noctred Posted July 29, 2024 Posted July 29, 2024 (edited) Is there a way to list separate total counts for registered human and creature animations? This was available with the original Sexlab but P+ seems to only display a single total for both types, unless I'm overlooking something in the MCM. Edited July 29, 2024 by noctred
Darth Hamos Posted July 29, 2024 Posted July 29, 2024 (edited) 5 hours ago, BF3000 said: Just animations doesn't affect saves. You can add and remove it as much as you want. I'm not sure what to do with this information? I don't know if I can safely remove DD at this time, not without messing up dependencies for other mods installed. Please, is there no way to make this work with what I already have? Papyrus.0.log Edited July 29, 2024 by Darth Hamos Added most recent log file.
BF3000 Posted July 29, 2024 Posted July 29, 2024 2 hours ago, Darth Hamos said: I'm not sure what to do with this information? I don't know if I can safely remove DD at this time, not without messing up dependencies for other mods installed. Please, is there no way to make this work with what I already have? You don't need to remove dd or zaz(none of this will work anyway). But you can uninstall slsb conversions pack, install something like billyy animations pack and install slsb pack again but only with billyy conversions and p+ will only see this animations.
Darth Hamos Posted July 30, 2024 Posted July 30, 2024 14 hours ago, BF3000 said: You don't need to remove dd or zaz(none of this will work anyway). But you can uninstall slsb conversions pack, install something like billyy animations pack and install slsb pack again but only with billyy conversions and p+ will only see this animations. So both DD and ZaZ are... broken und unrecoverable? Here I was hoping that DD-NG would fix the base DD incompatibility with SSE/AE-'1170 (latest, non-GoG) ... I'm getting the feeling from this that there might be several "redundant" mods I have included in my mod-list, I don't suppose you can suggest alternatives or confirm/deny useability (and save me some guesswork down the road)? Going in roughly descending alphabetical order from my mod list, - FlowerGirls (Amorous adventures, SE Adventures, Main file, Immersive Wenches patch) - Amorous Adventures - Devious Devices (equip, integration, AE main file) - Devious Devices NG - FNIS Sexy Move (and other FNIS) - Joy Of perspective (main file, Immersive armors patch) - Immersive Wenches (Main file, hair file, Immersive Citizens patch) - Maids 2 Deception (main file, textures, cutting room floor patch, realistic water 2 patch, CBBE outfits) - Rosa - SoS-SE 1.1.4 --> SE-HDT-SMP 1.1 --> 1.1.5 DLL_1.6.1170 - SDA patch hub - Seranaholic (dialogue add-on, SSE Valerica, main file) - SexLab ( Framework PPLUS 1.8.1 --> Framework PPLUS Patch to 1.8.1.1 --> Framework PPLUS 2.10.2.1, Inflation framework SE 1.2.2, Solutions v3 revisited SE, ArousedSSELoose-29, Framework AE v166) - Shadow's joy of perspective (1st person 2H dagger draw, 1st person 2H hip draw) - SLAL_SE - Sofia (SL & FlowerGirls addon, main file, bodyslides CBBE, Uses Custom Body Meshes) - SMIM - SUM 2.6.0-SE - Vigilante (bodyslide, CBBE, SE Joy of Pespective patch, main file SE/AE 1.7.3) - XPMSE (main file 5.0.6, Fixed Scripts 1.0) - ZaZ Animation pack+ CBBE HDT v8.0 + SE2023 At present moment I am unable to get to the main menu (CTD) with that "SexLabs p+ Load Data, Some game objects could not be loaded" error. Papyrus log attached for posterity. Papyrus.0.log
noctred Posted July 30, 2024 Posted July 30, 2024 (edited) Just FYI to whomever is maintaining the compatibility list - Naked Defeat is not compatible out of the box with phase 2 due to the race handling changes. See here for details. Edited July 30, 2024 by noctred
BF3000 Posted July 30, 2024 Posted July 30, 2024 (edited) 48 minutes ago, Darth Hamos said: So both DD and ZaZ are... broken und unrecoverable? Here I was hoping that DD-NG would fix the base DD incompatibility with SSE/AE-'1170 (latest, non-GoG) .. Dd-ng p+ compatible version is still in development. Zaz is le mod and never have any official se-ae versions, all we have is unofficial ports. So now we need someone to make p+ compatible one. About other things you listed... Amorous Adventures works with p+ with latest "Extended" patch. Flower girls is completely independent mod not related to sexlab. SOS ae 1.1.4 no dll version works. SLAL, SLSO - you don't need it with p+ 2xxx. Aroused... Best version is OSL Aroused. Edited July 30, 2024 by BF3000
