Was1 Posted October 12, 2025 Posted October 12, 2025 (edited) @Aylis The last mod modification was IMMORTAN himself, so I told the creator about it and a new update was posted 2 days ago. I'm going to check if it resolves Arniel Gane's black face. Edit: Nope Edited October 12, 2025 by Was1
Aylis Posted October 12, 2025 Author Posted October 12, 2025 (edited) If something sounds too good to be true it usually isn't. Consider Lordbound (Video) a Beta atm. What works is really good, but it is not ready to be included yet. Too many bugs that have to be fixed before I can add it. City Trees The Skyshards are fixed now. Restored Whiterun Defences When have a patch (which we might get as Thorsten talked to the author) this would be a great option. Edited October 12, 2025 by Aylis
YuFeng Posted October 12, 2025 Posted October 12, 2025 (edited) I discovered, that we do have an SKSE mods, that could be updated from using papyrus to native functions, reducing the script bloat. It might be a good addition possibly: iWant Widgets NG I also found a patch for 360 Ward and Odin. According to the creator it "merges changes from both mods, it adds a 360 Ward effect with changes from Odin like cost, descriptions, skill usage multiplier etc." Also, if we disable Falkreath in the first step of the City Trees installer, then the "All-In-One Tree Swap Add-on" in the step 12.2 can't be selected, so the instructions for that might need to be altered. And while I can't get the new immortant version because the nexus servers say "Fuck you" when I try to download big files... just started attempt #7 to download it... I can say, that this Arniel Gane NPC dude has at least 2 problems. A black face and his absence in the Immortant AI overhaul patch. Edited October 12, 2025 by YuFeng 1
petrowitch Posted October 13, 2025 Posted October 13, 2025 (edited) Fauna - Creatures Goblins - Redcap Patch this patch is for Creation Club Goblins no relation to Goblins or does it cause some problems and that's why it's here? Armor - Light Adventurer Armor - Fixes and SPID Distribution Hidden at 20 Sep 2024, 12:40PM by furexarot for the following reason: This mod is obsolete and should no longer be used. Please use this mod instead: Adventurer Armor - My Version SE by Xtudo I found this https://www.nexusmods.com/skyrimspecialedition/mods/125452 haven't checked it though. Upd. It already in Equipment Overhaul. Armor - Heavy Sons of Skyrim - Desaturated Textures the link leads to the page Sons of Skyrim Sons of Skyrim - Cloaks of Skyrim patch link to the old version of patches 1.5.0 or is it supposed to be like this? Jewelry Barenziah's Crown - Wearable the main file already contains .esl flagged version JS Barenziah SE - Johnskyrim.esp so the optional file is needed only if the main one doesn't work. But it works, right? I'm still downloading mods... so I haven't tried it. Besides, its old version 1.3. Gameplay - Foundation Dismembering Framework - Falmer Overhaul there is a patch, but not the Falmer Overhaul itself. Footprints Sand Patch This patch is now depreciated. Please use Footprints - Alternative Design https://www.nexusmods.com/skyrimspecialedition/mods/109544?tab=description or is there something wrong with this mod? G.I.R.T.H. - Immersive Seasonal Edits There are no seasons, or will there be? Ordinator Hey, it's updated. 0_о Skyrim Reputation The first word is a link to YouTube... Peyton Parrish - For Honor, not bad. Edited October 13, 2025 by petrowitch
YuFeng Posted October 13, 2025 Posted October 13, 2025 On 10/12/2025 at 2:00 AM, Was1 said: @Aylis The last mod modification was IMMORTAN himself, so I told the creator about it and a new update was posted 2 days ago. I'm going to check if it resolves Arniel Gane's black face. Edit: Nope Try disabling the Textures and Mesh Patch and try again. In there, some facegen textures are overwriting the Immortan mod and probably are from an old version of it.
Was1 Posted October 13, 2025 Posted October 13, 2025 (edited) @YuFeng The new update of Immortan seems to have fixed it. I just forgot to rerun the PG Patcher. Edited October 13, 2025 by Was1 1
YuFeng Posted October 13, 2025 Posted October 13, 2025 1 hour ago, Was1 said: @YuFeng The new update of Immortan seems to have fixed it. I just forgot to rerun the PG Patcher. Ah, makes sense. Well in that case, that problem is fixed and the other one with that npc dude will probably be fixed soon as well since the mod author is currently looking over the patches and adjust them to the new version properly.
