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[mod] Carnalitas Slavery Reimagined


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Posted
On 2/8/2025 at 1:40 AM, kapsellola said:

Any chance for compatibility with Legacy of Valyria?

 

This is the 3rd request I am getting for this, will double-check this for the next version.

Posted
On 2/10/2025 at 2:05 AM, pharaox said:

 

This is the 3rd request I am getting for this, will double-check this for the next version.

Make it a 4th. I suggest a compatch for Legacy of Valyria too. Your mod is great, we need it in LoV, please😃

Posted
8 hours ago, creesybear said:

Make it a 4th. I suggest a compatch for Legacy of Valyria too. Your mod is great, we need it in LoV, please😃

I 100% agree, LoV devs even added Meereen, Yunkai, Astapor and New Ghis recently. And what better places to do slavery if not those haha

Posted (edited)

Hi. There are three of your mods Slavery, Love, Prostitution. I added The Vampire Inquisition ALPHA and it seems it is not compatible with Slavery and Love. Could you please check? The game crashes when completing intrigue and schemes. 

 

1: Lazy's Skimpy Accessories 
2: Community Flavor Pack
3: Carnalitas 
4: Carnalitas Slavery Reimagined 
5: Carnalitas Love Reimagined 
6: Carnalitas Prostitution Reimagined
7: The Vampire Inquisition - ALPHA 
8: [RUS] The Vampire Inquisition - ALPHA 
9: Witchcraft  
10: CBO Unofficial 
11: Lazy CBO Patch
12: CFP CBO Patch 
13: Better Barbershop Beta 
14: Better Barbershop Beta CBO Extension
15: Color Picker for Clothes 

 

3365606874_The_Vampire_Inquisition_-_ALPHA.zip error.log

Edited by MaksK
Posted
47 minutes ago, MaksK said:

Hi. There are three of your mods Slavery, Love, Prostitution. I added The Vampire Inquisition ALPHA and it seems it is not compatible with Slavery and Love. Could you please check? The game crashes when completing intrigue and schemes.

 

This seems to be a very large mod, more like a total conversion. I see it has a lot of conflicts with CSR, since CSR is also quite big now and modifies too much of vanilla to be compatible with total conversion mods without a compatch.

 

CLR and CPR have better chances to work with total conversions, since they touch much less vanilla stuff, besides what's already changed by Carnalitas itself, especially CLR.

 

I only intend to support compatches for one total conversion - AGOT, and even this is already hard for me to keep up.

Posted
17 hours ago, pharaox said:

 

This seems to be a very large mod, more like a total conversion. I see it has a lot of conflicts with CSR, since CSR is also quite big now and modifies too much of vanilla to be compatible with total conversion mods without a compatch.

 

CLR and CPR have better chances to work with total conversions, since they touch much less vanilla stuff, besides what's already changed by Carnalitas itself, especially CLR.

 

I only intend to support compatches for one total conversion - AGOT, and even this is already hard for me to keep up.

I understand. Thank you for support

Posted
20 hours ago, pharaox said:

 

This seems to be a very large mod, more like a total conversion. I see it has a lot of conflicts with CSR, since CSR is also quite big now and modifies too much of vanilla to be compatible with total conversion mods without a compatch.

 

CLR and CPR have better chances to work with total conversions, since they touch much less vanilla stuff, besides what's already changed by Carnalitas itself, especially CLR.

 

I only intend to support compatches for one total conversion - AGOT, and even this is already hard for me to keep up.

Ah, I assume CSR isn't compatible with Princes of Darkness then, is it?

Posted

I just released version version 0.5.2 of the CSR AGOT compatibility mod, see file. It adapts to minor changes up to the latest AGOT release (0.3.10). It also adds compatibility with the Legacy of Valyria AGOT submod.

 

If you use Legacy of Valyria, make sure to load it after Carnalitas-based mods, and use the latest version of Carnalitas AGOT Compatibility 0.3.4 that I also just released.

 

The compatibility with LoV involves not just fixing the loading issue, but also ensuring that the new Essosi cultures and faiths have appropriate slavery traditions and doctrines.

 

@kapsellola, @creesybear, @KamuyNeko, @Lightmonk21, here you are! I hope you enjoy playing with CSR and LoV. Let me know if you still see issues.

Posted

Regarding the LoV patch update, is it regarded as a "Carnalitas based mod" or another update? Previously without LoV I tend to place Carn mods near the bottom and big mod are around the top, including the LoV that I put around another AGOT submod. So if I want to use Carnalitas mod, I should place it like: Mods -> Agot -> Agot Submods -> another mods -> Carnalitas mods -> Legacy of Valyria -> LoV patches -> another mods? Is this the correct loadout now?

