Nathrezon Posted July 5 Posted July 5 On 7/4/2026 at 4:05 AM, DeepBlueFrog said: You could try resetting my infecting yourself through the MCM option, and then clearing the infection through the menu option again. Doesnt seem to work. I think thats because its the "sap" infection which isnt an option in the tags. I can do roots, body, hands and face but not the sap. Each time i rest it keeps giving me the message "the last of the spriggan sap flows out of your body"
DeepBlueFrog Posted July 5 Author Posted July 5 1 hour ago, Nathrezon said: Doesnt seem to work. I think thats because its the "sap" infection which isnt an option in the tags. I can do roots, body, hands and face but not the sap. Each time i rest it keeps giving me the message "the last of the spriggan sap flows out of your body" The sap effect is linked to the quest that starts when you get infected by one of the armor elements. I thought maybe by getting infected again, the quest would reset and let you clear the effect when you remove the pieces by menu.
Spyrous Posted July 6 Posted July 6 (edited) 19 hours ago, DeepBlueFrog said: Yes. That looks like a bodyslides/mesh stretch issue to me. So I went back and tested it more and it doesn't seem to be that one that caused the issue(reset my bones and all). Oh well, gangly branch fingers in 3rd person is somewhat immersive so I don't mind too much XD Encountered another issue though. As you can see I'm kind of seeing two sets of spriggan bodies when looking down. I'm assuming this is an issue with Improved Camera SE and the fact that in haste I built the 1st person Spriggan bodies in Bodyslide(though I went back, removed the shape data for those, deployed but still seeing this, so idk). Any help? Edit: Sidenote, is the Flowering Spriggan quest implemented here or do I need SD+ for it? LIke, is the spriggan infection in Parasites limited to just 3 armor pieces, and curing the infection? Edited July 6 by Spyrous
DeepBlueFrog Posted July 6 Author Posted July 6 (edited) 7 hours ago, Spyrous said: So I went back and tested it more and it doesn't seem to be that one that caused the issue(reset my bones and all). Oh well, gangly branch fingers in 3rd person is somewhat immersive so I don't mind too much XD Encountered another issue though. As you can see I'm kind of seeing two sets of spriggan bodies when looking down. I'm assuming this is an issue with Improved Camera SE and the fact that in haste I built the 1st person Spriggan bodies in Bodyslide(though I went back, removed the shape data for those, deployed but still seeing this, so idk). Any help? Edit: Sidenote, is the Flowering Spriggan quest implemented here or do I need SD+ for it? LIke, is the spriggan infection in Parasites limited to just 3 armor pieces, and curing the infection? It has been moved from SD+ to Parasites. There could be a chance of forgotten remnant in SD+ but I think I disabled everything, If you don't have SD+ installed, there is no reason why you would get two sets of armor pieces for the hands. Edited July 6 by DeepBlueFrog
evil_lime Posted July 9 Posted July 9 Hi guys. I have a kinda weird situation that I wanted to post about. In summary, my ultimate goal is to figure out how to make basically every parasite functional for both genders. Firstly, I wanted to ask if the only things preventing certain parasites from being usable on a male character are the script checks that occur for each parasite on equip. If so, would a possible solution be to simply remove those lines from the code? I wanted to mess with it myself, but I can't for the life of me get anything to compile and, after several hours of unsuccessful troubleshooting, I decided I would discuss things here. I am more than willing to make all the changes to the source code that would be necessary (assuming my idea would even work and there aren't further checks preventing unisex use), but the catch is that I need help compiling lol. Can I just send the .psc files to someone who knows what they're doing to return compiled .pex files? I hope to keep learning so that I can do this myself in the future, but in the meantime I just have an interest in making this sort-of minor change. I can do .nif conversions and Outfit Studio stuff myself, so I don't have any concerns about the actual models being usable. I'm also okay with basic Creation Kit stuff for any other tweaks that might be needed. These might be dumb questions and sorry in advance if that's the case. I'm as green as it gets when it comes to script modding and kinda jumped right into the deep end lmao. Also, please let me know if these edits would go against the permissions of the mod or anything like that