Aylis Posted October 14, 2025 Author Posted October 14, 2025 Finally got the grass cache creation working again. One innocent looking patch screwed the whole process... I'll add a remark for that one. Found a way to enable people to read crashlogs. The site skyrimcrashdecoder.com helps with that. Will add that as a tip tom... later today. Arniel seems to avoid me as I couldn't find him in the college or at Sarthal... Oh, just saw that it is fixed via mod update.
safado Posted October 14, 2025 Posted October 14, 2025 (edited) 1 hour ago, Aylis said: Finally got the grass cache creation working again. One innocent looking patch screwed the whole process... I'll add a remark for that one. Found a way to enable people to read crashlogs. The site skyrimcrashdecoder.com helps with that. Will add that as a tip tom... later today. Arniel seems to avoid me as I couldn't find him in the college or at Sarthal... Oh, just saw that it is fixed via mod update. Also, In my experience, got better hints from the crash-logger's logs using https://phostwood.github.io/crash-analyzer/skyrim.html It also can process Trainwreck and "old" .NET Scripts Logs. Note: The xEdit scripts Find dangerous ESLs and Papitas' Find Dangerous ESL - Extended Range can assist in finding invalid records in light plugins. Edited October 14, 2025 by safado 1
Magma57 Posted October 14, 2025 Posted October 14, 2025 (edited) My MO2 crashed and decided to sort every of my mods and separator by alphabetical order. Of course everything is deactivated, and my profil vanished. It's so fun after working nearly everydays on modlist for three month to restart everything from scratch. Edited October 14, 2025 by Magma57
Aylis Posted October 14, 2025 Author Posted October 14, 2025 (edited) @YuFeng Will be added. @petrowitch 1. See 'Collecting Links' 2. ... 3. Updated the link 4. Yes Version of a patch isn't version of a mod. 5. Only if you want to be able to wear it. Otherwise skip this one. 6. Look at the Falmer again. 7. Required for another mod. 8. Required for another mod. 9. ... 10. You found one easteregg - now get the rest. 😊 @Magma57 How about clicking on 'Priority'? Also check the backup function. __________________________________________________ Uploaded the updated 'Config GrassControl' for the newest version of NGIO. Edited October 14, 2025 by Aylis
YuFeng Posted October 14, 2025 Posted October 14, 2025 (edited) *Insert hours of curses and screams here* ... I finally managed to download the immortan 6.7 update. They really should fix their servers over at nexus... hmpf! But anyway... @Aylis With the new version, the AI Overhaul patch looks like it should do now, so no more problems there. However, with our list, we do have two problems there: 1. The East Empire Company Armor mod does have a NPC entry and overwrites immortant for some dockmaster npc or so. 2. We have AIO and Better Vampires, so we do have about 3 npcs that don't get the AIO things, because the vampire patch comes later and overwrites it. I made patches for that. They can be loaded directly behind the EastEmpireCompanyArmor.esp and the Better Vampire NPCs.esp Immortan - AIO - Better Vampires Patch.esp Immortan - East Empire Company Armor Patch.esp Edited October 14, 2025 by YuFeng 1
Magma57 Posted October 14, 2025 Posted October 14, 2025 1 hour ago, Aylis said: @Magma57 How about clicking on 'Priority'? Also check the backup function. Of course I clicked on "priority". As I said, the priorities has been set by alphabetical order, mods and separators. For example all the mods that start by an "S" are now inside SKSE separator etc. About backups, I regularly save my plugin load order, but not my modfile order. As modfiles are messed and deactivated, my load order saves don't have anything to load. This is not the first time MO2 crash, in fact it happens sometimes when I add some downloads. But never I get a full reset like that. Well, I'm just so pissed now I think modding skyrim is over for me. Sorting out manually around 2500 mods, plus the one that differs from your list, for which I spend dozens of hours to setup the correct load order... I have wasted way too much time on this monstruosity. There are way better games out there. For everyone else, don't think MO2 is an absolute reliable tool. It isn't. Save your plugin load order AND mod files load order, hope you never face the big reset I get.
Was1 Posted October 14, 2025 Posted October 14, 2025 (edited) Yeah, MO2 sucks for that. If you disable all and then enable all, it won't put the ESPs in the correct priority order. I activated them one by one and made a backup since. Edited October 14, 2025 by Was1
Aylis Posted October 14, 2025 Author Posted October 14, 2025 @YuFeng I hear you. Everything on Nexus above ~500MB has a good chance of breaking during download. It seems to depend on the time. I've got sort of a timetable here with times when I don't even bother to attempt a download. Then there are others with a 50/50 chance or a few when everything works perfectly. 'Better Vampires NPC' will end up in 'NPC'. This was what I was looking at when the problems with the grass caching appeared. I managed to find the culprit but that took me almost a week. Anyway, so far I finished a vampire cave and found some random vampires (last one in an inn). No black or the bat-hybrid faces from Bethesda. AI also seems to work fine. The second patch is very welcome. When I went through EEE I noticed that problem and disabled the armor here. But I didn't know it would affect normal gameplay too as I found no report (I always take a look at bugreports before considering to add something). Btw. with patches... Could you take a look at 'Cloaks of Skyrim'? The mod overwrites Idolaf Battleborn and causes a black face if you don't put them near the top of 'NPC'. What I had before to fix it doesn't work anymore.
