Guest Posted September 1, 2024 Posted September 1, 2024 what should i use for animation selection? since sl tools is incompatible
Someone92 Posted September 2, 2024 Posted September 2, 2024 Nothing. The GUI for that is currently in the works.
BF3000 Posted September 2, 2024 Posted September 2, 2024 It is possible to choose animation you need in matchmaker using tags, but it not always work.
LearningNoob Posted September 4, 2024 Posted September 4, 2024 (edited) I have a question regarding the built in High Heel effect removal during animations. I looked at the source code and see it references hdtHighHeel.esm and uses the spell from that mod to remove the heel hight during animations. I am currently using only Heels Fix https://www.nexusmods.com/skyrimspecialedition/mods/64442 This does not provide a hdtHighHeel.esm or a spell to manipulate the heel height and such my animations are not corrected atm. I could not find a mod with hdtHighHeel.esm for SSE/AE that provides this spell. Only a fake mod. I think Sexlab P+ reference this old mod: https://www.nexusmods.com/skyrim/mods/36213 What is the current recommended setup for this to work? I am also curious if it would be possible to only use NiOverride calls to detect applied heel hight effects independant from other mods. Many thanks ❤️ Edited September 4, 2024 by ibezahteim
KentuckyExpat Posted September 4, 2024 Posted September 4, 2024 (edited) I started a new playthrough with P+ installed. Did the SLAL - SLSB conversion to the only anim pack that was installed. So far, so good. Started the playthrough, met with first Ysolda, began a sexual encounter with her, everything went as expected. Next had sex with Uthgerd the Unbroken. Again, everything went as expected. The third encounter, this time with Saadia went wrong. I propositioned her, she accepted, she stood up (she was seated), after a very brief pause, when it seemed we were about to start a sex anim, she sat down again. No sex. I can understand the mod not working at all, but it's weird that it started fine for the first couple of sessions then quit working. Edit: I should note that I have SexLab Eager NPCs and SexLab Privacy running in this playthrough. Edited September 4, 2024 by KentuckyExpat
LearningNoob Posted September 4, 2024 Posted September 4, 2024 1 hour ago, KentuckyExpat said: I started a new playthrough with P+ installed. Did the SLAL - SLSB conversion to the only anim pack that was installed. So far, so good. Started the playthrough, met with first Ysolda, began a sexual encounter with her, everything went as expected. Next had sex with Uthgerd the Unbroken. Again, everything went as expected. The third encounter, this time with Saadia went wrong. I propositioned her, she accepted, she stood up (she was seated), after a very brief pause, when it seemed we were about to start a sex anim, she sat down again. No sex. I can understand the mod not working at all, but it's weird that it started fine for the first couple of sessions then quit working. Edit: I should note that I have SexLab Eager NPCs and SexLab Privacy running in this playthrough. P+ propably gave up because it couldn't find a proper animation with the strict setting. I see this in the console sometimes. Most of my problems went away when I installed this wonderful Automated.SLSB.Conversions.v0.8e.7z kit from the discord server and also installed many of the popular SLAL packs that this conversion supports. It has also a FOMod installer. I still get no animations sometimes, but I guess that comes from incompatible mods that can't communicate properly with P+ yet.
KentuckyExpat Posted September 5, 2024 Posted September 5, 2024 8 hours ago, ibezahteim said: P+ propably gave up because it couldn't find a proper animation with the strict setting. I see this in the console sometimes. Most of my problems went away when I installed this wonderful Automated.SLSB.Conversions.v0.8e.7z kit from the discord server and also installed many of the popular SLAL packs that this conversion supports. It has also a FOMod installer. I still get no animations sometimes, but I guess that comes from incompatible mods that can't communicate properly with P+ yet. No, the problem turned out to be forgetting that I had added a Futa mod, "TRX Futanari SOS addon", https://www.nexusmods.com/skyrimspecialedition/mods/113455 to my girl via Schlongs of Skyrim. Once I removed it from her inventory everything went back to normal. Still have an unrelated problem with SexLab Eager NPCs, but it's trivial enough that I'm just disregarding it.
