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Skyrim AE for Beginners - V 3.1.0


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Posted (edited)

@Skjall

Tried it and the physics went out of control when a Draugr died. Not all of them, but enough to make it unusable.

 

@Magma57

True lights => depends on your preferance and you have to decide whats works best for you. Some say 'its too dark' others 'Not dark emough'.

Rest => I'll take a look.

 

Btw. have you added 'Reshade'? The one I recommend (and use) fixes some issues and is a middle ground between dark and light.

 

Also check:

Quote

Havn't gotten to test them yet.

Edited by Aylis
Posted

City Trees

Some might dislike some options.

 

Whiterun (interior)

Spoiler

SkyrimSE2025-09-2214-14-33_194.png.1fbbc4a1dd33cd87cc7af550fb432a5a.pngSkyrimSE2025-09-2214-15-24_131.png.078e7a7c3445f3d982cc8e99ef24dd30.pngSkyrimSE2025-09-2214-17-45_120.png.fc03f60f52f50e64a67303c34ae22292.pngSkyrimSE2025-09-2214-16-01_648.png.3e576114ae5891c3e5286cdf2dfdfbaf.pngSkyrimSE2025-09-2214-18-02_966.png.9a0aa24dc0440aa802229ea6c1c5d1fd.png

 

Whiterun (exterior)

Spoiler

SkyrimSE2025-09-2214-19-09_388.png.01659e6761dbaccd1877e164c72f38cc.pngSkyrimSE2025-09-2214-19-39_767.png.b55723d226757410d0411c11e0997990.pngSkyrimSE2025-09-2214-19-55_395.png.30710b08f2e5f70a34683d5f40b1dc80.pngSkyrimSE2025-09-2214-20-04_792.png.d02138d4a592a9b01920027d6ca9453e.pngSkyrimSE2025-09-2214-21-06_247.png.2379aef240ff8b42e9f3fa28f3a9849c.png

 

Quickshot: Farms

Spoiler

SkyrimSE2025-09-2214-23-24_494.png.42ca0bac5611c04b043efa172df13e31.pngSkyrimSE2025-09-2214-23-39_445.png.b4bf0454ef6d0b0306f4cc34c6417414.png

 

Riverwood (and area)

Spoiler

SkyrimSE2025-09-2214-26-43_704.png.7980a28f8d8402daf8f5e2aaeac548c7.pngSkyrimSE2025-09-2214-27-16_714.png.4b956484b679c62d47703bf7d6381038.pngSkyrimSE2025-09-2214-27-48_920.png.28358aa77f724dcd3e961d2b56750aaa.pngSkyrimSE2025-09-2214-28-51_676.png.58645642c89c82641b746a35608d917c.pngSkyrimSE2025-09-2214-29-23_912.png.8ecd6d991add725d6ebce79fe86e2b89.pngSkyrimSE2025-09-2214-29-48_603.png.c18ad4aedb9f08b64f211db2e58d0092.pngSkyrimSE2025-09-2214-30-34_200.png.0bab61bf34abf9fb1480925208494768.pngSkyrimSE2025-09-2214-31-39_631.png.aebb7813ae850acab37efd81b4ff9a54.png

 

Posted (edited)

Testing (Update)

Moved to update post.

 

First time running

Looks like I have to disable the sunflowers.

Spoiler

SkyrimSE2025-09-2300-50-34_311.png.cd722d775a54008664feb062be399c34.png

 

Edited by Aylis
Posted

Hopefully, this hasn't been asked already, but now with the new anatomy bodies, including the upcoming Hot Swap, is there a new "OBody Next Generation - Configuration' file that we should be looking at?

 

Thanks

Posted (edited)
7 hours ago, Kamikatana said:

Hopefully, this hasn't been asked already, but now with the new anatomy bodies, including the upcoming Hot Swap, is there a new "OBody Next Generation - Configuration' file that we should be looking at?

No idea. I havn't gotten to test it yet. The mod sounded interesting so I added it to look at it later.