DeepBlueFrog Posted July 9 Author Posted July 9 (edited) 1 hour ago, evil_lime said: Hi guys. I have a kinda weird situation that I wanted to post about. In summary, my ultimate goal is to figure out how to make basically every parasite functional for both genders. Firstly, I wanted to ask if the only things preventing certain parasites from being usable on a male character are the script checks that occur for each parasite on equip. If so, would a possible solution be to simply remove those lines from the code? I wanted to mess with it myself, but I can't for the life of me get anything to compile and, after several hours of unsuccessful troubleshooting, I decided I would discuss things here. I am more than willing to make all the changes to the source code that would be necessary (assuming my idea would even work and there aren't further checks preventing unisex use), but the catch is that I need help compiling lol. Can I just send the .psc files to someone who knows what they're doing to return compiled .pex files? I hope to keep learning so that I can do this myself in the future, but in the meantime I just have an interest in making this sort-of minor change. I can do .nif conversions and Outfit Studio stuff myself, so I don't have any concerns about the actual models being usable. I'm also okay with basic Creation Kit stuff for any other tweaks that might be needed. These might be dumb questions and sorry in advance if that's the case. I'm as green as it gets when it comes to script modding and kinda jumped right into the deep end lmao. Also, please let me know if these edits would go against the permissions of the mod or anything like that There are two things that get in the way of making all the parasites workable with both genders: - some parasites rely on equipment slots that are reserved for females in Devious devices (vagina, breasts) - some parasites 3d meshes are built for the female shape and have the skin of the female body as part of the mesh itself (things like the tentacle monster are body replacements, not add-ons equipped like armor on top of a body). Editing the script is probably the easiest part of the modifications. To do it the right way, you would have to create male 3d meshes for all the parasites, including the Chaurus Queen armors, and then either add them as the male mesh variant of existing parasites or add them as completely new parasites with their own checks for the male body only. Edited July 9 by DeepBlueFrog 1
evil_lime Posted July 10 Posted July 10 6 hours ago, DeepBlueFrog said: There are two things that get in the way of making all the parasites workable with both genders: - some parasites rely on equipment slots that are reserved for females in Devious devices (vagina, breasts) - some parasites 3d meshes are built for the female shape and have the skin of the female body as part of the mesh itself (things like the tentacle monster are body replacements, not add-ons equipped like armor on top of a body). Editing the script is probably the easiest part of the modifications. To do it the right way, you would have to create male 3d meshes for all the parasites, including the Chaurus Queen armors, and then either add them as the male mesh variant of existing parasites or add them as completely new parasites with their own checks for the male body only. Thanks for the reply! Ok, I am pretty confident I will be able to do the meshes. I have converted the majority of the DD items to a male character and custom body, so I feel like I've gotten enough practice from that to create male variants and body replacers for all the parasites. The scripts are the only thing I'm having trouble with.
Kreolis Posted July 12 Posted July 12 guys, does anyone have a client already configured with all the features of this mod with related ones, as well as other mods, from graphic to animals?
Spyrous Posted July 15 Posted July 15 On 7/7/2026 at 1:18 AM, DeepBlueFrog said: It has been moved from SD+ to Parasites. There could be a chance of forgotten remnant in SD+ but I think I disabled everything, If you don't have SD+ installed, there is no reason why you would get two sets of armor pieces for the hands. Aye, so its actually two sets of bodies, not hands, and I did find out its the Buffpocalypse mod that's causing the double body(1st person) and gangly hands(3rd person) but again, its w/e, conflicts are expected. As for the Spriggan quest...I still can't seem to progress it. It infects hands,body and face, but legs are not an option in the MCM, and it never progresses after that. There was a book in High Throthgar giving some...VERY vague hints about a spring, but I can't locate it. Also, if the Flowering Spriggan quest was ported, should I try losing to a spriggan to see if it triggers it? I do have Death Alternative isntalled, but not SD+.
alphafr Posted July 16 Posted July 16 55 minutes ago, Spyrous said: Also, this looks important but I found nothing about it yet. Part of the , permanent visual character alteration, chaurus queen quest
Spyrous Posted July 17 Posted July 17 Okay, finished the actual quest of Queen of Chaurus. Very cool! Love the parasite and the transformation and the veritable arsenal of powers you get and their *cost*(eggs). Turned out much more epic than expected, and it was actually super fun stumbling blindly through Skyrim again to uncover what the hell is going on with these damned Chaurus. Here's hoping spriggans also get something with like, at least 20% of the depth(though my hopes are low since its an old mod). 1
TheManTheManTheMan2424 Posted July 24 Posted July 24 the living armor seems to be causing a constant stutter for me every few seconds, and no other armor/parasites do this. is this a common bug or just me?
