Aylis Posted October 30, 2025 Author Posted October 30, 2025 (edited) Update to 3.0.9 Feels like the mod authors got insane after 'VtM Bloodlines 2' dropped (darn Malkavians)! Every major mod got updates within the last week or so... And this means I have to push another update as this resulted in a few required changes. On the plus side we can get rid of some patches as those arn't needed anymore.  And I can sneak in an additional voice type and the already finished weapons.  Mods to REMOVE Spoiler Textures - Objects Hay                                                     Covered by PBR  NPC BnP - Child Skin                                            Not needed anymore Children of the Ash - AI Overhaul Patch                       Redundant with the new 'Skypatcher' versions. Children of the Ash - 3DNPCs Patch Children of the First - AI Overhaul Patch Children of the Green - USSEP Children of the Green - AI Overhaul Children of the Hist - AI Patch  Jewelry Ioun Stones                                               Too valuable and too common for its own good. Ioun Stones Mage Integration  Weapons - Melee Bonemold Weapon Pack - Textures                           Covered by the added vanilla textures. Stalhrim Weapons and Armor The Regal Rapier and Dainty Dirk                             Low visual quality Nordic Draugr and Hero Weapons                             Covered by the added vanilla textures.  Sound - Characters Subgroup: Voice Types PC Head Tracking Voice Type ans Dragon Shouts - Lucina         Too limited  Mods to ADD Spoiler Weapons - Melee Banneredge Dawnfang and Duskfang - No Forced Quest                      Moved from 'Patches CCC' Egil's Rapier Everedge Sword    The visual options are up to you Everedge Sword - Shield to Back Patch Imperial Pugios Orc Hero Swords Old Orc with Orc Hero Sword - SkyPatcher Sunder and Wraithguard - Editable Vault Cell                     Moved from 'Patches CCC' Vindicator Blade Velothi Warscythe Velothi Warscythe - Warhammer to Battleaxe  Sound - Characters Subgroup: Voice Types DBVO Bella Voice DBVO Bella Voice - Radiant quest fix DBVO Bella Voice - Main and DLC DBVO Bella Voice - Wet and Cold DBVO Bella Voice - Vayne Remastered DBVO Bella Voice - Heart of Ice - Astrid DBVO Bella Voice - The Iceheart Mill DBVO Bella Voice - The Iceheart Sisters DBVO Bella Voice - FDE - Aela the Huntress DBVO Bella Voice - FDE - Lydia  PBR (Physical Based Rendering) PBR Hay  Edited October 30, 2025 by Aylis
belegost Posted October 30, 2025 Posted October 30, 2025 (edited) Is there a standalone version of your list, like a document or a spreadsheet? Â I am using your list as a reference and suggestion list for building my own load order and would like to do away with spoiler tags, so I can freely use text search function. The ability to mark what I already have, what I might consider at a later date and what I am not interested in would also be nice to have. None of which is available for a forum post and this list is massive. Â I have been slowly going through it for over a week now and I am at the point I have to go back and remind myself whether or not I have a particular mod installed or even if I am interested in it. Edited October 30, 2025 by belegost
userdeviant Posted October 30, 2025 Posted October 30, 2025 (edited) Hi Aylis, first of all thank you for your great work!  I have some (stupid?) questions as I am really beginer of modding (with poor english:) - i need to do every (blue) step of your list, install mods etc, sometimes decide myself when fomod choices, sometimes some yellow mods ... and whole time i do not need to run some other things like pandora, dyndolod, texsomething, bodyslide or simply anything ... only mods, patience, coffee and MO2 ... right? - after this all i need to run dyndolod, pandora and that thing around paralax (forgot name) and reshade too? and do some things, place outputs from that things at the end of load order ... right? - end of all is turn off things for dyndolod, do some things with wrye bash and then i can finaly enjoy game, right?  And do i really need to use bodyslide? or only install presets as mods to right place (that caliente etc folder), keep all things zeroed and everything will fit? Im not sure if i understand right all that around bodyslide so i hoye you tell me "no need":)  And if i really wanna add this mod, where is it the best place in load order? https://www.nexusmods.com/skyrimspecialedition/mods/35880 Or do you know some other mod that will fit and what makes slow mo in combat on keypress? Or i am stupid and that mod is present and i missed it?  And last thing: i am at your mod list at World - Locations [Exterior Skyrim], not far, and tried some test run of game. It was perfect ctd:) After click on start new game. I found out that if i skip The Great City Of Dawnstar, everything is ok. Do i need skip Dawnstar Burial Site too or this is something else?  Thank you very much and have a nice day Edited October 30, 2025 by userdeviant
Kamikatana Posted October 30, 2025 Posted October 30, 2025 Hi Aylis,  With RSChildren gone, should we keep NPC's "BnP - Child Skin", and if yes, which one should we pick? (i.e. RS, TKAA or Simple).  Thanks.