 

The ones with the '>' are in my current testbuild. The ones in 'To be added' are done and will enter the guide. The rest is unknown (minus the ones I already eliminated).

__________________________________________________

 

Every time I enter Falkreath I'm back at hating this version of the town.

 

Consequences be damned, I'm going back to use Redbag's version instead!

__________________________________________________

 

Now this is the Falkreath I remember and like (imho the bestlooking version of the city available). Too bad i have to restart my character again, but I want to make sure that there are no errors baked into the save.

 

Snowy fences are fixed now.

Animal dung had issues in snowy regions, also fixed (aka removed).

Instructions for 'City Trees' are done.

 

Edited by Aylis
Posted

HI Aylis,

 

My apologies,  I don't think I explained my note above correctly.   Forgetting about the potential new Hot Swap, we have also added the new "3BA - W.O.A - WORK OF ART Preset" Anatomy not too long ago, but the "existing" ""OBody Next Generation - Configuration" that you provide us on Page 1-Files  has not been updated to account for it.  

 

That's what I was wondering.  Does your "OBody Next Generation - Configuration" under the section "Files" need to be updated to account for new anatomy body types that have been recently added.

 

Thanks. Hope that helps clear my concern above.

Thanks again.

 

Posted

Potential error In Armor - Heavy, your Sons of Skyrim - Shield on Back patch point towards the 1.5.0 version of SoS patches. The actual 2.0 version is here. I don't use this patch so maybe it's working like that and don't need to be updated. 

Posted (edited)

@Kamikatana

I left it as it is now to have those presets for every race. And this doesn't require an entry in the config.

 

@Magma57

Thanks. Good find. 👍

 

I didn't notice a problem, but to make sure I updated the link. Done

Edited by Aylis
Posted

The patches for Sons of Skyrim v2 might conflict with the esl of the 3BA conversion, as mentioned in the sticky posts there. We might have to disable the esl from that mod and use the one from the main mod instead.

Posted (edited)

hey guys I just want to give you a tutorial video mods that are Form 43 it must be Form 44 so I hope this video helps for those of you that don't know how  to do it  just click on the watch on YouTube it will take you to the YouTube video of it

 

 

Edited by mxrgamer32
Posted (edited)

I really wish people would read what i write and ignore the effing bodyslide presets for armors. You don't need them unless I still have to prepare/upload an armor I recently added.

 

Rerunning them for OBody makes ZERO difference in comparison to the predone armors I uploaded.

 

 

@mxrgamer32

If big pictures belong into spoilers then the same is true for links to youtube.

 

I appreciate the idea, but there's no need to convert files from form 43 to form 44. That this causes issues is just an urban myth so many repeat over and over again (and it doesn't matter how often something untrue gets repeated. It stll stays untrue). You can even use old mods for Skyrim LE in the newest version of AE without having to convert them. You only have to know what you do. 😉 

__________________________________________________

 

In preparation for a landscape update. I'll be changing areas for a better look and the mod 'City Trees' has an even bigger influence than I initially thought. The included modifications run further (and look way better) than what you would normally expect from a 'simple' tree mod.

 

Ryn's Bleakwind Basin got floating trees. So we need a patch for it. 

Statue of Kynareth can be added, but we only need the textures and meshes.

 

Preparation

Spoiler

To be removed

Enhanced Blood Textures                                                                                    Redundant

Cities of the North - Falkreath                                                                            Replaced by Redbag's Falkreath

Landscape Fixes For Grass Mods - Cities of the North Patch collection         Not needed anymore

Rocks                                                                                                                     Causes mesh/textures issues

Rocks - Vanaheimr Mountain Compatibility Patch

JK's Markarth Outskirts                                                                                       Covered by 'City Trees'

JK's Riften Outskirts 

JK's Windhelm Outskirts 

Markarth - Trees                                                                                                   Covered by 'City Trees'

Markarth - Tree Patch  

Little Touches - A Trees Addition for Whiterun City                                         Covered by 'City Trees'

Little Touches - A Trees Addition for Whiterun City - Outside

Ryn's Loreius Farm                                                                                                Covered by 'City Trees'

Ryn's Sarethi Farm

Redwater Brewery                                                                                                Too many conflicts with 'City Trees'

Lakeview Manor - Upgrades Enhanced Edition                                                 Covered by 'City Trees'

Animal Dung                                                                                                         Parallax/Shader issue in snowy areas.

