Jump to content

SkyrimLL/DeepBlueFrog mods conversion to SSE


Recommended Posts

Posted

OK I did a little more looking around the MCM what the hell is the Queen parasite armour I'm very interested now and I have no idea what I'm doing or how to start I'm sorry I literally do not know what I'm supposed to do and I'm probably missing something very obvious 

Posted
2 minutes ago, DeepBlueFrog said:

 

In Parasites, the Spriggan curse acts as a disease.

 

You can get infected from fighting Spriggans. 

The disease grows on your skin when you swim or on rainy days.

Alchemists will tell you to go see Danica about it.

Danica will tell you she won't help since it is a blessing from Kyne.

It is up to you to discover clues about a cure (hint: read books in the Temple in Whieterun)

Once you know where to go, you will find more clues in another book, that will direct you to pray to a special ancient altar to Kyne.

 

Outside of a full cure, you can reduce the effects by brewing Parasite Repellent potions at cooking stations (unlocked during the main quest in Parasites or after getting help from being infected by the Tentacle Monster or Living Armor). That means removing the spriggan armor pieces until they grow back again.

 

If you have SD+ installed, you can also reduce the effect by finding the secret cave near Kynesgrove.

Thank you very much I would have never figured that out until maybe a couple of hundred hours and cos i don't really deal with Spriggins unless necessary so what about the parasite Queen thing that seems interesting. by the way very good work on the mod very impressed from when I first found it to now it's a pretty impressive product

Posted
5 minutes ago, DeepBlueFrog said:

 

In Parasites, the Spriggan curse acts as a disease.

 

You can get infected from fighting Spriggans. 

The disease grows on your skin when you swim or on rainy days.

Alchemists will tell you to go see Danica about it.

Danica will tell you she won't help since it is a blessing from Kyne.

It is up to you to discover clues about a cure (hint: read books in the Temple in Whieterun)

Once you know where to go, you will find more clues in another book, that will direct you to pray to a special ancient altar to Kyne.

 

Outside of a full cure, you can reduce the effects by brewing Parasite Repellent potions at cooking stations (unlocked during the main quest in Parasites or after getting help from being infected by the Tentacle Monster or Living Armor). That means removing the spriggan armor pieces until they grow back again.

 

If you have SD+ installed, you can also reduce the effect by finding the secret cave near Kynesgrove.

and when you refer to  SD+ do you meen Sanguine Debauchery

Posted
41 minutes ago, yourboy_puro said:

Thank you very much I would have never figured that out until maybe a couple of hundred hours and cos i don't really deal with Spriggins unless necessary so what about the parasite Queen thing that seems interesting. by the way very good work on the mod very impressed from when I first found it to now it's a pretty impressive product

 

Here is a few walkthrough about the main quest regarding the Chaurus Queen: https://github.com/SkyrimLL/SkLLmods/wiki/Parasites:-Walkthrough

 

And here are some notes about how the Queen's powers work: https://github.com/SkyrimLL/SkLLmods/wiki/Parasites:-The-Chaurus-Queen

 

38 minutes ago, yourboy_puro said:

and when you refer to  SD+ do you meen Sanguine Debauchery

 

Yes.. Sanguine Debauchery.

Posted

I am using parasites SE and noticed that after curing myself of the tentacle harness the scripts still apply when in combat and each night about the boobs growing bigger. I have removed the tentacles with fire salts and the potion of parasite removal, but the effects still fire. 

Posted
33 minutes ago, Fuzzy_Fox said:

I am using parasites SE and noticed that after curing myself of the tentacle harness the scripts still apply when in combat and each night about the boobs growing bigger. I have removed the tentacles with fire salts and the potion of parasite removal, but the effects still fire. 

 

I just uploaded a new version that may fix the issue once it is converted to SE (it is currentl LE only).

Posted
29 minutes ago, unwashed biomass said:

Will it be safe to upgrade current Parasites conversion with that what's pending now midgame? Asking because i wan't to start new serious game sesion.

 

The latest updates are not converted to SE yet but they should be safe to copy over once they become available.

Posted (edited)

Is all that's necessary to convert SD+ to SE is to use Cathedral Asset Optimizer or is there some other stuff required like editing in CK or something? Its SE conversion linked in this thread seems a bit outdated if I am not wrong.