Kamikatana Posted October 30, 2025 Posted October 30, 2025 Sorry.. one more thing.  I know you just moved "Save the Icerunner" to Quests to solve a black face problem, but I think one of the reasons you originally had it further below is that it must be below "The Choice is Yours" (according to some comments in the "Save the Icerunner" posts).  Something about the fact that the quest runs "vanilla" if not below  Just something to think about. Thanks again...
Aylis Posted October 30, 2025 Author Posted October 30, 2025 (edited) Last session was 36 hours working on the guide... So let me get a coffee first.  @belegost Nope there isn't. Only a testfile where I started a calc sheet.  @userdeviant Hey, welcome.  1. Corrrect. Those will come much later (aka at the end). 2. Exactly. The guide will tell you when (and how) they should be run, Including tutorial videos and step-by-step instructions. 3. Yep. 4. No. For that we got the predone files (although I'm working an update to armors right now). Download - activate - done. 5. No idea. I never tested that mod or something similar. 6. Ouch, not a simple question. I'd guess to remove it for testing as well.  The guide is layered. Many things that cause problems at first get patches later on and then work as they should. I'd guess that at least half of the used ESP/ESL are just patches that either fix something or make other mods compatible with each other.  Anyway, if you have questions just ask. There is usually someone around that can help. We got users from America to Asia (and me smacked in the middle) and everyone is helping each other. Just as it should be and I am very happy to see here.  @Kamikatana 1. Yep, a leftover (and now removed). 2. Flagged it as 'Do not use' until I find a solution. Atm it seems to be either 'Black Faces' and working, or looking good and wonky. Good example of 'Damned if you do, damned if you don't'... _________________________________________________  Collecting Links (Reworked) Spoiler As usual, bold mods survived the testphase and will be added.  Offset Movement Animation  The Wolven Widow - Elisif Overhaul  Pelts 'o' Plenty - Fur Pelt Gear Zeroed Pelts 'o' Plenty    REQUIRED for Hrongar's SPID  Pelts 'o' Plenty - Fix  Pelts 'o' Plenty - 3BA Preset  Pelts 'o' Plenty - Fluffy Fur Pelt Cloaks Adventurer Armour - HDT-SMP Armor Separated  Adventurers Tunic Zeroed Adventurers Tunic (M and F)    REQUIRED for Hrongar's SPID  Adventurers Tunic - 3BA Preset  Arcane Mage Armor Zeroed Arcane Mage (F)    REQUIRED for Ysolda's SPID  Arcane Mage Armor - HDT-SMP Patch  Champion of Arkay Armor Zeroed Champion of Arkay (M/F) Champion of Arkay Armor - HDT-SMP  Champion of Arkay Armor - HDT-SMP 3BA Preset  Champion of Arkay Armor - HDT-SMP HIMBO Preset  Einherjr Armor Zeroed Einherjr (F) Einherjr Armor - Fixes  Einherjr Armor - Textures  Einherjr Armor - HDT-SMP Patch  Master Thief Armor Zeroed Master Thief (M and F)    The one with 3BA  Master Thief Armor - HIMBO Preset  Master Thief Armor - 3BA HDT-SMP Patch  Master Thief Armor - HIMBO HDT-SMP Patch  Penelope Outfit Zeroed Penelope Armor (F) Sand Snake Armor and Weapon     This is a reminder for me. For use after an expansion of 'Beyond Skyrim' drops. Wine Duchess Zeroed Wine Duchess (F) Wine Duchess - Meshes (Non-HS)  Wine Duchess - Textures     They are further down  Gryphonknight Regalia Zeroed Gryphonknight (M and F) Gryphonknight Regalia - HDT-SMP Patch Gryphonknight Regalia - HDT-SMP 3BA Preset Gryphonknight Regalia - HDT-SMP HIMBO Preset Wind Ruler Armor    Zeroed Wind Ruler (M and F)    REQUIRED for Uthgerd Overhaul  Wind Ruler Armor - Fixes  Wind Ruler Armor - HDT-SMP Patch  Wind Ruler Armor - HDT-SMP 3BA Preset  Wind Ruler Armor - HDT-SMP HIMBO Preset  Master Thief Armor - Thieves Guild Replacer  Wine Duchess - Vampire Royal Armor Replacer  SPID Hrongar Thane of Whiterun Viking Armor  SPID Penelope Outfit  SPID Uthgerd the Unbroken Viking Armor  SPID Ysolda Aspiring Merchant Viking Armor  Pelt Cloaks for Wet and Cold     ONLY if you installed the 'Pelts 'o' Plenty'.  Immersive Equipping Animations  Eating Animations and Sounds - First Person Patch  First Person Animations - For some mods  Dynamic Lowered Hoods  Helmet Toggle 2  PBR Divine Crusaders  PBR Wine Duchess   Edited October 31, 2025 by Aylis 3
userdeviant Posted October 30, 2025 Posted October 30, 2025 2 hours ago, Aylis said: Anyway, if you have questions just ask. There is usually someone around that can help. We got users from America to Asia (and me smacked in the middle) and everyone is helping each other. Just as it should be and I am very happy to see here.  Thank you very much for answers. And especially for this one;)
