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Posted (edited)

@Aylis The last mod modification was IMMORTAN himself, so I told the creator about it and a new update was posted 2 days ago. I'm going to check if it resolves Arniel Gane's black face.

Edit: Nope

Edited by Was1
Posted (edited)

If something sounds too good to be true it usually isn't. Consider Lordbound (Video) a Beta atm. What works is really good, but it is not ready to be included yet. Too many bugs that have to be fixed before I can add it. 

 

 

City Trees

The Skyshards are fixed now.

 

Restored Whiterun Defences

When have a patch (which we might get as Thorsten talked to the author) this would be a great option.

Edited by Aylis
Posted (edited)

I discovered, that we do have an SKSE mods, that could be updated from using papyrus to native functions, reducing the script bloat. It might be a good addition possibly:

iWant Widgets NG

 

 

I also found a patch for 360 Ward and Odin. According to the creator it "merges changes from both mods, it adds a 360 Ward effect with changes from Odin like cost, descriptions, skill usage multiplier etc."

 

Also, if we disable Falkreath in the first step of the City Trees installer, then the "All-In-One Tree Swap Add-on" in the step 12.2 can't be selected, so the instructions for that might need to be altered.

 

And while I can't get the new immortant version because the nexus servers say "Fuck you" when I try to download big files... just started attempt #7 to download it... I can say, that this Arniel Gane NPC dude has at least 2 problems. A black face and his absence in the Immortant AI overhaul patch.

Edited by YuFeng
Posted (edited)

Fauna - Creatures

Goblins - Redcap Patch  this patch is for Creation Club Goblins no relation to Goblins  or does it cause some problems and that's why it's here?

Armor - Light

Adventurer Armor - Fixes and SPID Distribution

Hidden at 20 Sep 2024, 12:40PM by furexarot for the following reason:
This mod is obsolete and should no longer be used. Please use this mod instead: Adventurer Armor - My Version SE by Xtudo

I found this https://www.nexusmods.com/skyrimspecialedition/mods/125452 haven't checked it though.

Upd. It already in Equipment Overhaul.

Armor - Heavy

Sons of Skyrim - Desaturated Textures the link leads to the page Sons of Skyrim 

Sons of Skyrim - Cloaks of Skyrim patch link to the old version of patches 1.5.0 or is it supposed to be like this?

Jewelry

Barenziah's Crown - Wearable the main file already contains .esl flagged version JS Barenziah SE - Johnskyrim.esp so the optional file is needed only if the main one doesn't work. But it works, right? I'm still downloading mods... so I haven't tried it. 

Besides, its old version 1.3.

Gameplay - Foundation

Dismembering Framework - Falmer Overhaul  there is a patch, but not the Falmer Overhaul itself.

Footprints Sand Patch This patch is now depreciated. Please use Footprints - Alternative Design  https://www.nexusmods.com/skyrimspecialedition/mods/109544?tab=description  or is there something wrong with this mod?

G.I.R.T.H. - Immersive Seasonal Edits There are no seasons, or will there be?

Ordinator Hey, it's updated. 0_о

Skyrim Reputation The first word is a link to YouTube... Peyton Parrish - For Honor, not bad.

Edited by petrowitch
Posted
On 10/12/2025 at 2:00 AM, Was1 said:

@Aylis The last mod modification was IMMORTAN himself, so I told the creator about it and a new update was posted 2 days ago. I'm going to check if it resolves Arniel Gane's black face.

Edit: Nope

 

 Try disabling the Textures and Mesh Patch and try again. In there, some facegen textures are overwriting the Immortan mod and probably are from an old version of it.

Posted
1 hour ago, Was1 said:

@YuFeng The new update of Immortan seems to have fixed it. I just forgot to rerun the PG Patcher.

Ah, makes sense. Well in that case, that problem is fixed and the other one with that npc dude will probably be fixed soon as well since the mod author is currently looking over the patches and adjust them to the new version properly.

Posted

Finally got the grass cache creation working again. One innocent looking patch screwed the whole process... I'll add a remark for that one.

 

Found a way to enable people to read crashlogs. The site skyrimcrashdecoder.com helps with that. Will add that as a tip tom... later today.

 

Arniel seems to avoid me as I couldn't find him in the college or at Sarthal... Oh, just saw that it is fixed via mod update.

 

 

Posted (edited)
1 hour ago, Aylis said:

Finally got the grass cache creation working again. One innocent looking patch screwed the whole process... I'll add a remark for that one.