Riot445 Posted September 5, 2024 Posted September 5, 2024 Is P+ compatible with SLATE? A separate mod I want to download requires it but I don't know if P+ messes with the tags like that.
Someone92 Posted September 5, 2024 Posted September 5, 2024 It should not be compatible. Default SexLab only had tags per animation (now called "scene" in SexLab p+ / SLSB), while SexLab p+ / SLSB has tags for each individual stage of a scene. I have not checked, but it might be that the MCM of SexLab p+ already had the options SLATE gives you.
DragonkingKyo Posted September 6, 2024 Posted September 6, 2024 On 9/4/2024 at 11:17 PM, KentuckyExpat said: No, the problem turned out to be forgetting that I had added a Futa mod, "TRX Futanari SOS addon", https://www.nexusmods.com/skyrimspecialedition/mods/113455 to my girl via Schlongs of Skyrim. Once I removed it from her inventory everything went back to normal. Still have an unrelated problem with SexLab Eager NPCs, but it's trivial enough that I'm just disregarding it. is p+ incompatible with futa mods?
DragonkingKyo Posted September 6, 2024 Posted September 6, 2024 (edited) a question after seeing this "The version here on LL does not include any changes to the maximum number of animation, my discord version (the 2.0 update) gets rid of the upper animation limit altogether but only for mods made for SLP+. Legacy projects will continue to be bounded by the 1k animation limit" can any give me a list of mods that have been made for SLP+ so I won't have the animation limit? Also is it possible to convert Legacy mods (not talking about animation) to SLP+ to remove the animation limit? Edited September 6, 2024 by DragonkingKyo
BF3000 Posted September 6, 2024 Posted September 6, 2024 3 hours ago, DragonkingKyo said: is p+ incompatible with futa mods? Yes. P+ process futa completely different from original sexlab, so everything about futa must be redone.
Someone92 Posted September 6, 2024 Posted September 6, 2024 6 hours ago, DragonkingKyo said: is p+ incompatible with futa mods? Yes and No. In original SexLab you can set a female to futa by having her Skyrim sex to be female and the SexLab sex to be male. SexLab p+ has a designated sex for futa, and does not care about Skyrim sex. Previously in SLAL there was no clear convention on how to designated one position to be futa. In SLSB positions in an animation are designated for male, female or futa, and when Filtering in the SLPP's MCM is set to strict, SLPP will only select animation with a >> position << (not tag) designated as futa. Afaik the SLSB auto conversion patch has the issue that it does not distribute futa position flags, therefor SLPP does not find a fitting animation / scene for a futa actor and starts no scene. Try to set the option Filtering to Standard or None in the MCM.
Someone92 Posted September 6, 2024 Posted September 6, 2024 6 hours ago, DragonkingKyo said: Legacy projects will continue to be bounded by the 1k animation limit" can any give me a list of mods that have been made for SLP+ so I won't have the animation limit? All mods that do not use the new SexLab.StartSex function and instead use one of the two legacy functions. If you have the source code that's at most a few lines of code you have to change. On the discord there is also a fan patch for many mods that makes exactly this change.
DragonkingKyo Posted September 10, 2024 Posted September 10, 2024 On 9/6/2024 at 6:49 AM, Someone92 said: Yes and No. In original SexLab you can set a female to futa by having her Skyrim sex to be female and the SexLab sex to be male. SexLab p+ has a designated sex for futa, and does not care about Skyrim sex. Previously in SLAL there was no clear convention on how to designated one position to be futa. In SLSB positions in an animation are designated for male, female or futa, and when Filtering in the SLPP's MCM is set to strict, SLPP will only select animation with a >> position << (not tag) designated as futa. Afaik the SLSB auto conversion patch has the issue that it does not distribute futa position flags, therefor SLPP does not find a fitting animation / scene for a futa actor and starts no scene. Try to set the option Filtering to Standard or None in the MCM. where is the SLPP's MCM I don't remember seeing it only the normal Sexlab's and other Sexlab mod's MCMs
DragonkingKyo Posted September 10, 2024 Posted September 10, 2024 On 9/6/2024 at 6:53 AM, Someone92 said: All mods that do not use the new SexLab.StartSex function and instead use one of the two legacy functions. If you have the source code that's at most a few lines of code you have to change. On the discord there is also a fan patch for many mods that makes exactly this change. where? I didn't see a patches list on the discord.