userdeviant Posted October 30, 2025 Posted October 30, 2025 9 hours ago, belegost said: Is there a standalone version of your list, like a document or a spreadsheet? Â Hi, i have this one. Not perfect and little old. Simply saved whole first page of this great guide to pdf with all contents opened. Hope it helps Skyrim AE for Beginners - V 3.0.8 - Skyrim_ Special Edition - LoversLab.pdf 1
belegost Posted October 30, 2025 Posted October 30, 2025 31 minutes ago, userdeviant said: Hi, i have this one. Not perfect and little old. Simply saved whole first page of this great guide to pdf with all contents opened. Hope it helps Skyrim AE for Beginners - V 3.0.8 - Skyrim_ Special Edition - LoversLab.pdf 14.78 MB · 0 downloads Thank you!
PubliusNV Posted October 31, 2025 Posted October 31, 2025 (edited) Adventurer Armor - Fixes and SPID Distribution has been set to hidden, and replaced by this mod. Hopefully it's ok to just use that instead.  Also, the Adventurer Armour - 3BA Bodysdlide Preset link leads to the replacer mod that I linked above, and I don't see a Bodyslide preset there. Edited October 31, 2025 by PubliusNV
PubliusNV Posted October 31, 2025 Posted October 31, 2025 I'm a bit confused by entries like this. Does it mean that something else (the mod immediately above?) is not needed because the below predone files are available for download, or that the below files are not needed? Thanks. Â
PubliusNV Posted October 31, 2025 Posted October 31, 2025 1 minute ago, Ihiku said: Is there a reason ENB isn't present here? or am I missing something  I believe it's because Aylis replaced it with Community Shaders.
Aylis Posted October 31, 2025 Author Posted October 31, 2025 (edited) @PubliusNV 1. Check 'Collecting Links' in my last post. I'm reworking that section. 2. Click me  Quote Grey             Bodyslide files. NOT needed if you use my predone bodyslide files.  *makes a hand gesture* These are not the bodyslide files you're looking for. 😉  3. Exactly. Edited October 31, 2025 by Aylis
PubliusNV Posted October 31, 2025 Posted October 31, 2025 Ahhh. Those are not the bodyslide files I'm looking for. Move along. 🙂 1
Aylis Posted October 31, 2025 Author Posted October 31, 2025 A few screenies Spoiler  Fog, thick as peasoup...  1
Novosin Posted October 31, 2025 Posted October 31, 2025 Well... This was interesting. My new hedgehog HIMBO preset, perhaps. I think I know where i fu**ed up. Â Spoiler Â
Aylis Posted October 31, 2025 Author Posted October 31, 2025 (edited) @Novosin Well, looking at that I'm happy to report that I just finished the upload of the predone bodyslides... ________________________________________________ Â Added 'Predone Zeroed Bodyslides - Additional Armors' to the 'Final' group of the guide. It contains updated bodyslides for the used armors and already covers the new ones which will come with the next update (aka the update which should have been 3.0.8). Edited October 31, 2025 by Aylis 1
Novosin Posted October 31, 2025 Posted October 31, 2025 (edited) 54 minutes ago, Aylis said: @Novosin Well, looking at that I'm happy to report that I just finished the upload of the predone bodyslides... ________________________________________________ I appreciate that @Aylis. And of course I've also added a few more body presets and armours/outfits to my list. But I got it working as it should. Still testing my list, which has a few customizations. However, I have a problem with City Trees (installed exactly as instructed in the Modlist. No customizations.). Not sure if I've made a mistake, but have anyone else experienced this?  Spoiler  It's Skulvar's farm (the small farm opposite Whiterun Stables). It's as if the ground is too high up. Edited October 31, 2025 by Novosin
Aylis Posted October 31, 2025 Author Posted October 31, 2025 @Novosin Thats 'Northern Roads'. Make sure that the city/landscape/plant patches are in exactly the same order the mods are installed. A few things are sunk in a bit, nothing to be done about that, but you'll only see that if you go there. 1
belegost Posted November 1, 2025 Posted November 1, 2025 I'm 3/4 through Landscape textures section and I've been on it for a week. That it a LOT of downloading to do. Some mods I would've never considered or even known about there. Â Lost practically whole today because I deiced to go with Ulvenwald and Folkvangr combo to see how they look and skipped whole Trees section. Ultimately, as I kept going, I decided I do not like them so much. So I had to walk back on it.
