exists to give you an in-character reason to do each in turn for a full outfit, that's the whole point. The items do have buffs, you get 25 max magicka and 10 max speech from the welk/corset, the effects are just flagged as hidden to not flood the active effects menu. More generally a bunch of toys to play with and (if applicable) allows progression in other bondage questline is a reward in itself in a mod about giving the player access to bondage items. Edited January 14, 2024 by flinch147
cetuximab Posted January 16, 2024 Posted January 16, 2024 OSL Aroused just posted an update that in part, says: Fixed compatibility with slew of SL mods. (Added slaInternal quest to SexlabAroused.esm) Does this address the, "hard incompatibility" issue you highlighted with OSL?
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