Vanillish Posted June 23, 2016 Posted June 23, 2016 I'll have something (success) or not (failure) by tomorrow. UPDATE Did some preliminary testing and hands did not clip into the breasts and the breasts did not act oddly. The only problem I noticed were the fingers of the right hand clipping into the left breast during the start of the animation (sexy idle #1 and #2), but once she moved her hands upward and over her breasts any and all clipping issues were gone. The fingers clipping into the breasts can be the result of the body proportions considering Eins have narrow torsos. I'll have to test with custom outfits/armors. I only tested with the vanilla prisoner outfit and the hands do clip into the chest. Sounds awesome so far, till now I've tried so many things... I can't get it work properly it works only with 1 random XML and works so bad so i won't even use it for now (it wasn't the other XML i said it was an random XML i found somewhere..) btw, i've tried only on naked body, didn't try on any armors
Lyeco Posted June 23, 2016 Posted June 23, 2016 FIX REQUEST Sitting in General (Not a mod) -Character buttocks has sunk under chair Screen Shot 2016-01-18 at 1.59.45 PM.png Immersive Beds (Mod) -Character partially sunk in bed before sleep Optimized-Screen Shot 2016-01-18 at 3.04.27 PM.png -Character completely sunk in bed after sleep Optimized-Screen Shot 2016-01-18 at 3.04.45 PM.png Not a huge problem but I really want some tiny bit of immersion for my little character The problem is that the sitting and sleeping animations are for either adults or children and chairs, benches, and beds use flags that alters a race's scaling when using those furnitures. That's why if you tell one of the Elin Housecarls to sleep in a bed her scaling increases and she has little to no clipping into the bed. Elins are flagged as adults, but the size of children. I'll look around for any available solutions. Thanks so much for the upload, I never knew there was an update to the Elin race, let me try to get this to work!!! That's great. Did you had problems with the race before? Any updates regarding my requested fix? been a few months now. I also didn't play skyrim for a while now because of this....
PsychoMachina Posted June 23, 2016 Author Posted June 23, 2016 FIX REQUEST Sitting in General (Not a mod) -Character buttocks has sunk under chair Screen Shot 2016-01-18 at 1.59.45 PM.png Immersive Beds (Mod) -Character partially sunk in bed before sleep Optimized-Screen Shot 2016-01-18 at 3.04.27 PM.png -Character completely sunk in bed after sleep Optimized-Screen Shot 2016-01-18 at 3.04.45 PM.png Not a huge problem but I really want some tiny bit of immersion for my little character The problem is that the sitting and sleeping animations are for either adults or children and chairs, benches, and beds use flags that alters a race's scaling when using those furnitures. That's why if you tell one of the Elin Housecarls to sleep in a bed her scaling increases and she has little to no clipping into the bed. Elins are flagged as adults, but the size of children. I'll look around for any available solutions. Thanks so much for the upload, I never knew there was an update to the Elin race, let me try to get this to work!!! That's great. Did you had problems with the race before? Any updates regarding my requested fix? been a few months now. I also didn't play skyrim for a while now because of this.... For the clipping into chairs, I linked to the HDT Sitting Height Fix on the first post. It does not work on certain furnitures like the dwemer benches (IIRC). As for the beds, there is no easy solution. The Elins are the same size as children, but the game sees them as adults. Some beds use markers for children and so when a child sleeps on those beds the child sleeping animations are used. However, the game sees the Elins as adults and triggers the adult sleeping animation which causes the clipping into the beds. Only 2 solutions come to mind: make the game use the child sleeping animations for the Elins similar to how the Elin idle animations work only on the Elins. This I never did figure out especially with the new FNIS. modify the adult sleeping animations so that it will work with smaller, 'adult' races. However, I do not know anything about creating or editing animations. Everything was put aside to finish and upload the Castanic race then I went through a personal loss during which I lost interest in modding. There you go.
