pharaox Posted October 26, 2025 Author Posted October 26, 2025 On 10/20/2025 at 8:27 PM, monaxsd said: I wanted 10, but I couldn’t find how to change it What number, in a sense what do you really mean? The number of slaves you can have is not restricted by CSR or Carnalitas, so I am not sure what are you asking for.
ztaku1816 Posted November 1, 2025 Posted November 1, 2025 Might wat to check if CSR is still compatible with 1.18. But in my infinite wisdom, I forgot to keep the exact error log of it. All I could remember is it has something to do with the poet trait in; court_positions\types\zzz_carnx_00_court_positions.txt and scripted_character_templates\carnx_slave_templates.txt.
pharaox Posted November 3, 2025 Author Posted November 3, 2025 (edited) @ztaku1816 No, it's not compatible with CK3 1.18 yet. As you can also see in the description, the latest released version is for 1.17. This update is much larger than the previous ones, so unfortunately I wasn't able to update all my mods yet (I have 6-7 in total). Carnalitas itself is not yet officially updated either, although there is a test version in Discord. I think it will take 2-3 more days to have both Carnalitas released and my mods based on it updated. Edited November 3, 2025 by pharaox 2
pharaox Posted November 5, 2025 Author Posted November 5, 2025 I just released version 0.28.0 of the main CSR mod, see file. This version is compatible with CK3 1.18.x, if you are still on 1.17.x use the older version specified in the description. For more information, see the description and change notes. The CSR AGOT Compatibility submod is not yet updated. 1
ztaku1816 Posted November 6, 2025 Posted November 6, 2025 @pharaoxThank you very much! Also, how do I increase the number of court positions, for the slave concubines? I have edited the max_available_positions = 5, up to 10. It shows 10 slave concubine positions, but it only caps to five for me. Is there any other line I should edit, for it to work? Again, thank you for your work.
pharaox Posted November 6, 2025 Author Posted November 6, 2025 15 hours ago, ztaku1816 said: @pharaoxThank you very much! Also, how do I increase the number of court positions, for the slave concubines? I have edited the max_available_positions = 5, up to 10. It shows 10 slave concubine positions, but it only caps to five for me. Is there any other line I should edit, for it to work? Again, thank you for your work. Look for MAX_NUMBER_IN_COURT_POSITION in vanilla defines. 1
WeirdDimensional Posted November 12, 2025 Posted November 12, 2025 (edited) On 10/26/2025 at 6:32 PM, pharaox said: Could you check if your ruler happens to satisfy the trigger described in this response? I am not playing agot mod, but I do use this mod which adds some sort of slavery system and here is the proof, my ruler which is kinda a slave a being sold off [23:11:24][D][jomini_effect_impl.cpp:450]: file: common/scripted_effects/carnx_debug_effects.txt line: 4 (carnx_debug_log_effect[args#2056723351]): 27 Mar 877: Duchess Lana of Tuscany (37636): Selling off slave Edited November 12, 2025 by WeirdDimensional added info
WeirdDimensional Posted November 12, 2025 Posted November 12, 2025 quick n dirty fix, but I’m by no means an expert in Jomini script carnx_sell_off_slave_effect = { if = { limit = { is_ai = no } # This character is a player ruler # You can pick what you want here. Easiest is just to free them: } else = { random_relation = { type = slave_owner save_scope_as = former_owner } # Add gold to former owner scope:former_owner ?= { add_gold = prev.carnx_slave_base_price_value } hidden_effect = { # Trigger event trigger_event = { on_action = carnx_on_slave_sold_off } } # Disappear silent_disappearance_effect = yes } }
pharaox Posted November 13, 2025 Author Posted November 13, 2025 23 hours ago, WeirdDimensional said: and here is the proof, my ruler which is kinda a slave a being sold off I don't know what your other mods do, but In Carnalitas (and CSR) rulers can't be slaves. This is a rather fundamental assumption, if it's violated I would expect a lot more things to be broken, not only in CSR but also in other Carnalitas-based mods. I would recommend to stop playing with this mod if it causes such weird things. If you can reproduce this issue with just Carnalitas and CSR it's another story, but I rather doubt it. 2
Delfand455 Posted December 1, 2025 Posted December 1, 2025 Quick question. I can "use" slaves as intended, but it only triggers a text event, it doesn't feature the animation scene that you can trigger with spouses and lovers. Is that designed due to lack of animations or I have something not properly installed?