Spyrous Posted July 25 Posted July 25 Do mods/perks that affect harvesting conflicting with random tentacle attacks? I harvested like 20 creepy clusters with 100% chance and no attacks.
DeepBlueFrog Posted July 26 Author Posted July 26 On 7/24/2026 at 5:06 PM, TheManTheManTheMan2424 said: the living armor seems to be causing a constant stutter for me every few seconds, and no other armor/parasites do this. is this a common bug or just me? It is a known bug. There is an effect that is spamming the game with that parasite but I haven't found which one yet. 1
DeepBlueFrog Posted July 26 Author Posted July 26 On 7/24/2026 at 11:36 PM, Spyrous said: Do mods/perks that affect harvesting conflicting with random tentacle attacks? I harvested like 20 creepy clusters with 100% chance and no attacks. Mods that change alchemy and ingredients can affect that trigger. It can also be affected by worn devious devices. If you character wears something like a plug or a chastity belt, the parasites using the anal or vaginal slots will not trigger (that goes for all parasites).
cats r cool Posted Monday at 02:22 PM Posted Monday at 02:22 PM (edited) Hi, was wondering if there's any solution to not being able to obtain the lab notes from Harmugstahl. I looted the dungeon many, many hours ago in my playthrough and successfully looted them and stored them in a bookshelf since they stood out, but after that I remember the bookshelf seeming to delete them, many hours later I find that they are needed for the chaurus queen and the brood maiden quest but they are now nowhere to be found, either at the fort or where I stored them. Edited Tuesday at 05:23 AM by cats r cool
ShrödingersCat Posted Monday at 03:19 PM Posted Monday at 03:19 PM On 6/9/2026 at 1:40 AM, DeepBlueFrog said: Not that I know of. I only know about 3BA and BHUNP. 3ba patch? i keep clicking on the link, it only takes me to page 93 of your conversion thread without pointing to any comment, except if you mean the only file on page 93 called "SuccubusBodyslideSLH" except why would it be called that
zarantha Posted Monday at 11:01 PM Posted Monday at 11:01 PM 7 hours ago, ShrödingersCat said: 3ba patch? i keep clicking on the link, it only takes me to page 93 of your conversion thread without pointing to any comment, except if you mean the only file on page 93 called "SuccubusBodyslideSLH" except why would it be called that Not sure how you're getting to pg 93. I just clicked it and it goes to an old post of mine on pg 92. https://www.loverslab.com/topic/120107-skyrimlldeepbluefrog-mods-conversion-to-sse/page/92/#findComment-3462553 Were you clicking here from the first post?
DeepBlueFrog Posted Tuesday at 09:41 PM Author Posted Tuesday at 09:41 PM On 8/3/2026 at 10:22 AM, cats r cool said: Hi, was wondering if there's any solution to not being able to obtain the lab notes from Harmugstahl. I looted the dungeon many, many hours ago in my playthrough and successfully looted them and stored them in a bookshelf since they stood out, but after that I remember the bookshelf seeming to delete them, many hours later I find that they are needed for the chaurus queen and the brood maiden quest but they are now nowhere to be found, either at the fort or where I stored them. I would have to check the exact conditions for that chaurus queen quest stage. If you are missing the items, the simplest fix would be to just set the right quest stage to get you unstuck.
ShrödingersCat Posted Tuesday at 11:38 PM Posted Tuesday at 11:38 PM (edited) On 8/4/2026 at 1:01 AM, zarantha said: Not sure how you're getting to pg 93. I just clicked it and it goes to an old post of mine on pg 92. https://www.loverslab.com/topic/120107-skyrimlldeepbluefrog-mods-conversion-to-sse/page/92/#findComment-3462553 Were you clicking here from the first post? yes i was clicking the description link, sent me to page 93 everytime, now it does not anymore Edited Tuesday at 11:39 PM by ShrödingersCat
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