zarantha Posted September 10, 2024 Posted September 10, 2024 9 hours ago, DragonkingKyo said: where is the SLPP's MCM I don't remember seeing it only the normal Sexlab's and other Sexlab mod's MCMs P+ is a rewrite of Sexlab, so it's MCM is the normal Sexlab MCM. filtering is on the animation settings tab. 7 hours ago, DragonkingKyo said: where? I didn't see a patches list on the discord. in the dev section of the discord. Miss C's gist should have most of the links you need. https://gist.github.com/MissCorruption/887725102fb18d96d43e26555e008bbb
Guest Posted September 12, 2024 Posted September 12, 2024 I'd love to hop in Discord since there's probably info there and it's just easier... But I'm not using my main account and Discord thinks I'm a bot if I make a new one so we're sticking to the old fashion way lol. I'm interested in developing a mod (idea is to make a SKSE plugin with NG as an updated replacement/fix for an older one) and particularly looking at P+. Between a lot of the improvements and fixes listed as well as mention of a more explicit public API, I'm hooked, versus standard SL where it's kind of all over the place and confusing with the scripts. Question is, regarding this API... I can browse the source and see what functions are registered as papyrus functions, etc... But kind of running into the same question marks as base SL, what qualifies as public vs private, is there any way to know? Perhaps an official API documentation somewhere rather than just looking at sources and guessing?
Someone92 Posted September 12, 2024 Posted September 12, 2024 SexLabFramework.psc should give you a starting point.
tolga0148 Posted September 13, 2024 Posted September 13, 2024 Does anyone have any ideas on how to get Shimizu's anim stage labels mod to work with this mod?
Mister X Posted September 13, 2024 Posted September 13, 2024 2 hours ago, tolga0148 said: Does anyone have any ideas on how to get Shimizu's anim stage labels mod to work with this mod? You won't since v2 of P+. SL p+ uses another concept to manage animations, the "labels" are built into the animations as tags with SLSB while creating the pack.
Tylerja Posted September 15, 2024 Posted September 15, 2024 i didnt do the conversions i know that, to be honest i thought maybe i could get the features without having to covert all my anims, that ive already downloaded and put the zips aways reading this seems like its not worth using until a bunch more anims are added and its gone through more testing. im not tryin to sound dckish i just really dont want to have to take the time convert all those anims to P+ let alone dig through vortex for them. i am however excited to see where this go's as promising as it looks
Someone92 Posted September 15, 2024 Posted September 15, 2024 4 hours ago, Tylerja said: im not tryin to sound dckish i just really dont want to have to take the time convert all those anims to P+ let alone dig through vortex for them. You can download the conversions at the same place you downloaded Sexlab p+... 1
DragonkingKyo Posted September 15, 2024 Posted September 15, 2024 (edited) for some reason no creature animation will play or even start (creature mods I have are SexLab Aroused Creatures SE v, MoreNastyCrittersSE_v, HentaiCreaturesSE_MNCSEv, HornyCreaturesofSkyrimSE, SexLabs Beastess and SexLabWerewolvesReduxV1-8TestBuild). So, can anyone tell me why if I need fnis(for its data or/and mods to detect it) and its creature pack installed? Also, I am using Pandora Edited September 15, 2024 by DragonkingKyo
Someone92 Posted September 15, 2024 Posted September 15, 2024 Nemesis does not support creature animations. You need to use either Pandora (recommended) or FNIS.
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