Edited by ungodlytomato
Posted
2 minutes ago, ungodlytomato said:

Is all that's necessary to convert SD+ to SE is to use Cathedral Asset Optimizer or is there some other stuff required like editing in CK or something? Its SE conversion linked in this thread seems a bit outdated if I am not wrong.

 

I just updated the files today. Usually it takes a few days before people upload conversions of the mods unless they are busy.

I don't know much the specific details of what it takes to generate them but it seems to be happening fairly fast recently.

Posted
30 minutes ago, zarantha said:

 

 

I'm also making this change, based on another user's input about the dwemer armor. But basically, yes, all I'm doing is running it through CAO. I think the change was overlooked last time I posted, or it's something that can't/shouldn't also be in the LE version.

https://www.loverslab.com/topic/120107-skyrimlldeepbluefrog-mods-conversion-to-sse/?do=findComment&comment=3435096

 

No change to bodyslides. I haven't adjusted the alt dwemer cuirass bodyslides for the change in the ESP I did since I don't think anyone is using them.

 

SexLab Parasites SE 2021-07-31.7z 205.67 MB · 0 downloads

 

Thanks for the conversion and the reminder about the Armor Addon. 

I just fixed it for the next version.

Posted
1 minute ago, tznvlw said:

sanguinesDebauchery.esp 1.15 MB · 0 downloads

 

SexLab-Stories.esp 600.6 kB · 0 downloads

 

SexLab-StoriesDevious.esp 543.29 kB · 0 downloads

 

fixed Weapons's Critical Data  and Waterflow for 20210731 :)

 

Overwrite the original files with these files

 

Is that something else I missed and should add to the LE version?

 

Can you share details about what you did?

Posted (edited)
12 minutes ago, DeepBlueFrog said:

 

Is that something else I missed and should add to the LE version?

 

Can you share details about what you did?

 

Hello, @DeepBlueFrog

 

It’s just a few minor fixes. The water flow direction of the LE is different from that of the SE, so it needs to be corrected (for visuals), and the critical data effect of the LE version of the weapon needs to be corrected. These are common minor problems in porting, not Affect the normal use of the mod, you don’t have to worry about it :) These can all be done through xEdit

Edited by tznvlw
Posted
1 hour ago, DeepBlueFrog said:

 

Is that something else I missed and should add to the LE version?

 

Can you share details about what you did?

 

Both are SE specific.

 

Crit data ends up getting set to unknown because of changes to the field. It can be manually fixed in xedit. It's the CRDT Effect field, fixing it usually means setting it to null, since only the authors know if it needs to be something else.

https://en.uesp.net/wiki/Skyrim_Mod:Mod_File_Format/WEAP

Spoiler

image.png.d0b7b02c6eb3aed6992eb1679522e8df.png

 

 

image.png.1cfff542b5527bdee023bb65a7085415.png

 

SE added water flow instead of using animations to simulate water flow.

https://en.uesp.net/wiki/Skyrim:Special_Edition

Graphics

  • Volumetric god-rays have been added
  • Screen space ambient occlusion (SSAO) is now supported.
  • Rain and snow occlusion is now supported, and is an optional visual setting.
  • Flow-based water shaders have been added and enabled for all bodies of water.
  • Temporal anti-aliasing support (TSAA) has been added as an alternative visual option to Fast Approximate Anti-Aliasing (FXAA).
  • Shadows now display in full resolution, no longer appear blocky or striped, and move smoothly instead of in increments.
  • Trees and flora are in higher-resolution.
  • The exterior worldspace features vastly more detail, e.g. extra grass, rocks and flora.
  • Character generation now morphs between face archetypes instead of abruptly changing.
  • A subtle sun flare effect has been added to light sources.
  • Special Edition has warmer and more colorful visuals compared to the original release.

There is a script that will fix water flow in xedit.

https://www.nexusmods.com/skyrimspecialedition/mods/5221

 

Neither are something I worry much about, although I do try to fix them when I remember. Not fixing them won't affect gameplay, aside from the visuals for water.

