Aylis Posted November 1, 2025 Author Posted November 1, 2025 15 minutes ago, belegost said: All that went out the window faster than Nazeem saying "Do you get to Cloud District very often?" the moment I discovered Devious Devices exist. And thats why I did include it in Fallout but not in Skyrim. 😉
Aylis Posted November 1, 2025 Author Posted November 1, 2025 (edited) Preparation Spoiler Adventurer Armor - Retextures Redundant. Adventurer Armour - 3BA Bodysdlide Preset Got a better solution Adventurer Armour - HIMBO Bodysdlide Preset Guard Shields Covered ba a vanilla armor texture pack. Guard Shields Reborn Guards Armor Replacer - Guard Shields Reborn patch FYX - Alpha Blood Blending Bug - NG ONLY if you run into issues with blood splatters. Vanilla Hair Remake SMP - Weight adjustment Pelts 'o' Plenty - Fur Pelt Gear REQUIRED for Hrongar's SPID Pelts 'o' Plenty - Fix Pelts 'o' Plenty - Fluffy Fur Pelt Cloaks Pelts 'o' Plenty - 3BA Preset Adventurer Armour - HDT-SMP Armor Separated Adventurers Tunic REQUIRED for Hrongar's SPID Adventurers Tunic - 3BA Preset Arcane Mage Armor REQUIRED for Ysolda's SPID Arcane Mage Armor - HDT-SMP Patch Champion of Arkay Armor Champion of Arkay Armor - HDT-SMP Champion of Arkay Armor - HDT-SMP 3BA Preset Champion of Arkay Armor - HDT-SMP HIMBO Preset Einherjr Armor Einherjr Armor - Fixes Einherjr Armor - Textures Einherjr Armor - HDT-SMP Patch Master Thief Armor The one with 3BA Master Thief Armor - HIMBO Preset Master Thief Armor - 3BA HDT-SMP Patch Master Thief Armor - HIMBO HDT-SMP Patch Penelope Outfit Sand Snake Armor and Weapon This is a reminder for me. For use after an expansion for 'Beyond Skyrim' drops. Wine Duchess Wine Duchess - Meshes (Non-HS) Wine Duchess - Textures They are further down Gryphonknight Regalia Gryphonknight Regalia - HDT-SMP Patch Gryphonknight Regalia - HDT-SMP 3BA Preset Gryphonknight Regalia - HDT-SMP HIMBO Preset Wind Ruler Armor REQUIRED for Uthgerd Overhaul Wind Ruler Armor - Fixes Wind Ruler Armor - HDT-SMP Patch Wind Ruler Armor - HDT-SMP 3BA Preset Wind Ruler Armor - HDT-SMP HIMBO Preset Master Thief Armor - Thieves Guild Replacer Wine Duchess - Vampire Royal Armor Replacer SPID Hrongar Thane of Whiterun Viking Armor SPID Penelope Outfit SPID Uthgerd the Unbroken Viking Armor SPID Ysolda Aspiring Merchant Viking Armor Pelt Cloaks for Wet and Cold ONLY if you installed the 'Pelts 'o' Plenty'. PBR Divine Crusaders PBR Wine Duchess Edited November 1, 2025 by Aylis
NW_BEEZ Posted November 1, 2025 Posted November 1, 2025 @Aylis do you have a similar list for FO4? I will start over this list now that I have disk space for it. I reach the PBR section and my 200gb SSD was screaming to me. XD
Aylis Posted November 1, 2025 Author Posted November 1, 2025 36 minutes ago, NW_BEEZ said: @Aylis do you have a similar list for FO4? I will start over this list now that I have disk space for it. I reach the PBR section and my 200gb SSD was screaming to me. XD ⬇️ ⬇️ ⬇️ ⬇️ ⬇️ ⬇️
PubliusNV Posted November 1, 2025 Posted November 1, 2025 7 hours ago, Aylis said: I've run into the same issues during testing before. All I can say is this: 1. SPID needs a new game to 'trigger'. 2. Quite a few armors need created bodyslide files and/or PGPatcher to show up properly. 3. The installation order of the created bodyslide files (or better said their meshes) decides what is shown in game. Thanks, I have been starting a new game each time. I unchecked all the mods in the Equipment Overhaul section, verified (with a new game) that the Whiterun guards armor was working again, then enabled the mods one by one. The one that is causing the problem for me is the RMB Sons of Skyrim. I will try enabling all your predone bodyslide files to see if that fixes it.