petrowitch Posted October 14, 2025 Posted October 14, 2025 2 hours ago, Aylis said: 5. Only if you want to be able to wear it. Otherwise skip this one. The main file contains Mesh/Textures and ESL Flagged JS Barenziah SE - Johnskyrim.esp which makes the crown wearable. Optional file contains only JS Barenziah SE - Johnskyrim.esp, except that it's not ESL Flagged and that's the only difference. 2 hours ago, Aylis said: 6. Look at the Falmer again. I'm taking a closer look at Falmer (or is this an incorrect link?), seems like vanilla HD texture. But this patch Dismembering Framework - Falmer Overhaul, for this mod https://www.nexusmods.com/skyrimspecialedition/mods/86338. 3 hours ago, Aylis said: 10. You found one easteregg - now get the rest. 😊 Odin - Magic Overhaul another one. P.S. As I understant, my English is terrible, right? 1
Was1 Posted October 14, 2025 Posted October 14, 2025 @Aylisdid you try https://www.nexusmods.com/skyrimspecialedition/mods/111931?tab=posts ?
YuFeng Posted October 14, 2025 Posted October 14, 2025 @Aylis We will need the better vampire - aio - immortant patch in any case since the immortant aio patch and the immortant better vampires patch will override each other on 3 npcs or 4. And sure, there will be a black face if immortan doesn't get to say what the head and cosmetic parts will be, so Idolaf will definitely get a blackface without a patch. What kind of name is Idolaf anyway? Is it an Olaf that happens to have an ID? And he shows it off all the time? Immortan- Cloaks of Skyrim - AIO Patch.esp 1
Aylis Posted October 14, 2025 Author Posted October 14, 2025 (edited) @petrowitch 1. Oh, there has been a change I didn't know about. Now the second file isn't needed anymore... 2. F... My bad. Thats a link to an old previously used mod. I got the right one installed (with the same name) and was wondering where the issue was. 🙄 3. Yep. Roughly ten left. 😁 Nah, I get you. It is just noticable that you're not a native speaker. But that goes for me too. Happily mixing selftaught 'Oxford English' with 'American English' and (sometimes) 'German'. Plus some (formerly) foreign words which got adopted here. Grammar? Just a general idea. If it sounds right (I speak some lines while typing) then I use them. If you want to improve the vocabulary get english newspapers or books that interest you (for me it was the 'The Lord of the Rings') and a dictionary. For the sound I can only recommend to listen to english audiobooks or movies. This will give you a sense of the sound and flow of the language. Just avoid accents, those can be... quite jarring to hear. P.S. Depending on your level I recommend to start with easier stuff first (young adults or urban fantasy (Amazon e-books)). My start with LotR was very tough (Tolkien was a professor for language), but in the long run it did help. Otherwise I wouldn't be able to write here as much (or avoid translations wherever I possibly can). 😊 @Was1 Yep, some time ago. But I ran into issues with it (although I can't remember what exactly it was). @YuFeng Top! 👍 I'll repack your patches and add them to page #1. Edited October 14, 2025 by Aylis 2
KCOLL Posted October 15, 2025 Posted October 15, 2025 7 hours ago, Magma57 said: My MO2 crashed and decided to sort every of my mods and separator by alphabetical order. Of course everything is deactivated, and my profil vanished. It's so fun after working nearly everydays on modlist for three month to restart everything from scratch.