Posted

Updating the zips on the previous posts with the CRDT and waterflow fixes. Writing this out should make me remember to do it in the future, and/or help others who convert them. >.< 

 

Redownload the files if you want the changes. They are not game breaking, so that is optional.

 

Waterflow applies to Stories, Stories Devious, DibellaCult, Parasites, SD, Hormones, and Dialogues

Spoiler

[00:00] Start: Applying script "_fix waterflow for Oldrim mods"
Applying script...
Processing  \ [0B] SexLab-Stories.esp \ [25] GRUP Top "WRLD" \ [1] GRUP World Children of Tamriel "Skyrim" [WRLD:0000003C] \ [3] GRUP Exterior Cell Block -1, 0 \ [2] GRUP Exterior Cell Sub-Block -1, 2 \ [0] POINorthernCoast09 [CELL:000092F6] (in Tamriel "Skyrim" [WRLD:0000003C] at -8,21)
Processing  \ [0B] SexLab-Stories.esp \ [25] GRUP Top "WRLD" \ [1] GRUP World Children of Tamriel "Skyrim" [WRLD:0000003C] \ [3] GRUP Exterior Cell Block -1, 0 \ [1] GRUP Exterior Cell Sub-Block -2, 2 \ [0] [CELL:000092DD] (in Tamriel "Skyrim" [WRLD:0000003C] at -16,22)
Processing  \ [0B] SexLab-Stories.esp \ [25] GRUP Top "WRLD" \ [1] GRUP World Children of Tamriel "Skyrim" [WRLD:0000003C] \ [3] GRUP Exterior Cell Block -1, 0 \ [0] GRUP Exterior Cell Sub-Block -3, 2 \ [0] [CELL:000092DE] (in Tamriel "Skyrim" [WRLD:0000003C] at -17,22)
Processing  \ [0B] SexLab-Stories.esp \ [25] GRUP Top "WRLD" \ [1] GRUP World Children of Tamriel "Skyrim" [WRLD:0000003C] \ [2] GRUP Exterior Cell Block 0, -1 \ [2] GRUP Exterior Cell Sub-Block 3, -1 \ [0] [CELL:00009682] (in Tamriel "Skyrim" [WRLD:0000003C] at 25,-7)
Total number of records changed : 4
Done.

[00:00] Done: Applying script "_fix waterflow for Oldrim mods", Processed Records: 2600, Elapsed Time: 00:00
[00:00] Start: Applying script "_fix waterflow for Oldrim mods"
Applying script...
Processing  \ [0C] SexLab_DibellaCult.esp \ [22] GRUP Top "WRLD" \ [1] GRUP World Children of Tamriel "Skyrim" [WRLD:0000003C] \ [3] GRUP Exterior Cell Block -1, -1 \ [0] GRUP Exterior Cell Sub-Block -4, -1 \ [0] POIReach16 [CELL:00009A42] (in Tamriel "Skyrim" [WRLD:0000003C] at -28,-4)
Processing  \ [0C] SexLab_DibellaCult.esp \ [22] GRUP Top "WRLD" \ [1] GRUP World Children of Tamriel "Skyrim" [WRLD:0000003C] \ [2] GRUP Exterior Cell Block 0, -1 \ [0] GRUP Exterior Cell Sub-Block 2, -1 \ [0] POIVolcanicTundra08 [CELL:00009628] (in Tamriel "Skyrim" [WRLD:0000003C] at 22,-4)
Total number of records changed : 2
Done.