ASDASDASD_Smasher Posted July 30, 2024 Posted July 30, 2024 On 7/26/2024 at 5:14 PM, ruddycray said: Did you manage to resolve this? Typically, when starting oral scenes TAP will search for Oral scenes and tell SexLab to suppress Vaginal scenes, and this works correctly with SexLab. If you're still having this problem, can you give examples of specific scenes that are doing the opposite of what you expect? Nope. Not with oral scene that you need to do to work at Dibellas garden at least. It doesn't seem to suppress the vaginal tags at all so getting oral animation is entirely random. It doesn't matter whether I have filter set on strict or standard. With Jagar it gave me the kissing foreplay scenes so the filter was working in a sense. However, I run into a much bigger problem because after the initial kissing scene my character would freeze entirely and I couldn't move. I think this was because another scene was supposed to start after the initial scene. It seems sexlab p+ doesn't play so well together with this mod at this point. It's a shame because I really like your mod otherwise. The Dibellan Garden brothels also seem to very buggy in my installation in general. I'm not sure if it's because there are usually many scenes running on at the same time. I'm having my screen freeze or crash all the time. There is also this bug where characters wont stay at place during scene but start randomly slipping or moving mid scene. This I find particulary annoying. I also have the Ancient Profession interiors mod installed so I'm not sure if it has something to do with that mod also. About P+ I'm wondering why the the animations I toggled off don't stay that way when I restart the game? I find it soul draining to toggle them manually time and a time again after Skyrim "just works". Any help would be appreciated if it's not intended. Anyway, I would still like to thank Scrab and everyone else involved for this great mod because it's just so really nice to see Sexlab working so fast and the scenes that work align very nicely. For my mental health, I just hope that these little issues would be fixed. Well, playing modded Skyrim is a masochistic pursuit anyway.
ruddycray Posted July 30, 2024 Posted July 30, 2024 1 hour ago, ASDASDASD_Smasher said: Nope. Not with oral scene that you need to do to work at Dibellas garden at least. It doesn't seem to suppress the vaginal tags at all so getting oral animation is entirely random. It doesn't matter whether I have filter set on strict or standard. With Jagar it gave me the kissing foreplay scenes so the filter was working in a sense. However, I run into a much bigger problem because after the initial kissing scene my character would freeze entirely and I couldn't move. I think this was because another scene was supposed to start after the initial scene. It seems sexlab p+ doesn't play so well together with this mod at this point. It's a shame because I really like your mod otherwise. The Dibellan Garden brothels also seem to very buggy in my installation in general. I'm not sure if it's because there are usually many scenes running on at the same time. I'm having my screen freeze or crash all the time. There is also this bug where characters wont stay at place during scene but start randomly slipping or moving mid scene. This I find particulary annoying. I also have the Ancient Profession interiors mod installed so I'm not sure if it has something to do with that mod also. About P+ I'm wondering why the the animations I toggled off don't stay that way when I restart the game? I find it soul draining to toggle them manually time and a time again after Skyrim "just works". Any help would be appreciated if it's not intended. Anyway, I would still like to thank Scrab and everyone else involved for this great mod because it's just so really nice to see Sexlab working so fast and the scenes that work align very nicely. For my mental health, I just hope that these little issues would be fixed. Well, playing modded Skyrim is a masochistic pursuit anyway. There is no scene that starts immediately after the Jagar scene, no. You can start a different one not very long after that, but it isn't automatic. I don't have an immediate explanation for the trouble you're having. I have not tested against P+ explicitly, but at least as far as I'm aware I'm only using public APIs for SexLab, and I'm using them correctly. I of course can't completely rule out that I'm doing something that P+ doesn't like that could be done in another way.