KCOLL Posted October 15, 2025 Posted October 15, 2025 (edited) that's a setting in mo2 the alphabetical listing just cant remember were it is it will correct when you find the dang setting . Did the same thing to me when i was playing with eslifier mod. Not sure but if you hit mod name under the profile it might reset back to proper order then you have to enable all plugins in the plugins button. After you might have to search plugins for stuff you need to turn off. wish there was a lock for the mod name Colum because its an easy one to hit by accident. Edited October 15, 2025 by KCOLL
Aylis Posted October 15, 2025 Author Posted October 15, 2025 (edited) Update to 3.0.7 Vanilla armors have been completely overhauled. So if you decide not to use a replacer you'll still get a better version of the armor. In addition to that bugprevention and a bunch of other fixes. Mods to REMOVE Spoiler User Interface NORDIC UI - Configurable Sleep Wait Menu Wrong mod Nordic UI - Clean StartMenu Got updated World - Locations [Exterior Cities] Fortified Whiterun Will be replaced with the better 'Restored Whiterun Defences' Fortified Whiterun - JK's Whiterun Patch FYX - Fortified Whiterun Consistency Not needed anymore Whiterun Outskirts Market Incompatible with 'Restored Whiterun Defences' Whiterun Outskirts Market - Fortified Whiterun World - Locations [Exterior Skyrim] Valhalla Bridges Redundant World - Quests Belethor's Sister I was never going to use it after the first time. World - Housing Tel Jerdein Nexus version was fine - newly linked version causes issues. World - Textures Stalhrim Source Vanished on Nexus. Stalhrim Source - No Transparency World - Physics Animated Forge Water Gave up on trying to fix this. Fauna - Animals Morrowind Creatures Got something better Morrowind Creatures - Fixes Morrowind Creatures - Textures Silt Strider Get too close to the new fortifications Armor - Light Fishing Outfit - Textures Got included Skaal clothes Got included Armor - Heavy Chevalier's Armor - Textures Got included CCC Alternate Steel Soldier Armor - Replacer Would interfere with the SPID setup Gameplay - Foundation Dark Brotherhood assassin loot fix Outdated Jewelry Barenziah's Crown - Wearable Outdated Lighting Embers XD - Fire Animation Fix Outdated ENB Particle Lights - Dwemer Lanterns Redundant with 'CS Light' ENB Particle Lights - Bthardamz ENB Particle Lights - Deathbells and Nirnroots ENB Particle Lights - Glowing Mushrooms ENB Particle Lights - Light Orbs - Motes ENB Particle Lights - Paragon Gems ENB Particle Lights - Soul Gems ENB Particle Lights - Torchbugs and Moths Fluffy Moths - ENB light for Luna moths ENB Particle Lights - Wisps - Witchlight Shaders Window Shadows Ultimate - Skyland Farmhouse Fix Outdated after two weeks... Unexpected... More Lights for Community Shaders - Apocrypha Redundant with 'CS Light' More Lights for Community Shaders - Ayleid Ruins More Lights for Community Shaders - Elytra and Bliss Bug Patches CCC CCC - Fishing - HIMBO and 3BA Bodyslides Got included CCC - Survival Mode - USSEP Unsupported by author. Patches Northern Roads - HAG Occult Orphan Rock Got included Valhalla Bridges - Addons Patches and Fixes Not needed anymore Mods to ADD/MOVE Spoiler SKSE SkyPatcher Keyword Framework Autorun Fixes windmill bug User Interface Modern Wait Menu - NORDIC UI Patch Optional look for the menu Main Menu - Remove smoke Fixes visuals during loading (CS/Reshade) Contextual Crosshair - Crosshair and Detection Meter Fix IWant Widgets NG Lore-Friendly Main Menu Compendium Improved Loading Screen Colors For use with a Reshade World - Locations [Exterior Skyrim] The Citadel of Snow - Lively Windhelm Bridge World - Textures Garden Ornaments - Bird Houses (BOS) More eggs Garden Ornaments - Wind Chimes I love them. Hearing those always gets a smile out of me. Oil puddle Might help with some Reshades World - Textures [Fixes] FYX Smooth Wells - Compatibility Tweaks NPC Hearthfire Homestead Guards - Guards at all Homesteads Moved from 'Patches - CCC' CCC - Tundra Homestead - Guards Moved from 'Patches - CCC' Better Vampires NPC Moved from 'Gameplay - Vampires' Immortan - AIO - Better Vampires Patch (See 'Files') Companions - Goblins Lore-ish Goblin Girls - Voices Patch (See 'Files') Fauna - Animals Kagoutis and Guars Now the guards use Guar too Kagoutis and Guars - Only in Solstheim Kagoutis and Guars - Textures Fauna - Creatures Dremora Improvements - USSEP Goblins (CCC) Moved from 'Patches - CCC' Armor - Vanilla Daedric Armors and Weapons Retexture Dark Brotherhood Armors Retexture