 

Found a way to enable people to read crashlogs. The site skyrimcrashdecoder.com helps with that. Will add that as a tip tom... later today.

 

Arniel seems to avoid me as I couldn't find him in the college or at Sarthal... Oh, just saw that it is fixed via mod update.

 

 

 

Also,

In my experience, got better hints from the crash-logger's logs using https://phostwood.github.io/crash-analyzer/skyrim.html

It also can process Trainwreck and "old" .NET Scripts Logs.

 

Note: The xEdit scripts Find dangerous ESLs and Papitas' Find Dangerous ESL - Extended Range can assist in finding invalid records in light plugins. 

 

 

Edited by safado
Posted (edited)

My MO2 crashed and decided to sort every of my mods and separator by alphabetical order. Of course everything is deactivated, and my profil vanished.

 

It's so fun after working nearly everydays on modlist for three month to restart everything from scratch.

Edited by Magma57
Posted (edited)

@YuFeng

Will be added.

 

@petrowitch

1. See 'Collecting Links'

2. ...

3. Updated the link

4. Yes Version of a patch isn't version of a mod.

5. Only if you want to be able to wear it. Otherwise skip this one.

6. Look at the Falmer again.

7. Required for another mod.

8. Required for another mod.

9. ...

10. You found one easteregg - now get the rest. 😊

 

@Magma57

How about clicking on 'Priority'? Also check the backup function.

__________________________________________________

 

Uploaded the updated 'Config GrassControl' for the newest version of NGIO.

Edited by Aylis
Posted (edited)

*Insert hours of curses and screams here* ... I finally managed to download the immortan 6.7 update. They really should fix their servers over at nexus... hmpf!

 

But anyway...

@Aylis

With the new version, the AI Overhaul patch looks like it should do now, so no more problems there. However, with our list, we do have two problems there:

1. The East Empire Company Armor mod does have a NPC entry and overwrites immortant for some dockmaster npc or so.

2. We have AIO and Better Vampires, so we do have about 3 npcs that don't get the AIO things, because the vampire patch comes later and overwrites it.

 

I made patches for that. They can be loaded directly behind the EastEmpireCompanyArmor.esp and the Better Vampire NPCs.esp

 

Immortan - AIO - Better Vampires Patch.esp

Immortan - East Empire Company Armor Patch.esp

Edited by YuFeng
Posted
1 hour ago, Aylis said:

 

@Magma57

How about clicking on 'Priority'? Also check the backup function.

 

Of course I clicked on "priority". As I said, the priorities has been set by alphabetical order, mods and separators. For example all the mods that start by an "S" are now inside SKSE separator etc.

 About backups, I regularly save my plugin load order, but not my modfile order. As modfiles are messed and deactivated, my load order saves don't have anything to load.

 

This is not the first time MO2 crash, in fact it happens sometimes when I add some downloads. But never I get a full reset like that.

 

 

Well, I'm just so pissed now I think modding skyrim is over for me. Sorting out manually around 2500 mods, plus the one that differs from your list, for which I spend dozens of hours to setup the correct load order...  I have wasted way too much time on this monstruosity. There are way better games out there.

 

For everyone else, don't think MO2 is an absolute reliable tool. It isn't. Save your plugin load order AND mod files load order, hope you never face the big reset I get.

Posted (edited)

Yeah, MO2 sucks for that. If you disable all and then enable all, it won't put the ESPs in the correct priority order. I activated them one by one and made a backup since.

Edited by Was1
Posted

@YuFeng

I hear you. Everything on Nexus above ~500MB has a good chance of breaking during download. It seems to depend on the time. I've got sort of a timetable here with times when I don't even bother to attempt a download. Then there are others with a 50/50 chance or a few when everything works perfectly.

 

'Better Vampires NPC' will end up in 'NPC'. This was what I was looking at when the problems with the grass caching appeared. I managed to find the culprit but that took me almost a week. Anyway, so far I finished a vampire cave and found some random vampires (last one in an inn). No black or the bat-hybrid faces from Bethesda. AI also seems to work fine.

 

The second patch is very welcome. When I went through EEE I noticed that problem and disabled the armor here. But I didn't know it would affect normal gameplay too as I found no report (I always take a look at bugreports before considering to add something). 

 

Btw. with patches... Could you take a look at 'Cloaks of Skyrim'? The mod overwrites Idolaf Battleborn and causes a black face if you don't put them near the top of 'NPC'. What I had before to fix it doesn't work anymore.

