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Skyrim AE for Beginners - V 3.1.0


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Posted (edited)

that's a setting in mo2 the alphabetical listing  just cant remember were it is  it will correct when you find the dang setting . Did the same thing to me when i was playing with eslifier mod.  Not sure but if you hit mod name under the profile it might reset back to proper order then you have to enable all plugins in the plugins button.  After you might have to search plugins for stuff you need to turn off.  wish there was a lock for the mod name Colum because its an easy one to hit by accident. 

Edited by KCOLL
Posted (edited)

Update to 3.0.7

Vanilla armors have been completely overhauled. So if you decide not to use a replacer you'll still get a better version of the armor. In addition to that bugprevention and a bunch of other fixes. 

 

Mods to REMOVE

Spoiler

User Interface

NORDIC UI - Configurable Sleep Wait Menu                                         Wrong mod

Nordic UI - Clean StartMenu                                                                   Got updated

 

World - Locations [Exterior Cities]

Fortified Whiterun                                                                                   Will be replaced with the better 'Restored Whiterun Defences'

Fortified Whiterun - JK's Whiterun Patch

FYX - Fortified Whiterun Consistency                                                    Not needed anymore

Whiterun Outskirts Market                                                                     Incompatible with 'Restored Whiterun Defences'

Whiterun Outskirts Market - Fortified Whiterun

 

World - Locations [Exterior Skyrim]

Valhalla Bridges                                                                                        Redundant

 

World - Quests

Belethor's Sister                                                                                       I was never going to use it after the first time.

 

World - Housing

Tel Jerdein                                                                                                Nexus version was fine - newly linked version causes issues.

 

World - Textures

Stalhrim Source                                                                                       Vanished on Nexus.

Stalhrim Source - No Transparency

 

World - Physics

Animated Forge Water                                                                            Gave up on trying to fix this.

 

Fauna - Animals

Morrowind Creatures                                                                              Got something better

Morrowind Creatures - Fixes

Morrowind Creatures - Textures

Silt Strider                                                                                                Get too close to the new fortifications

 

Armor - Light

Fishing Outfit - Textures                                                                         Got included

Skaal clothes                                                                                            Got included

 

Armor - Heavy

Chevalier's Armor - Textures                                                                  Got included

CCC Alternate Steel Soldier Armor - Replacer                                      Would interfere with the SPID setup

 

Gameplay - Foundation

Dark Brotherhood assassin loot fix                                                       Outdated

 

Jewelry

Barenziah's Crown - Wearable                                                               Outdated

 

Lighting

Embers XD - Fire Animation Fix                                                            Outdated

ENB Particle Lights - Dwemer Lanterns                                                Redundant with 'CS Light'

ENB Particle Lights - Bthardamz

ENB Particle Lights - Deathbells and Nirnroots

ENB Particle Lights - Glowing Mushrooms

ENB Particle Lights - Light Orbs - Motes

ENB Particle Lights - Paragon Gems

ENB Particle Lights - Soul Gems

ENB Particle Lights - Torchbugs and Moths

Fluffy Moths - ENB light for Luna moths

ENB Particle Lights - Wisps - Witchlight

 

Shaders

Window Shadows Ultimate - Skyland Farmhouse Fix                          Outdated after two weeks... Unexpected...

More Lights for Community Shaders - Apocrypha                              Redundant with 'CS Light'

More Lights for Community Shaders - Ayleid Ruins

More Lights for Community Shaders - Elytra and Bliss Bug

 

Patches CCC

CCC - Fishing - HIMBO and 3BA Bodyslides                                          Got included

CCC - Survival Mode - USSEP                                                                  Unsupported by author.

 

Patches

Northern Roads - HAG Occult Orphan Rock                                         Got included

Valhalla Bridges - Addons Patches and Fixes                                        Not needed anymore

 

Mods to ADD/MOVE

Spoiler

SKSE

SkyPatcher Keyword Framework

Autorun                                                                                                    Fixes windmill bug

 

User Interface

Modern Wait Menu - NORDIC UI Patch                                                Optional look for the menu

Main Menu - Remove smoke                                                                 Fixes visuals during loading (CS/Reshade)

Contextual Crosshair - Crosshair and Detection Meter Fix

IWant Widgets NG

Lore-Friendly Main Menu Compendium

Improved Loading Screen Colors                                                          For use with a Reshade

 

World - Locations [Exterior Skyrim]

The Citadel of Snow - Lively Windhelm Bridge

 

World - Textures

Garden Ornaments - Bird Houses (BOS)                                               More eggs

Garden Ornaments - Wind Chimes                                                        I love them. Hearing those always gets a smile out of me.