PsychoMachina Posted June 23, 2016 Author Posted June 23, 2016 I'll have something (success) or not (failure) by tomorrow. UPDATE Did some preliminary testing and hands did not clip into the breasts and the breasts did not act oddly. The only problem I noticed were the fingers of the right hand clipping into the left breast during the start of the animation (sexy idle #1 and #2), but once she moved her hands upward and over her breasts any and all clipping issues were gone. The fingers clipping into the breasts can be the result of the body proportions considering Eins have narrow torsos. I'll have to test with custom outfits/armors. I only tested with the vanilla prisoner outfit and the hands do clip into the chest. Sounds awesome so far, till now I've tried so many things... I can't get it work properly it works only with 1 random XML and works so bad so i won't even use it for now (it wasn't the other XML i said it was an random XML i found somewhere..) btw, i've tried only on naked body, didn't try on any armors I'm done with testing, at least with CBBE, UUNP might also work, but won't know until I do some testing on that. Download the main files from HDT Bounce and Jiggle. You will need to install the required files from "Bounce and Jiggles 7.6 Required XML Kit-59416-7-6.7z" then one of the Bounce and Jiggle TBBP files. They're all XML files that install in the SKSE > Plugins folder. Go to DATA > SKSE > PLUGINS and remove these files: hdtVagina.xml (this will 'break' the Elin HDT ears/tails and make the Elin HDT hairs glitch) hdtFingers.xml (played no part in the breast physics; likely needed if using HDT vagina). Install the Elin CBBE/UNP/UUNP body options mod.This is for the BBP/TBBP/HDT Elin bodies you create with Bodyslide or you can one of the available curvy Elin body options. Install the latest Bodyslide/Outfit Studio then the Elin Race Bodyslide Presets and Conversion Templates. The Caliente folder from the Elin presets/conversion templates is merged with the Caliente folder from Bodyslide/Outfit Studio.You can use the Conversion Templates to convert armors and clothes to fit the Elin body preset and make non-BBP/TBBP/HDT clothes work with breast physics. When you build the new body meshes, move them to the Elin body folder installed from the Elin race BBP/TBBP/HDT body replacer mod. When you build the new clothes meshes, drop them where the original clothes meshes are located and overwrite. MAKE SURE YOU HAVE A BACKUP OF THE ARMOR MOD BEFORE DOING THIS. This setup worked during testing with the exception of the fingers of the right hand clipping into the left breast during the beginning of Sexy Idle #2. I'm guessing this is because the upper body is narrow compared to an adult upper body. To make armors and outfits work with collision they need to be BBP, TBBP, or HDT. This is because of the body attached to the armor/outfit which is BBP, TBBP, or HDT. The hands will follow the the breasts and not the part of the armor/outfit that covers the breasts so there will some clipping into the clothes. Form-fitting clothes = little to no clipping.
Vanillish Posted June 23, 2016 Posted June 23, 2016 I'll have something (success) or not (failure) by tomorrow. UPDATE Did some preliminary testing and hands did not clip into the breasts and the breasts did not act oddly. The only problem I noticed were the fingers of the right hand clipping into the left breast during the start of the animation (sexy idle #1 and #2), but once she moved her hands upward and over her breasts any and all clipping issues were gone. The fingers clipping into the breasts can be the result of the body proportions considering Eins have narrow torsos. I'll have to test with custom outfits/armors. I only tested with the vanilla prisoner outfit and the hands do clip into the chest. Sounds awesome so far, till now I've tried so many things... I can't get it work properly it works only with 1 random XML and works so bad so i won't even use it for now (it wasn't the other XML i said it was an random XML i found somewhere..) btw, i've tried only on naked body, didn't try on any armors I'm done with testing, at least with CBBE, UUNP might also work, but won't know until I do some testing. Download the main files from HDT Bounce and Jiggle. You will need to install the required files from "Bounce and Jiggles 7.6 Required XML Kit-59416-7-6.7z" then one of the Bounce and Jiggle TBBP files. They're all XML files that install in the SKSE > Plugins folder. Go to DATA > SKSE > PLUGINS and remove these files: hdtVagina.xml (this will 'break' the Elin HDT ears/tails and make the Elin HDT hairs glitch) hdtFingers.xml (played no part in the breast physics; likely needed if using HDT vagina). Install the Elin CBBE/UNP/UUNP body options mod.This is for the BBP/TBBP/HDT Elin bodies you create with Bodyslide or you can one of the available curvy Elin body options. Install the latest Bodyslide/Outfit Studio then the Elin Race Bodyslide Presets and Conversion Templates. The Caliente folder from the Elin presets/conversion templates is merged with the Caliente folder from Bodyslide/Outfit Studio. You can use the Conversion Templates to convert armors and clothes to fit the Elin body preset and make non-BBP/TBBP/HDT clothes work with breast physics. When you build the new body meshes, move them to the Elin body folder installed from the Elin race BBP/TBBP/HDT body replacer mod. When you build the new clothes meshes, drop them where the original clothes meshes are located and overwrite. MAKE SURE YOU HAVE A BACKUP OF THE ARMOR MOD BEFORE DOING THIS. This setup worked during testing with the exception of the fingers of the right hand clipping into the left breast during the beginning of Sexy Idle #2. I'm guessing this is because the upper body is narrow compared to an adult upper body. To make armors and outfits work with collision they need to be BBP, TBBP, or HDT. This is because of the body attached to the armor/outfit which is BBP, TBBP, or HDT. The hands will follow the the breasts and not the part of the armor/outfit that covers the breasts so there will some clipping into the clothes. Form-fitting clothes = little to no clipping. Thanks alot I really appriciate everything. I did tested it with adult body too, and i get the same "finger clipping", I'll try to look up for a fix to this, so don't bother yourself you did more than enough
PsychoMachina Posted June 23, 2016 Author Posted June 23, 2016 The Elins don't work flawlessly with some animations due to their unique shape along with their size. I would expect some deviations in the animations and consider it tolerable.
