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SexLab Parasites - Kyne's Blessing SE (January 2025)


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Posted
13 minutes ago, DeepBlueFrog said:

 

If you are using Inflation Framework and Hormones, make sure you set Hormones to using Body Morphs.

 

That was it! Thank you so much!

Posted
On 1/6/2026 at 8:48 PM, DeepBlueFrog said:

 

Check the Device Hider menu option for Devious Devices. That's probably causing the issue.

is the device hider menu uh. is it supposed to look like this?

 

 

 

enb_2026-2-8_19-36-44_443.png?X-Amz-Algorithm=AWS4-HMAC-SHA256&X-Amz-Content-Sha256=UNSIGNED-PAYLOAD&X-Amz-Credential=cloudconvert-production%2F20260209%2Fva%2Fs3%2Faws4_request&X-Amz-Date=20260209T014106Z&X-Amz-Expires=86400&X-Amz-Signature=d280e7f98f14eec5087d437386627fa0397cefbe67a91349afdf5101188ab78e&X-Amz-SignedHeaders=host&response-content-disposition=inline%3B%20filename%3D%22enb_2026-2-8_19-36-44_443.png%22&response-content-type=image%2Fpng&x-id=GetObject

Posted

Definitely not.

I have seen someone else sharing that kind of screenshot before.

If you scroll back a few page, maybe you can find out how they fixed it.

Or you can post this on the DD NG forum threat or on Discord. They should have seen that before.

Posted
32 minutes ago, DeepBlueFrog said:

Definitely not.

I have seen someone else sharing that kind of screenshot before.

If you scroll back a few page, maybe you can find out how they fixed it.

Or you can post this on the DD NG forum threat or on Discord. They should have seen that before.

looks like the only fix is to start a new save. made a test one and the menu was fixed. im pretty bummed, considering the time i put into my save, but its not the end of the world

Posted

new issue! my character's breasts arent actually growing when they should, at least not visually. ive checked the stat with slif, and its gotten larger, but nothing has visually changed. i assume it might be an issue with milk mod economy, but im not sure.

Posted
2 hours ago, Gnadng said:

new issue! my character's breasts arent actually growing when they should, at least not visually. ive checked the stat with slif, and its gotten larger, but nothing has visually changed. i assume it might be an issue with milk mod economy, but im not sure.

 

If you are using Hormones in addition to Parasites, make sure to set the growth mode to Body Morphs. It was designed with SLIF in mind.

If that doesn't work, make sure you are using a body mesh and a skeleton that allows for body changes.

Posted
1 hour ago, Roca2536 said:

Just wondering, do you have an eta on when the next update will be 

 

End of March maybe? possibly earlier.

 

January was about rebuilding my machine and reinstalling Skyrim clean with Vortex.

February is about getting my modding tools back in shape (I still have to finish configuring CK editor and adapting my packaging script to work with Vortex).

So the earliest i can look at an update is sometimes in March.

Posted

Hello, I would like to ask whether the quest [Kynes' Blessing] can be removed after completing all its steps. I have finished every part of the quest, but it still remains in my list. I want to know if this is intentional design or if I missed something important.thanks

Posted
14 hours ago, shkiriro said:

Hello, I would like to ask whether the quest [Kynes' Blessing] can be removed after completing all its steps. I have finished every part of the quest, but it still remains in my list. I want to know if this is intentional design or if I missed something important.thanks

 

That is something I never got to finish and close that quest journal.

I added it to my list for the next updates.

Posted

is there a way to restore a character to a pre-chaurus queen quest state? my khajit character got shaved clean below the neck and i'm done engaging with the mod content

Posted
Vor 14 Minuten schrieb JedTP:

Gibt es eine Möglichkeit, den Charakter auf den Zustand vor der Chaurus-Königin-Quest zurückzusetzen? Meinem Khajiit-Charakter wurden die Haare unterhalb des Halses kahlgeschoren, und ich habe mit den Mod-Inhalten abgeschlossen.