Darker Animal Dung

Farmhouse Fences                                                                                                 Parallax/Shader issue in snowy areas.

Improved Solitude Arch                                                                                        Caused CTD near Solitude

Interesting NPCs Visual Overhaul                                                                        Redundant

Cities of the North - Falkreath Patch Collection                                                 City got replaced

Dlizzio's Mesh Fixes - Solitude Patches                                                                Redundant

JK's Markarth Outskirts Patch Collection                                                            Covered by 'City Trees'

JK's Riften Outskirts Patch Collection     

JK's Windhelm Outskirts Patch Collection

DF - Enhanced Blood Textures Patch                                                                   Not needed anymore

Little Touches - Whiterun City Outside - Patch Collection                                 Not needed anymore

Nature of the Wildlands - COTN Falkreath                                                          City got replaced

 

To be added

Core Impact Framework (CIF)

Colored And Animated Celtic Icons For SkyUI

     Looking nice.

Markarth - LOD Unlock 

Khajiit Has Tents

Khajiit Has Tents - Textures

Khajiit Has Tents - Animated

Ryn's Broken Tower Redoubt

Ryn's Lost Valley Redoubt

Stendarr's Beacon

Windhelm Exterior Altered

Farmhouse Chimneys

Farmhouse Chimneys - USSEP Patch

Missives

Missives - Quest Edits for Unique Missive Board Mods

City Trees                                                                                                                Incredible mod. Check the screenshots.

Spoiler

Note:

 

1.1

Less 'Witcher Plans' means going 'Vanilla Skyrim‘.

 

Automatic. Disable the ones you don’t want to use.

2.1 None
3.1 Your choice. Good one but imho in the wrong position.
4.1 Your choice. ‘Full Overhaul’ recommended.
5.1 Katla’s Farm
6.1 Replace all lootable plants.
7.1.1 Less plants
7.1.2 Your choice.
8.1 Less trees
9.1 Diverse Tree Model
9.2.1 No
9.2.2 Your choice.
9.2.3 Random Crop Scale
9.2.4 Your choice.
9.3 Your choice. ‘Witcher Plants‘ replace a few things in the game.
9.4 None
10.1 No Elephant Palm
11.1 Automatic. Disable the ones you don’t want to use.
12.1 Nature of the Wild Lands
12.2 All-In-One Tree Swap Add-on
13.1.1 Your choice. ‘Witcher Plants‘ are quite colourful.
13.1.2 Your choice. ‘Witcher Plants‘ are quite colourful.
13.2 No Sunflowers (look out of place)
14.1 Your choice.
14.2.1 No
14.2.2 Your choice.
14.2.3 Disable the Statues
14.3 No
15.1 Cathedral – 3D Mountain Flowers
15.2 ALT – Markarth’s Forge
15.3 None

ALT - Farmhouse Fences                                                                                        Fixes the parrallax/texture issues

FYX - SMIM Barrels - Smooth and New Metal and Wood Texture

Snowy Barrel

Better Argonian Horns

Better Argonian Horns - HPH Patch

Horse Rider Patrols

Children of the Hist

Children of the Hist - Textures Patch

Children of the Hist - AI Patch

Children of the Hist - Fishing Patch

Children of the Pariah

Horses Gone Wild

Witcher Horse Expansion

     This mod is incompatible with 'MNC' and 'ABC' (see 'Sex Mods')

Spoiler
1.1 Automatic
1.2 Only if you encounter this problem.
2.1 Your choice
3.1 Both
3.2 Your choice
3.3 Your choice
4 None
5.1 None. Unless you add the mods too.
6.1 Horses gone Wild. If you installed it.
7.1 None

Auto Unequip Shield to Back - Clipping patch

Sanguine Symphony                                                                                              Replaced several mods/patches.