Divine Crusader - Retexture Moved from 'Patches - CCC' Dwemer Armors and Weapons Retexture Ebony Armors and Weapons Retexture Elven Armors and Weapons Retexture Falmer Armors and Weapons Retexture Forsworn Armors and Weapons Retexture Ghosts of the Tribunal - Texture Moved from 'Patches - CCC' Glass Armors and Weapons Retexture Guards and Stormcloaks Armors Retexture Iron Armors and Weapons Retexture Leather Armors Retexture Lord's Mail - Texture Moved from 'Patches - CCC' Nightingale Armor and Weapons Retexture Orcish Armors and Weapons Retexture Redguard Elite Armaments - Texture Moved from 'Patches - CCC' Saints and Seducers Retexture Silver Armor and Weapons Retexture Spell Knight Armors Retexture Spell Knight Armor - Dynamic Cubemaps Moved from 'Patches - CCC' Spell Knight Armor - Ryn's Karthspire Patches Moved from 'Patches - CCC' Spell Knight Armor - Crafting Moved from 'Patches - CCC' Stalhrim Armors and Weapons Retexture Thieves Guild Armors Retexture Unique Armors and Weapons Retexture Vampire Armors and Weapons Retexture Vigil Enforcer Retexture Wolf Armor and Weapons Retexture Armor - Light Cloaks of Skyrim Returned from 'NPC' Immortan- Cloaks of Skyrim - AIO Patch (See 'Files') Fixes a black face. Immortan - East Empire Company Armor Patch (See 'Files') Fixes a black face. Armor - Heavy Steel Armors and Weapons Retexture Chevalier's Armor - Textures (Xavbio Patch) Update for 'Steel Armors'. Equipment Overhaul SPID Elmlock Armor and Blade - Modified (See 'Files) Lowers the percentages Gameplay - Foundation Lootable Assassin Armor Gameplay - Magic Ward - Odin - Patch Lighting Embers XD - Breezehome Patch Patches Placeholder: Restored Whiterun Defences DO NOT USE THIS YET - Waiting for a patch. Reworked/Added recommended settings Spoiler Daedric Armors Dark Brotherhood Armors Dwemer Armors Ebony Armors Elven Armors Falmer Armors Forsworn Armors Glass Armors Guards and Stormcloaks Armor Iron Armors Leather Armors Nighthingale Armors Orcish Armors Saints and Seducers Silver Armor Stalhrim Armors Thieves Guild Unique Armors Vampire Armors Wolf Armor Steel Armors CS Light PBR Vanaheimr - Landscapes Uploaded Files Spoiler Config GrassControl Immortan - AIO - Better Vampires Patch Immortan - Cloaks of Skyrim - AIO Patch Immortan - East Empire Company Armor Patch Ini files for Skyrim Lore-ish Goblin Girls - Voices Patch SPID Elmlock Armor and Blade - Modified Reworked/Added entries Spoiler Post #2: Ini files and Skyrim Post #3: Step 1 - Grass cache Post #5: Crashlogs First recheck Done Adding recommended settings Done Repacking patches Done Implementing patches Done Prepping patches for upload Done Reuploading patches/files Done Recheck for missing mods Done Note: Jarl Balgruff was busy and sent workers to rebuild the walls of Whiterun. Just got the confirmation that Restored Whiterun Defences will get (in a week or so) the patch we need for it to work with the guide. Edited October 17, 2025 by Aylis 2
petrowitch Posted October 15, 2025 Posted October 15, 2025 @Aylis If take this https://www.nexusmods.com/skyrimspecialedition/mods/56361 remove all except textures\actors\sabrecat and meshes\actors\sabrecat, the result is fluffy sabercats. There are some nice fluffy horses here https://www.nexusmods.com/skyrimspecialedition/mods/88138. And sabercat from Dawnguard, which can be pulled out. More patches for fluffy creatures here https://www.nexusmods.com/skyrimspecialedition/mods/64445. There is Fluffworks - Moonlight Tales Mini Patch, to make it work need two folders from Fluffworks meshes\actors\werewolfbeast and textures\actors\character. If you haven't seen these mods of course. Gameplay - Werewolves Fluffworks compatibility - Moonlight Tales without this folders: Fluffworks (meshes\actors\werewolfbeast and textures\actors\character), werewolves have purple textures. Of course, I haven't installed everything yet, but it seems like there's nothing further that affects werewolves. P.S. Recently bought a Warhammer book that hasn't been translated yet. It'll be an interesting to read... and painful, at least for the first few chapters, if I'm lucky. 1
YuFeng Posted October 15, 2025 Posted October 15, 2025 (edited) @Aylis Steel Plate Armors - NPC Armor Replacer can be turned into an ESL.. well ESPFE... Edited October 15, 2025 by YuFeng 1
Novosin Posted October 15, 2025 Posted October 15, 2025 When installing Reshade and I'm asked to chose a game or application, I can chose between skse64_loader.exe or SkyrimSE.exe Which one should I chose?
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