 

NO

Posted
5 hours ago, JedTP said:

is there a way to restore a character to a pre-chaurus queen quest state? my khajit character got shaved clean below the neck and i'm done engaging with the mod content

 

The Chaurus Queen stage is designed to be irreversible.

I am thinking about adding options to reduce some of the effects to improve questing after becoming the Queen but there won't be an option to cancel the whole thing.

 

Let me know if there was not enough warnings during the quest about the point of no return for the transformation. I can always add a more visible warning like in The Witcher or Cyberpunk.

  • 2 weeks later...
Posted

Is there any way to have functionality for a male pc with all parasites? At present I can't check the debug boxes to get infected with most of them. I don't really care about whether the models work or not lol I'm just interested in the actual gameplay experience for the most part. No pressure or anything to implement this but curious if I am missing something

Posted
7 hours ago, sliestee said:

Is there any way to have functionality for a male pc with all parasites? At present I can't check the debug boxes to get infected with most of them. I don't really care about whether the models work or not lol I'm just interested in the actual gameplay experience for the most part. No pressure or anything to implement this but curious if I am missing something

 

Anal and Oral parasites should work.

Vaginal parasites are reserved to females.

The tentacle monster and living armor have the female body baked in the body mesh, so they will not be allowed by the Devious Devices framework.

Posted
On 2/17/2026 at 3:07 AM, DeepBlueFrog said:

 

The Chaurus Queen stage is designed to be irreversible.

I am thinking about adding options to reduce some of the effects to improve questing after becoming the Queen but there won't be an option to cancel the whole thing.

 

Let me know if there was not enough warnings during the quest about the point of no return for the transformation. I can always add a more visible warning like in The Witcher or Cyberpunk.

i would definitely advise a "THIS IS PERMANENT, ARE YOU SURE?????" warning when you start the queen quest

Posted
Vor 3 Stunden schrieb JedTP:

Ich würde auf jeden Fall eine Warnung wie „DAS IST PERMANENT, BIST DU SICHER????“ einblenden, wenn man die Quest für die Königin beginnt.

 

Why?

If you don't read the mod's description before installing it... then you'll miss a warning like this in the game!

 

  • 2 weeks later...
  • 2 weeks later...
Posted
On 3/3/2026 at 4:48 AM, Miauzi said:

 

Why?

If you don't read the mod's description before installing it... then you'll miss a warning like this in the game!

 

 

I would agree with having some kind of warning due to the existence of mod packs. I downloaded Masterstroke from Wabbajack and didn't know what to expect when playing. While I suppose it's partially on me, it will also be a common problem with casuals if mod packs continue to be a popular way to make Skyrim "fresh".

 

A few hours ago I had the tentacle parasite get attached to me while just collecting alchemy ingredients. If I had known that removing the parasite would be a massive pain in the ass and hard to remove (it literally blocks ass plugs, preventing other devious device quests from working properly), I would have just reloaded my save back when I was first infected. To be fair, I was perfectly fine with the parasite as a consequence up until I found out it literally bricked an abadon plug quest. To describe the brick: The letter spawns a quest item plug in a bandit camp and says to "loot" it, the plug is supposed to automagically get inserted when you try to touch it (but gets blocked by the parasite), then if you click on the plug in your inventory it goes poof and deletes itself, bricking the quest.

 

I was going to temporarily remove the tentacle suit parasite so I could quickly start the plug quest, leaving the tentacle suit removal quest for later. But when I went and used the debug menu to remove the parasite, it also advances the quest to just give me the method for parasite removal without me playing through the mod content... Queue me yelling at the screen "WHY ARE YOU ADVANCING THE QUEST STAGES" and also yelling at Dancia "WHAT THE HELL DO YOU MEAN COME BACK WHEN I CAN CONTROL IT, STOP BEING COY AND REMOVE IT".