Sanguine Symphony - Bloodbath Settings

     Its up to you if you want to use this or 'Bloodspray'.

Diverse Farmhouse Chimneys (BOS)

Weapons Don't Clip Cloaks

Embers XD - Better Bellows

   We need the version for 'ElSopa Anvil' and 'EmbersXD'.

Fortified Morthal - Missives Patch

Khajiit Has Tents - Patches

Khajiit Has Many Things

Khajiit Has Tents - Additional Navcuts

Missives - Notes Retexture

Missives - Notes and Announcements

Missives - The Witcher Board

Missives - Diverse Witcher Boards - (BOS)

Missives - Diverse Witcher Boards - FLM Patch

Missives - Diverse Witcher Boards - Ivy Patch

Missives - Settings Loader

DynDOLOD TexGen Fixes                                                                                        Moved down from 'Meshes'

 

Found another issue and the update will come tomorrow (tired AF). 

Edited by Aylis
Posted (edited)

Few things, you list Animated Ivy, but the link is to High Quality Ivy.  Also you still have Parallax on the install options.

I know someone said it in early comments there are patches for The Great Cities and Landscape for Grass mods, but I don't see where the patches are installed.

DynDOLOD TexGen Fixes seems to need to be re-ran as it doesn't select anything where it's installed in the mod list.

There are also 4 hotfixes for Dwemer Pipework Reworked, I assume we want those

You have Signs (World Textures) and Signs (World Physics). one of those needs to be renamed

 

In your latest post your removing Farmhouse Fences but there is also the Ivy for Farmhouse Fences doesn't that need removed also?

 

Edited by cloudmc
Posted (edited)

@cloudmc

1. Check the options during the installation. You have the option to install animations (which I can only recommend).

2. They arn't needed. Not then, not now when almost everything gets changed.

Spoiler

Unbenannt.png.59dad6ebe065e0f9079d6bbbfcf943db.png

3. I'll move it down.

4. Yes

5. Fixing now. Removed 'Physics' entry.

Edited by Aylis
Posted

Options in High Quality Ivy aren't anything like what you listed;

Listed
 

Spoiler

1.1    Farmhouse Ivy
1.2    Stonewall Ivy
2.1    Farmhouse Ivy - Base Object Swapper
3.1    Nordic Stonewall V1 Parallax


Screenshot of new installer
 

Spoiler

image.png.a366bf03013f93f9c751dabb788a389a.png

 

Posted (edited)
6 hours ago, cloudmc said:

Options in High Quality Ivy aren't anything like what you listed;

This will come later. I simply can't rework the guide and all the instructions for updated mods at the same time. 

 

Unless you found a way to add more hours to the day...

 

No instructions - people constantly ask what to do

Outdated instructions - people immediately complain

New mods - why didn't you add...

Old mods - why do you use...

 

There's no 'win' scenario for me in here.

 

Edited by Aylis
Update notice done
Posted (edited)

Update to 3.0.4

Who would have guessed that one tree mod had so many consequences. Falkreath was planned, The removal of LotD and new Ryn's as well. But a few days ago I would have never expected to completely remove the outskirts or Ryn's farm mods. The biggest threat to something good is something better.

 

I kept the new additions in a bold font so they are hopefully easier for you to spot.

 

 

ToDo (your part)

Rerun the grass cache, PBR, Wrye Bash and DynDOLOD. The changes are massive (even the horse mods influence the terrain) so there's no way to get around it. I also strongly suggest to start a new char. Otherwise you might end up with broken terrain and/or floating objects. Ye have been warned!

 

 

To be REMOVED

Spoiler

SKSE

MCM Recorder                                                                                                      We don't need this wobbly crutch anymore.

