Jyratx Posted March 27 Posted March 27 6 hours ago, DeepBlueFrog said: I am still working on it and listening. Right now, I am troubleshooting an issue with sleep and redesigning the parasite event loop to fix issues with spider eggs and worms dropping too quickly, or spriggan and tentacle monsters 'flares' firing too fast. That has been something of an issue for me; the spider penis especially. Most of the time it drops almost immediately. I also have to ask: after becoming the Chaurus Queen, are the queen "flares" supposed to happen at a reduced rate? I've experienced one queen "flare" event ... only one, and it was the vaginal plug that never "unflared" and was like that for the rest of that playthrough. I love this mod. I anxiously await the next update.
NiffyFox Posted March 28 Posted March 28 Where is the 3BA patch? when I click on the link it takes me to a Sisterhood of dibella patch witch i don't need.
DeepBlueFrog Posted March 28 Author Posted March 28 6 minutes ago, NiffyFox said: Where is the 3BA patch? when I click on the link it takes me to a Sisterhood of dibella patch witch i don't need. The link is in the first post under Compatibility. 1
CoraxDK Posted March 30 Posted March 30 On 10/19/2025 at 1:35 AM, Miauzi said: I'm assuming you have Skyrim AE – perhaps the 1170 version? If so, you'll need to reinstall Estrus using the version for the 1130 version. https://www.nexusmods.com/skyrimspecialedition/mods/12832?tab=files Then the one "ini" must be edited as follows https://www.nexusmods.com/skyrimspecialedition/mods/12832?tab=posts I just installed this mod (for my Skyrim AE 1170) and edited the ini accordingly - the tentacles work perfectly thanks for this suggestion solved it for me 2
tonitrulupus Posted March 31 Posted March 31 @DeepBlueFrog, you did see there was an update for sky ui its at 6 now
DeepBlueFrog Posted March 31 Author Posted March 31 2 hours ago, tonitrulupus said: @DeepBlueFrog, you did see there was an update for sky ui its at 6 now yeah.. I am waiting for the dust to settle. They keep finding issues with other mods, SkyUI is going through multiple releases and other mods have to be patched.
aaduwall Posted April 2 Posted April 2 (edited) I know this issue has been addressed a lot, but I just wanted to clarify the troubleshooting for it, since I got confused and it took me a while to figure out (trying to disable the Device Hider slot instead, forgetting to scroll down, etc). Hopefully this post can save someone else a little time and headache. And hey, maybe identifying the exact problem slot will lead to a solution someday. If the living armor, tentacle monster, hip hugger, and blackreach spore parasites aren't showing on your character even after you built them in Bodyslide, this is most likely a known issue with Devious Devices and Devious Devices NG which can be solved by changing the Device Hider settings in the MCM. Go to the Device Hider 1 page in the MCM for Devious Devices (or Devious Devices NG, it's the same). Scroll down to the section labeled Body - Full (32). Select the option currently set to Harness/Corset (58). Change that option to None (Disabled). In most cases, this should resolve the issue immediately for all affected parasites. However, to prevent issues with multiple parasites where some are hidden and some are not, you can also switch the other three slots under Body - Full (32) to None (Disabled). Edit: Just disabling that one slot will work as long as you only have one parasite at a time. However, if you have multiple affected parasites simultaneously, they will spill over into other slots, so you'll need to switch the other slots under Body - Full (32) to None (Disabled). For instance, if you get a hip hugger, it will show up if only Harness/Corset (58) is disabled as long as it's alone, but if you also get Blackreach Spores, the spores will take over that slot, pushing the hip hugger into the slot occupied by Chastity Belt (49). This will result in the hip hugger disappearing and only Blackreach Spores being visible on your character unless you also switch Chastity Belt (49) to None (Disabled). Edited April 2 by aaduwall 5
DeepBlueFrog Posted April 2 Author Posted April 2 Thanks! I added a link to this post on the front page 2
Nordlaender Posted April 8 Posted April 8 I'm stuck on the quest where I'm supposed to find another book in Hormugstahl Castle. I’ve searched all the shelves and chests there for the notes. Except for the one note about the experiments and a few books. But none of them advance the quest. Of course, I’ve also looked in all the chests. Nothing! What’s going on? How do I get the note/book to advance the quest?
DeepBlueFrog Posted April 8 Author Posted April 8 3 hours ago, Nordlaender said: I'm stuck on the quest where I'm supposed to find another book in Hormugstahl Castle. I’ve searched all the shelves and chests there for the notes. Except for the one note about the experiments and a few books. But none of them advance the quest. Of course, I’ve also looked in all the chests. Nothing! What’s going on? How do I get the note/book to advance the quest? It should be a book on the shelves in the bedroom/study at the end of the 'loop' around the castle (just before the area where you can jump back into the entrance of the castle). The book should give you a Seed Stone automatically when you ready it.