Oil puddle                                                                                                Might help with some Reshades

 

World - Textures [Fixes]

FYX Smooth Wells - Compatibility Tweaks

 

NPC

Hearthfire Homestead Guards - Guards at all Homesteads               Moved from 'Patches - CCC'

CCC - Tundra Homestead - Guards                                                       Moved from 'Patches - CCC'

Better Vampires NPC                                                                             Moved from 'Gameplay - Vampires'

Immortan - AIO - Better Vampires Patch (See 'Files')

 

Companions - Goblins

Lore-ish Goblin Girls - Voices Patch (See 'Files')

 

Fauna - Animals

Kagoutis and Guars                                                                               Now the guards use Guar too

Kagoutis and Guars - Only in Solstheim

Kagoutis and Guars - Textures

 

Fauna - Creatures

Dremora Improvements - USSEP

Goblins (CCC)                                                                                         Moved from 'Patches - CCC'

 

Armor - Vanilla

Daedric Armors and Weapons Retexture

Dark Brotherhood Armors Retexture

Divine Crusader - Retexture                                                                 Moved from 'Patches - CCC'

Dwemer Armors and Weapons Retexture

Ebony Armors and Weapons Retexture

Elven Armors and Weapons Retexture

Falmer Armors and Weapons Retexture

Forsworn Armors and Weapons Retexture

Ghosts of the Tribunal - Texture                                                          Moved from 'Patches - CCC'

Glass Armors and Weapons Retexture

Guards and Stormcloaks Armors Retexture

Iron Armors and Weapons Retexture

Leather Armors Retexture

Lord's Mail - Texture                                                                             Moved from 'Patches - CCC'

Nightingale Armor and Weapons Retexture

Orcish Armors and Weapons Retexture

Redguard Elite Armaments - Texture                                                  Moved from 'Patches - CCC'

Saints and Seducers Retexture

Silver Armor and Weapons Retexture

Spell Knight Armors Retexture

Spell Knight Armor - Dynamic Cubemaps                                           Moved from 'Patches - CCC'

Spell Knight Armor - Ryn's Karthspire Patches                                   Moved from 'Patches - CCC'

Spell Knight Armor - Crafting                                                               Moved from 'Patches - CCC'

Stalhrim Armors and Weapons Retexture

Thieves Guild Armors Retexture

Unique Armors and Weapons Retexture

Vampire Armors and Weapons Retexture

Vigil Enforcer Retexture

Wolf Armor and Weapons Retexture

 

Armor - Light

Cloaks of Skyrim                                                                                     Returned from 'NPC'

Immortan- Cloaks of Skyrim - AIO Patch (See 'Files')                         Fixes a black face.

Immortan - East Empire Company Armor Patch (See 'Files')             Fixes a black face.

 

Armor - Heavy

Steel Armors and Weapons Retexture

Chevalier's Armor - Textures (Xavbio Patch)                                        Update for 'Steel Armors'.

 

Equipment Overhaul

SPID Elmlock Armor and Blade - Modified (See 'Files)                       Lowers the percentages

 

Gameplay - Foundation

Lootable Assassin Armor

 

Gameplay - Magic

Ward - Odin - Patch

 

Lighting

Embers XD - Breezehome Patch

 

Patches

PlaceholderRestored Whiterun Defences                                           DO NOT USE THIS YET - Waiting for a patch.

 

Reworked/Added recommended settings

Spoiler

Daedric Armors

Dark Brotherhood Armors

Dwemer Armors

Ebony Armors

Elven Armors

Falmer Armors

Forsworn Armors

Glass Armors

Guards and Stormcloaks Armor

Iron Armors

Leather Armors

Nighthingale Armors

Orcish Armors

Saints and Seducers

Silver Armor

Stalhrim Armors

Thieves Guild

Unique Armors

Vampire Armors

Wolf Armor

Steel Armors

CS Light

PBR Vanaheimr - Landscapes

 

Uploaded Files

Spoiler

Config GrassControl

Immortan - AIO - Better Vampires Patch

Immortan - Cloaks of Skyrim - AIO Patch

Immortan - East Empire Company Armor Patch

Ini files for Skyrim 

Lore-ish Goblin Girls - Voices Patch

SPID Elmlock Armor and Blade - Modified

 

Reworked/Added entries

Spoiler

Post #2: Ini files and Skyrim

Post #3: Step 1 - Grass cache

Post #5: Crashlogs

 

First recheck Done

Adding recommended settings Done

Repacking patches Done

Implementing patches Done

Prepping patches for upload Done

Reuploading patches/files Done

Recheck for missing mods Done

 

Note:

Jarl Balgruff was busy and sent workers to rebuild the walls of Whiterun.

Just got the confirmation that Restored Whiterun Defences will get (in a week or so) the patch we need for it to work with the guide.

Edited by Aylis
Posted

@Aylis

If take this https://www.nexusmods.com/skyrimspecialedition/mods/56361 remove all except textures\actors\sabrecat and meshes\actors\sabrecat, the result is fluffy sabercats. 

There are some nice fluffy horses here https://www.nexusmods.com/skyrimspecialedition/mods/88138. And sabercat from Dawnguard, which can be pulled out.
More patches for fluffy creatures here https://www.nexusmods.com/skyrimspecialedition/mods/64445. There is Fluffworks - Moonlight Tales Mini Patch, to make it work need two folders from Fluffworks meshes\actors\werewolfbeast and textures\actors\character.