PubliusNV Posted November 1, 2025 Posted November 1, 2025 After installing all the way through the Weapons - Ranged group, I started a new game and everything looked fine. I then installed the mods in the Equipment Overhaul group, and now the all the guards in Whiterun are naked except for a cloak, weapon, and shield.  I tried reinstalling RMB SPIDified - Guard Armor Replacer, but that didn't fix it. I then tried reinstalling Guards Armor Replacer, but that didn't fix it either.   Any advice on where to look next would be appreciated.Â
Aylis Posted November 1, 2025 Author Posted November 1, 2025 @belegost Over the years I've been through all possible tree mods and combinations. Same with all the available grass mods. What we got now is imho the best possible combination. The only thing missing is Floral Solstheim. But that one needs some patches before it is useful for us.  @PubliusNV I've run into the same issues during testing before. All I can say is this: 1. SPID needs a new game to 'trigger'. 2. Quite a few armors need created bodyslide files and/or PGPatcher to show up properly. 3. The installation order of the created bodyslide files (or better said their meshes) decides what is shown in game.  At the stage you are now try 'resetinventory' and/or 'disable' and then 'enable'. This resets the NPC and (not necessarily the correct) armors should show up.Â
belegost Posted November 1, 2025 Posted November 1, 2025 (edited) 2 hours ago, Aylis said: Over the years I've been through all possible tree mods and combinations. Same with all the available grass mods. What we got now is imho the best possible combination. The only thing missing is Floral Solstheim. But that one needs some patches before it is useful for us. I only recently got my hands on a truly powerful PC and those two were on my list for a long time, so I kinda got overexcited. However it does seem like you had thought it through and the more I go into models and textures the more it seems like you actually have an overall vision. It seems to slowly come together and every time I boot up to see if everything works, stuff just keeps looking better and better.  I am also operating under assumption that the order you posted those mods in, is the correct overwrite order.  But I already know that I will stray from your guide when it comes to bodies, perks, magic, armors, NPC overhauls and most importantly: sex mods. That last category is not perverted enough for my taste. Edited November 1, 2025 by belegost 1
Aylis Posted November 1, 2025 Author Posted November 1, 2025 @belegost You got me there.  I try to keep the guide open enough so others can change the things in the game to whatever they like/prefer. _________________________________________________  I started modding with FO3 and learned over the years that a layered approach with separate categories works best for me. First come the big overall changes and then it is going more and more into the smaller details. After a harddrive died on me (and the backup was corrupted) I lost so much data that I was looking for an alternative solution. Thus the guides were born. So, unless the internet dies, I'll always have an accessable information backup and can restore the data again. That I can help others at the same time is a nice bonus. 😉   Generally I stick to three rules: 1. I try to keep some logic in the game and even magic should follow some rules. 2. Make everything as realistic as possible. But fun trumps realism (aka don't overdo it). 2. Stick to the lore (unless it got something really really stupid in it).  From a historical viewpoint I want to keep the technology in Skyrim (armor, weapons, etc.) roughly up to the point of the 'Battle of Agincourt'. And at the same time I want to reduce the massive gap the legion shows (~600 years) in comparison to the rest. Bethesda really messed that one up. Full-plate armor on one hand and then legion armors that were outdated centuries ago. This is especially annoying when you compare the armor in Skyrim with the legion armor in Oblivion.  I aim to get a believable balance here that doesn't scream 'GAME (NON)LOGIC' the whole time...
belegost Posted November 1, 2025 Posted November 1, 2025 22 minutes ago, Aylis said: Make everything as realistic as possible I too once cared for "realism" and "immersion". All that went out the window faster than Nazeem saying "Do you get to Cloud District very often?" the moment I discovered Devious Devices exist.
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