Ottertime Posted April 11 Posted April 11 (edited) I'm missing something here, and I can't figure out where my mistake is. The living armor parasite does infect the PC, but for some reason, it vanishes from the body a few seconds after loading. The effect is still there, still gets all the effects of being wrapped, but it's just... invisible? Any idea what I'm missing? I just saw the NG thing in another post. I'm gonna give that a try and see how that goes. If I'm not back, it worked Edited April 11 by Ottertime
DeepBlueFrog Posted April 11 Author Posted April 11 3 hours ago, Ottertime said: I'm missing something here, and I can't figure out where my mistake is. The living armor parasite does infect the PC, but for some reason, it vanishes from the body a few seconds after loading. The effect is still there, still gets all the effects of being wrapped, but it's just... invisible? Any idea what I'm missing? I just saw the NG thing in another post. I'm gonna give that a try and see how that goes. If I'm not back, it worked It is very likely the Devious Device Hider doing its thing.
DracoMan671 Posted April 19 Posted April 19 Im stuck with a parasite i added by accident and cant remove it, the mcm script doesnt work and going to a temple and asking to remove it, they tell me yo 'learn to control it' but idk what that means cuz its my first time playing with the mod the faq/readme doesnt explain it from what i can tell
DeepBlueFrog Posted April 19 Author Posted April 19 56 minutes ago, DracoMan671 said: Im stuck with a parasite i added by accident and cant remove it, the mcm script doesnt work and going to a temple and asking to remove it, they tell me yo 'learn to control it' but idk what that means cuz its my first time playing with the mod the faq/readme doesnt explain it from what i can tell Which parasite is that? Removing from the menu should work no matter what. If it doesn't, that's a bug I need to fix.
DracoMan671 Posted April 20 Posted April 20 17 hours ago, DeepBlueFrog said: Which parasite is that? Removing from the menu should work no matter what. If it doesn't, that's a bug I need to fix. its a tentacle thing with a spine on the back
DracoMan671 Posted April 20 Posted April 20 Just now, DracoMan671 said: its a tentacle thing with a spine on the back ill have to load up the save to tell you which specific one
weww121 Posted April 21 Posted April 21 There's no sex scene with spider or chaurus after using pheromones, pls help. Also the boobs kinda float on air
Sithrix Posted April 27 Posted April 27 Hello @DeepBlueFrog, I'd like to report a problem with the mod's ESP. I ran an error check with xEdit and received this message: Quote Start: Checking for Errors [00:00] Checking for Errors in [34] SexLab-Parasites.esp [00:00] _SLP_BoundChaurusBlade "Bound Chaurus Blade" [WEAP:3499AD4F] [00:00] WEAP \ CRDT - Critical Data \ Effect -> Expected 4 bytes of data, found 0 [00:00] _SLP_BoundChaurusClaw "Bound Chaurus Claw" [WEAP:3499AD50] [00:00] WEAP \ CRDT - Critical Data \ Effect -> Expected 4 bytes of data, found 0 [00:00] _SLP_TestChaurusBlade "Test Chaurus Blade" [WEAP:34A1967D] [00:00] WEAP \ CRDT - Critical Data \ Effect -> Expected 4 bytes of data, found 0 [00:00] _SLP_TestChaurusClaw "Test Chaurus Claw" [WEAP:34A1967E] [00:00] WEAP \ CRDT - Critical Data \ Effect -> Expected 4 bytes of data, found 0 [00:00] DLC2BoundWeaponDagger "Bound Dagger" [WEAP:0401CE02] [00:00] WEAP \ CRDT - Critical Data \ Effect -> Expected 4 bytes of data, found 0 I'd also like to know if the mod is compatible with SLP+ and Elden Rim? I was looking at the records and noticed that the Chaurus race in the Elden Rim mod modifies its Attack records with new ones. I've been having trouble starting the scene with the Chaurus Stud using pheromones, so I'm wondering if that's the issue.
DeepBlueFrog Posted April 27 Author Posted April 27 3 hours ago, Sithrix said: Hello @DeepBlueFrog, I'd like to report a problem with the mod's ESP. I ran an error check with xEdit and received this message: I'd also like to know if the mod is compatible with SLP+ and Elden Rim? I was looking at the records and noticed that the Chaurus race in the Elden Rim mod modifies its Attack records with new ones. I've been having trouble starting the scene with the Chaurus Stud using pheromones, so I'm wondering if that's the issue. I doubt it.. that has more to do with bound weapons from the Chaurus Queen effects. No link to the chaurus race. About Elder Rim, as long as they don't replace the Chaurus race to another race and form id, it should be fine. 1
pelle234 Posted May 7 Posted May 7 I also had the issue where mcm didnt detect infections. If I do it from the mcm menu it works, but not "naturally". Playing with the unforgiving parasites addon tho so that might be it.
DeepBlueFrog Posted May 8 Author Posted May 8 4 hours ago, pelle234 said: I also had the issue where mcm didnt detect infections. If I do it from the mcm menu it works, but not "naturally". Playing with the unforgiving parasites addon tho so that might be it. Do you have a link to that mod? Depending on how they hook into parasites, it is possible they have older versions of scripts that are causing issues.
pelle234 Posted May 8 Posted May 8 10 hours ago, DeepBlueFrog said: Do you have a link to that mod? Depending on how they hook into parasites, it is possible they have older versions of scripts that are causing issues. Sure, here it is: https://github.com/Gamerooni/Unforgiving-Parasites. I see its pretty old so maybe its the reason it breaks
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