 

 

 

 

Posted
2 hours ago, Aylis said:

5. Only if you want to be able to wear it. Otherwise skip this one.

The main file contains Mesh/Textures and ESL Flagged JS Barenziah SE - Johnskyrim.esp which makes the crown wearable. Optional file contains only JS Barenziah SE - Johnskyrim.esp, except that it's not ESL Flagged and that's the only difference.

2 hours ago, Aylis said:

6. Look at the Falmer again.

I'm taking a closer look at Falmer (or is this an incorrect link?), seems like vanilla HD texture. But this patch Dismembering Framework - Falmer Overhaul, for this mod https://www.nexusmods.com/skyrimspecialedition/mods/86338. 

3 hours ago, Aylis said:

10. You found one easteregg - now get the rest. 😊

Odin - Magic  Overhaul another one.

 

P.S. As I understant, my English is terrible, right?

Posted

@Aylis

We will need the better vampire - aio - immortant patch in any case since the immortant aio patch and the immortant better vampires patch will override each other on 3 npcs or 4.

 

And sure, there will be a black face if immortan doesn't get to say what the head and cosmetic parts will be, so Idolaf will definitely get a blackface without a patch.

 

 

What kind of name is Idolaf anyway? Is it an Olaf that happens to have an ID? And he shows it off all the time? 

Immortan- Cloaks of Skyrim - AIO Patch.esp

Posted (edited)

@petrowitch

1. Oh, there has been a change I didn't know about. Now the second file isn't needed anymore...

2. F... My bad. Thats a link to an old previously used mod. I got the right one installed (with the same name) and was wondering where the issue was. 🙄

3. Yep. Roughly ten left. 😁

 

Nah, I get you. It is just noticable that you're not a native speaker.

 

But that goes for me too. Happily mixing selftaught 'Oxford English' with 'American English' and (sometimes) 'German'. Plus some (formerly) foreign words which got adopted here. Grammar? Just a general idea. If it sounds right (I speak some lines while typing) then I use them.

 

If you want to improve the vocabulary get english newspapers or books that interest you (for me it was the 'The Lord of the Rings') and a dictionary. For the sound I can only recommend to listen to english audiobooks or movies. This will give you a sense of the sound and flow of the language. Just avoid accents, those can be... quite jarring to hear.

 

P.S.

Depending on your level I recommend to start with easier stuff first (young adults or urban fantasy (Amazon e-books)). My start with LotR was very tough (Tolkien was a professor for language), but in the long run it did help. Otherwise I wouldn't be able to write here as much (or avoid translations wherever I possibly can). 😊

 

 

@Was1

Yep, some time ago. But I ran into issues with it (although I can't remember what exactly it was).

 

 

@YuFeng

Top! 👍

 

I'll repack your patches and add them to page #1.

Edited by Aylis
Posted
7 hours ago, Magma57 said:

My MO2 crashed and decided to sort every of my mods and separator by alphabetical order. Of course everything is deactivated, and my profil vanished.

 

It's so fun after working nearly everydays on modlist for three month to restart everything from scratch.

 

Posted (edited)

that's a setting in mo2 the alphabetical listing  just cant remember were it is  it will correct when you find the dang setting . Did the same thing to me when i was playing with eslifier mod.  Not sure but if you hit mod name under the profile it might reset back to proper order then you have to enable all plugins in the plugins button.  After you might have to search plugins for stuff you need to turn off.  wish there was a lock for the mod name Colum because its an easy one to hit by accident. 

Edited by KCOLL
Posted (edited)

Update to 3.0.7

Vanilla armors have been completely overhauled. So if you decide not to use a replacer you'll still get a better version of the armor. In addition to that bugprevention and a bunch of other fixes. 

 

Mods to REMOVE

Spoiler

User Interface

NORDIC UI - Configurable Sleep Wait Menu                                         Wrong mod

Nordic UI - Clean StartMenu                                                                   Got updated

 

World - Locations [Exterior Cities]

Fortified Whiterun                                                                                   Will be replaced with the better 'Restored Whiterun Defences'

Fortified Whiterun - JK's Whiterun Patch

FYX - Fortified Whiterun Consistency                                                    Not needed anymore

Whiterun Outskirts Market                                                                     Incompatible with 'Restored Whiterun Defences'

Whiterun Outskirts Market - Fortified Whiterun

 

World - Locations [Exterior Skyrim]

Valhalla Bridges                                                                                        Redundant

 

World - Quests

Belethor's Sister                                                                                       I was never going to use it after the first time.

 

World - Housing

Tel Jerdein                                                                                                Nexus version was fine - newly linked version causes issues.