 

Textures - Landscape

Rocks                                                                                                                     Causes mesh/textures issues

Rocks - Vanaheimr Mountain Compatibility Patch

 

Textures - Objects

Enhanced Blood Textures                                                                                    Redundant

 

World - Locations [Exterior Cities]

Cities of the North - Falkreath                                                                            Replaced by Redbag's Falkreath

Landscape Fixes For Grass Mods - Cities of the North Patch collection         Not needed anymore

JK's Markarth Outskirts                                                                                       Covered by 'City Trees'

JK's Riften Outskirts 

JK's Windhelm Outskirts 

Markarth - Trees                                                                                                   Covered by 'City Trees'

Markarth - Tree Patch  

 

World - Locations [Exterior Skyrim]

Little Touches - A Trees Addition for Whiterun City                                         Covered by 'City Trees'

Little Touches - A Trees Addition for Whiterun City - Outside

Ryn's Loreius Farm                                                                                                Covered by 'City Trees'

Ryn's Sarethi Farm

 

World - Quests

Legacy of the Dragonborn                                                                                  Too invasive and incredible hard to patch.

Legacy of the Dragonborn - Museum Gate Remade

Legacy of the Dragonborn - Temper Replicas

Legacy of the Dragonborn - Fate Cards

Legacy of the Dragonborn - Paintings

Dwemer Attunement Sphere and Lexicons - LOTD Display Patch

Unique Border Gates Fixes - Legacy of the Dragonborn

 

World - Textures

Animal Dung                                                                                                         Parallax/Shader issue in snowy areas.

Darker Animal Dung

Banners of Skyrim - Legacy of the Dragonborn

Farmhouse Fences                                                                                                 Parallax/Shader issue in snowy areas.

Ivy for Farmhouse Fences

 

World - Textures [Fixes]

FYX Temple of Mara - Windows ENB Light                                                         Wrong sort of temple

FYX Temple of Mara Ornament - Particle Lights for CS

Improved Solitude Arch                                                                                        Can cause CTD

 

NPC

Interesting NPCs Visual Overhaul                                                                        Redundant

 

Armor - Light

Dark Brotherhood Armor - LotD Patch

 

Armor - Heavy

Artifacts - The Breton Paladin - LOTD compatibility and tweaks

Dremora Markynaz Armor - LOTD patch

 

Gameplay - Foundation

DF - Enhanced Blood Textures Patch                                                                   Not needed anymore

 

Lighting

Embers XD - Wall Torch Sconce                                                                            Shader glitches

 

Bugfixes

Falmer Shaman Staff - LOTD Ancient Falmer Consistency Fix

Relic Hunter - Guildmaster Start (Legacy and ASLAL addon)

Relic Hunter - Guildmaster Start - Grass Patch

 

Patches

Cities of the North - Falkreath Patch Collection                                                 City got replaced

Dlizzio's Mesh Fixes - Solitude Patches                                                                Redundant

JK's Markarth Outskirts Patch Collection                                                            Covered by 'City Trees'

JK's Riften Outskirts Patch Collection     

JK's Windhelm Outskirts Patch Collection

Little Touches - Whiterun City Outside - Patch Collection                                 Not needed anymore

Legacy of the Dragonborn Patches (Official)

Legacy of the Dragonborn SSE - The Curators Companion

Legacy of the Dragonborn - Creation Club Patch Hub

Temper Replicas for Legacy of the Dragonborn

Nature of the Wildlands - COTN Falkreath                                                          City got replaced

Signs - LotD

Lakeview Manor - Upgrades Enhanced Edition                                                   Covered by 'City Trees'

 

To be ADDED

Spoiler

SKSE

Core Impact Framework (CIF)

 

UI

Colored And Animated Celtic Icons For SkyUI                                                      Looking nice.