[00:00] Done: Applying script "_fix waterflow for Oldrim mods", Processed Records: 1802, Elapsed Time: 00:00
[00:00] Start: Applying script "_fix waterflow for Oldrim mods"
Applying script...
Processing  \ [0D] SexLab-Parasites.esp \ [29] GRUP Top "WRLD" \ [1] GRUP World Children of Tamriel "Skyrim" [WRLD:0000003C] \ [4] GRUP Exterior Cell Block -1, 0 \ [2] GRUP Exterior Cell Sub-Block -1, 2 \ [6] [CELL:00009317] (in Tamriel "Skyrim" [WRLD:0000003C] at -8,20)
Processing  \ [0D] SexLab-Parasites.esp \ [29] GRUP Top "WRLD" \ [1] GRUP World Children of Tamriel "Skyrim" [WRLD:0000003C] \ [4] GRUP Exterior Cell Block -1, 0 \ [2] GRUP Exterior Cell Sub-Block -1, 2 \ [4] POINorthernCoast09 [CELL:000092F6] (in Tamriel "Skyrim" [WRLD:0000003C] at -8,21)
Processing  \ [0D] SexLab-Parasites.esp \ [29] GRUP Top "WRLD" \ [1] GRUP World Children of Tamriel "Skyrim" [WRLD:0000003C] \ [4] GRUP Exterior Cell Block -1, 0 \ [2] GRUP Exterior Cell Sub-Block -1, 2 \ [2] UstengravExterior01 [CELL:000092F5] (in Tamriel "Skyrim" [WRLD:0000003C] at -7,21)
Processing  \ [0D] SexLab-Parasites.esp \ [29] GRUP Top "WRLD" \ [1] GRUP World Children of Tamriel "Skyrim" [WRLD:0000003C] \ [4] GRUP Exterior Cell Block -1, 0 \ [2] GRUP Exterior Cell Sub-Block -1, 2 \ [0] [CELL:000092D5] (in Tamriel "Skyrim" [WRLD:0000003C] at -8,22)
Processing  \ [0D] SexLab-Parasites.esp \ [29] GRUP Top "WRLD" \ [1] GRUP World Children of Tamriel "Skyrim" [WRLD:0000003C] \ [4] GRUP Exterior Cell Block -1, 0 \ [1] GRUP Exterior Cell Sub-Block -2, 3 \ [0] [CELL:00009296] (in Tamriel "Skyrim" [WRLD:0000003C] at -11,24)
Processing  \ [0D] SexLab-Parasites.esp \ [29] GRUP Top "WRLD" \ [1] GRUP World Children of Tamriel "Skyrim" [WRLD:0000003C] \ [4] GRUP Exterior Cell Block -1, 0 \ [0] GRUP Exterior Cell Sub-Block -2, 2 \ [6] [CELL:000092F7] (in Tamriel "Skyrim" [WRLD:0000003C] at -9,21)
Processing  \ [0D] SexLab-Parasites.esp \ [29] GRUP Top "WRLD" \ [1] GRUP World Children of Tamriel "Skyrim" [WRLD:0000003C] \ [4] GRUP Exterior Cell Block -1, 0 \ [0] GRUP Exterior Cell Sub-Block -2, 2 \ [4] [CELL:000092D7] (in Tamriel "Skyrim" [WRLD:0000003C] at -10,22)
Processing  \ [0D] SexLab-Parasites.esp \ [29] GRUP Top "WRLD" \ [1] GRUP World Children of Tamriel "Skyrim" [WRLD:0000003C] \ [4] GRUP Exterior Cell Block -1, 0 \ [0] GRUP Exterior Cell Sub-Block -2, 2 \ [0] [CELL:000092B5] (in Tamriel "Skyrim" [WRLD:0000003C] at -9,23)
Total number of records changed : 8
Done.

[00:00] Done: Applying script "_fix waterflow for Oldrim mods", Processed Records: 2893, Elapsed Time: 00:00
[00:00] Start: Applying script "_fix waterflow for Oldrim mods"
Applying script...
Processing  \ [0E] SexLab-StoriesDevious.esp \ [28] GRUP Top "WRLD" \ [1] GRUP World Children of Tamriel "Skyrim" [WRLD:0000003C] \ [2] GRUP Exterior Cell Block 1, -1 \ [1] GRUP Exterior Cell Sub-Block 5, -4 \ [0] SnowShodFarmExterior [CELL:0000BD14] (in Tamriel "Skyrim" [WRLD:0000003C] at 40,-26)
Total number of records changed : 1
Done.