Vanillish Posted June 24, 2016 Posted June 24, 2016 The Elins don't work flawlessly with some animations due to their unique shape along with their size. I would expect some deviations in the animations and consider it tolerable. I'm a perfectionist.. that's the main problem above the elin's xD I think i found a way of fixing the clipping, will test, and edit here if i did, so it can help others.
NoireBlanc Posted July 6, 2016 Posted July 6, 2016 I am new to this website so i don't know if anyone has asked this before. So i downloaded the unp body replacer and noticed that there is no msn texture file, anyone know where i can get that? Edit: i think i found a work around: i just took the msn texture file from DIMONIZED UNP female body mod texture thing and just replaced the msn in the elin texture file.
PsychoMachina Posted July 6, 2016 Author Posted July 6, 2016 I am new to this website so i don't know if anyone has asked this before. So i downloaded the unp body replacer and noticed that there is no msn texture file, anyone know where i can get that? Edit: i think i found a work around: i just took the msn texture file from DIMONIZED UNP female body mod texture thing and just replaced the msn in the elin texture file. Are you referring to the Elin CBBE/UNP body replacer pack? The normals (msn textures) are included as part of the CBBE or UNP 'options', but not included with the respective 'core' files.
PsychoMachina Posted July 21, 2016 Author Posted July 21, 2016 Work on the Elins will be put on hold for some time as I'm starting on a new project. If and when it'll be done I can't say. HINT Not my artwork. I still want to port the Elin reaper.
ErMurazor69 Posted July 26, 2016 Posted July 26, 2016 anyone know why I can't download anything off this topic? all the file links are just text for me.
PsychoMachina Posted July 26, 2016 Author Posted July 26, 2016 anyone know why I can't download anything off this topic? all the file links are just text for me. Download links are functional, I just tested myself. The problem is on your side, but I have no ideal why this is happening to you. The only suggestion I can give, if you have not done so already, is to try different browsers, other than that, you can ask in the general tech support. http://www.loverslab.com/forum/10-technical-support/
KevinIsBored Posted August 1, 2016 Posted August 1, 2016 Does anyone know what affects the third person cross-hair/camera? What the cross-hair is actually pointing is a lot lower than what it shows. But if I change the Elin height to 1.3 it kind of fixes it. First Person Camera is perfectly normal.
PsychoMachina Posted August 1, 2016 Author Posted August 1, 2016 Are you referring to prompts that appear when looking at objects for example, looting a corpse or door levers? This is a persistent problem that could be a mixture of the Elin's small scaling and the way you move the 3rd-person camera (camera rotates around the character) compared to the 1st-person camera (the camera rotates from the center of the character). Expect there to be a difference between where the game indicates the focal point of the 3rd-person camera and what you perceive is the focal point due to the crosshairs. Are you using Enhanced 3rd Person Camera? It fixes about 99% of the problem with the camera height for small races,
PsychoMachina Posted August 1, 2016 Author Posted August 1, 2016 it didnt work the skin is glowing Is this a problem with the Elins I didn't know about or did you post in the wrong thread?
KevinIsBored Posted August 1, 2016 Posted August 1, 2016 Yeah i'm talking about the item prompts. Enhanced 3rd person camera doesn't help much with this problem, because what it's pointing at follows the camera. If i increase the height of my character it fixes the problem but then I have a giant Elin. So I guess there isn't really a way to fix this then?