Aylis Posted November 1, 2025 Author Posted November 1, 2025 (edited) Update to 3.1.0 Finally got to the update I had planned for some time (this here should have been 3.0.8). With this here all major changes are incorporated. Now it comes down to QoL, bugfixes (if I find some), quest expansions and fine details. Mods to REMOVE Spoiler Armor - Light Adventurer Armor - Retextures Redundant. Adventurer Armor - Fixes and SPID Distribution Adventurer Armour - 3BA Bodysdlide Preset Got a better solution Adventurer Armour - HIMBO Bodysdlide Preset Armor - Heavy Crown of the Ancient Falmer Covered ba a vanilla armor texture pack. Guard Shields Covered ba a vanilla armor texture pack. Guard Shields Reborn Guards Armor Replacer - Guard Shields Reborn patch Twilight Princess Armor Cut is too modern. Mods to ADD Spoiler World - Textures [Fixes] FYX - Alpha Blood Blending Bug - NG PC Vanilla Hair Remake SMP - Weight adjustment Armor - Light Arcane Mage Armor Arcane Mage Armor - HDT-SMP Patch Pelts 'o' Plenty - Fur Pelt Gear Pelts 'o' Plenty - Fix Pelts 'o' Plenty - Fluffy Fur Pelt Cloaks Pelts 'o' Plenty - 3BA Preset Adventurer Armour - HDT-SMP Armor Separated Adventurers Tunic Adventurers Tunic - 3BA Preset Champion of Arkay Armor Champion of Arkay Armor - HDT-SMP Champion of Arkay Armor - HDT-SMP 3BA Preset Champion of Arkay Armor - HDT-SMP HIMBO Preset Einherjr Armor Einherjr Armor - Fixes Einherjr Armor - Textures Einherjr Armor - HDT-SMP Patch Master Thief Armor Master Thief Armor - HIMBO Preset Master Thief Armor - 3BA HDT-SMP Patch Master Thief Armor - HIMBO HDT-SMP Patch Penelope Outfit Sand Snake Armor and Weapon Wine Duchess Wine Duchess - Meshes (Non-HS) Wine Duchess - Textures Armor - Heavy Gryphonknight Regalia Gryphonknight Regalia - HDT-SMP Patch Gryphonknight Regalia - HDT-SMP 3BA Preset Gryphonknight Regalia - HDT-SMP HIMBO Preset Wind Ruler Armor Wind Ruler Armor - Fixes Wind Ruler Armor - HDT-SMP Patch Wind Ruler Armor - HDT-SMP 3BA Preset Wind Ruler Armor - HDT-SMP HIMBO Preset Equipment Overhaul Master Thief Armor - Thieves Guild Replacer Wine Duchess - Vampire Royal Armor Replacer SPID Hrongar Thane of Whiterun Viking Armor SPID Penelope Outfit SPID Uthgerd the Unbroken Viking Armor SPID Ysolda Aspiring Merchant Viking Armor Weather Pelt Cloaks for Wet and Cold PBR (Physical Based Rendering) PBR Divine Crusaders PBR Wine Duchess Edited November 1, 2025 by Aylis 1
Kamikatana Posted November 1, 2025 Posted November 1, 2025 On 11/15/2022 at 8:11 AM, Aylis said: Just a small cleanup, the "DF - Enhanced Blood Textures Patch" is still showing up under "Gameplay - Foundation" even though we have removed EBT. Thanks
Novosin Posted November 1, 2025 Posted November 1, 2025 I get snowy footprints on the ground inside Windhelm city walls. But the ground is not covered in snow. Did I mess something up?