 

I would really like for a way out of my questing catch-22. Also, better guidance on how to even start the removal quest would be nice (in game).

Posted
Vor 4 Stunden schrieb wm46:

 

Ich fände eine Warnung aufgrund der Mod-Packs sinnvoll. Ich habe Masterstroke von Wabbajack heruntergeladen und wusste nicht, was mich beim Spielen erwartet. Sicherlich trägt auch ich eine Teilschuld, aber es wird ein häufiges Problem für Gelegenheitsspieler sein, wenn Mod-Packs weiterhin so beliebt sind, um Skyrim „aufzufrischen“.

 

Vor ein paar Stunden hat sich mir dieser Tentakelparasit festgesetzt, während ich Alchemiezutaten sammelte. Hätte ich gewusst, wie mühsam und schwierig es sein würde, ihn zu entfernen (er blockiert tatsächlich Analplugs und verhindert so, dass andere fiese Geräte-Quests richtig funktionieren), hätte ich einfach meinen Spielstand von vor der Infektion geladen. Ehrlich gesagt, war ich mit dem Parasiten als Folgeerscheinung völlig einverstanden, bis ich herausfand, dass er eine Quest für einen Analplug komplett unbrauchbar gemacht hat. Zur Beschreibung: In einem Brief erscheint ein Questgegenstand in einem Banditenlager, der als Plug dient und zum Plündern aufgefordert wird. Der Plug sollte sich automatisch einfügen, sobald man ihn berührt (wird aber vom Parasiten blockiert). Klickt man dann im Inventar auf den Plug, verschwindet er spurlos und löscht sich selbst – die Quest ist damit hinfällig.

 

Ich wollte den Parasiten vom Tentakelanzug nur vorübergehend entfernen, um die Quest mit dem Stecker schnell starten zu können und die eigentliche Entfernung des Anzugs auf später zu verschieben. Als ich dann aber das Debug-Menü benutzte, um den Parasiten zu entfernen, wurde die Quest einfach so fortgesetzt, dass ich die Methode zur Parasitenentfernung direkt erhielt, ohne die Mod-Inhalte spielen zu müssen… Ich habe den Bildschirm angeschrien: „WARUM STÄRKT IHR DIE QUEST-STUFEN?“ und Dancia angebrüllt: „WAS SOLL DAS HEISSEN, ICH KOMME WIEDER, WENN ICH ES KONTROLLIEREN KANN? HÖR AUF, DICH SO ZU VERSTECKEN UND ENTFERNE ES ENDLICH!“

 

Ich bräuchte dringend einen Ausweg aus meiner Quest-Zwickmühle. Außerdem wäre eine bessere Anleitung (im Spiel) hilfreich, wie man die Entfernungsquest überhaupt startet.

 

Mod Packs?

That's the responsibility of the creators of these "mod packs" and the authors of the individual mods used within them!

 

They grant permission for their work to be used in such "compilations"—but they are, of course, not responsible for the interactions (or unintended conflicts) that might occur. And some "pack" creators don't even obtain permission when using the work of other authors!

 

Your apparent problem is precisely the reason why many (and of course, myself included) do NOT use such mod packs... users lose the ability to familiarize themselves with the individual mods.

 

And the very last sentence... tells me that you want to be "held by the hand" for every little problem.

 

Posted (edited)
2 hours ago, Miauzi said:

 

Mod Packs?

That's the responsibility of the creators of these "mod packs" and the authors of the individual mods used within them!

 

They grant permission for their work to be used in such "compilations"—but they are, of course, not responsible for the interactions (or unintended conflicts) that might occur. And some "pack" creators don't even obtain permission when using the work of other authors!

 

Your apparent problem is precisely the reason why many (and of course, myself included) do NOT use such mod packs... users lose the ability to familiarize themselves with the individual mods.

 

And the very last sentence... tells me that you want to be "held by the hand" for every little problem.

 

 

It doesn't matter what YOU think about mod packs, people will make them, people will use them.