PsychoMachina Posted August 2, 2016 Author Posted August 2, 2016 I have fiddled with Enhanced 3rd Person Camera and it appears that the cross-hairs and the position of the camera that triggers the prompt are at a set distance. There is a possibility that editing the skeleton's camera node will or nearly align the two. During the pre-enhanced camera days, editing the camera node was an unstable fix because of the tendency of the camera suddenly becoming too high or too low, but we'll see if the enhanced camera mod will stabilize that. EDIT Manipulating the skeleton's 3rd-person camera node did nothing.
Mud Posted August 7, 2016 Posted August 7, 2016 Went back to using an Elin since my latest character idea was a wash, and... man, I'm really missing the idle animation now. It worked so well with HDT collision on the KS Babydoll hairstyle, twintails flopping all about.
PsychoMachina Posted August 7, 2016 Author Posted August 7, 2016 Went back to using an Elin since my latest character idea was a wash, and... man, I'm really missing the idle animation now. It worked so well with HDT collision on the KS Babydoll hairstyle, twintails flopping all about. I guess I'll have a thorough look at FNIS and try to make the Elin animations work again. Btw, anyone know if Skyrim Remastered will allow use of custom animations without the need for FNIS? I know I read that tidbit of info somewhere some time ago.
Mud Posted August 9, 2016 Posted August 9, 2016 Sounds super if you could get it to work. I don't mean to heap on the requests or anything, but would be nice to get my followers' race included in the animation's valid races too. Can't provide any input on Remastered, unfortunately. Haven't really been following that. Wouldn't bet on it, though.
PsychoMachina Posted August 9, 2016 Author Posted August 9, 2016 Sounds super if you could get it to work. I don't mean to heap on the requests or anything, but would be nice to get my followers' race included in the animation's valid races too. Can't provide any input on Remastered, unfortunately. Haven't really been following that. Wouldn't bet on it, though. Are you referring to your Hyperdimension Neptunia followers? I never tried to get the animations to work with more than one race. I'll know eventually after I get the dance anims working again.
Mud Posted August 9, 2016 Posted August 9, 2016 Yeah, I was referring to those. The animation works with only the ElinRace and ElinVampireRace, whereas I gave my followers their own ElinCustomFollowerRace (hence the alternate file I created that edits and gives them the ElinVampireRace instead). I would imagine there's some sort of list of valid races somewhere in there but as I recall, I think it wasn't as simple as adding the custom follower race to the dance idle's race FormList? Probably had more stuff that needed to be edited in the thing.
PsychoMachina Posted August 9, 2016 Author Posted August 9, 2016 Yeah, I was referring to those. The animation works with only the ElinRace and ElinVampireRace, whereas I gave my followers their own ElinCustomFollowerRace (hence the alternate file I created that edits and gives them the ElinVampireRace instead). I would imagine there's some sort of list of valid races somewhere in there but as I recall, I think it wasn't as simple as adding the custom follower race to the dance idle's race FormList? Probably had more stuff that needed to be edited in the thing. You will need to add a new formlist to your plugin and name it RaceElin. Add your custom Elin race and vampire race forms to that list. You will need to test this with FNIS 5.x and, of course, run FNIS Generator for Users. EDIT So far no luck getting the idle animations to work. Tested with FNIS+PCEA 2 and FNIS alone.
Mud Posted August 9, 2016 Posted August 9, 2016 Yeah, I was referring to those. The animation works with only the ElinRace and ElinVampireRace, whereas I gave my followers their own ElinCustomFollowerRace (hence the alternate file I created that edits and gives them the ElinVampireRace instead). I would imagine there's some sort of list of valid races somewhere in there but as I recall, I think it wasn't as simple as adding the custom follower race to the dance idle's race FormList? Probably had more stuff that needed to be edited in the thing. You will need to add a new formlist to your plugin and name it RaceElin. Add your custom Elin race and vampire race forms to that list. You will need to test this with FNIS 5.x and, of course, run FNIS Generator for Users. EDIT So far no luck getting the idle animations to work. Tested with FNIS+PCEA 2 and FNIS alone. Taking another look at the idle's ESP, I think the idle animations' entries in the CK have being ElinRace or ElinVampireRace as conditions required to play, on top of the FormList, so perhaps I could make it compatible with my followers by editing both the FormList and the conditions. Not that I can test that out for myself with the animation broken, of course.
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