[00:00] Done: Applying script "_fix waterflow for Oldrim mods", Processed Records: 2404, Elapsed Time: 00:00
[00:00] Start: Applying script "_fix waterflow for Oldrim mods"
Applying script...
Processing  \ [0F] sanguinesDebauchery.esp \ [31] GRUP Top "WRLD" \ [1] GRUP World Children of Tamriel "Skyrim" [WRLD:0000003C] \ [5] GRUP Exterior Cell Block -1, -1 \ [0] GRUP Exterior Cell Sub-Block -3, -2 \ [0] LostValleyRedoubt08 [CELL:00009B24] (in Tamriel "Skyrim" [WRLD:0000003C] at -23,-11)
Processing  \ [0F] sanguinesDebauchery.esp \ [31] GRUP Top "WRLD" \ [1] GRUP World Children of Tamriel "Skyrim" [WRLD:0000003C] \ [2] GRUP Exterior Cell Block 0, -1 \ [1] GRUP Exterior Cell Sub-Block 1, -1 \ [4] Whiterun [CELL:00009655] (in Tamriel "Skyrim" [WRLD:0000003C] at 8,-5)
Processing  \ [0F] sanguinesDebauchery.esp \ [31] GRUP Top "WRLD" \ [1] GRUP World Children of Tamriel "Skyrim" [WRLD:0000003C] \ [2] GRUP Exterior Cell Block 0, -1 \ [1] GRUP Exterior Cell Sub-Block 1, -1 \ [2] [CELL:00009636] (in Tamriel "Skyrim" [WRLD:0000003C] at 8,-4)
Processing  \ [0F] sanguinesDebauchery.esp \ [31] GRUP Top "WRLD" \ [1] GRUP World Children of Tamriel "Skyrim" [WRLD:0000003C] \ [2] GRUP Exterior Cell Block 0, -1 \ [1] GRUP Exterior Cell Sub-Block 1, -1 \ [0] [CELL:00009617] (in Tamriel "Skyrim" [WRLD:0000003C] at 8,-3)
Processing  \ [0F] sanguinesDebauchery.esp \ [31] GRUP Top "WRLD" \ [1] GRUP World Children of Tamriel "Skyrim" [WRLD:0000003C] \ [2] GRUP Exterior Cell Block 0, -1 \ [0] GRUP Exterior Cell Sub-Block 0, -1 \ [0] ChillfurrowFarmEdge [CELL:00009637] (in Tamriel "Skyrim" [WRLD:0000003C] at 7,-4)
Total number of records changed : 5
Done.

[00:00] Done: Applying script "_fix waterflow for Oldrim mods", Processed Records: 4228, Elapsed Time: 00:00
[00:00] Start: Applying script "_fix waterflow for Oldrim mods"
Applying script...
Processing  \ [10] SexLab_Dialogues.esp \ [22] GRUP Top "WRLD" \ [1] GRUP World Children of Tamriel "Skyrim" [WRLD:0000003C] \ [3] GRUP Exterior Cell Block 0, -1 \ [0] GRUP Exterior Cell Sub-Block 0, -2 \ [4] GuardianStones [CELL:00009B91] (in Tamriel "Skyrim" [WRLD:0000003C] at 0,-15)
Processing  \ [10] SexLab_Dialogues.esp \ [22] GRUP Top "WRLD" \ [1] GRUP World Children of Tamriel "Skyrim" [WRLD:0000003C] \ [3] GRUP Exterior Cell Block 0, -1 \ [0] GRUP Exterior Cell Sub-Block 0, -2 \ [0] Riverwood01 [CELL:00009713] (in Tamriel "Skyrim" [WRLD:0000003C] at 4,-11)
Total number of records changed : 2
Done.