PubliusNV Posted November 1, 2025 Posted November 1, 2025 I went ahead and installed OBody NG and all the presets from the Gameplay - Anatomy group, and also installed all the presets from the Predone Zeroed Bodyslides - Vanilla Armors and Predone Bodyslides - Added Armors down in the Final group. With RMD SPIDified Sons of Skyrim, all of the guards that I've checked so far (Whiterun and Solitude) are naked. Without it, they look fine. However, in either case, I noticed that Idolf Battle-born and General Tullius have invisible bodies (head, hands, and feet visible). So I ran Bodyslide, and batch built the morphs, but that didn't make any difference. Idolf and Tullies are still invisible. I tried using the disable and enable commands on both the naked guards and Idolf, and in both cases the bodies flickered but then went back to the way they were before. Same thing happens when I use Obody to switch body types. I'm going to assume that either I missed one or more needed armors, and/or made a mistake when running Bodyslide. Since you've made updates to the armors I'll start there.
Aylis Posted November 1, 2025 Author Posted November 1, 2025 @Kamikatana Yes, and we still need the script. @Novosin Its dust. Recheck the settings and textures for it. @PubliusNV No idea... Especially as Idolaf uses a vanilla armor untouched by any SPID. Floating heads means a broken or missing/unrecognized mesh. 1
PubliusNV Posted November 2, 2025 Posted November 2, 2025 (edited) I think I found my problem. In the Armor - Vanilla group, in the Subgroup - Imperial Legion, I had taken the Legion Option 1 and installed Imperial Armors and Weapons Retexture. I'm not sure whether there was a problem in that mod, or whether the fact that I had also installed [RMB SPIDified] New Legion without having the New Legion mod installed, but when I removed Imperial Armors and Weapons Retexture and installed Legion Option 2 New Legion and New Legion Textures, General Tullius and Idolaf are back to normal, and the Guards are no longer naked. Looking at the list now, I see that the Equipment Overhaul has different options for Imperial Legion Distribution that I must have missed. Anyway, all is well. I'm going to update my mod list with your latest revisions and then proceed to the next group. Thanks for the help. Edited November 2, 2025 by PubliusNV Fixed typo 1
Aylis Posted November 2, 2025 Author Posted November 2, 2025 (edited) @PubliusNV Well, SPID distributes items with their ID. If the required mod is missing, then the ID isn't in use and a lot of things can happen... Good to know that you found the problem. 👍 _________________________________________________ Yay! 4XXth rerun of DynDOLOD is finished. Now I can reactivate the maps, create a new character and start to enjoy the game. Edited November 2, 2025 by Aylis 2
YuFeng Posted November 2, 2025 Posted November 2, 2025 @Aylis Great job with the armor update One problem remains, though. The Guards Armor Replacer - Dynamic Armor Variants Patch in Armor - Heavy That one replaces the esp of the Guards Armor Replacer mod and only uses the light armors and nothing else. That causes all GAR patches (We have 5 of them in our installers) to get errors because the Armors they want to display on armor displays don't exist. Also, we do have RMB SPIDified - Guard Armor Replacer in Equipment Overhaul in use, so we wouldn't use the other mod anyway I think?
belegost Posted November 2, 2025 Posted November 2, 2025 I loaded to ASLAL "Camping in the woods" the other day. My favourite start option and a place I know like the back of my hand. I lost my sense of direction and got totally lost in the forest 10 meters away from the camp. Amazing. I also yanked out TNG and got back to SoS, because I couldn't get TNG to work in animations. Details here: https://www.loverslab.com/topic/259006-solved-sos-himbo-or-tng/#findComment-7166162
Aylis Posted November 2, 2025 Author Posted November 2, 2025 @YuFeng That is no problem as GAR is only sort of a backup. SoS is the main mod here and overrides GAR. Before that combination (aka GAR alone) some guards still showed up in vanilla armor or had a wild mix and that was something I didn't want to see. @belegost Now you know why I went with the listed flora combination. 😉
belegost Posted November 2, 2025 Posted November 2, 2025 (edited) Vortex reports Water in Wash Basins as being redundant after Noble Furniture SMIMed - Water in Wash Basins is installed and set to overwrite. Modern Wait Menu causes a soft lock. No menu appears, the game still runs, but stops responding to input, including pulling up console and has to be terminated in Task Manager. Edited November 2, 2025 by belegost
Aylis Posted November 2, 2025 Author Posted November 2, 2025 @belegost Yep, redundant if you ignore the included textures that we need... I'll take a look.