If you haven't seen these mods of course.

Gameplay - Werewolves

Fluffworks compatibility - Moonlight Tales without this folders: Fluffworks (meshes\actors\werewolfbeast and textures\actors\character), werewolves have purple textures. Of course, I haven't installed everything yet, but it seems like there's nothing further that affects werewolves.

 

P.S. Recently bought a Warhammer book that hasn't been translated yet. It'll be an interesting to read... and painful, at least for the first few chapters, if I'm lucky.

Posted

When installing Reshade and I'm asked to chose a game or application, I can chose between skse64_loader.exe or SkyrimSE.exe
Which one should I chose? 

Posted
55 minutes ago, YuFeng said:

It has been updated. use 7.2.0.RC24 instead. The reason for the RC23 was, that the stuff we need was reintroduced in that patch, so versions after that will also have it included.

Correct. The old problem is gone since 7.2.0RC23. Atm I'm running the newest release and afaik everything works. Changed the comment for this.

_________________________________________________

 

The last entry (Recheck for missing mods) means that I'll go through the posts to fix reported mods. But I'm not there yet...

 

Atm it takes more than a minute to request or save a change to posts on page #1 and I can only add/remove 3-4 entries at the same time. Otherwise I get either a timeout or the made changes get simply ignored. This behaviour is the reason that I now need a day (or more) for the bigger updates.

Posted

@Aylis

The CS Light installer sure is confusing with all the new stuff since that update back then. Hopefully you can include the new instructions for it in the currently ongoing guide update. :)

 

 

Posted (edited)

@Aylis Could you please redo the BETHINI section after you done with the big update ? You had an RX 570 when he was updated, I think you've upgraded since then. :D I know you're overworked, and the site doesn't help with the timeout. https://www.nexusmods.com/site/mods/631

 

Edit: Do we still need NORDIC UI - Configurable Sleep Wait Menu in User Interface since we use Modern Wait Menu now ?

Edited by Was1
Posted (edited)

@YuFeng

Noted...

 

@Was1

1. Too late, I just added an entry and a simpler solution for that. 😇 I only hope I don't have to explain copy/paste to some...

2. Will look at that.

 

O.o just looked at the clock. Have to do some RL shenanigans... Will be back in a few hours.

Edited by Aylis
Posted (edited)

In World - Textures [Fixes] City Trees, you ask us to check ALT – Markarth’s Forge, but we can't do that because we install Animated Ivy after it. We need to rerun City trees after

 

MY BAD

Edited by Was1
Posted
31 minutes ago, Was1 said:

In World - Textures [Fixes] City Trees, you ask us to check ALT – Markarth’s Forge, but we can't do that because we install Animated Ivy after it. We need to rerun City trees after

Quote

Rerun 'City Trees' in 'World - Textures (Fixes)'

     Move unrelated patches above 'Northern Roads'

 

Posted

Huh, the new valhalla Bridges with the new northern roads version has a differently named esp with Northern Roads as master, so it would need to go below that I guess?

Posted (edited)
10 hours ago, YuFeng said:

Huh, the new valhalla Bridges with the new northern roads version has a differently named esp with Northern Roads as master, so it would need to go below that I guess?

Nope, 'Valhalla Bridges' is gone as the ones from 'Northern Roads' are fine. The only one I didn't like got a replacer.

_________________________________________________

 

Planned

Rechecking (there have been changes) and adding more recommended settings.

Going through the additional armors and weapons. Found a few things to add (for the player and NPC 😉).

Expansion and/or improvements to vanilla quests. There are simply not enough choices or alternative routes in them.

__________________________________________________

 

Btw. this guide broke my record and is the biggest one (covering almost everything) I ever created. Even the old one for FO3 (which modernized it and would still look good today) pales in comparison to this here.

__________________________________________________

 

@All

Has anyone experience with Lossless Scaling? It could be useful for some and isn't limited by brand.

Edited by Aylis
  • Aylis changed the title to Skyrim AE for Beginners - V 3.0.7
Posted (edited)
1 hour ago, petrowitch said:

That one didn't age too well... Fixed

 

Btw. refresh the page. I removed more mods and updated some settings (like 'CS Light').

 

 

Btw. the books from Warhammer are quite good. Also take a look at books from TSR ('Forgotten Realms' and especially the series from 'R. A. Salvatore'). Easy to read and in my top five. That is if you're interested in Fantasy.

Edited by Aylis
Added link with an overview
Posted

Bugfixes

Alternate Start - Voiced

Removed by staff

The mod you were looking for was removed by a member of staff

 

2 hours ago, Aylis said:

Btw. the books from Warhammer are quite good. Also take a look at books from TSR ('Forgotten Realms' and especially the series from 'R. A. Salvatore'). Easy to read and in my top five. That is if you're interested in Fantasy.

One of the genres that I read mostly.

Posted

@petrowitch

What the heck?

 

Author got deleted on Nexus, ASLAL doesn't list the mod anymore... I try to find something but this is not looking good.

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