 

World - Textures

Stalhrim Source                                                                                       Vanished on Nexus.

Stalhrim Source - No Transparency

 

World - Physics

Animated Forge Water                                                                            Gave up on trying to fix this.

 

Fauna - Animals

Morrowind Creatures                                                                              Got something better

Morrowind Creatures - Fixes

Morrowind Creatures - Textures

Silt Strider                                                                                                Get too close to the new fortifications

 

Armor - Light

Fishing Outfit - Textures                                                                         Got included

Skaal clothes                                                                                            Got included

 

Armor - Heavy

Chevalier's Armor - Textures                                                                  Got included

CCC Alternate Steel Soldier Armor - Replacer                                      Would interfere with the SPID setup

 

Gameplay - Foundation

Dark Brotherhood assassin loot fix                                                       Outdated

 

Jewelry

Barenziah's Crown - Wearable                                                               Outdated

 

Lighting

Embers XD - Fire Animation Fix                                                            Outdated

ENB Particle Lights - Dwemer Lanterns                                                Redundant with 'CS Light'

ENB Particle Lights - Bthardamz

ENB Particle Lights - Deathbells and Nirnroots

ENB Particle Lights - Glowing Mushrooms

ENB Particle Lights - Light Orbs - Motes

ENB Particle Lights - Paragon Gems

ENB Particle Lights - Soul Gems

ENB Particle Lights - Torchbugs and Moths

Fluffy Moths - ENB light for Luna moths

ENB Particle Lights - Wisps - Witchlight

 

Shaders

Window Shadows Ultimate - Skyland Farmhouse Fix                          Outdated after two weeks... Unexpected...

More Lights for Community Shaders - Apocrypha                              Redundant with 'CS Light'

More Lights for Community Shaders - Ayleid Ruins

More Lights for Community Shaders - Elytra and Bliss Bug

 

Patches CCC

CCC - Fishing - HIMBO and 3BA Bodyslides                                          Got included

CCC - Survival Mode - USSEP                                                                  Unsupported by author.

 

Patches

Northern Roads - HAG Occult Orphan Rock                                         Got included

Valhalla Bridges - Addons Patches and Fixes                                        Not needed anymore

 

Mods to ADD/MOVE

Spoiler

SKSE

SkyPatcher Keyword Framework

Autorun                                                                                                    Fixes windmill bug

 

User Interface

Modern Wait Menu - NORDIC UI Patch                                                Optional look for the menu

Main Menu - Remove smoke                                                                 Fixes visuals during loading (CS/Reshade)

Contextual Crosshair - Crosshair and Detection Meter Fix

IWant Widgets NG

Lore-Friendly Main Menu Compendium

Improved Loading Screen Colors                                                          For use with a Reshade

 

World - Locations [Exterior Skyrim]

The Citadel of Snow - Lively Windhelm Bridge

 

World - Textures

Garden Ornaments - Bird Houses (BOS)                                               More eggs

Garden Ornaments - Wind Chimes                                                        I love them. Hearing those always gets a smile out of me.

Oil puddle                                                                                                Might help with some Reshades

 

World - Textures [Fixes]

FYX Smooth Wells - Compatibility Tweaks

 

NPC

Hearthfire Homestead Guards - Guards at all Homesteads               Moved from 'Patches - CCC'

CCC - Tundra Homestead - Guards                                                       Moved from 'Patches - CCC'

Better Vampires NPC                                                                             Moved from 'Gameplay - Vampires'

Immortan - AIO - Better Vampires Patch (See 'Files')

 

Companions - Goblins

Lore-ish Goblin Girls - Voices Patch (See 'Files')

 

Fauna - Animals

Kagoutis and Guars                                                                               Now the guards use Guar too

Kagoutis and Guars - Only in Solstheim

Kagoutis and Guars - Textures

 

Fauna - Creatures

Dremora Improvements - USSEP

Goblins (CCC)                                                                                         Moved from 'Patches - CCC'

 

Armor - Vanilla

Daedric Armors and Weapons Retexture

Dark Brotherhood Armors Retexture

Divine Crusader - Retexture                                                                 Moved from 'Patches - CCC'

Dwemer Armors and Weapons Retexture

Ebony Armors and Weapons Retexture

Elven Armors and Weapons Retexture

Falmer Armors and Weapons Retexture

Forsworn Armors and Weapons Retexture

Ghosts of the Tribunal - Texture                                                          Moved from 'Patches - CCC'

Glass Armors and Weapons Retexture

Guards and Stormcloaks Armors Retexture

Iron Armors and Weapons Retexture

Leather Armors Retexture

Lord's Mail - Texture                                                                             Moved from 'Patches - CCC'