 

Ideally every user will read the full readmes for the 1400 mods downloaded for the Masterstroke pack. But, hah, that's a funny joke. You can't get people to read a "readme.md" for a single mod nowadays.

 

I have very legitimate concerns that the parasite armor's usage of the two plug slots (51 & 52 i think?) is causing compatability issues with a quest that tries to force an equip into those slots. I was mostly looking into this while also venting since I was frustrated, looking at potentially reverting back 2 hours of gameplay.

 

"Held by the hand" - Brother, I've made script mods myself from scratch, I don't need any hand holding. What I do need is a surefire way to remove the parasite armor right now without breaking or orphaning any scripts. I can Player.UnequipAll and then drop it that way, but I don't know if that breaks anything later on.

 

And if you don't think that the journal entry and dialog for the quest is vague at all, good for you man, I really mean it. I for one would maybe like some kind of direction to go in. Even something simple like "Get infected by eggs X times" journal entry so I at least understand what the requirements are without reading a quest walkthrough on this page. The journal just said to search for a healer, and Dancia just says to "Learn to control it first".

Edited by wm46
Posted
Vor 6 Minuten schrieb wm46:

 

Es spielt keine Rolle, was DU von Mod-Packs hältst, die Leute werden sie erstellen, die Leute werden sie benutzen.

 

Im Idealfall liest jeder Nutzer die vollständigen Readme-Dateien der 1400 Mods, die für das Masterstroke-Paket heruntergeladen wurden. Aber, haha, das ist ein Scherz. Heutzutage kriegt man ja niemanden dazu, die „readme.md“-Datei für eine einzelne Mod zu lesen.

 

Ich habe ernsthafte Bedenken, dass die Parasitenrüstung durch die Belegung der beiden Steckplätze (ich glaube 51 und 52) Kompatibilitätsprobleme mit einer Quest verursacht, die ein Ausrüstungsteil in diese Steckplätze zwingt. Ich habe mich hauptsächlich damit beschäftigt, um meinem Frust Luft zu machen, da ich befürchtete, dadurch möglicherweise zwei Stunden Spielzeit zu verlieren.

 

„An der Hand geführt“ – Bruder, ich habe meine Skript-Mods selbst von Grund auf erstellt, ich brauche keine Hilfe. Was ich aber brauche, ist eine sichere Methode, die Parasitenrüstung sofort zu entfernen, ohne irgendwelche Skripte zu beschädigen oder zu verwaisten. Ich könnte `Player.UnequipAll` verwenden und sie dann so ablegen, aber ich weiß nicht, ob das später irgendwelche Probleme verursacht.

 

Und wenn du den Tagebucheintrag und die Dialoge für die Quest überhaupt nicht vage findest, dann Hut ab, das meine ich ernst. Ich persönlich hätte mir eine gewisse Orientierung gewünscht. Selbst ein simpler Eintrag wie „Lass dich X-mal von Eiern infizieren“ würde reichen, damit ich zumindest die Anforderungen verstehe, ohne gleich eine Komplettlösung hier lesen zu müssen. Im Tagebuch steht nur, man solle einen Heiler suchen, und Dancia meint nur: „Lerne zuerst, es zu kontrollieren.“

 

Well, how do I know from your previous posts that you actually "program" yourself? The way you're presenting yourself here, you sound like a "normal" mod pack user.

And those kinds of people often come here because their minimal modding skills leave them hopelessly overwhelmed by even minor problems.

 

If you had just included the last section here and left out all the other stuff (mod packs, etc.), then I would have completely agreed.

 

But the mod author knows that himself... only he's probably had multiple burnouts by now... he's created several "monster" mods in 10 years.

So, that's hardly to be expected.

 

Posted

I am still working on it and listening.

 

Right now, I am troubleshooting an issue with sleep and redesigning the parasite event loop to fix issues with spider eggs and worms dropping too quickly, or spriggan and tentacle monsters 'flares' firing too fast.

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