KentuckyExpat Posted July 31, 2024 Posted July 31, 2024 (edited) OK. Thought it was time to try this out. Created a new profile in Vortex, added some mods to it including SexLab Framework and SLP+. Ran FNIS. Things got weird. First time through got an error message that there were too many animations... only FNIS also reported that the number was 2202, which is way less than the supposed 10,000 limit. Also said that ZaZ was a problem. So I disabled ZaZ and reran FNIS. (Should I have rerun the auto-converter dropping ZaZ from the list before rerunning FNIS?) In any event, FNIS next reported that there were 8881 animations, which seemed a bit excessive since there were only two SLAL packs to convert and when I play with just those two packs SLAL reports something like a total 400-500 animations. So, next thing was to click on the Consistence Check. Wow, screen started scrolling, and scrolling, and scrolling. I clicked on the screen to stop the scrolling so I could look at what was there. What I could see was a mess. There were four 5P falmer animations shown as missing and right below the first set was a duplicate set and below that yet another duplicate set for a total of five sets of the same four animations. I don't think that's what FNIS is supposed to be doing, at least I have never seen that sort of output before. Any ideas as to what would cause this? Edited July 31, 2024 by KentuckyExpat Corrected some info
KentuckyExpat Posted July 31, 2024 Posted July 31, 2024 Reran the auto-converter again. Removed the references to ZaZ and DD just in case. Auto-converter ran smoothly, no glitches. However, when I ran FNIS it went wild again. I have a sample of the consistence check. Missing AnimFiles.txt
BF3000 Posted July 31, 2024 Posted July 31, 2024 16 minutes ago, KentuckyExpat said: Reran the auto-converter again. Removed the references to ZaZ and DD just in case. Auto-converter ran smoothly, no glitches. However, when I ran FNIS it went wild again. I have a sample of the consistence check. What can I say. 1) If you still want FNIS there is XXL & XXXXL versions created specially for this. 2) Just use Pandora. 1
Finals6 Posted July 31, 2024 Posted July 31, 2024 Can I use SexLab Utilities+ repalce Sablab P+? Because P+ did not suport 1.6.640.
BF3000 Posted July 31, 2024 Posted July 31, 2024 1 hour ago, Finals6 said: Can I use SexLab Utilities+ repalce Sablab P+? Because P+ did not suport 1.6.640. So, you ask here in P+ support, how not to use P+?
poporaltemporal Posted August 2, 2024 Posted August 2, 2024 Honestly I think that the SLAL => SLSB manual conversion / prepick packs is too much. In worst case you need to toggle anim packs because anim limits and then you have to check the SLSB conversion mod too. Please reapproach this by some kind of GUI which would resemble like FNIS that could be run once after installing SLAL packs. Also not sure how or what the SLSB format includes but you could also consider converting OStim animation packs to SP p+
poporaltemporal Posted August 2, 2024 Posted August 2, 2024 On 7/31/2024 at 6:32 AM, Finals6 said: Can I use SexLab Utilities+ repalce Sablab P+? Because P+ did not suport 1.6.640. Mods that are redundant with P+, such as: SexLab Utilities+ (SLU+) https://gist.github.com/MissCorruption/887725102fb18d96d43e26555e008bbb#install-instructions
Riot445 Posted August 8, 2024 Posted August 8, 2024 When an animation starts my character swaps roles with the other character and plays male animations. I haven't changed any gender setting, what could be causing it?
jibberjabberjohnny Posted August 8, 2024 Posted August 8, 2024 14 hours ago, Riot445 said: When an animation starts my character swaps roles with the other character and plays male animations. I haven't changed any gender setting, what could be causing it? I'm having the same issue currently (running V2.10.2.1 on 1.6.1170). Will try and figure out what's causing it
Riot445 Posted August 8, 2024 Posted August 8, 2024 36 minutes ago, jibberjabberjohnny said: I'm having the same issue currently (running V2.10.2.1 on 1.6.1170). Will try and figure out what's causing it Alr lmk what you find out, I'll test later as well.
Riot445 Posted August 9, 2024 Posted August 9, 2024 On 8/8/2024 at 12:28 PM, Riot445 said: Alr lmk what you find out, I'll test later as well. It might be different for you depending on your mods but mine was being caused by SL Achievements - for some reason
deathtome1998 Posted August 13, 2024 Posted August 13, 2024 so after scrolling through a few pages I can't easily find an answer to this question, so I'll just ask it. is the phase 2 updates for sexlab P+ supposed to be a complete sexlab replacer? as in if I use sexlab P+ I would remove sexlab from my modlist? and also another unrelated-ish question to that. does any one know of a list of mods on LL that are compatible with legacy of the dragonborn? or are any of them compatible?