Nightingale Armor and Weapons Retexture

Orcish Armors and Weapons Retexture

Redguard Elite Armaments - Texture                                                  Moved from 'Patches - CCC'

Saints and Seducers Retexture

Silver Armor and Weapons Retexture

Spell Knight Armors Retexture

Spell Knight Armor - Dynamic Cubemaps                                           Moved from 'Patches - CCC'

Spell Knight Armor - Ryn's Karthspire Patches                                   Moved from 'Patches - CCC'

Spell Knight Armor - Crafting                                                               Moved from 'Patches - CCC'

Stalhrim Armors and Weapons Retexture

Thieves Guild Armors Retexture

Unique Armors and Weapons Retexture

Vampire Armors and Weapons Retexture

Vigil Enforcer Retexture

Wolf Armor and Weapons Retexture

 

Armor - Light

Cloaks of Skyrim                                                                                     Returned from 'NPC'

Immortan- Cloaks of Skyrim - AIO Patch (See 'Files')                         Fixes a black face.

Immortan - East Empire Company Armor Patch (See 'Files')             Fixes a black face.

 

Armor - Heavy

Steel Armors and Weapons Retexture

Chevalier's Armor - Textures (Xavbio Patch)                                        Update for 'Steel Armors'.

 

Equipment Overhaul

SPID Elmlock Armor and Blade - Modified (See 'Files)                       Lowers the percentages

 

Gameplay - Foundation

Lootable Assassin Armor

 

Gameplay - Magic

Ward - Odin - Patch

 

Lighting

Embers XD - Breezehome Patch

 

Patches

PlaceholderRestored Whiterun Defences                                           DO NOT USE THIS YET - Waiting for a patch.

 

Reworked/Added recommended settings

Spoiler

Daedric Armors

Dark Brotherhood Armors

Dwemer Armors

Ebony Armors

Elven Armors

Falmer Armors

Forsworn Armors

Glass Armors

Guards and Stormcloaks Armor

Iron Armors

Leather Armors

Nighthingale Armors

Orcish Armors

Saints and Seducers

Silver Armor

Stalhrim Armors

Thieves Guild

Unique Armors

Vampire Armors

Wolf Armor

Steel Armors

CS Light

PBR Vanaheimr - Landscapes

 

Uploaded Files

Spoiler

Config GrassControl

Immortan - AIO - Better Vampires Patch

Immortan - Cloaks of Skyrim - AIO Patch

Immortan - East Empire Company Armor Patch

Ini files for Skyrim 

Lore-ish Goblin Girls - Voices Patch

SPID Elmlock Armor and Blade - Modified

 

Reworked/Added entries

Spoiler

Post #2: Ini files and Skyrim

Post #3: Step 1 - Grass cache

Post #5: Crashlogs

 

First recheck Done

Adding recommended settings Done

Repacking patches Done

Implementing patches Done

Prepping patches for upload Done

Reuploading patches/files Done

Recheck for missing mods Done

 

Note:

Jarl Balgruff was busy and sent workers to rebuild the walls of Whiterun.

Just got the confirmation that Restored Whiterun Defences will get (in a week or so) the patch we need for it to work with the guide.

Edited by Aylis
Posted

@Aylis

If take this https://www.nexusmods.com/skyrimspecialedition/mods/56361 remove all except textures\actors\sabrecat and meshes\actors\sabrecat, the result is fluffy sabercats. 

There are some nice fluffy horses here https://www.nexusmods.com/skyrimspecialedition/mods/88138. And sabercat from Dawnguard, which can be pulled out.
More patches for fluffy creatures here https://www.nexusmods.com/skyrimspecialedition/mods/64445. There is Fluffworks - Moonlight Tales Mini Patch, to make it work need two folders from Fluffworks meshes\actors\werewolfbeast and textures\actors\character.

If you haven't seen these mods of course.

Gameplay - Werewolves

Fluffworks compatibility - Moonlight Tales without this folders: Fluffworks (meshes\actors\werewolfbeast and textures\actors\character), werewolves have purple textures. Of course, I haven't installed everything yet, but it seems like there's nothing further that affects werewolves.

 

P.S. Recently bought a Warhammer book that hasn't been translated yet. It'll be an interesting to read... and painful, at least for the first few chapters, if I'm lucky.

Posted

When installing Reshade and I'm asked to chose a game or application, I can chose between skse64_loader.exe or SkyrimSE.exe
Which one should I chose? 

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