[00:00] Done: Applying script "_fix waterflow for Oldrim mods", Processed Records: 916, Elapsed Time: 00:00
[00:00] Start: Applying script "_fix waterflow for Oldrim mods"
Applying script...
Processing  \ [11] SexLab_Hormones.esp \ [18] GRUP Top "WRLD" \ [1] GRUP World Children of Tamriel "Skyrim" [WRLD:0000003C] \ [5] GRUP Exterior Cell Block -1, -1 \ [2] GRUP Exterior Cell Sub-Block -1, -2 \ [2] [CELL:00009B99] (in Tamriel "Skyrim" [WRLD:0000003C] at -8,-15)
Processing  \ [11] SexLab_Hormones.esp \ [18] GRUP Top "WRLD" \ [1] GRUP World Children of Tamriel "Skyrim" [WRLD:0000003C] \ [5] GRUP Exterior Cell Block -1, -1 \ [2] GRUP Exterior Cell Sub-Block -1, -2 \ [0] DoomstonePineForest01 [CELL:00009B78] (in Tamriel "Skyrim" [WRLD:0000003C] at -8,-14)
Processing  \ [11] SexLab_Hormones.esp \ [18] GRUP Top "WRLD" \ [1] GRUP World Children of Tamriel "Skyrim" [WRLD:0000003C] \ [5] GRUP Exterior Cell Block -1, -1 \ [1] GRUP Exterior Cell Sub-Block -2, -2 \ [2] POIPineForest18 [CELL:00009B9A] (in Tamriel "Skyrim" [WRLD:0000003C] at -9,-15)
Processing  \ [11] SexLab_Hormones.esp \ [18] GRUP Top "WRLD" \ [1] GRUP World Children of Tamriel "Skyrim" [WRLD:0000003C] \ [5] GRUP Exterior Cell Block -1, -1 \ [1] GRUP Exterior Cell Sub-Block -2, -2 \ [0] [CELL:00009B79] (in Tamriel "Skyrim" [WRLD:0000003C] at -9,-14)
Processing  \ [11] SexLab_Hormones.esp \ [18] GRUP Top "WRLD" \ [1] GRUP World Children of Tamriel "Skyrim" [WRLD:0000003C] \ [4] GRUP Exterior Cell Block -1, 0 \ [0] GRUP Exterior Cell Sub-Block -4, 2 \ [0] DragonBridgeExterior03 [CELL:00009349] (in Tamriel "Skyrim" [WRLD:0000003C] at -25,19)
Total number of records changed : 5
Done.

 

 

Weapons are:

_SLS_NordQueenTransformToken "Nord Hero Sword" [WEAP:0B02F6C5] / Nord Hero Sword (stories)

DLC2BoundWeaponDagger "Bound Dagger" [WEAP:0301CE02] / Bound Dagger (parasites)

_SLP_BoundChaurusBlade "Bound Chaurus Blade" [WEAP:0D99AD4F] / Bound Chaurus Blade (parasites)

_SLP_BoundChaurusClaw "Bound Chaurus Claw" [WEAP:0D99AD50] / Bound Chaurus Claw (parasites)

_SLP_TestChaurusBlade "Test Chaurus Blade" [WEAP:0DA1967D] / Test Chaurus Blade (parasites)

_SLP_TestChaurusClaw "Test Chaurus Claw" [WEAP:0DA1967E] / Test Chaurus Claw (parasites)

_SLSDDi_FineLongIron "Fine Long Iron" [WEAP:0E0587D1] / Fine Long Iron (stories devious)

_SLSDDi_KnightOfOrderSword "Giant Sword" [WEAP:0E05C40D] / Giant Sword (stories devious)

DA14SanguineRose "Sanguine Rose" [WEAP:0001CB36] / Sanguine Rose (sd)

_SD_crop "Cane" [WEAP:0F015660] / Cane (sd)

_SD_tip "Tip" [WEAP:0F08ACB1] / Tip (sd)

_SD_polymorphReturnItem "Bound Sword" [WEAP:0F18DE34] / Bound Sword (sd)

_SLD_FarengarDagger "Farengar's Dagger" [WEAP:1007B56B] / Farengar's Dagger (dialogues)

_SLH_PolymorphBimboToken "Blades Sword" [WEAP:110161CB] / Blades Sword (hormones)

Posted (edited)

@zarantha

 

Thanks for writing these post here, my English is not good, so I didn’t dare to write it, I am afraid that the explanation is not clear?

Edited by tznvlw
Posted
10 hours ago, DeepBlueFrog said:

Thanks!

I updated the links on the front page.

I could be mistaken, but I think the link to Sexlab Dialogues did not get updated.

Posted (edited)
10 hours ago, zarantha said:

 

Thnx for this! Though can you make it clear in the file names which one is the main Sisterhood of Dibella file and which contains the customization add-on?

 

Edit: Never mind, you did already and I obviously haven't had enough coffee.

Edited by Miller826

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
×
×
  • Create New...