 

World - Locations [Exterior Cities]

Markarth - LOD Unlock 

RedBag's Falkreath

 

World - Locations [Exterior Skyrim]

Khajiit Has Tents

Khajiit Has Tents - Animated

Ryn's Broken Tower Redoubt

Ryn's Lost Valley Redoubt

Stendarr's Beacon

Windhelm Exterior Altered

Farmhouse Chimneys

Farmhouse Chimneys - USSEP

 

World - Quests

Missives

Missives - Quest Edits for Unique Missive Board Mods

 

World - Textures [Fixes]

City Trees                                                                                                                 Incredible mod. Check the screenshots.

FYX - SMIM Barrels - Smooth and New Metal and Wood Texture

Snowy Barrel

 

PC

Better Argonian Horns

Better Argonian Horns - HPH Patch

 

NPC

Horse Rider Patrols

Children of the Hist

Children of the Hist - Textures Patch

Children of the Hist - AI Patch

Children of the Hist - Fishing Patch

Children of the Pariah

Girls of Falkreath - SkyPatcher                                                                              Fixes the black faces in Falkreath

 

Fauna - Animals

Horses Gone Wild

Witcher Horse Expansion

Mountain Lions and Panthers

Mountain Lions and Panthers - Textures

Mountain Lions and Panthers - Integrated (SkyPatcher)

 

Gameplay - Foundation

Auto Unequip Shield to Back - Clipping patch

Sanguine Symphony                                                                                              Replaced several mods/patches.

Sanguine Symphony - Bloodbath Settings

 

Lighting

Embers XD - Better Bellows

 

Bugfixes

Diverse Farmhouse Chimneys (BOS)

Alternate Start Race Menu Activator                                                                   Better solution than 'MCM Recorder'

Alternate Start Reborn                                                                                          Improved starting cell

Alternate Start Reborn - Textures

Alternate Start Reborn - More Spells

Alternate Start Reborn - Music

Alternate Start Reborn - Lights                                                                             Uses CS lighting

Alternate Start Reborn - Race Menu Activator                                                   Moves the function to the new cell.

Weapons Don't Clip Cloaks

eFPS - Exterior FPS boost

 

Patches

Fortified Morthal - Missives Patch

Khajiit Has Tents - Patches

Khajiit Has Many Things

Khajiit Has Tents - Additional Navcuts

Missives - Notes Retexture

Missives - Notes and Announcements

Missives - The Witcher Board

Missives - Diverse Witcher Boards - (BOS)

Missives - Diverse Witcher Boards - FLM Patch

Missives - Diverse Witcher Boards - Ivy Patch

Missives - Settings Loader

RedBag's Falkreath - Patches

RedBag's Falkreath - Mesh Fix

Redbag's Falkreath - Dialogue Bug Fix

RedBag's Falkreath - Mountain Lions Patch

RedBag's Falkreath - Tiny Flags

Witcher Horse Expansion compatibility patches (ENG)

eFPS - Official Patch Hub

Unofficial eFPS patches

 

World - LOD

DynDOLOD TexGen Fixes                                                                                        Moved down from 'Meshes'

 

PBR

Redbag's Falkreath and Stave Church PBR

 

ADDED/UPDATED Instructions

Spoiler

Miscellaneous Items

Markarth - LOD Unlock

City Trees

Animated Ivy

Witcher Horses

Light

True Light

DynDOLOD TexGen Fixes

 

 

ToDo (my part)

Rechecking and adding the predone armors.     < WIP

Wrapping up checklist                                        < WIP

Spoiler

To be added

Included in the next update

 

Under consideration

>Lawbringer - Guardsman

>Lawbringer - Guardsman - Ryn's Karthspire

>Lawbringer - Guardsman - Ryn's Lund's Hut

>Lawbringer - Radiant Exclusions

>Lawbringer - Ryn's Bleak Falls Tower

>Lawbringer - Ryn's Robber's Gorge

Snores of Skyrim

Headhunter - Bounties Redone

Camilla Gets Married                                                                                           For immersion

Leaps of Faith

OBody HotSwap

M.E.I. - Maven Elenwen Ingun

Realistic Firm Breasts Butt Belly and Thighs

Dagger (1st person animations series)

EmbersXD Fire Animation Fix

Fires and Embers Clipping Fix

CCC Divine Crusader Replacer

Medievalfied Skyrim SPID                                                                                   Manual rework required

>Khajiit Caravan Kittens - Children Of Tamriel

>Khajiit Caravan Kittens - Kitten Has Tents                                                       I simply had to change the name to proper Khajiit. 