Posted

Now that we can play as a landless ruler with Roads to Power, any chance we'll see events or features related to player character enslavement? Would also be cool to see this also tied in with the travel system if you have both of these DLCs. For example, as a danger event, bandits could attempt to capture and enslave the player character.

Posted
On 2/28/2025 at 2:33 PM, pbmkzxy said:

Regarding the LoV patch update, is it regarded as a "Carnalitas based mod" or another update? Previously without LoV I tend to place Carn mods near the bottom and big mod are around the top, including the LoV that I put around another AGOT submod. So if I want to use Carnalitas mod, I should place it like: Mods -> Agot -> Agot Submods -> another mods -> Carnalitas mods -> Legacy of Valyria -> LoV patches -> another mods? Is this the correct loadout now?

 

As mentioned, please load LoV after Carnalitas-based mods, or at the very least after Carnalitas, CSR, and CSR AGOT Compatibility. To avoid having to maintain yet another submod, I built the LoV support into the existing CSR AGOT compatibility mod, and due to they way LoV overwrites AGOT council positions this load order is the only one that would work.

Posted
2 hours ago, hyperk2 said:

Now that we can play as a landless ruler with Roads to Power, any chance we'll see events or features related to player character enslavement? Would also be cool to see this also tied in with the travel system if you have both of these DLCs. For example, as a danger event, bandits could attempt to capture and enslave the player character.

 

No, the current slavery system is not compatible with the above in too many ways.

  • 2 weeks later...
Posted (edited)

I can't seem to get this to load with LoV on?

My LO is Unofficial patch > AGOT > Carn > CBO > AGOT CBO patch > (CLR) > CSR > CSR AGOT > (CPR) > LoV 
I've loaded it with and now also without CLR & CPR, and it's still borked.

The game loads up just fine, but when I hit 'create/play any' or play a bookmarked ruler, it crashes at 'creating the world from history' at about 50%.

Edited by midimorn
Posted
On 3/10/2025 at 4:04 PM, midimorn said:

I can't seem to get this to load with LoV on?

 

You also need Carnalitas AGOT Compatibility, put it after Carnalitas. Please also remove CPR, that one doesn't have an AGOT compatch and I never claimed it's compatible. The rest looks fine.

 

Currently, with the new CK3 patch that came out yesterday and the new AGOT version, there are bigger compatibility issues with CSR itself. I'll release an update of everything (hopefully including Carnalitas) during the weekend.

Posted

I just released version 0.24.0 of the main CSR mod, see file. This version is compatible with CK3 1.15.x, if you are still on 1.14.x use the older version specified in the description. For more information, see the description and change notes.

 

I wasn't able to adapt the AGOT compatches of any of my mods yet. The old CSR AGOT Compatibility in particular has issues with CK3 1.15, so please don't use it until I release an update.

Posted

Hi, I just updated the CSR AGOT Compatibility to version 0.6.0, compatible with CK3 1.15.x and the latest AGOT version (0.3.12.1), see file.

Posted

Does anyone know how to get a Mameluke Captain?  I have Slave Employer, I have Prowess, martial, knight Slaves.  but none of them are an option for Mameluke Caption position.

Posted

Could you please make it so we can be enslaved? Maybe even so if the character enslaving us is highly attracted, will use sex interactions a lot more frequently. Ofc you should be able to escape though (if you want to)

 

I was enslaved by the emperor who was my ex lover, but i noticed it says deposed and I have to switch characters.

 

I hope you see this message and thanks for the mod.

Posted
20 hours ago, jackw00 said:

Could you please make it so we can be enslaved? Maybe even so if the character enslaving us is highly attracted, will use sex interactions a lot more frequently. Ofc you should be able to escape though (if you want to)

 

No, sorry. This is too incompatible with both CK3 and the current slavery system. A player character is always a ruler, you can't be a ruler and a slave at the same time.

Posted
On 3/19/2025 at 5:49 PM, AzrielRagia said:

Does anyone know how to get a Mameluke Captain?  I have Slave Employer, I have Prowess, martial, knight Slaves.  but none of them are an option for Mameluke Caption position.

 

I happen to know 🙂 You could examine the tooltip for the court position for the answer, see the screenshot. In the last version, I've put some effort to make sure these tooltips contain all the information you need.

2025_03_20_2.jpg

Posted
On 3/22/2025 at 1:23 PM, myname789 said:

If I'm using CSR should I turn off Carnalitas-Historical Slavery Doctrines?

 

No, please don't. It's an excellent small mod that I personally consider essential for gameplay. CSR doesn't do anything to improve it because there is not much to improve.

 

Unless of course you use AGOT - there the Carnalitas AGOT compatch is adding the lore-based doctrines and the historical mod is not needed.

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