KrazExPsychoZ Posted December 5, 2025 Posted December 5, 2025 when can we expect agot compatibility update for latest version? 1
pharaox Posted December 7, 2025 Author Posted December 7, 2025 On 12/1/2025 at 5:00 PM, Delfand455 said: I can "use" slaves as intended, but it only triggers a text event, it doesn't feature the animation scene that you can trigger with spouses and lovers. How exactly do you "use slaves as intended"? If you mean Make Love, then you may be referring to the CLR mod. See it's README regarding its sex scene generator. There are "Carnal Court" versions of the events that have the CBO animations, if that's what you want.
pharaox Posted December 7, 2025 Author Posted December 7, 2025 On 12/5/2025 at 2:41 PM, KrazExPsychoZ said: when can we expect agot compatibility update for latest version? In a week or so.
LordofZanzagush Posted December 7, 2025 Posted December 7, 2025 needs mod load order. Got it to work. Slavery reimagined Carnalitas Slavery expanded there copy paste that, edit it a little and you're golden.
pharaox Posted December 13, 2025 Author Posted December 13, 2025 On 12/8/2025 at 12:05 AM, LordofZanzagush said: needs mod load order. Got it to work. Slavery reimagined Carnalitas Slavery expanded there copy paste that, edit it a little and you're golden. What are you trying to achieve? CSR should be after Carnalitas in the load order (as all other mods based on Carnalitas).
LongLund16 Posted December 19, 2025 Posted December 19, 2025 On 12/7/2025 at 7:19 AM, pharaox said: In a week or so. Any update on timeframe?
pharaox Posted December 21, 2025 Author Posted December 21, 2025 I just released version 0.10.0 of the CSR AGOT Compatibility mod, see file. This version is compatible with CK3 1.18.2 and the latest AGOT version 0.4.19.1. Use it with the updated version of Carnalitas AGOT Compatibility I also just released. For more information, see the description and change notes. @LongLund16, @KrazExPsychoZ Here you are, and sorry it took so long. 2
pharaox Posted January 4 Author Posted January 4 I just released version 0.29.0 of the main CSR mod, see file. It adds a slave court position tasks, more flavor events, and translation updates. Also, Buy Foreign Slaves can now be fired via a decision instead of randomly. For more information, see the description and change notes. 1
Zoltar Posted January 9 Posted January 9 Damn, first time playing CK3 campaign with a slavery mod (or any sex mod really) and this is absolutely phenomenal so many new roleplay posibilities. I'm not sure which features are added by this mod or other mods like Carnalitas but anyway THANK YOU for this, its really fun 1
pharaox Posted January 11 Author Posted January 11 @Zoltar Thank you! Carnalitas provides a solid base, the rest is CSR, you can check the description and the README. Make sure to check also my other mods CLR and CPR if you haven't already. 1
cienanosdesoledad Posted January 14 Posted January 14 Hi. A little suggestion. There is house relation in ck3 now. When my character kill or castrate someone, the house relation worsens. But the interactions(enslave, rape, and maybe some I don’t notice) from carnalitas do not have the similar effect, should it be updated to make it more compatible and real?
pharaox Posted January 17 Author Posted January 17 On 1/14/2026 at 5:53 PM, cienanosdesoledad said: Hi. A little suggestion. There is house relation in ck3 now. When my character kill or castrate someone, the house relation worsens. But the interactions(enslave, rape, and maybe some I don’t notice) from carnalitas do not have the similar effect, should it be updated to make it more compatible and real? Thanks for the suggestion! Yes, they should. House relations are a new feature in 1.18 and so CSR has not yet adopted it. I am working on this, it will be part of the next update.
pharaox Posted January 24 Author Posted January 24 I just released version 0.29.2 of the main CSR mod, see file. It adds house relation impact to relevant slavery interactions, and also updates the Chinese translation. For more information, see the description and change notes. @cienanosdesoledad Here you are. @AloneTraveler Thanks! Integrated it in this new version. 1
Squishy Chop Squid Posted January 24 Posted January 24 Thank you Pharaox, for the update! One of my must-haves when roleplay in the CK3! Cheers
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now