BF3000 Posted August 13, 2024 Posted August 13, 2024 2 hours ago, deathtome1998 said: so after scrolling through a few pages I can't easily find an answer to this question, so I'll just ask it. is the phase 2 updates for sexlab P+ supposed to be a complete sexlab replacer? as in if I use sexlab P+ I would remove sexlab from my modlist? and also another unrelated-ish question to that. does any one know of a list of mods on LL that are compatible with legacy of the dragonborn? or are any of them compatible? Nope, it still need media and papirus util from original sexlab, but it completely replaces software part.
deathtome1998 Posted August 13, 2024 Posted August 13, 2024 15 hours ago, BF3000 said: Nope, it still need media and papirus util from original sexlab, but it completely replaces software part. good to know. would you or maybe someone else reading this post happen to know if there's a list of mods on LL that are compatible with legacy of the dragonborn? or is there any that are compatible? I ask because Serana dialogue addons final update when the voice artist comes back from hiatus is going to add legacy of the dragonborn content awareness to the mod. plus it seems like a cool mod anyways.
Pandood Posted August 14, 2024 Posted August 14, 2024 Okay so i might be stupid but if SL Tools is redundant with P+ installed, are there any alternatives to bring up animation selection menu? I personally know of only that mod to select animations for the scenes. Or is the part in the github saying: SexLab Tools (SL Tools) is incompatible. A replacement will be implemented at a later date, likely alongside the UI update. is the part that i am questioning?
Luciluce Posted August 15, 2024 Posted August 15, 2024 (edited) This is probably a really dumb question but could anyone walk me through adding voices to P Plus? I just started a new game, mostly copying my previous load order. But the voices packs I had installed previously for regular sexlab don't seem to be present in my P Plus game at all. "Data/sound/fx/sexlab" has the sound files I want, in the proper voice packs. However, those voice packs do not show in game. PPlus/SKSE/sexlab/voices just has twenty-two .yaml files. "Charusvoice01.yaml, dogvoice01.yaml, etc" - Those are the 22 voices I get in game. Nothing is overwriting the voice packs I want, and nothing is overwriting P Plus at all so I don't see any kind of load order issue here. Followup question: I'm not seeing the "register voices" option in the MCM at all. Was that removed? Edited August 15, 2024 by Lucipheric
Luciluce Posted August 15, 2024 Posted August 15, 2024 (edited) 4 hours ago, Lucipheric said: This is probably a really dumb question but could anyone walk me through adding voices to P Plus? I just started a new game, mostly copying my previous load order. But the voices packs I had installed previously for regular sexlab don't seem to be present in my P Plus game at all. "Data/sound/fx/sexlab" has the sound files I want, in the proper voice packs. However, those voice packs do not show in game. PPlus/SKSE/sexlab/voices just has twenty-two .yaml files. "Charusvoice01.yaml, dogvoice01.yaml, etc" - Those are the 22 voices I get in game. Nothing is overwriting the voice packs I want, and nothing is overwriting P Plus at all so I don't see any kind of load order issue here. Followup question: I'm not seeing the "register voices" option in the MCM at all. Was that removed? I should mention that I'm running version 2.10.2.0 for Skyrim SE 1.5.97 I have also since noticed that hotkeys do not appear to work for two+ person animations, only solo animations oddly enough. I cannot change scene, reposition, or end scenes with more than one actor. Perhaps unrelated, but in three character scenes my character (F) seems to be taking the role of one of the males. I'm sure that's some sort of tag issue, but it's happened on multiple animations. Edit: Further testing has shown me that it's specifically when an animation advances to the next stage that the characters swap gender positions erroneously. It only happens on the first stage change in scenes involving two or more actors. All hotkeys stop responding completely as soon as the actor swap happens. For the first few seconds before the initial stage advance, the hotkeys work fine. Additionally, for solo scenes the hotkeys work perfectly well. However, using a hotkey to advance the scene or change animation set results in the same issue and lockout of hotkeys. I've tried initiating the animations through a few different mods just to make sure. Edited August 15, 2024 by Lucipheric
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