Novosin Posted November 2, 2025 Posted November 2, 2025 A question regarding PapyrusUtil.dll. SexlabFramework v.1.66b have an included PapyrusUtil.dll that overwrites the newer PapyrusUtil.dll from PapyrusUtil SE - Modders Scripting Utility Functions v.4.6. So far this doesn't seem to cause any issues for me, but according to a few different forum posts I've seen on Nexus and Reddit, this can cause CTDs. I'm just wondering if anyone has had any CTDs due to this and if it would be wise to let the newer PapyrusUtil.dll overwrite the older one in Sexlab?
Kamikatana Posted November 2, 2025 Posted November 2, 2025 You have to move the PapyrusUtil just below the Framework otherwise, you will CTD or have issues with some Sexlab mods. Nothing should ever overwrite the Util.
belegost Posted November 2, 2025 Posted November 2, 2025 (edited) 19 hours ago, Aylis said: Yep, redundant if you ignore the included textures that we need... Redundancy is only reported if ALL files from within the mod are overwritten by something else. SMIMMed patch overwrites every single file, including the textures, if my assumption about load order is correct. So none of the original files are being used anymore. I'm happy to be proven wrong, since this whole setup is just TOO BIG for me to ponder what should go where every single time I install a new archive. I just go with simple assumption: later in the guide = overwrite everything else. If there are specifics as to what goes where, I would like to know them. For. Every. Single. File. Anyway, here's the report: Edited November 3, 2025 by belegost
belegost Posted November 2, 2025 Posted November 2, 2025 (edited) 38 minutes ago, Novosin said: A question regarding PapyrusUtil.dll. SexlabFramework v.1.66b have an included PapyrusUtil.dll that overwrites the newer PapyrusUtil.dll from PapyrusUtil SE - Modders Scripting Utility Functions v.4.6. So far this doesn't seem to cause any issues for me, but according to a few different forum posts I've seen on Nexus and Reddit, this can cause CTDs. I'm just wondering if anyone has had any CTDs due to this and if it would be wise to let the newer PapyrusUtil.dll overwrite the older one in Sexlab? Rule of Thumb: Standalone Papyrus should ALWAYS overwrite everything. No exceptions. Even if the author of the mod claims otherwise. If the mod will not work without its own custom Papyrus library, don't use that mod, because that's inviting problems down the road. Edited November 2, 2025 by belegost
belegost Posted November 2, 2025 Posted November 2, 2025 The Great City of Rorikstead is also redundant after installing Rob's Bug Fixes. TGC Rorikstead only contains one esp file and the fix overwrites that file.
Aylis Posted November 2, 2025 Author Posted November 2, 2025 (edited) Papyrus I've been using the listed configuration for a long time now. NO ISSUES. If you think you know better, change it yourself. I won't. @belegost 1. Big pictures belong into spoilers. 2. No idea what Vortex is doing... Spoiler 3. The patch wouldn't exist without the original, and shouldn't the original get an endorsement too? Wait/sleep menue works without issues here. No freezes or hiccups. Edited November 2, 2025 by Aylis
belegost Posted November 2, 2025 Posted November 2, 2025 (edited) 3 hours ago, Aylis said: No idea what Vortex is doing... I just checked manually. Assuming this is the correct load order: Water in Wash Basins Water in Wells - mesh-only animated wells Noble Furniture SMIMMed - Water for the Wash Basin Water in Wells - mesh-only animated wells overwrites all four texture files from Water in Wash Basins Noble Furniture SMIMMed - Water for the Wash Basin overwrites the one, single mesh file from Water in Wash Basins Therefore no original files from Water in Wash Basins remain. The mod itself becomes redundant. Unless this is not the correct load order. In which case, please tell me what should the correct load order be. Regardless of that, one of those two is still unnecessary with that particular setup, as Noble Furniture SMIMMed - Water for the Wash Basin only contains one single mesh file that shares path and name with Water in Wash Basins and nothing else. Edited November 2, 2025 by belegost
Aylis Posted November 2, 2025 Author Posted November 2, 2025 (edited) Ah, got it... It had 57268 and should have been 57208. Different mods doing the same with an almost identical number. Fixed And the big picture still belongs in a spoiler! Edited November 2, 2025 by Aylis
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