Rechecking instructions (never ending story)     < WIP

 

Edited by Aylis
Posted (edited)
12 hours ago, YuFeng said:

In the Markarth - LOD Unlock do we need the no grass or the grass option?

Refresh the page. 😇

__________________________________________________

 

First testrun of 'Lawbringer' works. The OA (nice one btw.) seems to have included the fixes I suggested. But all the patches need some sifting through.

Checking the predone armors now. There is the need of some new ones...

__________________________________________________

 

The mod 'True Light' adds lightsources to the exteriors. As those can float/are not sitting on something and there's no patch I added instructions.

Edited by Aylis
  • Aylis changed the title to Skyrim AE for Beginners - V 3.0.4
Posted (edited)

Hotfix (will be added to the last update)

Found a solution for the overbright light in the prison cell during the creation of your char. As this is an annoying bug in the modded cell (plus standing too close to the torch) we simply replace the cell itself to a different one with good lighting. Finally got the bug that has annoyed me for way too long!

 

Mods to REMOVE

Spoiler

SKSE

MCM Recorder                                                                           We don't need this wobbly crutch anymore.

 

Mods to ADD

Spoiler

Alternate Start Race Menu Activator                                      Better solution than 'MCM Recorder'

Alternate Start Reborn                                                             Improved starting cell

Alternate Start Reborn - Textures

Alternate Start Reborn - More Spells

Alternate Start Reborn - Music

Alternate Start Reborn - Lights                                               Uses CS lighting

Alternate Start Reborn - Race Menu Activator                      Moves the function to the new cell.

 

Meet my Argonian 'Start with Configence' 😁

Last time I had to go through the MCM to configure all the mods at the start of a new game.

Spoiler

SkyrimSE2025-09-2607-15-04_222.png.2756b454a7d070d0e6a0a8d2dfa03ee2.png

_______________________________________________

 

Added a new entry on page #1: Starting a new character

_______________________________________________

 

Statistics (current build here)

Spoiler
Active mods : 1962     Roughly 140 more than V. 2.X
Active count : 34   ESM  
  : 170   ESP  
  : 1319   ESL  
Active total : 1523   Entries Roughly 5 more than V. 2.X
           
Used slots : 204   ESP/ESM  
Free slots : 46   ESP/ESM Rounded down to ensure safety.
           
Animations : 11844     All mods combined
Wrye Bash : 1156   Changes Less than V. 2.X

 

Edited by Aylis
Posted (edited)

@YuFeng

1. Oooops. A doublette.

2. ROFL. I downloaded that mod a week ago and now its gone.

 

Fixing now. Done

 

Edited by Aylis
Posted (edited)

I got three mods here, and it should look like this:

Unbenannt.png.f23b366ebbcfaae7c80d0ef73a6ca0c9.png

How the heck did I screw this up? 

 

First link was a copy/paste error. Redid all three links to make sure they're (this time) the right ones. Done

__________________________________________________

 

Two questions:

1. Does the bold font help?

2. Is the new entry OK or is there something to rework/rephrase?

 

But now I'm off to bed. Looks like I need lots of sleep and less coffee...

Edited by Aylis
Posted (edited)

Is there a way for me to check the old loading order? MO fucked my modlist file.

I'm tempted to use this new version, but I dont want to start a new char. ( I did it so many times that I never could finish the main quest lol)

 

By the way, I love your tutorial ;)

Edited by NW_BEEZ

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